Platformation Time Again #3: Asterix & Obelix XXL 2 PS4 | DS, PSP

HISTORY

Since i’ve given a basic description/primer for Asterix & Obelix as a whole for the Platformation review of the fist XXL game, i won’t be repeating that, so i will simply refer you back to that if you are not too familiar (or at all) with the series.

What i will do is talk about the context of the platforming genre as the time XXL 2 originally released, because in just 3 years after the first Asterix & Obelix XXL came out, a lot happened.

As i said, even the first game felt kinda old fashioned compared to other platformers on offer at the time, heck, not even going back to the original Conker’s Bad Fur Day, in 2003 alone Jak II kickstarted the whole “teenage edgelord “phase of the genre, influenced to be “more mature” thanks to the rise in popularity of games like the 3D Grand Theft Auto games, and this was made even more clear when Sonic Team clearly saw Naughty Dog’s sequel “dark” turnabout and made the Shadow The Hedgehog game.

Continua a leggere “Platformation Time Again #3: Asterix & Obelix XXL 2 PS4 | DS, PSP”

Platformation Time Again #2 EXTEND: Asterix & Obelix: XXL (GBA)

Main Review

Asterix & Obelix: XXL

GAME BOY ADVANCE

As i said in the main article, dedicated portable versions of home console games were quite the norm back in the PS2 era, it was WAY before the Switch and hybrid consoles of its ilk were common places. Especially for (but not limited to) platform games, it was rarer NOT to see a Game Boy Color or Game Boy Advance version of a big budget multi platform IP on consoles and PC.

Heck, even that forgotten, pre-Lords Of The Rings film trilogy Hobbit game had one.

Had to cover all possible bases, squeeze out all the possible moolah, which Activision did to the extend of almost being an art form in itself, but indeed it was common to see a version sharing the same name and cover art of a console or PC platformer game but on a GBA cartridge.

Due to the system’ limitations, this usually meant basically doing either a redux version of the home console gameplay or an entirely new game also based on that specific license and idea, but in 2D, it was reasonable and expected, to a certain degree, to have the “dimensional downgrade”.

Sometimes they tried to “compromise” and opted for the ol’ “faux 3D on budget” choice of being isometric, like the first two GBA Spyro titles and the Banjo Kazooie: Grunty’s Revenge, to name the first ones that come to mind.

Continua a leggere “Platformation Time Again #2 EXTEND: Asterix & Obelix: XXL (GBA)”

Platformation Time Again #2: Asterix & Obelix XXL Romastered PS4

I originally reviewed this game to celebrate the release of the latest Asterix & Obelix live action film at the time, that being Asterix & Obelix: The Middle Kingdom, but it was before i fully decided to reboot this rubric, and since i was gonna cover Asterix & Obelix XXL 2, i’d figured i would “remaster/remake” the old review, thought it’s so expanded and has more than enough and more in-depth writing it’s almost new one, BUT since the old review it’s quite recent, i didn’t feel the need to completely throw out everything, i’m pointing this out if this feels like deja-vu.

It is. Kinda.

Also, FIY, i will try to use both original and localized names for the characters, for clarity.

HISTORY

This is one of those series that is huge in many regions but since it never properly took off in North America, it may look like it’s a thing that’s “huge in Europe but nowhere else” (especially given how the perception skewed the US as the only place where things happen or matter), but Asterix & Obelix is one of the longest running comic book series and one of the most popular of all time, to the point its being only outsold and out-translated by One Piece, worlwide.

I grew up with these, as it was hugely popular in Italy as well (irony noted) as France, Belgium, the UK, and basically anywhere that wasn’t America, even though most of the later animated films did see some kind of US release (of the live actions one i think only Asterix And The Middle Kingdom, the most recent one, saw a Netflix release in US territories), and there’s a Netflix exclusive animated series adaptation of Asterix The Big Fight coming later this year, in the hope of feeding a US fanbase of the series that i’m sure is there and its fuckin starved in terms of official releases.

Just in case, let’s go over the basic premise.

Continua a leggere “Platformation Time Again #2: Asterix & Obelix XXL Romastered PS4”

12 Days Of Dino Dicember #48: I Am T-Rex (2022)

Time to close off this year’s 12 Days Of Dino Dicember with a family/children dinosaur movie, one ailing from mainland China and also fairly recent, as in released originally in 2022 as “Wo shi ba wang long”(which i assume translates to “The Tyrannosaurus Rex”, as can be seen in its original Chinese theathrical poster) but localized/released online with the “I Am T-Rex” title.

It’s also a CG animated film, because we already had plenty of no budget puppet dinosaurs, some high quality (and some low ass quality) dinosaur stop motion animation, caveman boning of the implied kind, cannibal movies sold as dinosaur flicks, pseudodocumentaries, dinosaur comedies with yellowface or comedy bits that aged like the reptiles themselves, so for the sake of variety, let’s move away from all that shizzle.

Continua a leggere “12 Days Of Dino Dicember #48: I Am T-Rex (2022)”

Teenage Mutant Ninja Turtles Arcade: Wrath Of The Mutants PS4 [REVIEW] | Arcades In Times

Since it’s un-officially “ninja month”, let’s talk ninja. Mutant teenage turtles ninjas.

And while their popularity and games based on the series still doesn’t waver, so much that we recently got a tie-in game to the 2023 animated film TMNT: Mutant Mayhem, TMNT: Splintered Fate, and one about the Last Ronin spin-off series by the TMNT original creators coming next year.

But we’re not talking about those, or the well received Shredder’s Revenge.

Nope, we’re going back to 2017, indirectly, thank to the recent release of the 2017 TMNT arcade game by Raw Thrills, in this expanded port (gaining the “Arcade” moniker and a new subtitle since there are literally dozens of TMNT game just called “Teenage Mutant Ninja Turtles”) handled by Cradle Games and distributed (even physically) by… shovelware maestro Gamemill Entertaiment.

Though this is not shovelware, i had the pleasure to play this machine/arcade cabinet more than once in my local arcades, and it’s quite fun 3D side scrolling beat em up, obviously trying to arken back to Turtles In Time, as these arcade TMNT titles often do, for nostalgia but also because it was indeed a quality title worth trying imitation and the flattery that – ideally – that would imply.

It’s a pleasant surprise regardless, since i doubt anyone was expecting this, expecially given how some digital only TMNT titles have gone delisted entirely, especially made for smarthphones offering and arcade releases. The TMNT Cowabunga Collection is great but some titles will always be bound to being emulated, at best, like the Tiger handheld games and such.

This not the case, as we get the game seen and played in the arcades as well as some new extra levels, which is a good things since Gamemill still asks more than it should for a physical copy, but we’ll discuss that later.

Continua a leggere “Teenage Mutant Ninja Turtles Arcade: Wrath Of The Mutants PS4 [REVIEW] | Arcades In Times”

[EXPRESSO] Deadpool & Wolverine (2024) | Stabbing Friends

I do not know if it’s still “cool” to hate on Deadpool (both the character and the film series), but laughably wanton changes of popular opinion aside, i quite liked Deadpool and i was glad to see that he would return and drag back Hugh Jackman to play Wolverine again in the third Deadpool live action film, Deadpool & Wolverine, as they go through a multiverse hopping adventure to avoid the timelines being erased, and for spoilers’ sake i will leave it at that.

Not that you’re here for the story anyway, you’re here for Ryan Reynolds’s Deadpool and to see him interact with Hugh Jackman back in his iconic Wolverine role/persona, and honestly i can’t deny it works well as a buddy comedy adventure, as the two actors work off each other perfectly.

I will not chastize the series style and humour and characters for actually being consistent with themselves as they were before, but i also won’t deny i would be quite okay with this being the last Deadpool film, as nothing here works badly or anything, is just the formula at this point in time lacks any real surprise, and the “annoying” aspect of Deadpool deliberate meta-massacring humour is even more noticeable than it’s purposedly made to, like dial it back a bit.

Also, there’s the fact the plot is weaker and meandering, as much as it makes some cameos possible from Marvel characters otherwise stuck in stupid limbos, it’s more derivative, the new characters could be better, and the movie – which is still decent-and-above fun overall – is quite funny but noticeably not as funny (or well directed) as Deadpool 2 was, and the meta referencing und self deprecating humour ends up feeling kind old hat, even if you enjoyed Deadpool whole shtick so far.

12 Days Of Dino Dicember #35: Walking With Dinosaurs 3D (2013)

Figured we would eventually feature a dinosaur documentary film into Dino Dicember somewhat…. not yet, because we’re not talking about the BBC’s prolific and historically signifcant series of dinosaur documentaries, we’re talking about the movie based on those.

Which doesn’t mean much since i didn’t grow up seeing that BBC miniseries, quite odd given i was interested in dinosaurs as a boy, and you can bet by me making a recurring yearly rubric about the dinos, i still am.

Though doing some research on the BBC series made me wonder why the fuck was the point of making a movie when the series’ main appeal, one that would influence later prehistoric life documentaries, the idea of making a traditional nature documentary but using advanced state of the art CG to recreat the extinct creatures that once romped n stomped on planet Earth.

Exactly the kind of concept that really doesn’t need to have a plot attached, but i guess because any IP of some success has to have a movie, even just to remind people that the series still exist.

And to make some movie tie-in videogames, because dino moolah.

Continua a leggere “12 Days Of Dino Dicember #35: Walking With Dinosaurs 3D (2013)”

12 Days Of Dino Dicember # 31: The Dino King AKA Speckles The Tarbosaurus (2012)

Time for a little trip to South Korea, though this time we aren’t going back to the 90s like for Tyranno’s Claw, just back to the early 2010s, where after the success of a two parter documentary movie about dinosaurs in the Korean peninsula, Tarbosaurus: The Mighiest Ever, director-writer Han Sang-Ho decided – helped by Avatar making popular the 3D fad again – to follow that up with a computer animated feature film

I actually own the UK DVD release, going under The Dino King title, and at least this specific release has the english dub only on it, no korean audio with english subtitle options.

One of my few gripes with the movie actually lies there, as the movie opts for no talking animals in the Disney stile, BUT we have the main protagonist narrating over the events of his life, but in the english dub the voice for him as a youngling tarbosaurus (which is in the same family of the Tyrannosaurus Rex, FIY) has that “4KIDS dub of a toy anime from the late 90s”, like i’m fully expecting to hear a secondary dinosaurs explain some obscure effect of a Yu-Gi-Oh card to the viewer for no diegetical reason whatosver.

Continua a leggere “12 Days Of Dino Dicember # 31: The Dino King AKA Speckles The Tarbosaurus (2012)”

[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)

“Funny” story: this is actually the second RE movie i watched, and the only one i ever watched in theathers. I wasn’t that interested at the time in the film series, so i just picked up on DVD years later the first Resident Evil movie, but didn’t bother with the sequels.

But since it was gonna be the final installment, i was a bit curious, so i went to see at one of my local cinemas, and turns out it wouldn’t have really mattered much if you saw all the sequels or none at all, because The Final Chapter will forever remain in my head as one of the most embarassing final bouts for a film series, or movies that somehow end up being distributed to big cinema chains.

An istance where i could realistically see people asking for their money back at the end of the movie, where i would agree with their anger and supplement them with rotten vegetables, so they could aim for the distributors and anyone involved outside of the poor employees, because it’s not their fault, so instead of littering the floors, give them a rotten leek so we can all stick it up Sony’s picture (via their Screen Gems’ hole, specifically), or throw a tomato at the HQ of Costantine Films.

Jesting aside, i’d be embarassed to release a movie like this, personally, even if – truth to be told – it’s not as bad as i remember it being, not “if your eyes could puke” bad, it’s still incredibly badly edited, so choppy that it’s a miracle you can actually tell what’s going on in almost half of the action scenes that involve melee fights (and some others too), where you can barely see things happening, mostly thanks to some occasional slow mo, but still, it’s almost a “blink and you missed it” type of deal, so badly edited is more than a good 40 % of the action scenes.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)”

[EXPRESSO] Ant-Man and The Wasp: Quantumania (2023) | King Kang

Ah yeah, the sequel to that one most people (me included, to be truthful) plain skipped, until they had to hurriedly watch it in order to follow whatever was gonna going on Quantumania.

I say this because i get the feeling many threat this series as “multiverse marmite”, a byproduct of this fucking decade long MCU plan, a lot more “skippable” than others, even if this is supposed to be the movie to kick off Phase 5, i had my expectations fairly low as expected by now, thanks to the evergrowing Marvel fatigue – itself tiresome to point out, even if it needs to be, as years of Marvel movies pile up – doesn’t help.

Anyway, this time Ant-Man and The Wasp….and basically the entire quantum scientist team get sucked into the Quantum Realm, which is quite different than before, housing a myriad of unknown species and races of humanoids, all theathrened by Kang The Conqueror, helped by his servant MODOK, and YES, the screenshots were right, he looks like he escaped from the music video of Peter Gabriel’s Steam, but then again, its a silly design, what the hell did you expect?

He’s actually kinda one of the best things about Quantumania, as the quantum world is very, VERY Star Wars-esque, the villain is decent but feels like purposefully underveloped for future MCU movies, the plot it’s so ironically tiny and feels tacked on (pun), direction is unremarkable, the cast seems to be kinda phoning it in (aside from Jonathan Majors as Kang), and action isn’t great, just incredibly average for these movies.

It’s okay, as in, it’s not boring, it has its moments but it’s just plain “mid”, fairly uninspired, and honestly the two previous Ant Man movies were better, smaller in scope but just more fun overall.