
So, as usual, the mid-August to September summer break begins!
And as always, EXPRESSO will be the only thing not go into hiatus, everything else will.
See you in September!
Bye and have fun!

So, as usual, the mid-August to September summer break begins!
And as always, EXPRESSO will be the only thing not go into hiatus, everything else will.
See you in September!
Bye and have fun!

One Piece videogames were actually quite wild in terms of what got released out of Japan during the PS1 and PS2 era, with a very inconsistent series of releases outside of Japan, some esclusive to North America, some to European countries, some like One Piece for the GBA being the weird case of being regionally exclusive to North America, as in, there doesn’t exists a Japanese GBA cart of that game because it was never made in the first place.
One Piece Grand Adventure also falls into this category, as it was never released in Japan but made esclusively for North America and Europe, still by the same developer of the Grand Battle series (and behind a lot of One Piece games over the years), Ganbarion, to profit off the good sales for One Piece Grand Battle Rush (just One Piece Grand Battle in NA and EUR territories) on PS2.
I said PS2 as in the Gamecube version is a NA exclusive, in Europe we just got it on PS2.
But yeah, keep in the mind the “to profit off” part, which will also explain why this review might be shorter than expected.
Continua a leggere “One Piece: Grand Adventure PS2 [REVIEW] | Grand Battle Rushed”
Yesterday was One Piece Day, so as expected and announced, they revealed the winners for that poll/survey for characters fans would like to see as future DLCs for Pirate Warriors 4…. well, indirectly revealed some of the winners.
As in, they announced the third Character Pass, which this time is gonna be made of 2 character packs instead of 3, with the second (technically DLC Pack 8) being a “Legends” sort of deal, since it has fan favourite Enel back into the fray (being one of the characters culled from the roster despite being in Pirate Warriors 3), King, which was basically a given due its popularity, and Zephyr, from One Piece Film Z, this not a given at all, i was kinda expecting Shiki to make the cut, but i’m glad because Film Z is one of my favourites of the OP films, and my boy “Z” deserve some more representation.
As for the other DLC pack that is slated to released first this fall (with DLC Pack 8 instead having a “Early 2026” release date as of now), DLC Pack 7, they just revealed that the first of the batch will be Rob Lucci in its CP0-Egghead version, as in with the Awakening form and all of that.
The other two characters will be revealed later as the release window for the DLC pack approaches, and i would love to see Kaku (damn he loves giraffes) but i doubt it, same for Vivi, playing as her with Karoo as the built-in mount would be funny, but i think Baby 5 could be more interesting to play as given her literal “weapons morphing” Devil Fruit.
Honestly a bit miffed this is just 6 characters instead of 9, you can pre-order the Season Pass itself and the bonuses are 3 bonus costumes (not sure for whom) and a new special ability/move for Shanks, that both his base and Film Red versions can use.
No word on that next-gen versions they announced on upcoming, not here anyway, but i would be surprised if it’s not out by October.
(also, damn, that new trailer for the second season of the Netflix live action One Piece show looks good)
So see you for the eventual reviews of both DLC packs, bye!
UPDATE: the PSN store page for the Character Pass 3 is up in my region…. and it’s still 30 euros, like the other Character Passes, which had 9 characters.
This has 6. And i’m NOT ruling out the other two undisclosed characters of DLC Pack 7 being more new/slighty revised updated version of already playable ones, like Egghead versions of Zoro and Sanji, especially since i assume that’s the theme they’re gonna go with.
Jesus Christ, Namco Bandai, wanna make the next character pass even more famished of content? Fuck’ sake.

No i didn’t review this before, it just happens that Bandai “did a Konami” and released this new entry in the Grand Battle subseries as One Piece Grand Battle…. yes, with the same exact name as the first PS1 game that launched what it is now an established subseries of One Piece videogames.
Then again, this is technically Grand Battle 4, they never released Grand Battle 2 (which was still rocking that 2.5D gameplay) or Grand Battle 3 but when they started selling the anime with the 4Kids license/treatment i guess it was time to resume locazing these again, and keeping the original title of “One Piece Grand Battle Rush” must have made too much sense… but then again this time around we have a Power Stone clone.
As in, a proper one this time around, Grand Battle 3 did go full 3D first, but unless you lived in Japan or imported it at the times, you wouldn’t know (plus the more i find about GB3 the more GB Rush seems more like a Turbo Edition than a proper sequel).
So i’ll chalk it up to the localizers not giving a shit and just reusing the title of the series because who cares, after all this is first One Piece game of this sub-series to even reach North American lids.
Continua a leggere “One Piece: Grand Battle/Grand Battle Rush PS2 [REVIEW] | “Chaser”, the other White Hunter”
From Zach Cregger, the director of Barbarian….. which i didn’t saw (yeah, i know), so keep that in mind cause i was able to see this as it actually got a theatherical release here.
Regardless, i was captivated by the marketing for Weapons, as it was just first teased with a trailer of children running from their houses at night and a message asking if you saw where they went, and even the proper trailer later out did the now rare thing of actually intriguing prospective audiences instead of giving away the entire thing.
The movie chronicles the mysterious disappearing of an entire class of middle schoolers in a quaint american town, with the children all seemingly simply darting out of their houses at a precise hour of the night, running away somewhere in the dark and never been seen after that, with the police unable to find them despite questioning the only child in that class that didn’t disappear, and their teacher, whom the townfolks start blaming for the whole ordeal.
We see the mystery slowly unfold as we see their point of view and personal experiences of the events that follow, eventually coming together to give a complete picture of what was actually going… which i will not spoil, but it’s pretty creepy stuff.
Even before that, the mystery is quite compelling, you do wanna see where this is gonna go, and it’s most likely not what you imagine, it’s far from obvious, i’ll say that much, maybe a bit old fashioned, but still quite captivating, i for one also didn’t expect to basically turn into sort of an arthouse Beware Children At Play for a bit (even if it not really that either), pretty wild and with some nasty gore.
Definitely an interesting one, quite good stuff,


So i was gonna review Pandemonium (the first one) this coming september, but schedule woes and the kinda surprising announcement of the Pac Man World 2 remastered (as Pac Man World 2 Re-Pac) of last week had me opting for the almost complete review i already had in the bag for the remaster of the first Pac Man World game.
Even though i would have liked to feature a 2D platformer before getting back to the 3D ones, and then review the originale release of Yooka Laylee when we would have gotten a date for its remaster-remake, i have a lot to say about that… but guess there’s no rush, in a way.
And yes, i didn’t quite expect it since while PCW Re Pac did sold decently, i’d figured Namco wasn’t gonna bother remastering the other 2 Pac Man World titles… but guess we’re getting the whole trilogy.
And that weird Pac Man metroidvania thingie, Shadow Labyrinth.
Continua a leggere “Platformation Time Again: Fall Pac”
On its face, this seems like a stupid idea, and another chapter in the modern trend of reviving any old franchise because desperation.
Even more so since this is a comedy franchise, the kind of films that usually you don’t consider for revivals since the genre is even more specific to its time than most and almost immediatly ages out of relevance (also due to changing sensibilities).
So i was kinda blindsided when i went to see the Naked Gun sequel-reboot… and it works.
It works and it’s actually feels like the Naked Gun, with its recognizable brand of “dirty jokes” (almost deliberately kept retro in that sense too), wordplay, 90s metahumour, slapstick and mostly absurdist delirium of actively trying to be stupid beyond stupid, just updating the farcical non-sense to modern standards…. but not quite, as it blatantly doesn’t care to coddle modern audiences and keeps the spirit of the 90s movies, it relishes it also being “dated” and throwing out references to Buffy’s musical episode, uncaring if the youngins will get it or not.
say “sequel-reboot” because the set up is that Liam Neeson is playing the son of Lielsen’s character, Frankie Debin, as an idiot sauvant old fashioned cop that this time has to dismantle a plan from a tech mogul that wants to use sonic frequencies to make people regress or something…. the plot is just a crutch for the jokes as usual, but the casting (including Pamela Anderson) and the committment make it work, Liam Neeson actually makes perfect sense as Frankie Drebin Jr. given how Lielsen’s carreer transictioned from serious drama to spoof comedies.
Plus it’s also short and sweet, just 80 minutes of unfettered retro comedy delirium that is confident and earnest, and is most likely gonna be enjoyed by newer audiences too.


Since SEGA announced its clear intent to unsurprisingly milk the series for all its worth and do so before the 3 anime films hit (after all, this isn’t Dragon Ball or one of Jump’s big shots, so after it ends interest will peter out faster than some of you might imagine) with a Hinokami Chronicles 2 announced earlier this year and having just come out for all consoles (Switch aside), i figure we talk about the first game, which had been quite elusive to secure at a reasonable price, at least it was in my region for a good while.
The PS4 version to be precise (played on a PS4 Pro, to be even more precise), all updated and with all DLC characters snatched on sale, btw.
Here it’s where i usually discuss the series/source it’s based on, which might seem silly right now, since Demon Slayer/Kimetsu No Yaiba has been pretty popular, even outside of the hardcore anime circles, but i feel it’s a series that got extremely lucky, for many reasons, and one where the anime had to do a lot of legwork to popularize it, which in itself is kinda par for the course, the usual for new shonen series that become the next big thing, but let’s just say ufotable wasn’t served “prime Kobe beef” material to work with…
My feelings for the series as a whole aside, let’s discuss plot.
Continua a leggere “Demon Slayer – Kimetsu No Yaiba: The Hinokami Chronicles PS4 [REVIEW] | Content Slayer”
As announced, we’ll be reviewing a handful of One Piece videogames this August, basically the entire Grand Battle sub-series… at least the games that got localized or released westward as well, so logically enough we’re starting out with One Piece Grand Battle, the first one, released for the PS1 in 2001 and brought to Europe in 2003.
It’s so early that it’s ALMOST the first game ever based on One Piece (that would be an action RPG-card thingie for the WonderSwan, never release outside of Japan, like the console itself), but it is the first game ever developed by Ganbarion, which will be handling a majority of the One Piece videogames for more than a decade (and also come back to developed One Piece World Seeker), alongside other anime related/based project for Namco Bandai, like the beloved Jump Super Stars for DS, Dragon Ball Fusions for the 3DS… and also Pandora’s Tower for the Wii.
Being this early in the One Piece anime it means it mostly depicts the “East Blue Saga” ensemble of arcs and basically the prelude of the Alabasta one, though here it stops even before Whisky Peak (due to some characters appearances), hence before Little Garden, so it’s kinda of tease, not gonna lie, but what can you do, it was pretty early in…
At least it has the classic “WE ARE” opening from the anime (kinda), might as well since the original japanese titles puts the “From TV Animation” well before the actual name of the game.
I didn’t play this one until i finally was able to find a copy for a reasonable prices years ago, i did actually play the PS2 game also called “One Piece Grand Battle” well before, so i was expecting a Power Stone clone, just less refined since it’s obvious a far earlier iteration on the idea…
Continua a leggere “One Piece: Grand Battle PS1 [REVIEW] | East Blue Smash Stone Brothers”
This is the “something” i eventually went with as an excuse for having to cut down One Piece August reviews (which are coming up soon after this), some rando film i had in my Amazon Prime Video watchlist, Demon Island…. under its Italian title, Pinata: Terror Island (still showing the title of Pinata: Survival Island in the film itself, as you do), which immediatly has primo “please rent me from Blockbuster, please!” direct-to-video trash film energy.
And now is a 20 years old aged serving of trash filet, hopefully so, let’s roll the dice with something from the directors of King Cobra (the cobra killer movie with Pat Morita i did review back then), National Lampoon’s Dorm Daze and the tv mini-series Deadtime Stories.
One might wonder why retitle a movie called “Demon Island” as “Pinata” or “Pinata Survival Island”…. unless you actually read a synopsis and realize it’s a bit more direct, since that’s the source of the daemons.
You see, an isolated tribe, cursed by spirits for their sins, decides to craft a pinata to house all their evil, and then sends the thing into the fuckin ocean to get rid of it and advert famines and such.
Not their problem anymore, i guess, so its up to a couple of teens to find the pinata on a island, while they are there to do a weird fraternity-sorority thing during Cinco De Mayo, which is getting fraternity guys and sorority girls put into teams of two and…..basically do a Senran Kagura questline that somehow never happened but easily could have, as in they compete for who can find the most underwear strewn around the island, with a prize of 20000 bucks for the winners.
Continua a leggere “Pinata Survival Island AKA Demon Island (2002) [REVIEW] | Cinco De Pantyo”