[EXPRESSO] Avatar: The Way Of The Water (2022) | Catboys Galore

In a way, i was looking forward to see this in theathers, as in i wanted to get this thing done and dealt with as soon as possible, so i could move on to far more interesting releases.

And watching the movie confirmed exactly what i feared/expected: another constipated public dump by James Cameron (of James Cameron fame) about space “non-native americans” tribal catboys that have to defend their land from the evil humans that want their planet and resources.

Set 10 years after the event of the first movie, Way Of Water introduces Jake’s family and their struggle to escape from an old enemy (returning into a Navi’ body), by leaving the jungles of Pandora and seek refuge into one of the water-dwelling tribes of Navi’.

Still a lot of vapid neo-age tribalistic mumbo jumbo bullshit designed to look pretty but with an artstyle derived from a mid 2000s “alien landscape wallpaper” search, be technically impressive but devoid of any substance that couldn’t be found into a 90’s kid movie about climate change, the character are mostly paper thin, by design too.

We gotta make room for all the other excesses that could have been cut from the movie, but let’s never explain some incredible shit that might actually need it, all made worse by an incredibly bloated and unwarranted runtime (for this theatrical cut) that goes BEYOND the 3 hours mark.

Still, despite all these issues, i gotta admit some of the new stuff it’s pretty cool (like the new robots/mechs), the movie delivers on the spectacle, there’s a lot of action, Cameron still knows how to direct some really fuckin cool action-combat scenes, and there’s enough to make it entertaining on a basic level, even if it IS cinematic constipation.

Not looking forward to the third one.

[EXPRESSO] Nikke: Goddess Of Victory iOS | Anime Asses Frontline

Time to try my hand at another anime gacha with anime girls using rifles or being rifles or the usual military themed shit, because it scratches many itches, especially if your game lives by the profitable (and Houshou Marine-approved) “i don’t want to be happy, i want to be horny” motto.

Especially anime asses wrapped in spandex, because that was how i found about this game pre-release, by v-tubers laughing their butts off… due to incredible jiggle physics.

And yes, this is one of these that doesn’t even try to hide it, or to be also cute, no no, Nikke Goddess Of Victory is incredibly horny from the get-go (it’s from the Destiny Child developers, after all), so i guess points for brazen honesty.

Yeah, the premise is that you’re the ever-so-common amnesiac rookie commander ordering around anime girls with guns in a war against machines. So basically a worse Girls Frontline that wants to have it serious but also alternates between shock value scenes and abudant anime asses. It’s trash, but the dialogues can be somewhat engaging at times, the game looks pretty good, has nice UI, a good soundtrack, even a good english VA and some nicely animated cutscenes.

Gameplay its where things are a little different than the usual, as it’s… a on-rail shooter , basically a touch version of Time Crisis without the “rails” part, with 5 characters team, rpg elements like skills to activate and chain, alongside the usual modern on-rail shooter stuff.

This choice of gameplay also makes it easier to flash the player with pantyshots and latex wrapped anime dumparoos jiggling due to recoil, but it’s fun enough to be played in short bursts, the bosses thankfully provide some challenge not found in the normal stages, and the free-to-play trappings aren’t that awful.

[EXPRESSO] Black Panther: Wakanda Forever (2022) | Vibranium Wars

For the record: i did enjoy the first Black Panther movie quite a lot when i saw it in theathers.

But i also saw how flippant is the quality of the MCU theathrical offerings, so expectations are as low as they have been for years. Especially with the passing of Chadwick Boseman, which is also honored and diegetically considered, as the death of T’Challa leaves Wakanda open to other nations trying to rob them of the Vibranium, forcing the reigning queen, the princess Shuri ( sister of the late T’Challa) and the remaining warrior women to fight for their land as Namor (i guess a different one from the Aquaman lore, despite the identical name) the king of a secret underwater-dwelling meso-american tribe rises up to force Wakanda into war.

After they take their sweet time, let’s be blunt, this one it’s almost 3 hours long, and boy you’ll feel it. It’s not even correct to say the movie it’s unnecessarily long, but it does take its time to set up various subplots and elaborate on the themes of legacy, inheritance and will that connect the Phase 4 Marvel movies together, as the characters deal with the emotional baggage left to them, which it’s fine but it feels like them ruminating/depending on the first movie to make you care this time too.

It’s the same issue plenty of these new Marvel movie have, and Wakanda Forever it’s no exception, arguably a little worse, which is a shame since the plot has some promise but never feels properly coherent, the cast it’s great, the villain is quite decent, but i found myself not really that invested in the new characters, the new kingdom and the new struggles Wakanda and its warriors face.

It’s a decent but unimpressive (and kinda bloated) sequel.

The Ninja Warriors (Arcade Archives) NSWDDL [REVIEW] | Arcade Ninja Terminators

Well, guess who bought this on sale on the Nintendo eShop on a whim and kinda regretted it.

I was surprised to see this on the “ACA” label, as The Ninja Warriors received a remaster on Switch, even on a non-limited physically produced cartridge, didn’t knew it had an arcade version…

and i was right because it didn’t, Taito just happened to make an arcade game called “The Ninja Warriors” (the one being reviewed here) in 1987 and then reused the same name for the sequel on the SNES… which is kinda confusing anyway(and also oddly appropriate) as it’s more of an enhanced remake.

And boy, the arcade precedessor/original, aside being outclassed in everything by the SNES game….didn’t age as well, as the arcade trappings are so obvious and dated, thought it’s not a complete disaster or a completely mediocre forgettable relic that leaves nothing to say about it.

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The Spooktacular Eight #16: Bloody Delinquent Chainsaw Girl (2016)

I assume if you clicked this review you’re familiar with the japanese style of grindhouse splatter exploitation horror, which often involves schoolgirls equipped with machineguns in the ass, boobular rifles, zombie vaginas that spit flame, quadruple amputeed gimps with blades as limbs, gallons of fake blood, decapitated heads talking or moving about, zombies coming out toilets, mutant freaks with biomechanical chainsaw growing on their arms, etc.

You know the famous ones, from The Machine Girl, Robogeisha, Helldriver, Tokyo Gore Police, Dead Sushi, Mutants Girls Squad, Vampire Girl VS Frankenstein Girl (which i revisited earlier) and last year we featured Big Tits Dragon, also based on a manga of the same name by Rei Mikamoto.

This adaptation is directed by a lesser known name in the field, Hiroki Yamaguchi (Hellevator, various live action Messiah Gaiden films and TV series), which i’m not really familiar with, and i can’t say i’m familiar with the original manga by the author of Satanister – Satanic Sister.

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The Spooktacular Eight #10: Robo Vampire (1988)

Oh boy. THIS one.

Quite the legendary trash film from Godfrey Ho (credited as Thomas Tang, once again), one that definitely lives up to its status as one of the most bonkers heaps of garbage to ever come out of the 80s never ending cauldron of action-xploitation movies.

It’s definitely quite infamous and rightfully so, because even if you’re acquainted with Godfrey Ho, Joseph Lai, their companies like Filmark International and IFD Arts, this is still absolute hokum of majestic proportions, downright unbelievable and baffling.

I can’t even imagine how much cocaine did Ho and his unnamed writers snort up for this one in particular, because it makes their cut n paste ninja flicks look downright sensible and composed.

The main reason it’s because Ho (or Lai, or whoever supervised the scripts, hard to say when Ho is credited for many films he didn’t even direct) didn’t bother to say no to anything proposed, i refuse to believe anything got cut from the script since it’s all a non-sensical demented mish mash.

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[EXPRESSO] Dragon Ball Super: Super Hero (2022) | Red Ribbon State

Gotta love the redundant title.

After debutting this summer in Japanese theathers, it finally received screenings here too, and i feel kinda sympathetic for this one, as it had to follow up on the new Broly movie with 3D CG style animation.

But “following up” isn’t quite the right way to put it, as Super Hero was actually written by Akira Toriyama himself, also curating the character design and came up with the story idea, so he’s surprisingly quite involved, instead of just approving concepts and little else.

So it makes sense for him to opt for a smaller story, to bring back the Red Ribbon army, as in a new faction that carries on their will and creates two new androids, Gamma 1 and Gamma 2, calling themselves super heroes and then attacking Piccolo and Gohan….

to my surprise, the 3D CG styled animation it’s up to snuff, you know, being a theathrical full lenght release from Toei Animation and being a frigging Dragon Ball movie, it’s pretty good and i warmed up very quickly to the style chosen here, despite having some doubts from the early trailers.

The main issue is that while it deliberately focuses on a smaller scale story and brings backs a lot of old enemies, playing for nostalgic throwbacks and actually gets Gohan (whipped back into action by a really troubled Piccolo) involved into it…. i just wish they spent the screentime dedicated in remembering the audience this is canon to the Super anime series, well, developing better the new characters or the “superhero” angle that ultimately it’s just a – mostly – meatless hook leading to a bit more reharsh of old material than needed/necessary.

There are some pretty funny scenes, though, and overall it’s a decent movie, quite enjoyable, very entertaining indeed.

[One Piece Film Retrospective] #14: One Piece Stampede (2019)

Oddly a movie title that could have also worked for Chopper’s Kingdom on The Land Of Strange Animals, since that actually has bull-like animals going into stampedes, while walnuts are disappointingly missing from the 14th One Piece film, One Piece Stampede, which doesn’t really have a “wild west” theme of sorts, despite its title, but delivers with a smorgasboard of characters from the series.

Fitting as its main raison d’etre was to celebrate the animated series 20th anniversary.

And indeed in retrospect its become even more clear the main goal of One Piece Stampede was to bring together an all-stars ensemble of One Piece character, especially the ones rising in popularity and that make their film debut here, like Trafalgar Law, Kidd, Boa Hancock or some oldies-but-goldies, like Smoker and Tashigi. Yep, in case you forgot or didn’t read the review of Episode Of Alabasta… they were actually absent from that one, absurd as it sounds.

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Splatoon 3 Direct and the squid temperature check

There have been some Directs about specific Nintendo games, most recently for the upcoming 9th generation Pokemon games, Scarlet/Violet, but i didn’t have much to say or add aside from it looking fairly good, clearly improving open world elements seen in Legends Arceus, like combining all traversal/mount Pokemon into the main legendary, which also look hilarious with the wheels in their body, etc.

But since Splatoon is basically the only multiplayer online series i care about and have actually devoted a lot of time towards since its Wii U debut (and i plan to continue, enough to buy the damn limited edition Pro Controller), i feel this specific Direct is the perfect occasion to sum up my overall feelings towards Splatoon 3 before it releases this early September.

Even more since i don’t plan a full lenght review, due to the nature of the game we’ll have to see how support and updates go, so more likely i’m gonna do a “XX hours into” piece and later a review for Splatoon 3’s 1th anniversary.

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[One Piece Film Retrospective] #7: The Giant Mechanical Soldier of Karakuri Castle (2006)

Always felt some sort of pity with this one, because it had the unbelievable “luck” of coming out after a far more ambitious, creative and artistically impressive take on the same series, and while almost anything was gonna be looked down upon as a “follow up” to Baron Omatsuri and The Secret Island… going fully back on the formulaic and “mild” didn’t help, even it was “inevitable”.

Okay, that’s a bit cruel, but i guess the mixed reviews Baron Omatsuri received were taken into consideration, so the experimental period was basically declared over, time to slip back into the comfort zone and play it super safe, despite that movie being as successful as any One Piece film was.

Not that this is necessarily the sign of a bad movie, i do like “regular” One Piece after all, of course i do, but i’m not exactly impressed when a film series based on a super popular shonen series is playing to the familiar tunes immediatly after an entry took risks, and was mostly rewarded for it’s ambition, the desire of director, screenwriter to make a very different film while still playing within (& with) the established world and characters of said series. A different, risky vision.

Giant Mechanical Soldier of Karakuri Castle is another cuttle of fish, as in, the usual for One Piece feature films, we’re back to the regular scheduled fair, for better or worse.

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