Dino Apology

(couldn’t find a dinosaur doing the bow, so here’s a screenshot from that Gintama scene)

So today there was another 12 Days Of Dino Dicember review planned…. but due to unexpected complications in my personal life i couldn’t deliver, sorry.

So it just means we’ll catch up and close 12 Days Of Dino Dicember with the 2 reviews scheduled for the occasion, again, sorry.

Pirate Warriors 4 and the sudden DLC deluge (extended bitchin’ edition) (UPDATED)

So, after i discussed Namco Bandai announcing a new Character Pass of 9 playable characters to be added as paid DLC over time, we now know the first DLC pack of characters (aptly titled The Battle Of Onigashima) will include Gear 5 Luffy, Kaido in his hybrid humanoid dragon form, and Yamato.

Which is a bit iffy since 2 of the 3 characters are just variants of previously existing characters that most likely won’t have a completely different moveset, but no, i didn’t write this article just to bitch more about Tecmo Koei and Namco Bandai DLC practices, even though i never get tired of it and it’s always right, especially when talking Tecmo Koei DLC bullshit.

Aside from this info and a glimpse of how Yamato will play, the trailer also included the announcement of a different DLC pack split into 3 parts meant to release piece-meal over time as well, called the Additional Episode pack, as in new actual content to play through, with the first one we know being about Yamato travelling through various stages (including Big Mom’s kingdom, as the first and only image – included below and taken from Gematsu article about the news- about the episode shows), and this one will also include a new power up map to learn new skills, increase stats and skill levels even further, and shit like that.

I feel like a stepped on a monkey’s paw, because YES, finally, new meat for the meat god, actually new episodes/missions/stages to play, BUT it’s paid DLC yet again, for a game that – as good as it is, and it’s a very good Warriors title – could have used some actual longtime support and some free content via update, like they did with Hyrule Warriors, even the base release on Wii U, especially due to its decision to cover less of the story arcs and hence do less unique maps/level.

I don’t need TK to also join the fuckin bandwagon and make “work in progress free to play but 60 bucks to enter” games that change over time, but you know, some support and little things or a clearer declaration of how/when the game will have new content arrived to it would have been better.

Honestly, i’d prefer they actually did a proper Xtreme Legends style expansion pak, but they make more money like this, so they won’t.

As previously said, i will be reviewing the new DLC Character Packs as they are released, with the Battle For Onigashima one still having a generic “September 2023” release window despite the fact we’re almost half-way through the frigging month,while the Additional Episodes Packs have a TBA release date as of now, but yes, i guess i’ll review them as well, why not at this point?

POST SCRIPTUM: Both the Battle Of Onigashima DLC Pack and the first Episode Pack (or whatever they’re gonna call it) of the Additional Episodes Pack will be available from the 14th of September (source: Gematsu)

That’s on me for not checking again before publication, i will take the blame for that because i really should have checked, and i do apologize for this.

September to Dicember, the decisive schedule of things to come (final cut)

As previously said before the mid-August break, due to me also going back to the uni for a master’s degree, i had to made some decisions for the blog, the rate of posting, and so on.

Basically from today onwards, i can guarantee a weekly article/review here, and some monthly rubrics will either go away or remain in downsized version, while i also plan some new rubrics altogether.

On the upside, EXPRESSO reviews will now NOT be bound to any schedule, so they will happen on a “as soon – and if – i can make them” base, which will result in most scheduled reviews being extended or not short one. Maybe.

In terms of what’s gonna happen and what exceptions to the rules will happen, here’s the lowdown:

September will have a weekly guaranteed post schedule.

October will have a review/post every 3 days, usually for The Spooktacular Eight, which will still be around indefinitely… but not this October, as we have a retrospective pretty much already done.

November will have a regular guaranteed review every 7 days, the new standard.

Dicember will have yet again a weekly posting base…. until the 24th as while Dino Dicember is NOT coming back yet, 12 Days Of Dino Dicember IS, so from the 25th up to the 5th of January (included), we’ll have a daily review about dinosaur movies.

For the other rubrics, here’s the plan so far.

Monster March will be back.

Musou May will remain.

Pinocchiorama will proceed with a monthly pick all the way through 2023 as previously planned, though December’s entry might arrive earlier than the last day of the month due to the 12 Days Of Dino Dicember post cavalcade.

One of the new rubrics will debut in February or later.

In case of changing schedules or relevant changes i’ll have to make, i’ll update you as soon as i can.

Later for a “back to school” review!

The Cinema Show Experience Debate Cycle (2nd Round)

Told you we’re gonna do this dance again, and i feel now it’s the time to address some of the issues left unchallenged and unchanged, as anyone with any foresight could have told you before.

I guess the catalyst for new lamentations is the new blockbuster releases mostly doing very bad, regardless of quality or marketing employed, as even movies coming from recognizable and renowed studios and carrying recognized names and brands come out to basically big box office woes most of the time, in what most people have accetted as a “post-Covid 19” world, even in countries where it’s still far from over because reality and consequences and such.

Because i’m a dumbass, instead of making a thumbnail with a load of nonsensical buzzwords on it for a “video essay” (really, words mean nothing anymore to a certain subset of creatures) that’s somehow longer than the movie it discuss… i’m gonna say it’s obvious this wanna gonna happen.

Even if we collectively agreed to pretend the pandemic is over everywhere and forever, even pretending and disgarding the argument/issue as a thing of the past, this newly found “box office bombagery” should really not surprise anyone that has been to theathers more than once in recent years.

To avoid repeating what i said before, i’m just gonna link the previous editorial so you can check that out instead. Consider this an addendum more than a “follow up”.

Continua a leggere “The Cinema Show Experience Debate Cycle (2nd Round)”

Dead Island 2 got delayed (again) and what it means for the #deadislandretrospective

So yeah, i just found out that 4 days ago Dead Island 2 was yet again delayed, this time though NOT as much as it had already been, so instead of early February it’s now shooting for a late april release, as displayed in the above “delay communication post/image” (which are by now a specific brand of art in themselves), which at least acknowledges how ridiculous (yet fitting, i would add) is for a game that spent 8 years in development hell to be delayed so soon after reemerging as something else entirely.

Which in itself it’s fine by me, i can wait, we can wait at this point (and it’s also savvy given what’s releasing that month in terms of videogames), but i wish they announced this sooner, as now the original plan for the retrospective on the Dead Island series, with a review each month, it’s busted, so instead of releasing a review of Dead Island Riptide – Definitive Edition at the end of this month, it’s gonna skip November entirely and instead go for a December slot.

Same for the remaining two games (again, i’m not counting the defunct spin-offs Survivors and Epidemic, here is a reminder as of why), so those reviews will come out bi-monthly to coincide with the new release date of Dead Island 2.

Hoping i don’t have to do another of these post by then, who the hell knows.

Dinosaurs and Snakes Of June (plus some Violet / Scarlet Pokeposting)

First, the EXPRESSO review of Jurassic World Dominion is coming a little later than expected, for personal reasons, basically. Wanna see it leasurely and shit.

Second, a full lenght review of GITS SAC 2045’s second season is coming.

Second, June will feature a decent number of snake movies’ reviews, as it will lead into what usually is Shark Month, but this year will be a “double feature” in terms of theme, for the hell of it. You’ll see.

Lastly, i feel like i should say something about the newly revealed gameplay trailer for Pokemon Scarlet/Violet, as i did post my musings on the Pearl/Diamond remake and Legends Arceus.

Maybe it’s because i’m old enough to have done this dance over and over, i’m kinda mild over what was shown. I like the “tribal vs technology” theme, the legendaries look like Yu Gi Oh 5DX bikes, and i’m happy there’s gonna be more emphasis on multiplayer.

The very few new pokemons shown really don’t do it for me in terms of designs, i do like the Spain-inspired look of the setting (and the player character with that spanish catholic schoolboy/girl vibe), and as i literally just happened to beat Pokemon Legends Arceus, i’m sure this will expand the formula, as Arceus’ open world template it’s not complex but it’s actually fun and well executed, exactly the good change of pace the series has needed since a while ago.

Maybe as we’ll get to see and learn more how the open world will be “more open” than in Arceus, what features will be returning and what new stuff will be added… i’ll most likely warm up to this new mainline game. We’ll see.

Didn’t help that it was announced very quickly after Legends Arceus launched, way earlier than anyone expected, i mean, come on Nintendo, it will sell zillions even if you slated this to release in early january 2023.

Guess they couldn’t wait even for december this time around. Geeze.

Nintendo Direct 9/02/2022 | Rites Of N

That time again, time to put on your robe and attend the ceremony with expectations so far out to make worshippers of the Old Gods looks like wannabe zealots!

Especially since all fair criticism of the company is dropped by most people (and publications) when a Direct happens. But again, this is sadly “business as usual”, let’s move on.

Continua a leggere “Nintendo Direct 9/02/2022 | Rites Of N”

So Microsoft just bought Activision Blizzard King, like that

I usually don’t comment much on gaming news, stat, but this is such a monumental event i feel compelled to say something, as it doesn’t happen everyday that Microsoft just outright bought Activision Blizzard, one of the biggest companies since the Atari era.

And boy, my opinion on it really can’t be anything but disgust, as its another “Disney move” leading to an even shittier cyberpunk present we have, as it strangles even more the flebile sense of “competition” in the market, as corporate behemots are eaten by other mostrously larger corporate behemoths.

One might argue that this new leadership situation might improve the hive of scum, sexual assault and toxic workplace culture Activision Blizzard (which also including King, the Candy Crush guys) has become known for (alongside his many, identically minded buddies like Ubisoft), and it might, but it doesn’t change the fact that Microsoft now has Bethesda and Activision-Blizzard under its direct control.

I don’t expect much to change in terms of console esclusivites, as it doesn’t gel much with Microsoft current business strategy of basically wanting to sell its services (especially the Game Pass) as wide as possible, so i don’t expect them to make Call Of Duty NOT come out on PS consoles or anything like that in near future.

Again, some good things might come out of this, but i’ve seen how this industry behaves long enough to not trust anything positive change in it, not where it matters.

So, i’d say it sucks shit, and it’s kinda depressing overall, honestly.

Remember Kancolle? It’s back, in second season form!

Not even two weeks into 2022, and we’re getting befuddling news like that the second season of the Kancolle anime series isn’t scrapped, but it’s coming out this fall (October 2022), after 6 years of absolutely nothing aside from messages from Kadokawa confirming the thing was actually being made somewhere, somehow, and technically not cancelled.

Guess it was true, but it’s still a surprise considering how Kancolle as a brand has been eclipsed by competitor Azur Lane, who brought the formula into international hands, making more bazillions along the way, to say nothing of the other gacha free to play games with similar themes of “antropomorphized anime girls versions of weapons… and mostly WW II warships”.

The brand as a whole it’s not dead, and Kancolle still does decently in its own original browser game incarnation back in Japan, which i guess makes sense, since Kadokawa Games’ division never planned to make the game (officially) available outside of Japan, but i guess someone in the upper echelon of Kadokawa its kicking himself he didn’t push to localize the darn thing or make a smarthphone version to also make available overseas, since Azur Lane did exactly that, and stole Kancolle’s thunder and a huge part of the potential fanbase.

So yeah, i guess that other, different Kancolle anime series that was announced – and also confirmed as “not dead” over time- it’s also being made, eventually.

Guess i’ll have to review the first season of the Kancolle anime and the sequel movie this summer, i’ve already reviewed both Azur Lane The Animation and the slice-of-life spin-off Slow Ahead, so why the fuck not?

Coffee Pigeons and Nintendo sub-subscriptions bullshit

So Nintendo had an Animal Crossing Direct yesterday, mainly to show what would be in the next big AC New Horizons software update, alongside the previously teased return of Brewster and his cafè situated in the museum.

Let’s start with the good.

Continua a leggere “Coffee Pigeons and Nintendo sub-subscriptions bullshit”