As mentioned at the start of this year’s Giant Monster March, i’m gonna take a break of two week starting from early April for educational reasons (uni and related stuff), and will resume on the 15th of April with my reviews of the last (and i assume final) batch of DLC contents for Pirate Warriors 4 and maybe a Ghostbusters related thingie.
As usual, during the break EXPRESSO reviews might still come about, and to a certain extent will.
ALSO, might as well put out that there won’t be Musou May this year, for schedule and reality reasons, but there will be Melee May instead, as look as various beat ‘em ups/hack n slash games that aren’t musou or musou-like, for a change.
Another episode/mini-mode, and this one too based around the new DLC characters included in the DLC character pack that released as the same time as the additional episode, this time around Coby/Koby, one of the older One Piece characters that’s also notable for its incredible glow up and comeback later in the series, and a demonstration of Oda’s amazing long game, where in most shonen mangas it would have been simply one of the first characters Luffy meets in his adventure, the kind that’s basically forgotten after it fulfills its purpose, and never, ever appears again.
As with the first one, the episode introduces the second Soul Map to further increase the characters stat beyond the previous cap, improve existing skills and unlock some new ones, which include stuff like buffing attack while your combo counter is high, or more unique ones like converting/consuming the coins you collects into health directly.
Where Yamato’s Adventure was a time attack mode that forced you to fight hard and fast so to keep the mission/adventure going and hopefully actually finishing instead of getting a time out, Koby’s Combat Chronicle is more a survival mode, where you undertake various missions as you can, with some special ones with more unique or new objectives, all on the same life bar.
Masaaki Yuasa is back in cinemas after 2019’s Ride Your Wave, as in it finally hit theathers here, and this time he’s ready to bring in a tale of Heike era Japan’s Sergent Pepper Magical Mystery Tour, minus the Earth Wind And Fire collab and the quest for the musical instruments, but with fantasy elements set to blow the minds of the 14th centhury Japan’s musical scene.
Set in ye old medieval Japan, the movie follows the friendship of a blind musician Tomona, and a physically deformed dancer that calls himself Inu Oh (“Dog King”), as they travel through the Ashigaka era, performing in an odd troupe and rising to fame to their artistical prowess, despite them being ostracized by society for their appearances and differences..
It’s a fantastic and creative take on jidai-geki narrative, posing the question of what would it be if a rock n roll revolution swept through 14th centhury japan, with the protagonists not only expressing themselves though fame and success, but also being literal mediums of ghosts from the Heike era that just want their stories told, to be heard, even if they don’t belong in the approved history chronicles the government is redacting and enforcing for the sake of unification.
It’s a beatifully, psychedelic animation musical that pays homage to classic rock music but doesn’t just pay lip service through the surreal and stylish visuals Yuasa is known for (handled masterfully by Science Saru), the amazing musical numbers as they retell the stories of spirits that history forgot, an ode to the ones on the margin, the rejects, the exponged, and how despite everything, someone will come to give them a voice, to tell their tales through the power of art.
Here we are with the first round of the new character DLC packs for Pirate Warriors 4, as heavily promised before.
The 4th Character Pack is titled “Battle Of Onigashima”, and it features 2 “Onigashima variants/versions” of characters already available in the base game, with Battle Of Onigashima Luffy, Battle of Onigashima Kaido, and more interestingly, Yamato, the offspring of Kaido that has proclaimed to carry on the will of the late Oden in a very direct manner.
As for why now, well, it’s not real surprise that the Pirate Warriors games’ storyline are also made in a way to avoid accidental spoilers for the One Piece anime audience, so yeah, it makes sense they had to wait until the Gear 5 episode to introduce this powered up version of Luffy, after all that’s the reason Pirate Warriors 4 has an original story for the Land Of Wa arc, and Pirate Warriors 3 invented a new scenario for the Dressarosa stages as well.
Which is a bit iffy since 2 of the 3 characters are just variants of previously existing characters that most likely won’t have a completely different moveset, but no, i didn’t write this article just to bitch more about Tecmo Koei and Namco Bandai DLC practices, even though i never get tired of it and it’s always right, especially when talking Tecmo Koei DLC bullshit.
Aside from this info and a glimpse of how Yamato will play, the trailer also included the announcement of a different DLC pack split into 3 parts meant to release piece-meal over time as well, called the Additional Episode pack, as in new actual content to play through, with the first one we know being about Yamato travelling through various stages (including Big Mom’s kingdom, as the first and only image – included below and taken from Gematsu article about the news- about the episode shows), and this one will also include a new power up map to learn new skills, increase stats and skill levels even further, and shit like that.
I feel like a stepped on a monkey’s paw, because YES, finally, new meat for the meat god, actually new episodes/missions/stages to play, BUT it’s paid DLC yet again, for a game that – as good as it is, and it’s a very good Warriors title – could have used some actual longtime support and some free content via update, like they did with Hyrule Warriors, even the base release on Wii U, especially due to its decision to cover less of the story arcs and hence do less unique maps/level.
I don’t need TK to also join the fuckin bandwagon and make “work in progress free to play but 60 bucks to enter” games that change over time, but you know, some support and little things or a clearer declaration of how/when the game will have new content arrived to it would have been better.
Honestly, i’d prefer they actually did a proper Xtreme Legends style expansion pak, but they make more money like this, so they won’t.
As previously said, i will be reviewing the new DLC Character Packs as they are released, with the Battle For Onigashima one still having a generic “September 2023” release window despite the fact we’re almost half-way through the frigging month,while the Additional Episodes Packs have a TBA release date as of now, but yes, i guess i’ll review them as well, why not at this point?
POST SCRIPTUM: Both the Battle Of Onigashima DLC Pack and the first Episode Pack (or whatever they’re gonna call it) of the Additional Episodes Pack will be available from the 14th of September (source: Gematsu)
That’s on me for not checking again before publication, i will take the blame for that because i really should have checked, and i do apologize for this.
honestly can’t believe i’m talking about Pirate Warriors 4 again, but suddendly, out of nowhere, a week ago, there was a tweet announcing that One Piece Pirate Warriors 4 would receive more DLC characters in the near future, and info would be revealed during One Piece Day 2023, meaning the 22th of july, as in a couple days after the announcement was made.
I tuned it, and among other many announcements and stuff – including a new trailer with new footage for the Netflix live action One Piece series, which seems less awful than expected as we see more of it, but i’m reserving judgement for when the series drop at the end of August – and yep, it’s definitely what was reasonable to expect.
Yep, after 3 years of when the game launched (and all the DLC characters, which were released in 3 waves, the last one in December 2020), 3 years of what i guess now can be called “inactivity”, there’s new paid stuff coming for Pirate Warriors. As in a new Character Pass has been announced, with 9 new playable characters for PW 4 , divived in 3 packs that are gonna be released over time, each including 3 characters that are tied by a theme.
It feels like its the late 2000s again with a production like this, as if Dragon Ball Evolution never released, or it did but nobody learn shit from it, just by gazing upon this brand new live action adaptation of the popular manga/anime series Knights Of The Zodiac, better known as Saint Seiya.
IF you knew this was coming at all, in the US the series never really “took off”, and even in countries like Italy where it still has a lot of nostalgic value for older generations, it has been barely marketed at all and released as 3 days special event thingie, kinda telling.
Honestly, i was never much into Saint Seiya, but just from the trailer i recognized the whiff of another Dragon Ball Evolution. Though this one is SLIGHTLY better.
Just because the effects and visuals are a bit better, and the fights could be worse.
But it’s still a terrible, lousy adaptation that’s so 2000s and it’s a total crapfest anyway, as it checks ALL the negative boxes.
Wildly miscast actors that either half-ass it or are just pure pine, a script trying to squeeze a saga worth of info into a 2 hours runtime, a narration with no focus continuously jumping from scene to scene without context, that is when the stereotypes (there are no actual characters in this movie) aren’t vomiting torrents of exposition.
Even worse, it’s also a BORING mess, and it’s that kind of adaptation that it invents his own plot, one that has barely anything to do with the series’ premise, and – for good measure – it’s stupid, boring, threadbare and utterly tiresome on its own, managing not only to disappoint long time fans, but also alienate general audiences.
Not that it stops this movie sequel baiting into the void.
Ah yes, one of the very first istances of “we have Dynasty Warriors at home”.
Obviously done on a budget and part of the Simple Series (this one titled simply The Kessen Sekigahara, quite to the point as these games’ titles often are), hence once could just assume this was developed by one of D3’s regulars, and if you guessed Tamsoft get yourself a big pint of beer, you know your stuff indeed.
Of course if there’s a cheap hack n slash from D3 the chances of being handled by Tamsoft are pretty high, which in hindsight makes it extra funny to me they went from Onechanbara, then Senran Kagura, to being given the reins of a Bandai Namco published Captain Tsubasa game.
As i previously said while discussing the demo for it, i eventually did get the pricey ass retail North American version, since i wasn’t paying full price for digital, or 100 bucks for the game and one of the most desperate and worthless example of season pass content ever devised by a publisher.
Due to import taxes i paid the same anyway, but we’ll talk about that later in the review.
FIY the game is also available worlwide digitally on Steam.
Touken Ranbu Warriors story is set in 2205, about a group of Touken Danshi sent back in the Sengoku period in order to avoid timeline alterations by the History Retrograde Army.
What are Touken Danshi? But beatiful boys with the souls of legendary japanese swords (often as iconic and famed as their possessors/wielders) bestowed upon them, because nothing else aside “bishounen sword boys” would strike fear in those dastardly time travelling history revisionists.
As per what is now tradition, this year too we’ll have Musoy May, with a picked review of a musou/Warriors game every sunday of May.
Here’s where i usually make a general ramble about the state of the genre as of late, but…. there isn’t really much to say or even get unreasonably hyped about, as we neither got any new contender/challenger from some small or medium sized developer & publisher nor does TK really revealed, teased or announced anything.
Samurai Warriors 5 came out in 2021, but aside from a Season Pass TK didn’t either put out a XL or Empires version, Dynasty Warriors 9 Empires needed a lot of shit to be added or patched in, but again, aside a tepid Season Pass that wasn’t really worth paying (for the most part), there was no post-launch support, and since how barebones the modes on offering were… it would have needed.
Touken Ranbu Warriors was also released, but for whatever reason TK decided to launch it digital only on both Switch and PC (via Steam), and i’m gonna save the lamentations about that for its review.
Fire Emblem Warriors Three Hopes was almost perfect but was curiously devoid of expansion content (which is fine since it’s an already massive offering to begin with), so that’s odd.
All we got since June 2022 was simply a teaser trailer for Fate Samurai/Remnant that should release sometime this year, no actual gameplay footage or any real info aside from what could be seen in that short teaser trailer. Surprised it took them this long and actually Marvelous already did developed 2 Fate musou games, but still, it has been months devoid of any news about it or anything else Warriors or Warriors related.
Maybe TK is holding out for what was “E3 time” or for the TGS to drop the existence of Dynasty Warriors 10 (which they teased in interviews before), but at this point there’s just nothing to talk about of substance, and this behaviour kinda speaks volume for how Koei considers his musou output.
I mean, when the best news is them re-releasing WO3 Ultimate in a definitive edition package…. you can tell there’s a drought and no signs of the main gardener being interested in watering the cacti.
I mean, unless they do a 180 ° with Dynasty Warriors 10, Koei shouldn’t complain of losing even more customers, after DW 9 they deserve every critique and negativity coming their way.