Upcoming Attractions: Sharks und Pirates

(no, a Girls Und Panzer retrospective isn’t afoot… YET)

Just a quick overview of what’s coming for the rest of the summer on the blog.

July will be Shark Month. Usually it is anyway, but this year i actually have managed to pile up enough material (despite everything), so there will be a shark movie review out each day, and maybe some EXPRESSO ones too, depending on when i can get to some releases in theathers.

August will yet again be a One Piece retrospective…. of the TV specials.

Last summer we did go over the featurettes, and it’s still too early for me to properly re-assess all the One Piece movies. Like i said before, i’d prefer some more time to pass,, in order to avoid some lazy rewrite-recycle of the old reviews i made in italian years ago.

Also, i’m gonna take a break from the 15th of August (included) until the 1st of September.

This doesn’t mean i will stop posting at all, since EXPRESSO reviews will be made and published, but any time consuming form of review or retrospective will go on hiatus.

That’s about it, so look forward to another summer of sharks and anime pirates!

#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

Continua a leggere “#E32021 Conferences Recap/Review/Thing”

#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

Continua a leggere “#E32021 Nintendo Direct & Bandai Namco [Highlights]”

#E32021 Capcom [Highlights]

I was gonna include the Take 2 Interactive showcase…well, it wasn’t called a “showcase”, but a “panel”, but still, i went in expecting to see something about the games, but it’s not that.

It’s a long panel where various figures from the company and not discussing equity and representation in games…. and that’s it. Important topics, absolutely, but why even bother letting people assume it was gonna be a showcase, when you don’t showcase nothing? Why bother tricking The Gamers (TM) into watching this, when you already know they are still offended by a random woman existing in videogames?

Continua a leggere “#E32021 Capcom [Highlights]”

#E32021 XBox-Bethesda & Square Enix [Highlights]

Still haven’t fully digested that Microsoft did actually buy Bethesda, but i didn’t have much interest in their games before… with the exception of Doom, Wolfenstein and pretty much anything they published but not developed, but still, it is a big deal.

Cared more than i could ever care about Microsoft’s offerings this last generation (and if anything so far into the X-Box One X is indicative of something, make it two), but whatever, let’s see if the two companies can offer a proper conference, at least with the standards we expect from “AAA” publishers and console makers.

Continua a leggere “#E32021 XBox-Bethesda & Square Enix [Highlights]”

#E32021 Summer Game Fest [Highlights]

Changed my mind, i will write small recaps/highlights of the various conferences, starting with this one.

Which is reall Geoff Khiley hosting “The Games Awards” by another name… yay?

Even more due to the event being sponsored by Prime Gaming…YAY.

Yeah, i didn’t miss this part of the E3 so much.

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Fist Of The North Star: Ken’s Rage X360 [REVIEW] | Ai Wo Torimodose!!

I’ve been wanting to revisit the Ken’s Rage series for a while, especially because it seems like a no-brainer to make a Warriors style game about one of the most beloved shonen series of the 80s, Fist Of The North Star, with Kenshiro and his cast of powerful, larger than life foes, with more post-apocalyptic muscle mountains and the array of martial arts that explode people from the inside, cure them from all ailments, and do whatever insane mystical, awesome bullshit they do.

Not that Fist Of The North Star lacks videogames based upon it, but aside from the first NES game (released without the FOTNS license as Black Belt), most of them never left Japan, or did reworked due to licensing into something else. In either case, here in Europe we almost got nothing of that for decades, so Ken’s Rage was actually a nice treat for starving fans that wanted to experience Kenshiro’s post-apocaliptic odyssey in videogame form on their modern consoles.

Continua a leggere “Fist Of The North Star: Ken’s Rage X360 [REVIEW] | Ai Wo Torimodose!!”

Boa VS Python (2004) [REVIEW] | Serpentine Showdown

Unified Film Organization had some success with reptile themed TV monster movies, heck, even to warrant making a “B-movie sequel” to 2000’s Python. But it just happens in 2003 the long-gestating Freddy VS Jason crossover movie was released, and so of course unrelated companies that didn’t even operate in the same market space felt entitled to sponge off the renewed interest in horror crossovers. While – for mere coincidence – Robert Englund was actually in Python, of course calling him back for pennies after he just play Freddy Krueger again was stupid to even attempt.

What do? Since you can’t trademark actual existing animals, they figured whatever, a boa was in New Alcatraz, Python did have a genetically mutated version of the titular animal, so let’s make these two CG animals battle to the death, call it Boa VS Python, job’s a good ‘un, print, beautiful.

Continua a leggere “Boa VS Python (2004) [REVIEW] | Serpentine Showdown”

Boa AKA New Alcatraz (2001) [REVIEW] | Snakes On Ice

Fear that people might mock your movie about a killer giant boa constrictor if you just call it “Boa”, without any stupid subtitle (possible even more worth of mocking)?

Do you fear the wrath of Serial Experiments Lain fans or the One Piece loyalists?

Just call it “New Alcatraz”, you can always change your mind and re-title it.. well, “Boa”, for some DVD releases. Not that’s is hard to find out this is connected to the 2000’s TV movie Python, as it’s directed by one of the writes also behind Python, and it’s produced and/or distributed by the same company, Unified Film Organization (UFO). Completely different cast, but this par for the course.

The plot sees a mining operation inside a secret “superjail” in Antarctica unadvertedly freeing a giant prehistoric snake from a million years slumber, resulting in it eating much of the prison security staff, and even the back up soldiers who brough along two paleontologists don’t have better luck. So it’s up the warden, the scientists and the surprisingly few prisoners to team up in the hope of escaping the prison and snake.

Continua a leggere “Boa AKA New Alcatraz (2001) [REVIEW] | Snakes On Ice”

[EXPRESSO] Godzilla Destruction iOS | Now BACK to Early Access!

Had to take this from the site because this fucking shit game doesn’t even have a splash screen. I’m NOT kidding.

The third and final mobile Godzilla game promised by Toho for this year, and the only one of the bunch that lets you actually control the Big G itself.

And because of some cosmic monkey paw’s doing, it’s also the worst of the bunch… actually, it’s shockingly bad, even without comparing to other two smarthphone titles in the same batch, it’s an impressive specimen of videogame dookie, so much i would rather play the shit Godzilla PS3/PS4 game Namco dared publishing some years back.

AGAIN.

Gameplay is pretty simple… scratch that, gameplay is just insanely primitive: you use a virtual stick to control Godzilla’s movement, and touch an enemy to either use your beam or a close range melee attack to defeat the enemy waves. Problem is, the virtual stick isn’t fixed, and it gets in the way when you attack, and you can’t do both at the same time, so you’ll inevitably get hit and will have to keep choosing the health recovery when given the option, as the levels are just insanely repetitive waves after waves of the same handful of enemies, able to do any kind of damage because of the shit controls and the lousy range of your beam attacks.

Eventually you’ll fight bosses that are also cheap as well, but i honestly got already bored sick in the first 10 minutes, it doesn’t help this one also sports no story or setting, it looks embarassingly cheap, on top of its abysmal presentation and glaring errors like english text clearly – and badly – overlaid over the japanese one, typos, obvious & bad machine translation, leading to odd word choices.

I almost expected the intro be an actual joke… but nope, it’s just THAT bad.

Waste of data, let alone time, even for free…..just don’t bother.