[EXPRESSO] My Hero Academia: You’Re Next (2024) | Mafia Might

Ok, that was fast, i didn’t heard any marketing for this new My Hero Academia film, but i guess its hitting theathers internationally and simultaneously this 10th of October onwards (after its Japanese premiere in early August), so let’s go!

I wasn’t exactly too excited about this one, as this is the 4th MHA movie, the premise screams of “taking time” until the TV series catches up, but then again the manga actually concluded and this released in Japan precisely close to the last chapter’s publication, which means this is the last MHA film, ever, and is set chronologically at the start of Season 7 of the anime.

This time we have Dark Might, an impostor italian mafioso willing to forcefully “carry on All Might’s will” by replacing him, using his mysterious powers and his Quirk enabled mafia goons to engulf anyone into his giant flying fortress, including the 1A students and a lone assassin, Giulio….

Minor villains are forgettable, and even the better of the movie’ original characters, Giulio, even he is a bundle of cliches, and while Dark Might as the main villain has some potential, the script never explores any potential themes that would naturally come with the “Dark Might” concept or character, so he ends up being… basically a less interesting Gild Tesoro from One Piece Film Gold while also doing the “villain posing as the superhero” sthick, and yet he’s not the worse of these sadly lukewarm MHA movie villains.

Animation is pretty good and more consistent than in WHM, and let’s be clear, MHA You’re Next it’s far from bad, it’s quite enjoyable, it’s not even the worst one of the films, heck, it might arguably be the second best, it’s decent overall, but its disappointing for the final film bout of the series.

The Spooktacular Eight #19: Dead Trigger (2017)

Generic zombie movie with Dolph Lungren?

What if it’s THAT and also a live action adaptation of a videogame you’ve never heard of?

YAY.

Even YAY-ier when the videogame is a generic as hell mobile free-to-play smarthphone FPS, generic but popular enough to get a sequel… and a live action film adaptation.

There is a bit of wit in the premise as yes, there’s the usual zombie apocalypse, but it leads to the government making a videogame about zombies in order to recruit the top-players for real life zombie massacring military exploits, as they need to cut through the undead hordes to reach some scientists that may have found a cure for the zombie virus.

So it’s kinda, a bit, kinda like Ender’s Game, but way stupider, and also not that original as i’m pretty sure there’s at least another movie made earlier, i think just called Hunting Grounds (my UK DVD release has it retitled as Zombie Hunters”), with the same “recruiting the gamers for fighting the supernatural menace”, though without embarassing Twitch channels.

I still have to got around to that so i can’t say for sure but then again need i recall the 2009 film called “Gamer”? Let’s just say the Dead Trigger film it’s not entirely original, regardless of how you slice it, who cares, i doubt many even knew Dead Trigger was originally a game to begin with.

And the “let’s recruit people that play VR games” angle really isn’t used in any interesting or significant way, only to get some stereotypes and random ass characters into the suicide squad in question, it becomes quickly showed aside because the movie it’s more interested in being an off brand Resident Evil wanna-be, and just incredibly generic as hell in all regards for a zombie flick.

Hordes of zombies that are not silent somehow managing to sneak up from nowhere to the back of an elite trained soldier when the script wants to kill him off (or bite him so we can have him sacrifice himself by being blown up with the zombies or some self-sacrifice shit)? Check.

Dumbass, stupid and flavorless characters? The inevitable, seen coming from miles away double-cross at the hand of the evil CEO of the multicorporation set on betraying everyone and sell the potential cure for the virus? A super-mutant fruit of the very same company’s experiments?

For a bonus round, there’s also a priest that believes the undead are a punishment from God, just to completely fill the cliches bingo card, the cornucopia of stock conflicts, betrayals and predictable plot twist that you can easily all imagine and easily guess with a high rate of success.

Acting is mediocre, with even the top named actors in it just doing the bare average, at best, the other ones not so much, but at times the special effects, even some of the gore is quite decent, honestly it’s not a bad production but most of the time it’s hard to forget you’re watching basically a lesser version in every regard of Paul. W.S. Anderson’s Resident Evil live action films.

those weren’t really good movies either, but this is the bootleg version, the one with less money, lesser actors, lesser anything, really, making Dead Trigger the subpar movie you’d expect it to be, just subpar, not atrocious but one i would skip still, since it’s so tiresome in its predictability too.

Hilariosly though it ends with a cliffhanger ending, like yeah, mate, it’s a miracle this one got made, Dead Trigger 2 with Jason Statham isn’t gonna happen, not unless you get a lot more money on the project or if by the time it happens Staham won’t be senile, bored and/or strapped for cash enough.

Resident Evil: Death Island (2023) [REVIEW] | Code Vendetta X

Since it’s still summer-ish and we won’t have time for it this october, i feel it’s time for me to complete (until a new one comes out) my coverage of the Resident Evil CG films, after tackling the Netflix CG series and then doing a retrospective on the previous CG animated films.

From the title i’d assume its either based on Code Veronica or RE Revelations 2, but nope, there are echoes of that, but this is actually a direct sequel of the last, Resident Evil: Vendetta.

Continua a leggere “Resident Evil: Death Island (2023) [REVIEW] | Code Vendetta X”

Platformation Time Again #1: Ty The Tasmanian Tiger HD [PS4/STEAM]

HISTORY

After Pangaea was no more, Sony released the Playstation 2.

I did receive one for Christmas 2002, and if you also did, you will remember the original “fat” model was kind of a piece of shit, but besides that, that generation of machines would eventually become the “Twilight Of The Gods” age for the mascot platformer, which was also often the “collectathon” kind of platformer and had already peaked, especially on the Nintendo 64, where Rareware did crystalize decades of 2D platformer and collectible obsession with Banjo Kazooie, before completely quintupling down on this style with the infamous Donkey Kong 64.

While they were starting to feel like a dying trend, it must be made clear that even if they were not as rampant as on the PS1 and Nintendo 64, there were still a LOT of 3D platformers that console generation, either sequels of legacy series or new IP s, because they were still quite profitable, and – while shrunk – the market for these kind of games did exist, Nintendo aside that kept doing their thing as they have been for decades, regardless of trends or logic or many other things.

What i mean by this is that while Naughty Dog continued their platform games legacy with the Jak Daxter series, other studios threw their hat in the ring with new mascot platformer, hoping one day to see them playing golf, tennis or racing each other, and the Australian Krome Studios were certaintly one of those studios that did such a thing, with Ty The Tasmanian Tiger, published by EA Games and released in 2002 on PS2, X-Box and Gamecube.

Makes more sense than having Polish people making games about kangaroos, i guess.

Continua a leggere “Platformation Time Again #1: Ty The Tasmanian Tiger HD [PS4/STEAM]”

Suicide Squad Isekai (2024) [REVIEW] | Through The Unlooking Glass

Why i am reviewing this, you may be asking yourself.

Just for the trash factor? Just because its seems like “easy prey”?

Not quite, it’s more due to how since its debut (and even then, i learn this was gonna be through the collaboration with V-tuber and singer Mori Calliope, as she composed the ending theme) i never heard a single peep online about it, not even to shit on it, which worried me even more.

Also i learned after searching that it was being streamed in my region via a sub-channel on Amazon Prime Video, absolutely zero marketing had been spent to even make people know it was legally available on a commonly used streaming platform (FIY, there’s no HBO Max or Hulu here).

But still, this looked and sounded like like the kind of trash Twitter (not calling it X) loves to shit on weekly, just for the hell of it, but the only thing i saw on there was someone else befuddled by how the internet decided to skip having any discourse on it all together, that it was likely not even worth that kind of engagement, as nobody bothered, not even for the finale…..if anyone knew this series was a thing to begin with, that is. No one using the new Joker and Harley designs for their profile pictures, it was THAT much ignored or just never actually marketed properly after its announcement.

Continua a leggere “Suicide Squad Isekai (2024) [REVIEW] | Through The Unlooking Glass”

Parasite Dolls (2003) [REVIEW] | Bubblegum Boomers

Wanted to get around to this for years, as i distinctly remember its cover displaying in the anime section of pretty much any video stores here in “Da Boot” back in the 2000s, and also being pretty featured or sold online. The power of anime cyberpunk and early CG.

Curiously, i’m not really familiar with the series this being a spin-off for, Bubblegum Crisis, which may sound sacrilegious to many, but i never saw as it was distributed on VHS at the time here too, but it was never pushed as much as others, at least as far i remember, i was a more casual anime fan back then and i would have been busy catching localized broadcasts of Dragon Ball, Hokuto No Ken/Fist Of The North Star and -especially – Ranma ½ anyway.

Parasite Dolls does feel immediatly like a product of the late 90s early 2000s, as in it’s not a feature film per sè, not a compilation film of 3-4 episodes, but an anthology/mini series of 3 stories set after the events of the original Bubblegum Crisis OAV series.

Continua a leggere “Parasite Dolls (2003) [REVIEW] | Bubblegum Boomers”

[EXPRESSO] Earth Defense Force 6 PS4 | Back To The Futures

Earth Defense Force 6 is finally here, with the infinite struggle for every new entry to upstage the previous game, and somehow it still managed to up the ante following Earth Defense Force 5, where you try to arrest and then kill God.

Admittely, it does this by relying on EDF 5 not only for continuing its batshit insane story and somehow making thing crazier via time travel…. which is a baked-in story excuse for reusing a lot of assets from EDF 5, while graphics remain identical to make even more insane amounts of enemies come at you, regardless if it tanks the framerate (it often does) by how ludicrously huge the hordes can be, in order to increase the overall challenge.

Gameplay offers some incremental QoL features that improve the experience, and they did address some issues, like better controls, there are some new locations, a good amount of new enemies and a better distribution of those… even though it’s almost made moot by the usual asset recycle and the campaign being the biggest yet, with nearly 150 missions in the base game alone; it’s still a budget game, despite D3/Namco Bandai selling it at 60 bucks, or 90 for the deluxe edition that includes Hololive EN decoy launcher weapons (which have better graphics than anything else in the game XD).

But at the core it’s EDF, mainline EDF, with all its issues, but still incredibly fun, arguably the best it ever has been, thanks to more enemy types, more flexible customization for the builds, new absurd weapons, and some welcome QoL features, like subtitles for the hilarious campy dialogue.

Not too many, as it’s a formula that ironically would fall apart if you try to “fix it”, and honestly there is still nothing quite it.

THE EDF DEPLOYS!!

[EXPRESSO] Alien: Romulus (2024) | Karmacomalion

After the…something that Alien Covenant was, the series is back, with Fede Alvarez (Don’t Breathe, Evil Dead 2013) in the directing chair, though not with a direct sequel to Alien Covenant, since this one is set between Alien and Aliens.

The plot concerns a group of young adults living on a miner colony controlled by the Wayland-Utani corporation that learn of a dismissed, apparently abandoned cargo ship floating just above their planet, and try to board it so they can raid of resources in order to reach a new, more liveable planet and escape their fate of dying in the mines for the company.

The abandoned spaceship (divived into twins modules named after the legendary founders of Rome, the bothers Romulus and Remus) hides more than precious resource, as in some really hostile – and disgusting – form of alien life…

It’s basically a back to basics affair, but it’s executed incredibly well, especially as it manages to blend elements not only from the first two Alien films, but also from all the others ones, with some notable elegance and in a way that feels (and is) familiar, yes, but in a good way, as in this is what people know and want from an Alien film, and Romulus delivers in spades, with excellent effects, creepy ambiancè, disgusting and fearsome alien creatures, explosive action setpieces, likeable characters you’ve grown attached to, graphic gore, amazing set design, etc..

There’s technically nothing really new, nothing to “push forward” (whatever that means in this case) the series, if you will, but if you’re interested more in having a good-great movie, one that – as a nice “bonus”- actually knows what it wants to be, then Alien Romulus is just that.

Honestly might be the best movie in the series since Alien and Aliens.

Super Summer Hiatus: Triple Deluxe

So, the summer hiatus for the blog starts today, but due to university woes and cramming exams, i will be taking a couple of extra weeks off, so we’ll resume on the 15th of September instead of the 1st, and as a form of “compensation” we’ll have a review up every 3 days instead of weekly.

As usual, the hiatus will not apply for the EXPRESSO rubric.

Happy holidays!

[One Piece: Side Pieces | Retrospective] Cross Epoch (manga) [REVIEW]

To close off this little retrospective, there was no other choice, given the recent passing of Akira Toriyama, the author of Doctor Slump & Arale (and nothing else), may he rest in peace.

We’re also going back in time more than with the previous spin-offs (Monsters aside), as Cross Epoch was a 20 pages one-shot manga done by both Oda and Toriyama in 2006, apparently because they wanted to… actually yeah, that’s about the extent on the “why” this came to be.

Continua a leggere “[One Piece: Side Pieces | Retrospective] Cross Epoch (manga) [REVIEW]”