[EXPRESSO] Lee Cronin’s The Mummy (2026) | Sacrifice Unto Sebek

As the title implies, this isn’t really a remake of the classic 1932 Universal film, nor a reboot of the 1999 Frasier starring film (which is actually coming in a couple years, because we live in the past permanently in the future), but more of a new retelling of the mummy and its mythology.

Set in modern days, we have a family that – while briefly living in Cairo – suffers the disappearance of the youngest daughter, Katie, by a mysterious woman.

8 years later, the family is still heartbroken but had to somewhat moved on, until they receive the news from Egyptian authorities of Katie being found in a 3000 years old sarcophagus, which itself somehow survived a deadly plane crash.

Even stranger, Katie is found, heavily scarred, wounded, in a catatonic state but alive, so she is brought back into the family, but soon her behaviour becomes even more worrying and strange events afflict the family…

Lee Cronin’s take on the classic monster has some nice ideas to make it distinct and not just a rehash of the old mummy myth, modernizing with a touch of folk horror and some creepy ambience, but it’s not fully realized as it relies a bit too much on other horror cliches, to the point it basically pivots to be just another exorcism film with an Egyptian flavor topping.

Props for it actually taking place a lot in Egypt and involve actively egyptian characters (instead of just having scenes in Cairo at the beginning), plus there is some good gore, but it never becomes properly scary, nor it manages to escape some overdone trapping with exorcism/possession films, the good acting helps as the characters ain’t much more than functional, and the script could have used some trimming, as the runtime feels bloated.

The Mummy Resurrection (2022) [REVIEW] | Budget Mummies

Since we’re getting a new Mummy movie meant as a stand-alone thing unrelated to the old, forsaken Dark Universe, i’ve figured instead of reviewing again 2017’s The Mummy and boring myself to tears, i might be more interesting to review a random mummy themed horror film i found new on Amazon for 4 bucks and bought sight unseen.

No prior research, just unwrapped the thing from my library and saw it, for a change.

The result of this dice throw is both not good, but also kinda interesting and not as bad as i would have assumed.

Still bad, but the more interesting kind of “bad”.

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[EXPRESSO] Ready Or Not 2: Here They Come (2026) | Competitive Shemhamforash-ing

The first Ready Or Not was a refreshing modern twist on the classic formula first pioneered by The Most Dangerous Game, as in, fiv-i mean seven years ago the modern “eat the rich” subgenre of horror wasn’t yet saturated to exhaustion, and of crap like HIM (not the band) or Blink Twice.

So making a sequel isn’t necessarily a good idea, especially since the approach is quite simple, as it double downs with more of everything, taking place immediatly after the ending of the first one, with Grace’s survival setting in motion a bigger ritual that involves the other elite families reunited to take part in a manhunt to obtain a seal of ultimate power, again against Grace, and her estranged sister that gets forcedly roped into this satanic mess.

I mean, to make my point, this released the same month as They Will Kill You, which is also an action horror comedy about a devil worshipping cult made of powerful rich assholes and the protagonist is in this mess because of her sister, though the context isn’t the same, the style is far more grindhouse, even the usage of the supernatural element is for slightly different purposes.

Even so, the question is inevitable, and i would say this is the better film, as the approach of more of the same actually works for this sequel, there’s simply more to the plot, to the characters, bigger stakes, a proper sense of escalation, less repetition and a better handling of its themes (even as they have become overly familiary by now) making for a fun and funny action horror romp.

Comparisons asides (i’d say just watch them both if you can), it’s a good sequel and i gotta admit, it’s still funny to see people explode like rubberbanded human watermelons.

[EXPRESSO] They Will Kill You (2026) | Viscerae Satanae

There’s something to say about modern efficiently descriptive titles, as indeed you can get more direct of a title for a horror film than “They Will Kill You”, and it’s indeed pretty on the money, as the plot sees a young woman get recruit as a cleaning lady for the renowed high class hotel Virgil, but soon discover she was actually chosen as a offering to Satan himself, as the Virgil is basically a temple dedicated to him and his (mostly rich assholes) followers.

Little do these cultists know that their chosen sacrifice has undergone a Shaman King styled training arc while in prison, so she’s not stopping at anything on her quest for familiar revenge, especially now that she has been released, and has packed enough tools to do the deed, even if the Virgil has more supernatural shit going on than anyone could ever imagine.

It’s a action horror comedy romp of grindhouse style and proportions,with lots of graphic, deliberately over the top violence and lots of splattering of organs and blood all over the place, very reminescent of Tarantino’s style (down to the breaking down in chapters for twists and character backstories, plus some feet licking early on) and his emulation of the old grindhouse exploitation films, but the supernatural angle helps this stand out, basically making this a sort of revenge battle royale against satanic cultists that are almost as deadly as the ones in Blood.

It’s really fun, and even though the structure might feel a little repetitive, the short runtime helps the action flow fast & hard, plus even if you more or less figured out where it’s gonna go, there’s still plenty of unexpected and weird, over the top but also incredibly entertaining shit to keep the splatterworks and fun factor very high.

Final Verdict: Expresso

Steel Ball Run anime debut [FIRST IMPRESSIONS]

I wasn’t planning to, i have a JoJo themed review coming next month, but i’m doing a quickie first impression piece now because despite the incredible success of the first episode of Steel Ball Run, that launched on the 19th on Netflix… there’s no simply no telling when the second one will drop, if it’s gonna have a weekly release or if they’re gonna drop it in batches like for Stone Ocean.

Hopefully an event meant tied to SBR taking place on the 28th should reveal that and these speculations will quickly become outdated, but i wouldn’t put it past Netflix to be idiots on this subject…. again.

Regardless, at least we have the first episode out, and they basically went for a big double sized episode to start things off, as most likely David Production didn’t knew what the hell the release schedule was gonna be like, and decided to at least deliver a sizeable debut episode to the fans as this did have a release date announced for certain.

In case you don’t know, this is Part 7 of the long running, beloved Jo Jo Bizarre Adventure series, though i can also be a perfect entry point if you are not caught up or completely new to Jo Jo, as – to put it spoiler free- Steel Ball Run is basically a fresh new start, with new characters and a new storyline unrelated to the previous 6 parts, so you don’t really need to know those to just follow the plot… and i will leave it at that, again, to avoid any spoilers.

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Monster Run (2020) [REVIEW] | #giantmonstermarch

While there are some old Taiwanese film i could have choose, i do like to eventually check in with some more modern film made by China, as in Mainland “Taipei is gonna be ours eventually” China, and maybe this time something that doesn’t exactly fall into the “web movie” Asylum-esque category, as in something actually meant for theathers.

Also, this bucks the general trend of these Chinese monster film being overly short, as this is almost 2 hours long… not for the best, but first, plot.

Which one would assume it’s like the starting chapter of Bleach but swapping the genders of Ichigo and Rukia, since Letterboxed’s synopsis is worded in a way that you’d assume this was based on a shonen manga of sorts, but nope, it’s actually about a girl, Ji Mo, an outcast due to her ability to see things no other people can. Not ghosts or spirits, but monsters, which of course made others think she’s just a psycho and for which she has been sent to the looney bin once before.

Her life changes when she meets a monster hunter, and discovers she has an important role to play in adverting a coming disaster…

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Here Comes The (Virtual) Boy Again

So because i’m a major league doofus, i actually preorder not the 20 bucks cardboard VR thingie to play the Virtual Boy on Switch/Switch 2, but the entire fuckin replica that costed me 80 bucks, because ultimately i’m a kindred soul to the protagonist of Shangri-La Frontier, we go hunting high and low for the kusoge, for the odd, for the grime undesired depths of the videogame scene.

Of course i’ve heard of the Virtual Boy, i’ve seen the AVGN episode, i’ve seen Nintendo itself take potshots at its failure too eventually in stuff like Tomodachi Life, but i was still curious, and there were some games i wanted to play on it proper, especially since this oddity never came out in Europe, so

I’ve played modern VR games occasionally at some arcades, so i was super curious to see for myself how the Virtual Boy measured up today via a big ass replica of the console itself, even if can’t load any games by itself and it’s an accessory needed to play via Switch or Switch 2, but sure as hell that beats me bothering to collect the original console and its library, i have to draw the line somewhere.

Gotta say, i was kinda impressed.

Kinda.

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[EXPRESSO] Whistle (2025) | Must Have Been The Aztec Wind

I’m not bothering with the new Scream sequels, for reasons that should be obvious (including its collaboration with GenIA crap and gambling giant Kalshi), so instead i did went to see this little new-ish horror film called Whistle.

This one also isn’t breaking any new ground, being a very typical teen slasher, this time about an Aztec sacrificial whistle, said to be used in order to call upon Death itself and offer it the souls during ritual sacrifices. After causing the mysterious death of a high school basketball player, 6 months later the death whistle shows up in the locker of a newly transferred girl with a troubled past of drug abuse, and alongside some of her new classmates, she hears the hellish sound it produces, which also signifies Death itself will come for them sooner than it should….

Yeah, you’ve heard this before, and yes, this is basically another variation on/of Final Destination, just using the old “Aztec curse instrument” spin to avoid being a complete rip-off, but it likeable how it basically owns the fact is not doing anything original, it knows, so it doesn’t even bother to be mysterious, and decides it might as well have some fun and give audiences what they expect.

Unsubtle as fuck, by design, the characters also being very typical but mostly stereotypes stock as ever, especially the jocks, the plot hits very expected beat like clockwork, and while i do wish it didn’t straight up copy the finale of Countdown, Whistle does seek out to entertain more than scare, and it does manage to do that, thanks to a brisky pace, decent acting and honestly decent-to-good gore effects and grisly supernatural kills.

It’s entirely forgettable but also quite serviceable slasher interested only in being entertaining and gory more than anything else.

Platformation Time Again #7: Wario World NGC/SWITCH2

For context: i played and completed the original release on Gamecube, previously reviewed it (more than once), but i recently played it from scratch and finished it again via the Gamecube Classics app on Switch 2, so this review is technically a rewrite, but it’s de facto new, almost completely done from scratch and rewritten/improved/revised to reflect my opinions on the game after re-revalution.

HISTORY

Wario needs no introduction, having been Mario’s Nemesis since its debut on Super Mario Land 2: 6 Golden Coins, and having not only its own peculiar platforming series, but in 2003 it also branched off into a new genre, with the peculiar mini-games compilation of the Wario Ware series, which had just debutted some months prior.

Wario World was also a peculiar case since it was not only the first 3D outing for a series that had been 2D platformers or puzzle games of sorts (including the Super Famicom exclusive Mario & Wario, and his reskin of Bomberman games, Wario Blast), but was also not developed by one of Nintendo’s internal development teams.

It was actually handled by Treasure, a beloved software house known for classics like Gunstar Heroes, Radiant Silvergun, Guardian Heroes, Ikaruga, after their collaboration with Nintendo on Sin & Punishment proved successful, that lead Nintendo R & D 1 wanting to do so again, but this time on a 3D iteration of the Wario series/franchise.

Who would turn down to opportunity to work on a 3D “Mario” game with Nintendo’s blessing, after all?

Definitely not 2000s’ Treasure, which was in a kind of identity crisis, coming off of both Sylpheed The Lost Planet and Stretch Panic/Freak Out/Hippa Linda not being well received (nor selling well either) and them basically having to take on more and more licensed tie-in work, for anything from Tiny Toons to anime series both well known (like the Bleach DS titles and the excellent Astro Boy: Omega Factor) or obscure, like a shonen series called Dragon Driver.

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Jack Frost: The Amytiville [MANWHA REVIEW] | The Teen Hellsing Years

This has been on my bucketlist for a while because it was such a transparent case to me.


As in, sometimes you have comics more or less explicit in showing their inspiration, their model to copy and emulate, happens a lot in shonen manga but it’s not always what one would assume

Sometimes it can be just a conflation of this kind of comics being very iterative and built (like most books and movies, for that matter) on clichès, on proven formats, time-tested formula, so similarities are often more coincidence than deliberate emulation of a specific series among the sea of many similar ones, expecially when in turn they influence each other as they go, and in time are themselves taken as examplse to follow.

But once i laid eyes on this manwha (a “korean manga”) by Ko Jin-Ho, Jack Frost: The Amityville, aimed at basically the same demographic of an edgy Shonen Jump series, then red the first volume, i was kinda happy in how immediatly obvious it was to me what this wanted to be.

As in, a more shonen take on Hellsing, the renowed pulp classic by Kohta Hirano about vampires, guns bigger than people, religious freaks with knives that double as lances and undead nazi cyborg monsters.

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