[One Piece: Side Pieces | Retrospective] Cross Epoch (manga) [REVIEW]

To close off this little retrospective, there was no other choice, given the recent passing of Akira Toriyama, the author of Doctor Slump & Arale (and nothing else), may he rest in peace.

We’re also going back in time more than with the previous spin-offs (Monsters aside), as Cross Epoch was a 20 pages one-shot manga done by both Oda and Toriyama in 2006, apparently because they wanted to… actually yeah, that’s about the extent on the “why” this came to be.

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[One Piece: Side Pieces | Retrospective] Dream 9: One Piece X Toriko X Dragon Ball Z Super Collaboration Special (2013) [REVIEW]

Oh yes, this one, i held back on tackling it while i covered the One Piece TV Specials also because i never read nor did know much about Toriko as a series… that has changed, as i’m almost halfway through and quite liking it, and yes, i’m aware of Mitsutoshi Shimabukuro “canon event” that happened in 2002, but unlike Oda’s other acquaitance, Watsuki, an actual pedophile that had terabytes of child pornography (and suffered for it just a hiatus for its Rurouni Kenshin follow-up series, after the charges in 2018, which is even more insulting since recently the author of The Apothecary Diaries got punished far worse for tax evasion), it seems to have been a mistake he owned up to, he really paid for it in terms of being ostracized by the industry, actual consequences of his actions, plus it been 22 years, so i feel it’s pointless to still hold it over the man.

Had to get this over with because i didn’t want to talk about, you didn’t want to learn about that for a review of a special crossover about 3 popular Jump anime series (which already appared together in some of the Jump crossover videogames but not in anime form) colliding in a TV special, many couldn’t care less either way, but some might not have known or still held some incorrect info on the matter (like i did myself), so i had to make things clear(er) and to address the question.

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[One Piece: Side Pieces | Retrospective] One Piece Episode A: Roronoa Zoro Falls Into The Sea & Nami VS Kalifa [REVIEW]

Yes, i’ve decide to review these two separately despite being included as bonus material in the volumes of Episode A’s manga… because they’re not part of the spin-off story, they are separate one-shot recreations of two specific fights in One Piece, but they’re also drawn by Boichi, so it makes sense to include them in there.

Imagine this as as addendum to the previous review, as a “Part 2”.

Roronoa Zoro Falls Into The Sea is indeed what you think it is, as it refers to the first (and so far last) time Zoro crossed blades with legendary swordman Dracule Mihawk during the early East Blue arcs (the Baratie one, in this case), which ended up with Dracule winning easily but deciding to ultimately spare Zoro’s life as he wanted to see his potential fulfilled and then eventually fight again as equals, as rivals.

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[One Piece: Side Pieces | Retrospective] Monsters: 103 Mercies, Dragon, Damnation (2024) [REVIEW]

To kick off this little retrospective about One Piece spin-offs and One Piece related stuff, let’s talk about Monsters: 103 Mercies, Dragon, Damnation, a short anime film adaptation of a 1994 Eiichiro Oda’s one-shot manga, simply – and terribly – titled “Monsters”, though most fans of One Piece have most likely read it when it was later recompiled in “Wanted!”, a volume collection of Oda’s pre-One Piece one shot mangas.

Apparently it was previously adapted in 2021… as a voice comic audio thing, but again, it was a “voice comic” affair, something made as part of the celebration for the series’ publishing its 100th volume, so this 2024 anime adaptation for streaming services like Netflix might as well be the first.

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Introducing the One Piece: Side Pieces retrospective

It’s August again, so time for a little One Piece themed small retrospective, this year with a review every 3 days till the 15th (after that i’m going into the usual August hiatus to resume on September), curating some of the spin-off One Piece material i have yet to cover, after a One Piece film retrospective (and one curating the various featurettes), a TV Specials retrospective, and having other various reviews about One Piece related material.

This year we’ll basically picking out manga spin-off, one shots, collaborations, mostly focusing on the manga side of things, for a change, starting off later today with a “blast from the past” for Eiichiro Oda fans.

Seven Samurai 20XX PS2 [REVIEW] #meleemay

Technically this is a re-write, because i did review this game years and years ago in italian, but time gave me the distance needed to realize i could actually write an entirely new review from scratch for Seven Samurai 20XX still based on my experience of like 7 plus years ago, since the hatred i felt for this one never actually went away, and i guess festered on the back of my mind.

But i did replay it, and i can futher confirm that there are indeed many reasons to istinctually hate it, if nothing else for the fact it had the brass balls of being the closest to an actual videogame adaptation of Kurosawa’s seminal samurai film, as it actually had the rights by the Kurosawa production, and i wanna make it clear it also has Moebius (yes, THAT Moebius) as the character designer and music by another legend, the late Ryuichi Sakamoto.

So yeah, it’s kinda impressive how Sammy (an arcade publisher that by the early 2000s fused with Sega in order to enter the home console videogame market, which i will always associate with my beloved Metal Slug clone called Dolphin Blue) got permits from the film studios, rounded up people of incredible caliber from different industries, and then managed to deliver such an obvious, steaming turd that was destined to haunt the 5 bucks bargain bins for a good decade.

So much for a product meant to celebrate the movie’s 50th anniversary, as it did the anime series Samurai Seven, both curiously fiddling with sci-fi re-imaginings of the film but actually unrelated to each other besides both meant to attract younger audiences to Kurosawa’s story.

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Samurai Maiden PS4 [REVIEW] #meleemay

I’ve been waiting to cover this one for a while, but i had to wait for it to go on a decent discount, since D3 Publisher went extra crazy and asked 50 bucks (70 for the Deluxe Edition that includes all DLCs, mostly costumes and music from other D3 franchise like Bullet Girls) for what was obviously another budget game of theirs.

Having played all Oneechanbara games and waiting for the Namco Bandai owned company to finally announce the western release for EDF 6 (which was supposed to be out this spring but was eventually delayed to late July 2024), i did want to play Samurai Maiden earlier, but the absurd price really held me off, i’m not fucking paying 70 bucks for a complete edition of a digital only release of a D3 Publisher budget hack n slash anime game.

Curiously, despite the publisher involved and the premise of hack n slash action using a japanese anime high school girl, this is NOT the fanservicey fest you’d expected, i guess after the “prude crusade” Sony went (for whatever reason, since they were the main platform for most Senran Kagura games before), niche titles like this had to tippy toe on their tits to see what’s ok now.

the plot sees regular high school girl Tsumugi transported back to the Sengoku period, isekai’d directly during the Honno-ji incident so she can chat up Oda Nobunaga and have three female anime ninjas explain she was summoned there because she’s a discendant of a so called “Miko Of Prosperity”, and a prophecy involving her and a Demon Lord was foretold, etc.

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Mitsurugi Kamui Hikae STEAM [REVIEW ] #meleemay

Since i did already cover The Initial and the “sequel” hasn’t yet gone on sale on Steam, i feel it’s time to revisit (so yeah, it’s technically a rewrite in the sense that some of my opinions didn’t change over time, but it’s also a revision i wrote from scratch) another Oneechanbara adjacent title from the indie tier of Steam “famous” japanese hack n slash games heavy on the “school uniform cum swords” anime-derived aesthetic, the kind where you’d expect the dutch wives looking characters to randomly start fucking in a robotic, unappealing fashion, if you didn’t already know this was just a fan service-y hack n slash.

This was actually a fairly popular release, as in it was a smash hit when released during Comiketto 84 (AKA the 2013 august edition of Comic Market, that huge japanese only event) by his developer-creator Zenith Blue, and in March of 2014 PLAYISM picked it up to distribute and localize it in English for a worlwide Steam release.

It received a limited physical PS4 release via Limited Run Games and it’s also available digital on PSN and X-Box systems, FIY, but i got it in a bundle playable via Steam years ago, so i’m reviewing the Steam release alone, sold at a MSRP of 10 bucks.

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Melee May will tag in for Musou May

So yeah, as promised, instead of the usual Musou May, this year will focus on the more typical beat em up games, going from some licensed tie-in “trash” to the more forgotten dephts of the PS2 backlog, and evena fairly recent entry in the “pants em up” subgenre.

Image is for mystification purposes only, covering Smash clones would be fun but i really don’t have neither the time or the expertise at the moment.

One Piece Pirate Warriors 4: Additional Episode 3- Path To The King Of Pirates PS4 [DLC REVIEW]

So here we are, the actual final piece of PW 4 DLC content that isn’t playable characters.

(i’m taking the educated guess of not expecting more content in any shape since there’s a digital Ultimate Edition package of all PW4 content on sale, and given TK’s track record, when they use/release the “Ultimate” edition of something means they’re done with a game)

(FIY, this isn’t the last time i will cover Pirate Warriors 4, i have a final impression/re-review/addendum in the works but i’m waiting to see if they plan to keep doing more Character Passes at a later date or not, i doubt so – see the above paragraph as to why – but then again Xenoverse 2 is still getting a lot of DLC content in a somewhat regular fashion, with no signs of stopping)

The final piece of the Special Log mode offers – alongside the final Soul Map that adds the advertised & expected batch of new skills to unlock and stats upgrades – what’s basically a post-game gauntlet of challenges.

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