The very early December grabbag update post: Dinos, Animatronics Boogaloo, Letting It Die, PS5, and winter breaks

Time for an update post as Dicember looms very close… and is here already.

As previously announced, the first week of December i will be taking a break from full lenght reviews, which will resume on December 8th, on a weekly basis leading up to Christmas, and of course 12 Days Of Dino December.

Which will go on as always, no big changes.

I will have reviews of the new FNAF film out, and i guess the third James Cameron’s Avatar film, because that is a thing, and one i do not care for, i’d rather have Cameron work on that Alita Battle Angel sequel, if he’s willing to gamble zillions into a series, better than his First Nation alien Smurfs saga that apparently no one cares for but will see to go anyway, though the more it goes on the faster it might cull itself out (if you break records, then it becomes increasingly hard to keep doing that on a regular basis), so nevermind.

Continua a leggere “The very early December grabbag update post: Dinos, Animatronics Boogaloo, Letting It Die, PS5, and winter breaks”

Platformation Time Again: Bubsy Has Somehow Returned… AGAIN

I was writing this post just to make clear i WILL tackle the entire Bubsy series now that LRG has given a release date, September 7, so pretty soon, and i will eventually (waiting for a sale) get it on Steam since i already have there the 2 new ones they did back in 2018 or something like that (there was a rerelease of Bubsy 1 and 2 on Steam already, Bubsy Two-Fur, but it wasn’t quite legal and nothing more than an SNES emulator using ROMs that anyone already could run, i forgot the details)….

and then some days ago Atari drops the trailer for Bubsy 4D.

We ain’t getting Crash Bandicoot 5 or a new Spyro, but we are getting a new full 3D platformer with Bubsy, now basically a 30 going 40 dude that wants to relate to the kids and to stay positive despite still having PSTD from Bubsy 3D…. so already an improvement over being an annoying teenage edgelord personality-wise, and the game looks honestly decent, might even be the first good Bubsy game ever made.

So, i’m gonna clutch my pearls and wring them in hope of a Jumping Flash collection, why not?

Though with my usual luck we would get a Awesome Possum Kicks Doctor Machino’s Butt remaster instead.

Regardless, look for an eventual full coverage of Bubsy… sometime in the future.

Pirate Warriors 4 and The DLC-enening, Part 3 [The Endurance] (UPDATED)

Yesterday was One Piece Day, so as expected and announced, they revealed the winners for that poll/survey for characters fans would like to see as future DLCs for Pirate Warriors 4…. well, indirectly revealed some of the winners.

As in, they announced the third Character Pass, which this time is gonna be made of 2 character packs instead of 3, with the second (technically DLC Pack 8) being a “Legends” sort of deal, since it has fan favourite Enel back into the fray (being one of the characters culled from the roster despite being in Pirate Warriors 3), King, which was basically a given due its popularity, and Zephyr, from One Piece Film Z, this not a given at all, i was kinda expecting Shiki to make the cut, but i’m glad because Film Z is one of my favourites of the OP films, and my boy “Z” deserve some more representation.

As for the other DLC pack that is slated to released first this fall (with DLC Pack 8 instead having a “Early 2026” release date as of now), DLC Pack 7, they just revealed that the first of the batch will be Rob Lucci in its CP0-Egghead version, as in with the Awakening form and all of that.

The other two characters will be revealed later as the release window for the DLC pack approaches, and i would love to see Kaku (damn he loves giraffes) but i doubt it, same for Vivi, playing as her with Karoo as the built-in mount would be funny, but i think Baby 5 could be more interesting to play as given her literal “weapons morphing” Devil Fruit.

Honestly a bit miffed this is just 6 characters instead of 9, you can pre-order the Season Pass itself and the bonuses are 3 bonus costumes (not sure for whom) and a new special ability/move for Shanks, that both his base and Film Red versions can use.

No word on that next-gen versions they announced on upcoming, not here anyway, but i would be surprised if it’s not out by October.

(also, damn, that new trailer for the second season of the Netflix live action One Piece show looks good)

So see you for the eventual reviews of both DLC packs, bye!

UPDATE: the PSN store page for the Character Pass 3 is up in my region…. and it’s still 30 euros, like the other Character Passes, which had 9 characters.

This has 6. And i’m NOT ruling out the other two undisclosed characters of DLC Pack 7 being more new/slighty revised updated version of already playable ones, like Egghead versions of Zoro and Sanji, especially since i assume that’s the theme they’re gonna go with.

Jesus Christ, Namco Bandai, wanna make the next character pass even more famished of content? Fuck’ sake.

Pirate Warriors 4 Next Gen and somehow MORE DLC

I will admit, i completely missed this trailer, as i did with Warriors Abyss announcement, i was made aware by a newsletter while checking the mail, and for reasons i will explain, i’m a bit TOO late, but i also kinda had to, as i didn’t rule out a situation like this.

There just so many times i can write “i can’t believe we’re still talking about Pirate Warriors 4”, so yes, i can believe, and will, since we’re here again.

And yes, they will do about anything than actually make or even hint at a Pirate Warriors 5, or actually do a proper expansion, like and old school Xtreme Legends things, with redone old stages that were in PW3 but not in PW 4, as we already discussed in detail.

Continua a leggere “Pirate Warriors 4 Next Gen and somehow MORE DLC”

Hex Maniacs, Shreks, and the Tecmo Koei Warriors From Hell (Deathstalker not included)

Time for more unasked general ramble posts, mother’s favorites.

So we finally got that Pokemon Presents (AKA the Pokemon Direct) a few days ago, and alongside them bringing back a successor of sorts for Pokemon Stadium (might as well, since the NSO rerelease of the N64 games are just emulated versions that can’t connect to any active Pokemon system/software/archive-bank in order to substitute the original “Transfer Pak and Pokemon Red/Blue/Yellow cartridge” method to import , hence are truncated experiences), the highlight was undoubtly the first actual trailer and gameplay footage for Legends Pokemon ZA, which will bring us back to Pokemon X & Y region, Kalos, now expanded and incorporating wild/unkempt areas for the wild Pokemon to roam about.

And count on the Pokemon fanbase to find what’s likely the new design for the Hex Maniac trainer class in a ridiculously tiny smidge on the Kalos map image they revealed.

Continua a leggere “Hex Maniacs, Shreks, and the Tecmo Koei Warriors From Hell (Deathstalker not included)”

Dino Apology

(couldn’t find a dinosaur doing the bow, so here’s a screenshot from that Gintama scene)

So today there was another 12 Days Of Dino Dicember review planned…. but due to unexpected complications in my personal life i couldn’t deliver, sorry.

So it just means we’ll catch up and close 12 Days Of Dino Dicember with the 2 reviews scheduled for the occasion, again, sorry.

Pirate Warriors 4 and the sudden DLC deluge (extended bitchin’ edition) (UPDATED)

So, after i discussed Namco Bandai announcing a new Character Pass of 9 playable characters to be added as paid DLC over time, we now know the first DLC pack of characters (aptly titled The Battle Of Onigashima) will include Gear 5 Luffy, Kaido in his hybrid humanoid dragon form, and Yamato.

Which is a bit iffy since 2 of the 3 characters are just variants of previously existing characters that most likely won’t have a completely different moveset, but no, i didn’t write this article just to bitch more about Tecmo Koei and Namco Bandai DLC practices, even though i never get tired of it and it’s always right, especially when talking Tecmo Koei DLC bullshit.

Aside from this info and a glimpse of how Yamato will play, the trailer also included the announcement of a different DLC pack split into 3 parts meant to release piece-meal over time as well, called the Additional Episode pack, as in new actual content to play through, with the first one we know being about Yamato travelling through various stages (including Big Mom’s kingdom, as the first and only image – included below and taken from Gematsu article about the news- about the episode shows), and this one will also include a new power up map to learn new skills, increase stats and skill levels even further, and shit like that.

I feel like a stepped on a monkey’s paw, because YES, finally, new meat for the meat god, actually new episodes/missions/stages to play, BUT it’s paid DLC yet again, for a game that – as good as it is, and it’s a very good Warriors title – could have used some actual longtime support and some free content via update, like they did with Hyrule Warriors, even the base release on Wii U, especially due to its decision to cover less of the story arcs and hence do less unique maps/level.

I don’t need TK to also join the fuckin bandwagon and make “work in progress free to play but 60 bucks to enter” games that change over time, but you know, some support and little things or a clearer declaration of how/when the game will have new content arrived to it would have been better.

Honestly, i’d prefer they actually did a proper Xtreme Legends style expansion pak, but they make more money like this, so they won’t.

As previously said, i will be reviewing the new DLC Character Packs as they are released, with the Battle For Onigashima one still having a generic “September 2023” release window despite the fact we’re almost half-way through the frigging month,while the Additional Episodes Packs have a TBA release date as of now, but yes, i guess i’ll review them as well, why not at this point?

POST SCRIPTUM: Both the Battle Of Onigashima DLC Pack and the first Episode Pack (or whatever they’re gonna call it) of the Additional Episodes Pack will be available from the 14th of September (source: Gematsu)

That’s on me for not checking again before publication, i will take the blame for that because i really should have checked, and i do apologize for this.

September to Dicember, the decisive schedule of things to come (final cut)

As previously said before the mid-August break, due to me also going back to the uni for a master’s degree, i had to made some decisions for the blog, the rate of posting, and so on.

Basically from today onwards, i can guarantee a weekly article/review here, and some monthly rubrics will either go away or remain in downsized version, while i also plan some new rubrics altogether.

On the upside, EXPRESSO reviews will now NOT be bound to any schedule, so they will happen on a “as soon – and if – i can make them” base, which will result in most scheduled reviews being extended or not short one. Maybe.

In terms of what’s gonna happen and what exceptions to the rules will happen, here’s the lowdown:

September will have a weekly guaranteed post schedule.

October will have a review/post every 3 days, usually for The Spooktacular Eight, which will still be around indefinitely… but not this October, as we have a retrospective pretty much already done.

November will have a regular guaranteed review every 7 days, the new standard.

Dicember will have yet again a weekly posting base…. until the 24th as while Dino Dicember is NOT coming back yet, 12 Days Of Dino Dicember IS, so from the 25th up to the 5th of January (included), we’ll have a daily review about dinosaur movies.

For the other rubrics, here’s the plan so far.

Monster March will be back.

Musou May will remain.

Pinocchiorama will proceed with a monthly pick all the way through 2023 as previously planned, though December’s entry might arrive earlier than the last day of the month due to the 12 Days Of Dino Dicember post cavalcade.

One of the new rubrics will debut in February or later.

In case of changing schedules or relevant changes i’ll have to make, i’ll update you as soon as i can.

Later for a “back to school” review!

The Cinema Show Experience Debate Cycle (2nd Round)

Told you we’re gonna do this dance again, and i feel now it’s the time to address some of the issues left unchallenged and unchanged, as anyone with any foresight could have told you before.

I guess the catalyst for new lamentations is the new blockbuster releases mostly doing very bad, regardless of quality or marketing employed, as even movies coming from recognizable and renowed studios and carrying recognized names and brands come out to basically big box office woes most of the time, in what most people have accetted as a “post-Covid 19” world, even in countries where it’s still far from over because reality and consequences and such.

Because i’m a dumbass, instead of making a thumbnail with a load of nonsensical buzzwords on it for a “video essay” (really, words mean nothing anymore to a certain subset of creatures) that’s somehow longer than the movie it discuss… i’m gonna say it’s obvious this wanna gonna happen.

Even if we collectively agreed to pretend the pandemic is over everywhere and forever, even pretending and disgarding the argument/issue as a thing of the past, this newly found “box office bombagery” should really not surprise anyone that has been to theathers more than once in recent years.

To avoid repeating what i said before, i’m just gonna link the previous editorial so you can check that out instead. Consider this an addendum more than a “follow up”.

Continua a leggere “The Cinema Show Experience Debate Cycle (2nd Round)”

Dead Island 2 got delayed (again) and what it means for the #deadislandretrospective

So yeah, i just found out that 4 days ago Dead Island 2 was yet again delayed, this time though NOT as much as it had already been, so instead of early February it’s now shooting for a late april release, as displayed in the above “delay communication post/image” (which are by now a specific brand of art in themselves), which at least acknowledges how ridiculous (yet fitting, i would add) is for a game that spent 8 years in development hell to be delayed so soon after reemerging as something else entirely.

Which in itself it’s fine by me, i can wait, we can wait at this point (and it’s also savvy given what’s releasing that month in terms of videogames), but i wish they announced this sooner, as now the original plan for the retrospective on the Dead Island series, with a review each month, it’s busted, so instead of releasing a review of Dead Island Riptide – Definitive Edition at the end of this month, it’s gonna skip November entirely and instead go for a December slot.

Same for the remaining two games (again, i’m not counting the defunct spin-offs Survivors and Epidemic, here is a reminder as of why), so those reviews will come out bi-monthly to coincide with the new release date of Dead Island 2.

Hoping i don’t have to do another of these post by then, who the hell knows.