Dynasty Warriors Origins [DEMO] [HANDS-ON] STEAM

I didn’t promise a hands-on first impressions on the demo of the newest Dynasty Warriors game, Dynasty Warriors Origins, because i don’t have a next gen console, and usually i play my musou games like that, but i figured out, there’s a Steam demo as well, maybe my relatively ancient rig can run it fine… and it did, actually surprised me that it’s good enough to run it decently.

So here it my opinions on the demo of Dynasty Warriors Origins, which lets you play one of the classic bouts of the series, The Battle Of Sishui Gate, where the Anti-Dong Zhuo Coalitation attacks united and you also get to meet the demon in red, the mightiest among men, the one you do not pursue: Lu Bu.

So, in case you didn’t follow or knew of this new Dynasty Warriors game, the gist is that you play as a lone Wanderer, a skilled yet aimless martial artist that gets involved into the turbolent battles and political machinations of the characters from Romance Of The Three Kingdoms, so you can basically decide around a bit, and interact and fight alongside the many characters fans of the novel and Koei series have learned to know, love and hate.

It’s not quite an OC or a CAW character similar to how you had a self-insert protagonist in the Samurai Warriors Chronicles games, as the Wanderer is a precisely designed character and so you can’t change much about his looks (nor you can choose for a female option, as far as i remember), not that it matters for the portion of game given by the demo.

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My (Almost) 2 Hours With The Metal Slug Tactics DEMO on Steam

I promised i would make a hands on first impressions about the demo for the Metal Slug strategy RPG spin-off, Metal Slug Tactics, and i knew the demo was gonna be available to grab for a limited time… though i misread the news article posted by the developer, Leikir Studios, because i assumed it was gonna be a limited time release to get… but it was actually always meant to become unavailable after June 17th.

It was eventually extended until June 27th, but i didn’t know that, i just assumed i could keep using the demo, but again, i’ll take some of the blame, as the announcement article said “will be live until June 17th”, the dev team could have made it more clear this was a demo meant to self

As i didn’t know that i put off finishing the demo until i had some free time for that, only a week too late, and to find the “play” button for the Metal Slug Tactics demo in my Steam library turned into a “Purchase” link redirecting to the store page… even when you can’t actually buy the game yet, in any form.

This means i didn’t play and finish the final maps of the demo region, but i did write 2 pages of impressions, notes and clocked 96 minutes into the demo, which is more than enough to get the feel for the game, so, instead of a proper hands-on article, you’re getting this “salvage write-about” thingie, because i do have something to say about the game, even in this early demo stage, which show the game is far from being in the “larval” stage, despite some features not available, like controller support, as the devs clearly stated both in the Steam store page news and in the demo itself.

Compromise is a bitch but i do wanna keep my word, so here it goes, fellas.

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Summer Of EDF: Checking In, Metal Slug Tactics and the Promise Of Deer

Just a quick post to inform you i plan to have an EXPRESSO review of EDF 6 somewhere in late July/early August (the game comes out westward July 19th), i’m finalizing my thoughts on the Metal Slug Tactics demo that was made available on Steam, and also that i’m aware of that “girl deer hybrid” anime that has spread the brainrot meme animedance of the moment, i’m actually gonna cover it, if nothing else because the marketing team did a bang up job at making it a viral sensation months ahead of its actual broadcast.

And it might actually live up to the Nichijou vibes it gives off.

I also have an announcement for August… but i’ll reveal it later in July, maybe mid-July.

One Piece Pirate Warriors 4: Additional Episode 3- Path To The King Of Pirates PS4 [DLC REVIEW]

So here we are, the actual final piece of PW 4 DLC content that isn’t playable characters.

(i’m taking the educated guess of not expecting more content in any shape since there’s a digital Ultimate Edition package of all PW4 content on sale, and given TK’s track record, when they use/release the “Ultimate” edition of something means they’re done with a game)

(FIY, this isn’t the last time i will cover Pirate Warriors 4, i have a final impression/re-review/addendum in the works but i’m waiting to see if they plan to keep doing more Character Passes at a later date or not, i doubt so – see the above paragraph as to why – but then again Xenoverse 2 is still getting a lot of DLC content in a somewhat regular fashion, with no signs of stopping)

The final piece of the Special Log mode offers – alongside the final Soul Map that adds the advertised & expected batch of new skills to unlock and stats upgrades – what’s basically a post-game gauntlet of challenges.

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Godzilla GB [REVIEW] | Chibizilla Made A Maze

the lesser known but far funnier PAL cover of the game.

Yep, the one you might remember as part of the AVGN Godzilla episode, with the Godzilla chibi sprites, Puzzle Bubble-esque music, we’re doing this Godzilla game this Giant Monster March, because why not after downing shitty licensed affair such as – but not limited to – the PS3-PS4 Godzilla game?

Curiously, this isn’t an entirely random game, per sé, as this Game Boy title is actually a port of the MSX title Godzilla-kun by Compile (yes, the same company that would become Compile Heart and crank out Neptunia titles by the dozens), done by Compile themselves, and the game in turn was based on Godzilland’s merchandise line that had chibi versions of Big G and the various kaijus.

The only differences between the original japanese GB release and the localized American & European ones is the rescue target, as in the original japanese version various monsters kidnap Godzilla’s girlfriend, Bijira (which was apparently a thing), and the western one they kidnapped his son, Minilla, and trapped him in a maze.

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[EXPRESSO] Godzilla Battle Line iOS | Army Mon’

So, you may or may not remember i tried to review this one alongside the other two mobile smartphone free-to-play Godzilla games Toho put out in 2021, the now (thankfully, as it was ugly and very, very shite) defunct Godzilla Destruction and the weird Uma Musume-ish training sim Run Godzilla.

Problem is that Battle Line didn’t work on my smarthphone, try as i might it would just crash after it booted, every single time. Almost 3 years later, with the prospect of the new Monsterverse film that will have Godzilla and Kong “collab” (and 2024 marking Godzilla’s 70th anniversary), i went to see if it was still available to download… and yes, for some fuckin reason now it works, despite my smarthphone being fairly outdated, better late than never.

Godzilla Battle Line is actually a decent little RTS-thingie where you battle other human players by placing down what are basically toy-sized monsters, vehicles and weapons from the Godzilla franchise, all to overwhelm the other leader monster on the opposite side of the battle grid while defending yours.

Despite the cheapish production values, i do like the “playing with Godzilla toys on a diorama” aesthetic, there is some depth to it, over time it has had many updates (the latest adding Godzilla Minus One content), and despite the focus on versus matches, there’s also a single player mission-based mode.

Sure, its a gacha with a “battle pass”, some obnoxious in-game ads, i’ve heard cheaters are a thing…. hard to tell because right now the game it’s nearly unplayable, is THAT unstable, prone to crashes and costant disconnections at any time.

When it works, it’s actually a fun lil’ game, the free to play elements aren’t the worst, so if you’re into Godzilla it’s worth a punt at the very least.

One Piece Pirate Warriors 4 – Additional Episode 2: Koby’s Combat Chronicle PS4 [REVIEW]

Another episode/mini-mode, and this one too based around the new DLC characters included in the DLC character pack that released as the same time as the additional episode, this time around Coby/Koby, one of the older One Piece characters that’s also notable for its incredible glow up and comeback later in the series, and a demonstration of Oda’s amazing long game, where in most shonen mangas it would have been simply one of the first characters Luffy meets in his adventure, the kind that’s basically forgotten after it fulfills its purpose, and never, ever appears again.

As with the first one, the episode introduces the second Soul Map to further increase the characters stat beyond the previous cap, improve existing skills and unlock some new ones, which include stuff like buffing attack while your combo counter is high, or more unique ones like converting/consuming the coins you collects into health directly.

Where Yamato’s Adventure was a time attack mode that forced you to fight hard and fast so to keep the mission/adventure going and hopefully actually finishing instead of getting a time out, Koby’s Combat Chronicle is more a survival mode, where you undertake various missions as you can, with some special ones with more unique or new objectives, all on the same life bar.

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One Piece Pirate Warriors 4 – DLC Pack 5 PS4 [DLC REVIEW]

Before the final reveal in december, i honestly hoped this would have been a One Piece “Film Villains “DLC packs, but nope, the “reveal” (the silhouette gave it away since we knew of the this second Season Pass existing in trailer announcement form) of Uta was simply to indicate this was gonna be a One Piece Film Red DLC characters pack.

Which makes sense, since Film Red was beyond successful at the box office, it was arguably the goddamn best One Piece film since Film Z, and it also big a vehicle for j-pop singer Ado helped it making it the 6th grossing anime (and japanese) film of ALL TIME so far, so yeah, you bet your ass the production committees and suits were gonna push it into related One Piece products.

Still, it’s a shame because i do think a One Piece film villains DLC characters pack would have also sold really well if it picked some fan favourites like Zephyr or Shiki, but alas, this is not the case. Maybe in Pirate Warriors 5, whenever will that materialize.

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One Piece Pirate Warriors 4: DLC Pack 4 PS4 [REVIEW]

Here we are with the first round of the new character DLC packs for Pirate Warriors 4, as heavily promised before.

The 4th Character Pack is titled “Battle Of Onigashima”, and it features 2 “Onigashima variants/versions” of characters already available in the base game, with Battle Of Onigashima Luffy, Battle of Onigashima Kaido, and more interestingly, Yamato, the offspring of Kaido that has proclaimed to carry on the will of the late Oden in a very direct manner.

As for why now, well, it’s not real surprise that the Pirate Warriors games’ storyline are also made in a way to avoid accidental spoilers for the One Piece anime audience, so yeah, it makes sense they had to wait until the Gear 5 episode to introduce this powered up version of Luffy, after all that’s the reason Pirate Warriors 4 has an original story for the Land Of Wa arc, and Pirate Warriors 3 invented a new scenario for the Dressarosa stages as well.

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Pikmin 4 NSWITCH [REVIEW] | Enter The Dogbus

10 years after the last mainline game, the beloved Nintendo series about floral strategy and cutesy war PTSD is back with Pikmin 4 for Nintendo Switch, and i was even more eager to get my mittens on it after replaying for review & funsies Pikmin 3 in its Deluxe edition-port on Switch.

Who am i kidding, after devouring the demo, i was ravenous to get into the full game ASAP.

Story is fairly typical Pikmin, as in, you know the deal by now: people keep crashlanding on this damn planet. And by people i mean poor Olimar, that crashlanded on the planet, sent out a SOS call, but then the rescue team itself had troubles with the ship, so its up to you, as the new recruit of the Rescue Corps (an intergalactic rescue organization) and one of its few “non-scattered around” remaining members to get the whole crew back together, then find and save Olimar, whom also sent them various pages of its journal.

Someone seem confused in terms of when it happens, even confusing it for a reboot/remake of the first game’s story (i guess since Olimar here too used Pikmins to get back the scattered pieces of its rundown but beloved ship, the Dolphin)… dunno why, but yep, since Olimar and Louie are involved too, and we get the new group of cute potato aliens also discuss of Koppai, the planet from where the expedition group of Pikmin 3 came from to avoid famine, heck, even an inhabitant from that planet later becomes an important plot point.

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