[EXPRESSO] The Suicide Squad (2021) | King Shark is in it

Let me preface this by saying i find stupid the whole “release the [director’s name] cut” shtick, and i’m sorry, but i did saw the 2016’s Suicide Squad movie, and it was such a mess nothing would have “saved” it. Look, David Ayer it’s not that bad a director, at all, but he made a crap movie with Suicide Squad.

That’s it, nothing special, it happens and can happen to anyone, the world will go on.

You’re free to pursue this crusade if you will, Ayer has all the right to be happy about it (who wouldn’t?), but i personally don’t “get” it (what you’re gonna do next, request the Proyas’ cut for Gods Of Egypt?), honestly, and i was quite happy to see James Gunn give the concept another go.

So yeah, it’s the same idea of getting together a group of DC supervillains to send in a do-or-die important mission, using the expandable baddies instead of the superheroes themselves, this time tasked to take care of “Project Starfish” on a secluded island instead of an american city.

But yeah, it’s a bit surreal to see the same movie done twice in just a span of 5 years, even more since it has most of the same cast and selection of characters, as it’s supposed to be a sequel to the 2016’s movie, which explains some of it but still comes off as confusing since this is basically a re-do of the concept and doesn’t really require seeing the previous Suicide Squad movie, at all.

Honestly i loved it, it’s such a fun, bloody, stylish and funny take on the concept, it’s not just that it’s the FAR better execution of it so far, but it’s also pretty good on its own, with a lot of style and substance.

Samurai Warriors 5 PS4 DEMO [HANDS-ON]

So, Samurai Warriors 5 it’s gonna be out in a week, and Koei Tecmo decided to release a demo for it, so might as well give it a hands-on, since i won’t be reviewing it at launch.

I did eventually pre-order the Treasure Edition for it (not the collector’s one since Koei basically wanted 70 more bucks just for 5 tiny acrylic stands, fuck off), so i will be playing it, but i won’t have a review out, as i would like to do a retrospective of the Dynasty Warriors series, and maybe the same for the sister series Samurai Warriors, and “do” the games in order.

MAYBE i will just do a quick EXPRESSO review, but for sure not an extensive one.

The demo offers two maps/scenarios from the first chapter of the game, and four playable characters to pick a team of 2 from Hideyoshi Hashiba, No, Eiyasu Tokugawa and Toshiee Maeda (with Nobunaga Oda playable in the story mode but not in Free Mode, at least in this demo offering), with the ability to carry over the save data to the full game when it releases.

Continua a leggere “Samurai Warriors 5 PS4 DEMO [HANDS-ON]”

Do NOT buy the Kao The Kangaroo Trilogy on GOG

Yeah, this article isn’t timely, but i wanted to get around to it eventually, and eventually here we are.

Earlier this year, GOG re-released all the original Kao The Kangaroo games as bundle for 6 bucks, and since i was actually waiting for a re-release of the first and third games, as i’m a platformer buff and these are getting hard to find, i immediatly bought them, especially with a small discount to 5 bucks.

But sadly GOG really dropped the ball on this re-release of a niche and forgotten platformer series from polish developer Tate Interactive, especially as it wasn’t released before in its enterity. Kao 2 is basically the same as the enhanced Steam release, and it was also released on PS2, so there’s really not much to say.

The problems come with the other two games, the ones most people bought the collection to play because they didn’t before. The original Kao The Kangaroo game was released on both Dreamcast and PC at the time, so of course the GOG release ignored the version WITHOUT tank controls, and released the PC one.

Good idea for a 3D platformer game, good idea.

Continua a leggere “Do NOT buy the Kao The Kangaroo Trilogy on GOG”

[EXPRESSO] Spiral – From The Book Of Saw (2021) | Uzumeki

I have been a big fan of Saw since forever, so i was looking forward to this new one, liked the casting, and you know, it had to work hard to be even worse than the pointless and neutered Jigsaw/Saw Legacy. Plus, we have Darren Lynn Bousman (who directed Saw II, III and IV). So yeah, i’m in.

The plot sees an old cynical detective getting assigned a freshly promoted and entusiasthic rookie as partner to investigate on a series of gruesome murders that look unsettingly inspired by one of the more sordid serial killer stories to ever happen in that city, the Jigsaw Killer. Helped by a veteran cop, they soon find out that they are stepping on a spiral of mistery and traps set up for them.

Yeah, plot wise it’s not exactly a reboot, as in this continuity The Jigsaw Killer was a thing of the past, but it doesn’t make clear if the events of Jigsaw even happened or mattered, so it also works as a new take that doesn’t really rely or require seeing the other ones, and this installment does indeed give the series a new direction, focusing more on the detective/police drama, dedicating more time to flesh out the characters directly instead of a heavy “flashback diet”.

The traps are actually creative, vicious, and deliciously sadistic as expected, with a lot of gore and gruesome details, already making this a lot better than the bloodless boring shit in Jigsaw. But as far as actually reimagining and reinventing Saw as a whole.. no, really no, Spiral sticks to formula with decent results, not really feeling that eager to reinvent itself in the first place, after all.

Not bad, but it lacks the ambition to really try something new with the series and potentially fail.

#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

Continua a leggere “#E32021 Nintendo Direct & Bandai Namco [Highlights]”

[EXPRESSO] Pac Man 99 NSWDDL | Last Pac Standing

It has got to this. We knew it would eventually come to this.

And to be honest it doesn’t necessarily have to be bad, or half-baked by design like Super Mario 35, which was clearly not that well thought out, but also had a very short expiration date decided on birth, so why put more effort in if we decided we’re gonna kill it 6 months later regardless?

Like Tetris 99 once was, this is currently available as a free download for NSO subscribers, but this time it’s clearly being built as a freemium thing, since it had locked modes (the single player offerings of Score Attack, CPU Battle, and Blind Time Attack) at launch and paid themes. YAY.

Even more “YAY” how even private matches are walled beyond a paid upgrade.

But the main, free attraction is obviously the eponymous “Pacman 99” mode. While everyone plays in their separate mazes, by eating ghosts you sent mini-Pacmans into other players’ games, which aren’t deadly but will slow you down, and this can be used alongside the… NOT explained at all ability to choose how the power pellets operate to create more strategies: stronger power pellets will do more damage, but the time the ghosts will stay vulnerable for less time, etc. Also, while the mini-Pacs can be simply eaten, it’s better to not ignore them completely either…

There’s a bit more to digest here in terms of extra layers over the time-tested Pac Man formula in comparison to (take a swig) Tetris 99, so it may not be as immediatly intuitive, but regardless if you use the more advanced strategies or not, it’s yet again a surprisingly simple, addictive & effective way to adapt an arcade classic, enhancing the formula for modernity without compromising or ruining it in the process.

Giant Monster March IS A GO!

As the long awaited Godzilla VS King Kong finally is set to it theathers pretty much everywhere (where theathers are open, not a given due to the pandemic), it’s time to celebrate, with a selection of giant monster movies reviews to showcase mostly lesser known titles or movies that nowadays are not as well known as they once were, despite still being remembered by genre fans.

Sorry it’s not a month of non-stop reviews this time. Enjoy!

Samurai Warriors 5 [ANNOUNCEMENT TRAILER RAMBLE]

After being presented in the last Nintendo Direct (which i saw but didn’t write a post about because i couldn’t be arsed), yesterday we got a slightly longer announcement trailer from Tecmo Koei, some more info and footage, alongside pre-order bonuses, a confirmation on what platforms it would launch and a more precise release date.

Speaking of which, i’m kinda surprised the game (at the moment) doesn’t have a planned PS5 version, odd considering they announced Dynasty Warriors 9 Empires (which is a month away, more or less) would have a PS5 and Switch release back in 2020. Considering how they just releases in the west Persona 5 Strikers on PS4 with no plans of next-gen version, maybe it’s because they are waiting for when more people have made the “gen jump”, i mean, it’s gonna be slower than usual anyway given the circumstances. Hardly even feels like we just entered a new console gen.

The game itself.. looks good, at least i can say that for the art direction (the after-musou attack sumi-e screen are gorgeous), more otome-like, why not, and i’m liking the new designs, the decision to focus on the Nobunaga-Akechi relantionship is fine as well. One could say they are attempting a “soft reboot” with this one, but still, this is not an excuse to say that the game will have just 27 playable characters (most returning and someone new, of course), HALF of what Samurai Warriors 4 had.

Continua a leggere “Samurai Warriors 5 [ANNOUNCEMENT TRAILER RAMBLE]”

Ghostbusters PS4 [REVIEW] | Bustin’ One Out

Quietly put out as a sequel to the 2016 Ghostbusters movie (the mediocre one people went on harassment campaigns for), this is a budget release through and through, but it’s Activision publishing it, so of course they sold for 60 bucks as its MRSP. Must squeeze all the money out of this licensed cash grab shit-turnip as we can before people notice or stop caring about Ghostbusters.

Or until we release a remaster of the WAAY better (flawed, but still WAY better) Ghostbusters game on PS3/X360/PC. Which just happens to be free on the Epic Store, i didn’t even plan this, but at the time of posting, it’s still given away for free on that platform/store, so i’d recommend nabbing it.

Continua a leggere “Ghostbusters PS4 [REVIEW] | Bustin’ One Out”

[EXPRESSO] The Grudge (2020) | The House That Kayako Built

The Grudge 2020 poster

(finally got another chance of seeing this in theathers)

Despite the mostly negative reception in the States and the frankly stupid idea of doing ANOTHER remake of Ju-On/The Grudge…. at least it had to just be better than the 2004 american remake, and that one had the same directors of the original. Then again i haven’t watched any of the sequels yet (american or japanese ones), but i can confirm this one is a “side-sequel” meant to connect with the 2004 american The Grudge.

And this is the main problem, as it wants to not disregard the previous american movies, but also doesn’t want to rework the premise to make sense in a completely different place and culture, or to make you forget that this a western remake of japanese movie. So there a willingly suicidal tendency to this one taking place in America with an american cast (plus John Cho), but still having to originate from Japan, with the curse basically using a character as a vessel to propagate itself in a small town, where a local sheriff investigates strange murders seemingly connected to a single house, all told in a non-linear fashion (as you’d expect) with the characters acting as “chapters-victims”.

It’s kinda tragic, because Nicolas Pesce manages to craft good characters and make you care about them, the drama is decent and the acting good, but when it comes to the horror parts, you’d wish the movie didn’t bother at all, even without throwing into the mix the trite j-horror movies cliches, or stuff that “has” to be here regardless, just because it’s The Grudge. The open ending doesn’t help.

Definitely a step up from the 2004 The Grudge, but please, let this type of “reboot/remakes of japanese movies” stay where it belongs. In the past.

americano-icona