[EXPRESSO] The Cuphead Show (Season One) (2022) | Ragtime Round

Unlike many videogames to animated series adaptations, Cuphead having his own Netflix show makes some sense, given its aesthetic molded after the style of 1930s cartoons, why not make a cartoon using the characters and the retro-aesthetic?

I’m gonna say this now so we can move on from it, but yes, i really wanted the team to opt for a full proper rubberhose style animation, but that would have required a fuckton more time and money, and honestly the animation is pretty good, with some episodes even mixing live-action sets, and overall i gotta say it delivers on the presentation.

The voice acting is on spot in terms of accents and lingo too, the character designs and mannerism are perfect but in terms of content it’s a bit uneven because it doesn’t really go all the way to imitate the source material, i mean, you expect a lot more in terms of guns, cigars and gambling, but nope, it’s kinda mild and forgettable.

It also basically ignores the plot of the videogame it’s based off, instead going for mostly episodical…. mundane adventures. Yeah, Cuphead owns the Devil its soul… but that goes ultimately nowhere, and the writing it’s uneven, as some episodes do manage to work in a musical number, some good jokes and a good rhytm to the slapstick, others feel like they exist to waste time and deliver cheapo jokes that come off as too modern.

The Cuphead Show it’s an odd case of a series stuck in between a cheapish low effort animated comedy and a tribute to 30s style cartoons, so ultimately it’s just kinda there, inoffensive, fairly short and easy to binge, cute but just with not much of substance going on under its “borrowed” aesthetic.

A second season has already been greenlit, regardless. Mh.

Orochi The Eight-Headed Dragon (1994) [REVIEW] | Tsukuyomi Endless (Endless)

Ah yes, the classic go-to monster of japanese folklore for when a regular hydra just won’t cut it, and a name that will be immediatly recognized by anyone with some dedication to videogames, manga and cinema, especially if they involve the classic mediaval fantasy japanese settings, as he’s often the big bad monster like in Okami, or has an entire subseries of Warriors crossover titles with him as the catalyst of chaos. Or more close to the bone, being the ispiration for the classic Godzilla monster, King Ghidorah, since we’re going into the Toho territory of giant monsters once again.

But it’s not quite that, as this one isn’t a science fiction film as many giant monsters from the Godzilla series were, but instead is a straigh-foward old fashioned magical fantasy film that picks various mythological characters and story pieces from the ones about the formation of the Shinto religion, in this case being the tale of Yamato Takeru, his encounter with the Yamato-hime priestess, receiving the holy sword Kusanagi no Tsurugi, the Tree Treasures, Susano’o, the fight with the god Tsukuyomi….

…and a lot more names that most likely don’t mean jack if you’re not familiar with japanese mythology, like at all, so it makes a bit more sense that they didn’t release it overseas under its original title of “Yamato Takeru”, despite it being more apt.

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What is Christmas without an Ice Cream Bunny?

Think watching The Star Wars Holiday Special each year it’s not the hipster “christmas tradition” it was before? If so, i will propose something that’s also not new, as it has a cult following, but very very smaller in comparison, since it doesn’t have the Star Wars branding.

Santa and The Ice Cream Bunny.

If this didn’t trigger a PTSD-like reaction, i’m here to share my cursed knowledge upon you, because in a way this fits the Christmas period, and its deranged insanity.

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Alice: Otherlands (2015) [REVIEW] | Uncertain Fate Kickstarted

While Alice Asylum (as said in the review of Madness Returns) is now officially in the pre-production stage of development, the path to this potential third game in the series hasn’t been a walk in the park for anyone involved, and it was bound to be full of bumps and by-products because a third game was never certain, so it makes sense that American Mc Gee tried to bring closure to his series back in 2015, with the project known as “Alice Otherlands”, made of artworks and two short animated films produced by Spicy Horse, funded via Kickstarter, as the owner of the Mc Gee’sAlice IP itself, EA, wasn’t interested in funding a third game, at all, so they had to pivot the project.

Fuck EA, btw. Just in case you needed more incentives to do so. You didn’t.

What came out of it where – mostly – the two aforementioned short films, Leviathan – A Journey Through Jules Verne’s Mind and A Night At The Opera.

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Alice: Madness Returns PS3 [REVIEW] | Swimming The Seas Of Sanity Lost

11 years later, American MacGee brought back his flawed cult game for a direct sequel with Alice: Madness Returns, and as EA (and other publishers) were big on fighting the used game market with the “online passes”, this time they wanted to discourage from buying the game used by inserting in new copies a code to redeem the original American McGee’s Alice, basically treated as DLC.

Thankfully now the older game is free DLC on both PSN and the X-Box store, you still need a copy of Madness Returns to access it, but still, better than on PC, now available only through Origin (it was on Steam as well but got delisted), it doesn’t seem to include the original American MacGee’s Alice game. At least not anymore. I’m not throwing cash away to find out for sure.

A re-release of both titles might be in order, i guess as soon as MacGee can buy back the rights from EA or when we’ll have some news about that hypotetical Alice: Asylum, who had a tentative date of 31 October 2021… but in 3 years we didn’t hear anything aside from the fact that the title is in pre-production, meaning clearly that release date is not gonna be final, so for the meantime these are the options to visit (or revisit) the series.

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American McGee’s Alice PS3 [REVIEW] | The vorpal blade went snicker-snack!

Oh yes, American Mc Gee’s most well known work, his take on Lewis Carrol’s Alice.

The story is not really that original in retrospect, it’s the usual “let’s give fairy tales an edgy reinterpretation with a grim, depressing tone” applied to Alice In Wonderland, so here Alice is Alice Lindell, a british orphan that by chance survived the house fire that took away her family at the age of 10 (or something), and was basically raised in an asylum, mostly likely treated to a Richard O’ Brian-less brand shock therapy as well.

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[EXPRESSO] Josee, the Tiger and the Fish (2020) | and the Andersen

Eventually anime is coming back to cinemas here as well, starting with 2020’s anime adaptation of the short story Josee, the Tiger and the Fish by Seiko Tanabe, already adapted in live action form both by japanese and corean production, here with animation curated by studio BONES.

It’s a romantic drama about Tsuneo, a university student working a part time job that one day stumbles upon an old lady carrying a big wheelchair for a girl with cerebral palsy, calling herself Josee, after the heroine of a Francois Sagan’s novel. He starts frequenting “Josee” as her attendee for hire, and as time goes by he learns more about her, etc. I don’t think i have to explain how romance 101 work, so i won’t.

So, it’s a fairly common setup for an anime romance film with actual ambitions to drama, with the girl suffering from a disability or disease of sorts, i can’t really claim this movie does anything new never seen before in any way, it’s definitely what you think it’s gonna be, so don’t expect to be “surprised”, even though people don’t see romance movies for Shaymalan style twists.

But it’s honestly fairly good, definitely good enough to have it nominated at Annecy last year, fairly well executed, good animation, decent to good characters and – yes – good romance, actually surprisingly quite funny as well. What stops it from being great is that it basically does the usual framing of “disability” as some sort of “personal extra hurdle” situation to the romance, touching upon the themes that come with it but not exactly in a nuanced way, most likely because they mean well but don’t know or want to know much, resulting in a less impactful execution.

Still, it’s worth seeing, just don’t expect A Silent Voice.

One Piece TV SP 13: Episode Of Skypiea (2018) [REVIEW]

Director: Tetsuya Endo

Writer: Tomohiro Nakamaya

Runtime: 105 minutes

So, by the fact that Episode Of East Blue wasn’t followed up by a special with an original story later in 2017, you can tell Toei quietly just kinda ditched the promised output of One Piece TV specials with original stories following new adaptations of old material.

It wasn’t until a year (a year and one day, to be pedantic) after that we got another special in the summer of 2018, with Episode Of Skypiea, another abridged remake of a story arc from earlier in One Piece’s storyline. BUT i find that this one makes a bit more sense, as Skypiea is such an unfairly hated story arc for many fans (which often made a lot of videogame adaptations of One Piece just completely skip it over it, while keeping a lot of minor story arcs)…. because someone shunned it entirely due to Ener’s ability being basically doomed to begin with against Luffy’s. But Amazon Lily’s arc that features Luffy making women marvel at his golden balls is perfect.

It makes even more sense to give Skypiea the “Episode Of” treament since we didn’t get any tangental piece of re-animated material from this arc in any of the specials before.

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#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

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