[EXPRESSO] The Phoenician Scheme (2025) | Con Nun

I’m a huge fan of Wes Anderson since forever, but i’m starting to understand why one would not like them, aside from his style being overly consistent over time, as he perfected his own aesthetic, style of editing and photography to a tee. To the point that i feel he has gotten too good at it, and now basically sticks to that people expect of him, for better or worse.

Following the retro meta scifi extravaganza of Asteroid City, The Phoenician Scheme, while also set in 1950, is more of a black comedy/crime caper where we follow conman extraordinarie-arms dealer-ubercrook Anatole “Tza Tza” Korda (Benicio Del Toro), surviving yet again another assassination attempt via plane crash, and feeling this time it was a very narrow dodge (to the point he has near death visions), he decides to call his estranged daughter Liesl, a novice nun, and agree to carry on the family business, especially in carrying out the titular scheme, which is a super-risky, very long term and elaborated conjob, which requires getting on board a series of business partners… some of which he tried to swindle before, plus every big business has it in for him since he does his shady schemes and machinations in such a way that just happens to piss off or indirectly negatively impact every big business kahuna representing a nation or coalition.

For my money (as they say in Eagle Country) it’s at least better than Asteroid City, i’d say it’s definitely better than The French Dispatch, which did disappoint me, but if you liked his previous movies, it’s as obvious as correct to say you will enjoy this one too, and viceversa.

Honestly i wish Wes Anderson would do more animated films or try do remakes of Svankmajer films, or something else entirely.

Shiver Me Timbers (2025) [REVIEW] | Night Of The Sailor Comet

As the time of writing (and posting, since i improvised this trifecta of Popeye horror films’ reviews) this is the more recent in the batch of 3 horror films based around Popeye’s copyright falling into the public domain that were basically dumped on VOD, all released in a matter of months (or weeks) from one another, and while i’m fairly sure there by September (to be very generous) this specific declination of the fad will have died down due to diminishing returns (since it’s the third time, after Winnie The Pooh and Steamboat Willy’s Mickey Mouse) … i’m not putting this mini-marathon of modern “public domainxploitaition” in “extend mode” if another one or more of these eventually crop up, i’m not playing catch-up anymore.

So let’s see how Shiver Me Timbers, the debut film for director-writer Paul Stephen-Mann, fares out.

In the summer of 1986, a group of friends, led by Olive Oil and her brother Castor, are going on a trip in Northern California to witness the rare Haley’s comet meteor shower event, but they couldn’t expect that a comet piece would fall to the ground that night, a piece lodging itself into the corncob pipe of a reclusive fisherman living nearby, Popeye, now turned into a monstrous, violent killer with superhuman strenght, ready to sate its bloodthirst on Olive and his friends..

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Dragon Quest Heroes II PS4 [REVIEW] | #musoumay

You could use many adjectives to describe Omega Force output from the PS2 onward, but definitely not “ambitious”, as Koei first and then Tecmo Koei keep them just as the “Dynasty Warriors” guys, a stigma that just got worse over time, even when they don’t make a Warriors title.

Can’t say its unwarranted either as there are dozens upon dozens of Warriors titles, all iterating from a formula now decades old, to the point there are entire sub-series alongside the well milked mainline Dynasty Warriors and Samurai Warriors franchises.

But Dragon Quest Heroes II is the rare exception, as we will see.

Regardless, its not too surprising this exists, as the first DQ Heroes did well, was received quite well (especially for a musou title), so of course Koei put immediately Omega Force back to work on a sequel, which dropped the ridilicously long subtitle of the first one, and came out the following year, thought we had to wait until 2017 for a western release.

A sequel in DQ or FF fashion, in the sense it’s not a direct story sequel, this isn’t even the same world as the first Dragon Quest Heroes.

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Summer Of EDF redux, Shark-A-Palooza, Idol Honses, Switch 2 and One Piece August

Update time!

Since i’m knee deep in thesis work which it’s gonna take my entire summer and up to October, i had to make some changes to the schedule up to August.

Due to personal stuff, i will be away for thi weekend, hence some EXPRESSO reviews are gonna be late or aren’t gonna happen at all, some were not gonna regardless, for example don’t expect a review of Final Destination Bloodlines as i really haven’t kept up with the series, at all, and this ain’t a reboot, it’s a direct sequel continuining from FD 5, but i will see and review Mission Impossible: Final Reckoning (aka Dead Reckoning Part 2), with some luck i can catch a preview screening for that.

Surprisingly there’s also a Largo Winch movie (this will mean something only to “Europeans” comics fans, maybe) here… but its a sequel to another Largo Winch movie they made in 2008, technically also the sequel to 2011 Largo Winch 2, so it’s the last in a trilogy that just got home video releases (not really publicized at all, too, just put out there) until now here, one i didn’t know it even existed until now.

You know, now i’m kinda tempted to see the movie anyway to see if it made sense to release it as they did. Kinda.

Expect one of Umamusume Pretty Derby too, as the original smarthphone game is finally hitting a global release in late June, i’m gonna be ready.

Summer of EDF is still gonna happen, but will be in “mini” format, meaning 2 reviews instead of the planned 4, and i guess that means we’ll still be doing it next summer, so…

On the flipside, there are gonna be more shark movie reviews, alongside some anime series’ reviews.

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Dragon Quest Heroes: The World Tree’s Woe And The Blight Below PS4 [REVIEW] | #musoumay

RPGs aren’t really my bag anymore, not because i dislike them, but because they’re way too much time consuming for me nowadays, they simply are, and while i make some exceptions.. i usually don’t bother because i know i will most likely lose interest or be forced to play something else that i can finish in far less time so i can write a review for it and have it out in a reasonable timeframe.

Dragon Quest doesn’t need presentation nowadays, as is THE quintessential Japanese RPG series since its heyday, arguably even more than Final Fantasy in the land of Nippon, but since i’m not familiar with it, i won’t be making any presentation, even more so since this title is clearly catered to hack n slash fanatics that might or might not have played at least a Dragon Quest game, meaning it’s a gateway title for musou fans or general audiences that have some understanding of the series only through pure gaming osmosis but not had any chance or big interest for the series itself.

Which leads us to the plot being a spin-off affair with an original story that does the “multiversional tango”, as it custom to most of these Warriors crossover games overall, in order to have an ensemble cast of heroes from the various mainline games enter the fray alongside original protagonist characters and a fairly generic common threath for everyone to band together against the baddie responsable, in hope this can also sent the various heroes to their home world/dimension.

Works for me.

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[EXPRESSO] Thunderbolts* (2025) | Antiheroes’ Day Out

So we doing Suicide Squad now, but with a bucket of Marvel characters no one has ever heard before (Bucky aside)? I guess.

The question is this more like 2017’s Suicide Squad or James Gunn’s The Suicide Squad?

The question turns out it’s kinda incorrect, because it’s close enough but not quite that kind of story, and more surprisingly is the better Marvel movie i’ve seen in a while, which blindsided me entirely.

After her sister, the Black Widow in the Avengers team died, Yelena Belova feels depressed, but turns out her last job is a set-up by her employer, corrupt CIA director Valentina DeFontaine, whom is trying to remove all evidence of her shady illegal operations and experiments, and has decided to do so by setting up a trap for Yelena as well as other shady assassins and mercenaries.

The group of antiheroes (and a strange man in hospital garment that they found there, just called “Bob”) decides instead to collaborate in order to escape the trap laid out for them, and eventually have to team up against their will to save the day from a new menace, cheered on by Red Guardian (“Soviet Captain America” of the Black Widow film) and a concerned Bucky, whom is trying to empeach Valentina DeFontaine…

Nothing new, at all, it’s the usual “ragtag team of underdogs that are antiheroes of sorts and are gonna take this chance to do good for once”, but it’s pretty obvious that this time around there’s some chemistry, some effort, with actors that actually feel like they wanted to be there instead of anywhere else; heck, even the villain doesn’t suffer from most the usual problems of later Marvel films, making for an overall surprisingly decent flick, which is not how i expected “Phase 5” to end.

Asterix & Obelix XXXL: The Ram From Hibernia PS4 [REVIEW] | ….Did Nothing Wrong?

Due to some unforeseen schedule issues, we’ll close out the entire XXL series with the latest one, Asterix & Obelix XXXL: The Ram From Hibernia, released in late 2022 by Microids and once again developed by Osome Studio.

This feel immediatly like a continuation of XXL 3, despite the original plot being about a welcome surprise: as in, there is another lone village that has managed to fend off the Roman invasion, outside of Asterix & Obelix’s. It’s not in Gaul, but Hibernia (aka ye olde Ireland), and the trick lies in the titular ram (being also the beloved pet of the Hibernian chieftain) that is able to inspire/enforce armies to fight even when fatigued with its magical horns.

The Romans though managed to capture the ram, which depressed the Hibernian chief and made him unwilling to fend off the invasion, so his daughter comes to ask for the help of the Gaul village, Asterix and Obelix obviously willing and able to go help them flip off Romans abroad…

It’s a cute premise and like the previous games they do get the tone and humour of the series right, its charm and all, but – like this game as a whole – it’s mostly underbaked and short lived, there’s no time to properly develop any of the new characters, as the entire narrative whizzes by too fast.

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Asterix & Obelix XXL 3: The Crystal Menhir PS4 [REVIEW] | XXS-ix

One might wonder why i’m not reviewing this one as a Platformation Time Again subject.

That is because, confusingly, the third entry in this series of platforming-action games… isn’t a platformer at all.

Yeah, took me by surprise because why wouldn’t it be, especially now with the retro 3D platformer revival going on to this day?

Regardless, this is the third entry in the series, meaning its a brand new game developed by Osome Studio, makes sense as they handled the remasters/ports of the first two games that launched on PS2 20+ years ago, as Microids is definitely seeing a lot more return in using the Asterix & Obelix license than others, like their Marsupilami game (remember that? I kinda do and kinda not), not really a surprise, since the Uderzo & Goscinny created comic book series has been popular for decades in Europe, France obviously, but others including Italy as well.

But we’ve discussed this before, so let’s get to the plot.

The plot is also untied to the previous XXL games…. or is it?

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[EXPRESSO] Kaiju No. 8: Mission Recon (2025) | Kompilation Kaijus

I usually rag on compilation films for anime series… for the obvious reasons, but i did watch Kaiju 8 Mission Recon it because i was curious about the manga but i never had time to check that or the anime out,, so i guess compromise it is.

Speaking of, the premise it’s set in a sci-fi future where academies train young people into anti-kaiju troops to dispose of the endless hordes of big ass monsters attacking Tokyo on a daily basis.

The protagonist, Kafka, actually a man in his 30s, working on cleaning up the kaiju remains and debris, after he flunked his entry exam as a soldier, but one day, while on the job, he’s infected by a parasite that lets him turn into a humanoid kaiju…

Obviously one of these new series that rose up after Attack On Titan success, even if the similarities are only superficial , as Kaiju 8 is more inspired by Ultraman (and a bit by Patlabor) than anything else, and the tone is more akin to One Punch Man than AoT… and honestly i think it’s pretty fun.

Nothing we haven’t seen before, but done fairly well, the animation is quite good, the action is solid, the kaiju designs are pretty cool, the cyberpunk aesthetic is well done, and i do like the protagonist being an older man than usual (despite being a teenager at heart) not just used for comedy bits.

The new material is a post-credits slice of life bonus episode about the other characters’ day off duty, which i feel is needed because these recap films of shonen battle manga series usually sacrifice most non-action scenes, especially if they aren’t about the protagonist.

Hope i can set some time aside to see Season 2 when it airs later this year.

Platformation Time Again #3: Asterix & Obelix XXL 2 PS4 | DS, PSP

HISTORY

Since i’ve given a basic description/primer for Asterix & Obelix as a whole for the Platformation review of the fist XXL game, i won’t be repeating that, so i will simply refer you back to that if you are not too familiar (or at all) with the series.

What i will do is talk about the context of the platforming genre as the time XXL 2 originally released, because in just 3 years after the first Asterix & Obelix XXL came out, a lot happened.

As i said, even the first game felt kinda old fashioned compared to other platformers on offer at the time, heck, not even going back to the original Conker’s Bad Fur Day, in 2003 alone Jak II kickstarted the whole “teenage edgelord “phase of the genre, influenced to be “more mature” thanks to the rise in popularity of games like the 3D Grand Theft Auto games, and this was made even more clear when Sonic Team clearly saw Naughty Dog’s sequel “dark” turnabout and made the Shadow The Hedgehog game.

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