Pirate Warriors 4… New DLC characters?

honestly can’t believe i’m talking about Pirate Warriors 4 again, but suddendly, out of nowhere, a week ago, there was a tweet announcing that One Piece Pirate Warriors 4 would receive more DLC characters in the near future, and info would be revealed during One Piece Day 2023, meaning the 22th of july, as in a couple days after the announcement was made.

I tuned it, and among other many announcements and stuff – including a new trailer with new footage for the Netflix live action One Piece series, which seems less awful than expected as we see more of it, but i’m reserving judgement for when the series drop at the end of August – and yep, it’s definitely what was reasonable to expect.

Yep, after 3 years of when the game launched (and all the DLC characters, which were released in 3 waves, the last one in December 2020), 3 years of what i guess now can be called “inactivity”, there’s new paid stuff coming for Pirate Warriors. As in a new Character Pass has been announced, with 9 new playable characters for PW 4 , divived in 3 packs that are gonna be released over time, each including 3 characters that are tied by a theme.

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Jurassic Shark 2: Aquapocalypse (2021) [REVIEW] | Sequelgeddon #sharksncrocspartdeux

I eventually had to find out this existed, because words like “sequels” don’t mean anything anymore, even more when we dwelve in the “homegrown/DIY” territory of the shark movies, where one name echoes through the vast oceans, Mark Polonia, and he stands atop of his carboard throne, commanding beasts of papermaciè and plastic (and whatever the budget can afford) to fend off the rare adventurers setting off in the desperate quest for the homegrown crown.

So powerful he is that only he can received the task of doing a sequel of a low budget shark movie he didn’t originally make, as Jurassic Shark was directed and produced by Brett Kelly, but that isn’t even the stranger thing about Jurassic Shark 2: Aquapocalypse.

That would be this one standing as the “official” sequel, as Brett Kelly also directed Raiders Of The Lost Shark, which was a surprise kind of sequel to Jurassic Shark, as i discussed when reviewing it.

But this one gets to have the Jurassic Shark name and slap a 2 on the end, for whatever reason, and so it kinda surprising the plot has anything to do with the first, as the oil company from the first movie (whom accidentally released the megalodon) is back and wanting to drill for oil of the coast of Cat Island (not that one), and its up to the workers of the oil rig – that accidentally discover the beast – to try and save what they can from its unfeeling jaws… And its amazing inflatable fin.

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Pikmin 3 Deluxe NSWITCH [REVIEW] | Famine Quest

To celebrate the release of the long awaited Pikmin 4, i’m revisiting Pikmin 3 in its Deluxe port (that does include all its previously release DLC) on Switch, after originally beating on Wii U (yes, i was one of those who owned the thing when it was yet “current gen”) years ago.

I could have chosen Hey Pikmin!, but i haven’t gotten around to play that yet, and after devouring the Pikmin 4 demo, i’m willing to get some proper Pikmin fix, so Pikmin 3 is it.

An introduction feels kinda superflous since by this point in time Pikmin is arguably a mainstay Nintendo series, not one of the most famous, but far from niche and obscure, yet i guess i could be utterly brief in describing them as a floreal theme space adventure-RTS hybrid where you control one of many “potato shaped” humanoids that explore space for some noble cause or desperate struggle, and crashland into planets where they get saved and helped by a weird breed of “planimals” called Pikmins, which become your little army, ready to pounce on enemies, destroy obstacles, gather resources and basically depending on your decisions to prosper alongside you.

Pikmin 3’s plot follows a new squad of characters (a trio this time around) that hail from planet Koppai and are on a mission to locate a new planet to combat the increasing caresty going on, as they keep scanning planets to no avail, until, at last, they find one that’s full of food, but their ship mysteriously crashlands, ejecting them in various parts of the planet.

Along the way to reunite and gather food resources with the help of the Pikmins, they also need to locate Captain Olimar (the protagonist of the first Pikmin) for a engine key, and stumble upon Louie (introduced as Olimar’s assistant in Pikmin 2) along the way, because this is also a direct sequel, oddly enough.

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[EXPRESSO] Mission Impossible: Dead Reckoning – Part 1 (2023) | Man Machine Interface

That ol’ darn Ethan Hunt is at it again, with the seventh installment of the Mission Impossible movie series, or its first part, because – as it should be clear by now – the two parter trend is back for mainstream big budget movies released in theathers. Heck, even Fast And Furious did it!

But if you had somewhat lukewarm or mixed expectations about Dead Reckoning, especially when it also follows the other trend of making movies even longer than before, inching ever so close to that dreaded 3 hours runtime…. well, Dead Reckoning Part 1 will put those to rest, because it’s actually a rare treat, in a way, both as the new installment of a very long running series that remained mostly constant in tone and style, but also as a demonstration that this kind of blockbuster action thriller movie can still be done today and actually impress audiences.

First, the plot it’s actually very modern (though a decade before would have been considered pure sci-fi), with an advanced learning IA that went rogue, became sentient, then made its incredible power of changing reality known, thus starting a race between nations for the only item that can give control over this almost-omnipotent entity.

Ethan Hunt and his crew are enlisted too, but they realize that to do the right thing they will have to go rogue themselves, given the unbelievably high stakes at play.

In a way there’s – mostly – nothing we haven’t seen before, but the execution is so good, the dedication to not cut corners and actually use the budget where it matters, especially the incredible stuntwork, there’s just so much obvious committment to make this as intense, suspensful and entertaining as possible, while not making the long runtime feel excessive.

Quite a blast, honestly.

L’Isola Degli Uomini Pesce (The Island Of The Fishmen) (1979) [REVIEW] | Dr. Moreau From The Deep

I guess fate does exist, because i randomly picked up at a local flea market a DVD copy of “L’Isola Degli Uomini Pesce” (translating to “The Island Of The Fishmen”, literally) for less than 3 bucks, figured i’d review that for a lark, only to find out this movie is actually known among fans of B-movies as “Screamers”, in its edited and reworked version handled by Roger Corman that cuts some footage, inserts a new opening and adds extra gore.

While also using false advertising in marketing with text claimining it’s about “people turned inside out”. This is an utter lie, because it also implies this is a horror film…. yes but it’s also a fantasy adventure flick that also pinches ideas from Island Of Dr. Moreau (and also reminding one of the Corman’s Humanoids From The Deep, for example) and uses horror cliches like a mad scientist creating a humanoid hybrid race of people, but it also has heavy adventure movie elements like the natives and the sunken civilizations and stuff.

So if you have memories on seeing this as “Screamers” on TV or VHS, sorry, we’re talking about the original, untouched italian version of “The Island Of The Fishmen”.

Also, i promise there are no One Piece jokes here, tempting as they were to make.

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[EXPRESSO] Run Rabbit Run (2023) | Babad’oh

A new Netflix psychological horror thriller involving a mother and her child, looking vaguely Goodnight Mommy-ish from the trailer, let’s give it a punt.

The plot follows a single mother and her daughter, whom happen to take in a rabbit that one show up waiting for them at their door, take him in as the daughter really wants to, but after that she starts remembering events of a “previous life”, freaking out the mother and eventually digging up the family’s past, especially the mother’s late sister….

The latter part was shown in the trailer…..but it shouldn’t, as it basically gives away too much of the “twist”, as you can assume and by large assume it right, because there’s really not much to it.

It’s clearly trying to follow in the wake of Babadook and Hereditary, with family traumas festering into nightmares and dysfunctions as beholden secrets try to claw their way out of the darkness, but the movie just potters about the same thing over and over, looking good with an amazing cinematography and some great acting by the lead, but it’s all mood, atmosphere that belies nothing more than stale cliches that feel dull and pedestrian more than anything else.

A thin and predictable plot with mostly unlikeable, underdeveloped characters crown the usual mother vs daughter screaming scenes, bog standard “hallucination scenes” and equally generic bursts of violence, with the slow, slow burn to “reveal” nothing that hasn’t been already reiterated on ad nauseam by the movie itself since the very beginning, making the experience more tiresome than thrilling.

Plus it’s also very frustrating because there could have been something to this, it could, but the script it’s too afraid to dig deeper than the bare surface on any of its themes, so epidermis unbroken, the truth goes unspoken. ♫

Crocodile (1979) [REVIEW] | Thai Croc Jaws #sharksncrocspartdeux

Can’t get more basic than “Crocodile”, not “killer”, not “mutant”, nor “apocalypse”, just your plain old reptilian creature to not be confused with an alligator.

Which is arguably kind of a lie, since this is an obscure Thai monster movie that was made – in unison – “to ride Jaws’ coat-tail”. I don’t even do this on purpose, there’s that big a chance even killer croc movies somehow can be linked back to it, either due to the decade of their release or the basic plot structure and popularized cliches.

Often it’s both, as “Crocodile” was released just years after Jaws rocked the box office, AND the plot it’s virtually identical… or is it?

Not to be confused with a 1978’s Korean movie also with the international title of “Crocodile”, from which this 1979 Thai film is edited from… and by that i’d say it borrows some stock footage from the 1978 one, i don’t know to what extend, since i couldn’t find a copy of the 1978’s film, because i do believe these are two different – yet almost identical sounding – movies, not one and the same.

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Roboshark (2015) [REVIEW] | Livetweeting The Shark #sharksncrocspartdeux

Robocroc left me feeling very meh and mildly bored, so Roboshark would have to pick up any pace in order to better. Or worse.

Regardless, it was originally one of the many shark movies making their debut on SyFy during the second annual Sharkenado Week of 2015 on the channel, and like most of you would have already guessed, indeed, it’s not a sequel at all, just shares the concept of something cybernetic getting into contact with predator animals and turning them into robotic-cyborg version of themselves.

But honestly the circumstances of the movie’s release it’s a perfect framing in what climate Roboshark came out, because it was indeed a time where everyone wanted to be in on the joke, ride the meta self-awareness sea train but deliberately doing it WITHOUT a “Don!”, engineering itself to be made fun of, to have people online live-tweet the shit out of it, to make you look at the freak, hoping that word of mouth and horrible reviews would make for unorthodox promotional material, because making that view counter go up is the only reason to make the thing in the first place.

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Pikmin 4 DEMO NSWITCH [HANDS-ON] | The Dog Doing

so Nintendo just released a demo for Pikmin 4, coming at the end of this very month, and given how long i’ve been waiting for another Pikmin game, i’ve got sumething to say about it, for sure.

The first big addition to the formula is the hugely marketed “pikdog”, as in now you have a dog.

That already it’s a good thing, but thankfully this one isn’t gonna suffer the same fate of the dog in Call Of Duty Ghosts (as in getting locked forever into the toybox after being used once), as it ismore than a gimmick, serving as a mount (which can carry many pikmins on his back too) enabling traversal via jumping, being able to smash obstacles, dash, dig, fight by tackling and biting, and can even be controlled directly, especially useful in underground caves that can your character and Pikmins separated by an obstacle Occin (the dog) can’t pass through.

Plus, as your rescue more stranded astronauts you get more upgrade points for the dog, which is just lovely and obviously pretty useful.

And the dog already it’s a great addition to gameplay, and feel natural like it had always been there, but obviously, there is more, in the way of new types of Pikmin, ice and luminescent, but the demo only lets you encounter and use the Ice Pikmins, which already offer another way around exploration, as they can be even used to freeze water surfaces, alongside enemies.

But there has been some streamlining, as in now there is just a big “onion/deposit” for all Pikmins despite of their colors, the 3 protagonists multitasking of Pikmin 3 is gone, and – the more controversial one – there is no limited number of days under which to accomplish the various tasks, which might sound terrible to some old time fans, but frankly i don’t get the issue, since Pikmin 3 already utilized a system that basically gave the player a lot of days to accomplish the various objectives, like a lot, especially if you went for completition.

So really, the removal of the limited days altogether it’s more vestigial than controversial, and i’m fine with it since the days themselves retain the limited time indicating how much you have left before it’s nightfall and you have to scurry back to camp in order to avoid getting your Pikmin eaten by the hungry beasts that are even more aggressive at night.

Hence even so you get some sense of urgency, as you wanna still get the most out of your day of gathering and exploring and rescuing, etc.

Regardless, the fan favourite caves to explore are back from Pikmin 2, and work more or less identically, but are also more abundant in the huge levels/areas, and now there is more emphasis on resource gathering, with these new gems that can be retrieved and converted in building material for bridges and the like, or used as currency to buy items and gadgets from the scientist/inventor, ranging to rotten carrots to paralyze enemies, dog treats, and stuff like fireproof abilitiees.

And these new additions gel without issue with the formula, nothing feels forced or there because there needs to be more shit in a sequel, regardless if it makes sense, no, thankfully Nintendo didn’t really fucked with the proven formula, but expanded it well.

The trailers revealed that indeed now we’ll be able to explore at night, but since the demo ends when you get a certain amount of the new energy resource, the Luminium, we’ll have to play the full release to find out.

Not that this is a small demo, it’s pretty sizeable, including the tutorial area and letting you play a big chunk of it, it’s one of those where you kinda forget you were actually playing a demo so you feel bamboozled by the game telling you “thanks for playing the demo up to where we meant you to play it”.

Speaking of which, by finishing the demo you’ll be able to unlock an Occin costume in Pikmin Bloom, alongside the expected ability to carry over the progress to the full game.

Yeah, as a longtime fan of the series, i’m honestly just chomping at the bit to have the full thing on my hands to play more of it, so yeah, check it out to get your fix on.

Robocroc (2013) [REVIEW] | Domo Wanigato #sharksncrocspartdeux

Police officer Murphy is shot down while confronting a criminal gang, but his body is found by a brood of crocodiles living in Detroit’s sewer system. They nurse him back to health, let him partake of their radioactive flesh, which helps him grow back the lost limbs, and eventually he reemerges into the public eye as the hybrid man-croc vigilante Robocroc.

This is NOT the plot of Robocroc, not that the actual one has anything to do with the movie spoofed in the title. It would took to much time and effort, and this is just not the way these post-Sharkenado low budget killer animal flicks do it. It must be stupid, but within the itsby bitsy budgets, which overtime seem to have gotten smaller and smaller, closer and closer to the “Polonia-sphere”.

So it also means this has more in common with Metal Gear Rising Revengeance than Robocop, as the plot involves a missile launch that goes awry, with the ejected part landing in a zoo, nanomachines coming out of it and into a female crocodile named Stella that happened to be nearby the capsule’s crash site, and these slowly turn her into a cyborg bent on eating his way through the special forces called into the enclosure, then escaping the facility to feed on random people fishing in a lagoon, stopping on dry land to feast on people guilty of driving quad bikes, and finally going for the big feast of a nearby aqua park full of teens partying.

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