Spiders (2000) [REVIEW] | Nu Spiders

The late 90s are not anymore. It’s the first year of the new millennium, the Y2K didn’t set off nuclear bombs leading the way for the world of Fist Of The North Star, just produced a lot of scams and made a lot of people work overtime to avoid “the bug” actually affecting things as believed.

Not that it matters, because for movies like this, it’s always the 50s regardless of what decade they are made in, it’s always about giant bugs or insects or arthropods made big thanks to the power of Radiation (©), or aliens, or both.

And since it’s the late 90s-early 2000s, you can take a wild guess this comes from our old friend Nu Image, taking a break from sharks to give the ancestors of Rachnera Arachnera their part as the killer giant animals protagonists of another creature feature. Alien killer giant animals, to be precise.

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[EXPRESSO] Shang-Chi: The Legend Of The Ten Rings (2021) | Wuxia To The West

So, this is Marvel first attempt at doing more asian style action movie, introducing a new protagonist, the titular Shang Chi, forced to face his past as he was raised from infancy to be a perfect assassin by the criminal organization known as the Ten Rings, commanded by The Mandarin (connecting it to the Iron Man movies), and we also have Benedict Wong – as one would expect – is playing… well, the character of the mystic Wong, seen before in Doctor Strange.

YEAH, if it feels quite generic from the premise, and the idea of having Marvel “manufacture” a wuxia fantasy film while also doing a superhero movie and keeping their style of doing it.,…it’s not exactly that alluring, especially with the plot sounding really cliched as hell: the “face the master-father that’s also the boss of a criminal assassin ring so you can be free” thing, etcetera, etcetera

And while it a good step in terms of representation, it also just like the bare minimum by today’ standards.

It’s not a bad movie, but in a way it’s exactly what you would expect from a Marvel movie cramming asian martial arts, wuxia style fights and fantasy-mystical elements usually seen in Chinese (and chinese-related) cinema into their usual superhero mold, and while the action scenes are fun, it’s hard to care much about the story or the characters (aside from the sympathetic villain played very well by Tony Leung, outacting Simu Liu as the main character a lot), they’re mostly ok, but their arcs are brashly executed or not really interesting, given how token pretty much everything is here.

It’s a bit frustrating, as it could have been EASILY so much worse, but also isn’t quite decent, not helped by boring, cliched flashbacks and feeling a bit too long.

[EXPRESSO] Candyman (2021) | The Writing On The Wall

Almost went into this one completely “blind”, as while i was aware of the Candyman series, i never experienced it. I thought it was gonna be a reboot since it was discussed as such, but i caught wind of it now being a direct sequel to the original 1992 Candyman.

So i watched that one (didn’t have time for the sequels) for the sake of a better review just before going to see this new film, as i wanna know what i’m talking about, you know.

Still, the premise feels like this could be a reboot, as it’s about a visual artist, Anthony, that learns of the urban legend of Candyman (a 19th centhury slave brutally tortured and then murdered with bees) from the brother of his fiancee Brianna, an art gallery director, and together with her decides to do an exhibit on the subject. But things go awry as people that attend the exhibit start dying. Not ideal.

Make no mistake, though, this is NOT a reboot or a “spiritual sequel”, this is indeed a direct sequel to the first Candyman, and many plot points from that also come back into this one, so one wonders why also just call it “Candyman”, but i guess it’s for marketing’s sake, and the Halloween series already did this stunt before, so…

While it can be seen on its own and they explain most of the important stuff, you’d do yourself a bit of a disservice going to watch this without having seen the 1992 Candyman, as this sequel does play around with the mythos of the Candyman and elaborates on the themes in a modern and ambitious way that honestly feels quite a fitting, natural progression for the concept.

And i’d say the result it’s quite good and pays off indeed.

Back To It

The summer break is over, so it’s time to hit the desks… not for me (yet), but the arbitrary time for “school’s in” has officially arrived yet again. No “school slashers” special, and frankly i’m still waiting for many movie releases to trickle down here as well, especially those planned for theatrical releases, like The Green Knight has yet to even receive a release date here (The Duel instead it’s due in a couple of weeks).

Which also explains why you didn’t see any EXPRESSO movie reviews in the last 2 weeks, as the cinemas and release schedule here slowed to a crawl, aside from Fast N Furious 9.

Also, i should point out that the site it’s now monetized (should be, anyway)…. which just does mean that, my schedule hasn’t changed because of it, but i feel it’s worth pointing out in case you wonder if you saw ads before or what. You didn’t.

We’ll be starting tomorrow with a review of the new Candyman, so bye!

[EXPRESSO] Metal Slug Commander iOS | Cards Frontline

While that other mobile Metal Slug game (the one looking like a proper Metal Slug title, previosly known as Metal Slug Code J and now called Metal Slug Awakening) is still yet to come somewhere this year and the really promising Metal Slug Tactics is in development, SNK dropped a new mobile “RTS” title for smartphones, with Metal Slug Commander.

Apparently it was on beta test since october of last year, but i didn’t even knew the game (developed by SNK’s Hong Kong branch) existed, so whatever, it’s in open beta and available worlwide now.

More intriguing than another tapper, i guess.

This time it’s not a tower defense dealio, but the other popular mobile gameplay set-up: cards based.

You arrange the position of your cards/units in the 5 spaces (divided in 2 lanes) against the enemy formation, the units attacks automatically and you can tap to unleash a skill/powerful move when they’re able to. Pretty standard fare through and through, nothing really complex or fancy in any way, and you’re encouraged to just let it go on auto-battle, but there is something to it, as positioning the units and selecting the right counters does matter.

And as far as balancing the “pay to win” bullshit, this is a step up from Metal Slug Attack (and an idle resource collecting feature eases the grind a bit), so it feels less of a facade to justify the gacha of new characters, some sporting quite good designs.

Which just makes me wish we could actually get a new proper side scroller Metal Slug for consoles and PC to make good use of the new designs, i mean, SNK should have milked the franchise through mobile free to play games enough to warrant it.

Or re-release Metal Slug 3D, why the fuck not?

Summer Power Nap

So yeah, as announced before, the blog is going on partial holiday, aside from EXPRESSO every other column and extended reviews will go on hiatus, and i will try to take a break myself, mostly focusing on maintenance and updating the goddamn lists.

We’ll be back to the regular roll-out starting the 1st of September.

‘night!

So, a “few” words about that Samurai Warriors 5.

While i won’t have a review for the game out anytime soon (as explained in a previous post earlier this month), i want to say a few things about Samurai Warriors 5, after getting the Treasure Box edition (because i’m a sucker for artbook and CDs) and clocking in 32hours (which include finishing the story mode, of course) into it, as a last piece before i give the blog (and myself, to some extent) some rest.

I have like 5 pages of text and notes written about it, but i’ll try to be “brief” here.

It’s better than Dynasty Warriors 9?

Yes, it would have been quite hard to do even worse than that.

But it’s amazing how Omega Force still kinda held unto some of the crappier design choices from that shit title, leading to some old problems of the Warriors series coming back in new, unexpected and baffling ways.

Continua a leggere “So, a “few” words about that Samurai Warriors 5.”

[EXPRESSO] Free Guy (2021) | Life Service

So while we wait for the multiple movie projects spawned from that time online users deliberately made Gamestop’s share value drop (IF they happen at all), another thing that felt already dated the moment it was announced it’s finally out, Free Guy.

While it’s surprisingly not that out of touch as i expected (the fake in-game graphics looking like those crappy mobile ads for free-to-play games is a nice touch), i won’t deny it does sound like something that shouldn’t work as anything more than a sketch on Mega64.

So, what’s the plot? Ryan Reynolds lives his routine of bank teller nicely, until he decides to break it (inspired by a new woman player that he falls in love at first sight), gets They Live-style glasses, and learns that he’s just a random, generic NPC in a open world game called “Free City”. Or he was, at least. Guy then decides to become a hero for the city and its fellow virtual inhabitants, and becomes essential to the other protagonists, a couple of indie game developers trying to prove that a big videogame company CEO ripped off their work for his Free City game.

For a movie that takes many elements from other movies, ending like a weird amalgamation of Wreck It Ralph, The Truman Show, and The Lego Movie, it’s nice that is not as cynical conceived and executed as it may sounds, there’s actually some heart to it.. when the movie manages to focus and stop itself from doing weird “references-corporate pop culture flexes”, pandering to stereotypes, or trying to reach for super-safe narrative and emotional appeal.

It’s a decent movie, bit of a mixed bag, one that includes a slightly miscast Ryan Reynolds doing a Jim Carrey style character and a really overacting Taika Waititi.

Not bad.

One Piece: Unlimited World Red (Deluxe Edition) PS4 [REVIEW] | Pirate Cruisin’

You know what, it’s summer, so a good excuse as any for more One Piece videogame reviews, even more as a coda to the One Piece TV Specials retrospective!

This time we’ll focus on the more recent entry in the Unlimited sub-series of One Piece videogames, Unlimited World R/Red, specifically on its Deluxe Edition re-release/port for PS4, Switch and Steam. It was originally released for 3DS, but it proved popular enough to see a release on PS3, PS Vita and Wii U. I’ve actually played (and reviewed) the Wii U version back in the day, but it’s been a while, more than enough for the experience to feel fresh again and for review purposes.

While the original version had cross-save (3DS to Wii U and PS3 to PS Vita respectively), i feel i should point out right away this Deluxe version… doesn’t for the PS platforms. I didn’t really expect it, but since even the Dragon Crown’s Pro re-release had it, it wouldn’t be absurd to have it here.

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One Piece TV SP 13: Episode Of Skypiea (2018) [REVIEW]

Director: Tetsuya Endo

Writer: Tomohiro Nakamaya

Runtime: 105 minutes

So, by the fact that Episode Of East Blue wasn’t followed up by a special with an original story later in 2017, you can tell Toei quietly just kinda ditched the promised output of One Piece TV specials with original stories following new adaptations of old material.

It wasn’t until a year (a year and one day, to be pedantic) after that we got another special in the summer of 2018, with Episode Of Skypiea, another abridged remake of a story arc from earlier in One Piece’s storyline. BUT i find that this one makes a bit more sense, as Skypiea is such an unfairly hated story arc for many fans (which often made a lot of videogame adaptations of One Piece just completely skip it over it, while keeping a lot of minor story arcs)…. because someone shunned it entirely due to Ener’s ability being basically doomed to begin with against Luffy’s. But Amazon Lily’s arc that features Luffy making women marvel at his golden balls is perfect.

It makes even more sense to give Skypiea the “Episode Of” treament since we didn’t get any tangental piece of re-animated material from this arc in any of the specials before.

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