Platformation Time Again #4: Pac Man World/Pac Man World Re-Pac PS1 | PS4 | GBA

HISTORY

Pac Man needs no presentation, so ingrained as an icon of videogames from their golden era of the arcade machines, that even your grandma knows what it is.

But the 80s were far gone even back when Pac Man World released in late 1999 for the original Playstation, and Namco Bandai was struggling to find how to reinveint his legacy franchises or make new successful ones in the wake of the financial recession in Japan at the time.

Pac Man World was made specifically to celebrate the series’ 20th Anniversary, and Namco (not yet Namco Bandai) figured to play it fairly safe: 3D platformers were on the rise and “all the rage”, everyone with some cash to spare was throwing mascotte characters at the wall to see what would stick or syphoon some of the leftover bread from the success of Mario and Sonic, heck even Bubsy tried this new fangled substance known as 3D by injecting it between its bobcat toes.

So why the fuck not, since Namco did have a popular mascote character already, one that was iconic and synomous with videogames and not a pantless cat with a shirt, the formula had already had its success stories so there was a blueprint and a track record to try emulate, Pac-Man was becoming old enough to drink in most countries, so fuck it, we’re going platforming in tridimensional fashion… and it was a success.

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[EXPRESSO] La Valle Dei Sorrisi (2025) | Libera Nos

I’ve lamented before how Italy in terms of horror output nowadays is a phantom of what it used to be, and how most new horror films are either subpar shite, barely sufficient, and they mostly seem to be made by people ashamed of making horror films, so they don’t commit.

Thankfully this is not always the case, and movies like the recently released here La Valle Dei Sorrisi (The Valley Of Smiles) by Paolo Strippoli (A Classic Horror Story) are a good sign that we can make actually good horror films able to compete on an international level.

The premise see the city of Remis, a small, isolated mountain village where everyone is strangely happy and smiling and welcoming, receiving the new ph teacher, Sergio, a man haunted by a mysterious past, that is then led by Michela, the local tavern manager, to learn of the secret behind the townfolks’ happiness.

That is, a strange ritual where everyone lines up one night per week to embrace Matteo, a teenager with the power to absorb people’s pain. Sergio then tries to help Matteo back, to save him from the role of absolver forced upon him by his father and the townspeople, but accidentally helps him uncover a dark side to its powers…

It has some familiar elements seen in other A24-styled pictures, but it manages to do an interesting spin on the “village of the damned” and “chosen saint” storylines, starting off unassuming but gradually building a notable atmosphere, delivering some surprises and managing to develop well Sergio’s as well as Matteo’s character arc of teenage self-discovery.

The final could have been better but otherwise i was really, really stunned by how good it was, amazing performances, engrossing characters, unsettingly creepy and barely reliant on any graphical violence.

Highly recommended.

[EXPRESSO] Demon Slayer Kimetsu No Yaiba: Infinity Castle (2025) | To Mega Therion

So the first part of the Demon Slayer Infinity Castle film trilogy finale is out, after debutting a couple months ago in Japan, continuining the story from the finale of Season 4, with Muzan countering the Pillars/Hashira assault on him by using his Infinity Castle to trap all them in alongside his legions of demons, especially the strong “Demonic Moon” elite units.

The Pillars and the other members of the Demon Slayer Corps then scatter to find Muzan and finish him, despite the endlessly shifting living labyrinth that defies logic of the castle itself…

Definitely it’s a step up from the compilation films they kept making, and i will say ufotable didn’t skimp on the animation, it does look incredible, properly made to take advantage of its cinematic nature and deliver an incredible, stunning spectacle, and it mostly manages to properly balance the frantic shonen action with some character development and the expected tragic flashbacks for both heroes and villains, some of which were teased

I say mostly because towards the final act the “tragic emotional flashbacks train” kinda overtakes the action and the rhythm suffer, even though i understand why it does so, and simply wouldn’t have felt kinda exhausting if if spaced out in episodes… which it can’t because they have to go through an entire seasons worth of material in 3 movies that each are almost 3 hours long.

On the flipside, it doesn’t feel overburden, there’s a lot going on but it never feels too much, this is supposedto to be the final decisive assault on the enemy’s stronghold and it feels as such, the battles are cool, and Zenitsu also gets some character development that makes him less the one-note annoying comedy character you had to tolerate.

If nothing else, it’s good battle shounen fun.

[EXPRESSO] The Conjuring: Last Rites (2025) | The Warrens

As i guess many did, i approached Conjuring Last Rites with tired obbligation, and i’m sad to say the movie just gave off that very same vibe in return.

Yes, i basically gave up expecting much from the series after the spinoffs and James Wan not directing anymore, but this is the final installment of the Conjuring series (and its cinematic universe, for spoiler heavy reasons), i do expect a better baseline of quality for these.

So this feels like an extra disappointing and limp finale, but first plot.

Final Rites goes back to chronicle the Warren’s last case, about an entity haunting the Smurl family in Pennsylvania, 5 years after they basically retired to do university work and live a normal middle aged life with their young adult daughter, whom also seems to share her mother’s ability to sense spirits…

While the series is mostly focused on the characters more than gore or blood, Final Rites takes it way too far as the Warren’s plotline is an overly long soap opera-ish slice of life mostly detached from the Smurl haunting, with the movie taking forever to become what you wanted to begin with, and when it finally does its incredibly underwhelming.

To say nothing of the final reveal that tethers between making some sense and being a cheap, stupid, frustrating arsepull because they couldn’t think of anything else, maybe.

I honestly personally enjoyed it even less than The Nun 2 (still more than La Llorona), the only reasons this one doesn’t score lower is because of the great performances by the cast, (especially by Farmiga and Wilson as the Warrens), the residual characterization work and the fact there’s a sense of finality to it.

Even though i do hope this is the actually the end for mainline Conjuring films.

[EXPRESSO] Weapons (2025) | It Won’t Attract The Worm

From Zach Cregger, the director of Barbarian….. which i didn’t saw (yeah, i know), so keep that in mind cause i was able to see this as it actually got a theatherical release here.

Regardless, i was captivated by the marketing for Weapons, as it was just first teased with a trailer of children running from their houses at night and a message asking if you saw where they went, and even the proper trailer later out did the now rare thing of actually intriguing prospective audiences instead of giving away the entire thing.

The movie chronicles the mysterious disappearing of an entire class of middle schoolers in a quaint american town, with the children all seemingly simply darting out of their houses at a precise hour of the night, running away somewhere in the dark and never been seen after that, with the police unable to find them despite questioning the only child in that class that didn’t disappear, and their teacher, whom the townfolks start blaming for the whole ordeal.

We see the mystery slowly unfold as we see their point of view and personal experiences of the events that follow, eventually coming together to give a complete picture of what was actually going… which i will not spoil, but it’s pretty creepy stuff.

Even before that, the mystery is quite compelling, you do wanna see where this is gonna go, and it’s most likely not what you imagine, it’s far from obvious, i’ll say that much, maybe a bit old fashioned, but still quite captivating, i for one also didn’t expect to basically turn into sort of an arthouse Beware Children At Play for a bit (even if it not really that either), pretty wild and with some nasty gore.

Definitely an interesting one, quite good stuff,

Demon Slayer – Kimetsu No Yaiba: The Hinokami Chronicles PS4 [REVIEW] | Content Slayer

Since SEGA announced its clear intent to unsurprisingly milk the series for all its worth and do so before the 3 anime films hit (after all, this isn’t Dragon Ball or one of Jump’s big shots, so after it ends interest will peter out faster than some of you might imagine) with a Hinokami Chronicles 2 announced earlier this year and having just come out for all consoles (Switch aside), i figure we talk about the first game, which had been quite elusive to secure at a reasonable price, at least it was in my region for a good while.

The PS4 version to be precise (played on a PS4 Pro, to be even more precise), all updated and with all DLC characters snatched on sale, btw.

Here it’s where i usually discuss the series/source it’s based on, which might seem silly right now, since Demon Slayer/Kimetsu No Yaiba has been pretty popular, even outside of the hardcore anime circles, but i feel it’s a series that got extremely lucky, for many reasons, and one where the anime had to do a lot of legwork to popularize it, which in itself is kinda par for the course, the usual for new shonen series that become the next big thing, but let’s just say ufotable wasn’t served “prime Kobe beef” material to work with…

My feelings for the series as a whole aside, let’s discuss plot.

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Pinata Survival Island AKA Demon Island (2002) [REVIEW] | Cinco De Pantyo

This is the “something” i eventually went with as an excuse for having to cut down One Piece August reviews (which are coming up soon after this), some rando film i had in my Amazon Prime Video watchlist, Demon Island…. under its Italian title, Pinata: Terror Island (still showing the title of Pinata: Survival Island in the film itself, as you do), which immediatly has primo “please rent me from Blockbuster, please!” direct-to-video trash film energy.

And now is a 20 years old aged serving of trash filet, hopefully so, let’s roll the dice with something from the directors of King Cobra (the cobra killer movie with Pat Morita i did review back then), National Lampoon’s Dorm Daze and the tv mini-series Deadtime Stories.

One might wonder why retitle a movie called “Demon Island” as “Pinata” or “Pinata Survival Island”…. unless you actually read a synopsis and realize it’s a bit more direct, since that’s the source of the daemons.

You see, an isolated tribe, cursed by spirits for their sins, decides to craft a pinata to house all their evil, and then sends the thing into the fuckin ocean to get rid of it and advert famines and such.

Not their problem anymore, i guess, so its up to a couple of teens to find the pinata on a island, while they are there to do a weird fraternity-sorority thing during Cinco De Mayo, which is getting fraternity guys and sorority girls put into teams of two and…..basically do a Senran Kagura questline that somehow never happened but easily could have, as in they compete for who can find the most underwear strewn around the island, with a prize of 20000 bucks for the winners.

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[EXPRESSO] Bring Her Back (2025) | Erlic’s Foster House

After the surprise high quality debut of Talk To Me, Michael and Danny Philippou are back with a new supernatural horror film, Bring Her Back.

The plot sees two orphaned step-siblings, Andy and Piper (whom has partial sight) being sent to live with Laura, a former counselor and psychologist that also foster a mute young boy, Oliver, after finding their father dead in the shower.

They are welcomed warmly by Laura (whom also has lost her daughter Cathy years ago) but Andy realizes that’s there something strange going on, as they are part of an occult ritual held by Laura, with the intent of “bringing back” Cathy from the dead, at all costs…

the brothers Philippou again play with what on paper sound like not that great or original, but it’s actually quite gripping, given the rules of the ritual itself (which gets even more disgusting and evil as we learn more of it), some really nasty and disgusting gore, and an incredible villain in Laura, whom is able to undermine the siblings relationship, manipulate them and do any ruthless shit in order to fulfill her desperate bout to see her daughter again, putting up a perfect facade while also being somewhat sympathetic in her plight.

The siblings also are relatable and believable characters, haunted by an ambivalent father figure, unresolved traumas and various issues (both physical and psychological) from their past , feeding the emotional core of the film themes but also being a source of some needed comedic relief here and there, and while some reveals are expected, some element are more original in their execution than what they lead on, plus the relentless pacing also feeds the increasingly disgusting nature of the ritual.

Good stuff, can’t wait to see what the Philippous will be cooking up next.

[EXPRESSO] Presence (2024) | Guest Ghost

While this is another of those movies that’s better enjoyed/experienced by just going in cold, it’s not exactly for the usual reasons, but i will try to spoil as less as i can.

Even though it’s frustrating because the basic premise of Presence really isn’t exciting in itself: a family moves into a new house, especially to help the daughter, Cleo, having her life shook by a tragic event before, and to start things over, hopefully for the better.

Cleo soon starts noticing something wrong with her room and nobody believes her… until some events make it clear as day to the entire family there’s something supernatural going on in the house, causing further tensions and panic in the already fractured family, as Cleo believes is her dead friend haunting the place, for reasons unknown…

It sounds a lot more generic than it actually is, but aside from some gimmicky yet effective stylistical choices, it’s actually kinda original, as in, this isn’t a blood or jumpscare laden “haunted house attraction” at the fair, and it’s refreshing as in it’s an actual ghost story, and not the by now overdone “allegorical parenthood trauma ride” most of these modern horror thrillers try to be (with varying degrees of success), the family drama is there, its quite good, the acting is quite good as well and so are the characters, and later their drama does become important to understand this really quiet “haunting” purpose as the plot unfolds and pieces come together for a tense and tragic finale.

It’s a slow burner supernatural horror-thriller but it’s also devoid of any excess fat, being short but intense, emotional and quite engaging, using well its single-location structure, even if by the end it becomes a bit predictable, though the execution makes up for it.

Recommended.

Some early impressions about the Nintendo Switch 2, the “phantom carts” and Mario Kart World

i had the Switch 2 since launch day, got it alongside a physical copy of Mario Kart World, and that’s it because i’m not made of money.

Yes, there was that Welcome Tour game meant to show the console features, but since it’s paid stuff it can go get stuffed, you bundle that shit in for free, like for Wii Sports.

That said, it may sound silly and obvious to say, but the good thing about the Switch 2 is Nintendo NOT reinventing the wheel but actually providing a follow up to the Switch, similar but improved in hardware capability, with a bigger screen, and even a nearly identical interface (the eShop seems to be running better too).

No gimmick that is shoehorned into maybe some launch titles and some exclusives and then gets forgotten or is more a hindrance than a feature.

And pretty much complete backward compatibility with Switch games, some having improved Switch 2 version you can upgrade to for 10 bucks, which is actually a fair price and in stark contrast with the only exclusive launch title, Mario Kart World, costing 90 bucks physical, 80 digital, but that is still a lot.

Yes, MK World is pretty damn good, not gonna lie, it is, i have some qualms but i will tackle them when i do a full review in September, i’m gonna take my time for that one, and still, 80 bucks it’s a lot, i feel i gotta keep pointing it out, because it is for a lot of people, me included.

You can guess how happy i am in how pretty much 90 % of third party games being not so much ports (that was the case for the Switch as well, for other reasons often), but the compromise of the “Game Key Card”, as in an empty cartridge that’s basically a physical license to download the game. If i understood it right.

Even less when NISA is pulling shit like finally localizing the Complete Edition of Disgaea 7… as a Switch 2 console exclusive. A “Game Key Card” physical release. Still full price.

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