Dynasty Warriors Gundam 2 PS3 [REVIEW] | #musoumay

As promised, here we are again with more Dynasty Warriors Gundam, though don’t worry, Koei had an habit of making their old Warriors games in a sub-series obsolete or needed when making a sequel back then, and they mostly kept at it, since they also did this with the Attack On Titan hunting games by Omega Force they published.

So if you never played the first DW Gundam, no need to fret, my boy, as Dynasty Warriors Gundam 2 is basically a revised and greatly expanded follow up, with more Gundam series covered properly in Story Mode, improved graphics and performance (while still retaining the same art style, for better or worse), and a revamp to the old content, with new systems added for good measure.

The game covers/retells canonically most of the same Gundam series already featured in the first title, though now with Char’s Counterattack added and the previous anime storylines redone and expanded in terms of events narrated and details, and even more of the non-UC series represented in the non-canonical stories offered in the secondary mode, with Gundam Seed Destiny, Gundam F91 and Gundam Victory and their characters featured in this non-canon mode.

We’ll talk more about that later, as there are some changes and additions to gameplay, one of the more welcome ones is how you can just keep dashing instead of the “start & stop” finnicky dash of the first DW which required you to spam the jump/dash button, balanced out by a fuel/stamina bar that takes a bit to recharge once depleted, and while there are still robots (hence they still have that weight to their movements), the MS feel more fluid to control here, and there are more enemies on screen too.

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[EXPRESSO] The Electric State (2025) | Mr. Peanut, Break Down This Wall

VERY loosely based on Simon Stålenhag’s 2018 retro-sci-fi illustrated book of the same name and directed by the Russo brothers, The Electric State is set in an alternate 1990s where robots, gaining sentience after decades, rise up and engage a full on war, ultimately won by the humans using headgear controlled remote drone soldiers. After the war, the headgear/vr sets are sold commercially to pacify the masses, while the surviving robots are sent to a giant desert prison colony.

We follow a juvenile delinquent, Jessie (Millie Bobby Brown), whom lost her family in a car accident years ago and is now a foster kid, as one night she gets visited by a robot of Kid Cosmo, her beloved brother’s favourite childhood cartoon, which claims to actually be him, leading the two in a roadtrip-escape adventure…..

One that plays it super-straight, all in an attempt to get us invested into this world… hard to when there’s simply no charm, with the movie actively refusing to embrace its inherent sillyness AND doubling down on being “gritty”, which backfires on a nuclear scale.

There’s a palpable attempt at telling a Spielberg style tale, but there’s no soul or substance to it, just a Ready Player One masturbatory penchant for pop culture regurgitation (that makes NO SENSE in context, to boot), well known actors half-assing their admittely bad characters, and a plot being a senseless, meaningless hodgepotche that makes even less sense as it goes on, never committed to anything besides vague, overly basic metaphors, or Funko Pops-friendly character designs.

Those that aren’t already well known brand figureheads like fuckin Mr. Peanut (what is this, Food Fight?).

It’s not even boring, but it’s quite bad, stupid, mostly just so confounding you had to wonder “Why?”, especially when it had a 320 million dollars budget.

[EXPRESSO] Venom: The Last Dance (2024) | Knull In My Soup

Venom’s most likely uncanonical (for now anyway) adventures with his human host Eddie Brock come to an end in Venom The Last Dance, the third and final movie of the series, already prodiving something rarer than an unicorn for modern superhero films: closure.

Sure, they will most likely do some films about the Symbiotes or whatever later, but this one does actually close this storyline.

Speaking of which, we continue to follow Eddie and Venom’s escape from the authorities, now complicated by the army having captured the other Symbiotes in a hidden desert base, and especially by Knull, an imprisoned god that created the Symbiotes and is sending out monster aliens (called Xenophages) around the galaxy in order to find and retrieve the Codex, the only thing able to break him free.

That said, it’s a Venom film, meaning it’s a mess of garbage that somehow manages to work in spite of the many, many issues it has, and be entertaining enough, sporting a trashy 90s charm, and while The Last Dance’s plot feels more structured and focused (more than Let There Be Carnage), the humour is even worse (it’s funnier when it doesn’t mean to), the villain is easy to forget even exists, characters are prone to overconvenient bouts so the plot can continue, and while the new Symbiotes are cool, they don’t do much until the end.

On the flipside it’s not drawn out, it’s a film that goes by fast, maybe too fast, as it’s hard for anything of note to “sink in”, with the highlights being the Venom Horse and a hippie UFO believer than bring his family along for a road trip to Area 51, for what amounts to a somewhat generic ending to the series and about the same level of “quality” seen before.

[EXPRESSO] Paradise (2023) | Ripe Ripe Fruit

Another dip into Netflix fresh batch, this time a German sci-fi thriller about aging that tries to mesh In Time and Children Of Men, with the plot set in a dystopian future where people can “donate their time” in order to receive big money (without the big prizes), the years taken converted into a serum that transfers the “timespan” to the receiver, often rich people.

Basically a more boring sci-fi version/application of the Soul Soul Devil Fruit eaten by Big Mom, but whatever, i can roll with it.

When the protagonist wife has to pay her debts with personal belongings that include 40 years (due to their insurance not covering the apartment accidentally catching fire), her husband swears to take them back, eventualling bumping into Aeon, the terroristic organization that opposes this controversial procedure, especially the rich gaming the system in their favour.

It sounds interesting enough on paper, but this is undeed the textbook example of “surface deep” sci-fi thriller that wants to touch upon heavy themes… as in, just “touch” and never really explore anything to any degree of nuance, or flesh out its worldbuilding, so it can focus on its basic “employee of evil megacorp is wronged and then turns against it for revenge” plot.

it’s also a 2 hours filmwith a slow pacing and characters that are mostly cliched, like the corpos villains that are evil because the narrative demands it, not that the heroes are any better.

The frustratingly open ending further grounds Paradise into disappointing mediocrity, direction is solid and makes for a movie that’s not boring, but has untapped potential as the script overdoses on clichès instead of attempting any nuanced exploration of the subjects its plot brings up, itself constructed with ideas borrowed from better films.

Still, watchable, at the very least.

[EXPRESSO] 65 (2023) | Adam Driver VS Space Dinosaurs

It’s Adam “Kylo” Driver versus dinosaurs in a prehistoric Earth for one of the worse movie titles i’ve seen in a while, even ignoring how it undermines completely the marketing push of being “the sci fi movie where Adam Driver crashlands into a primal planet that has dinosaurs”, and it’s not the kind of movie that can afford the lackluster exposure it has got before release.

Seriously, it’s not surprising to see some countries like Italy adding subtitles like “Escape From Earth”, because it begs for anything to help described what it’s about, since its way too simple to even get across the title “65” implying dinosaurs because of the extinction event that happened on our planet 65 million years ago. Some seriously boneheaded marketing choices here.

Not that we have a masterpiece whose wings were Icarus’d too soon, but one wonders if Sony wanted this to fail, or why, since i can assure you there’s an audience for big budget dinosaur films, especially sci-fi ones, even more after years of no budget offerings and disappointing JW sequels.

Plot it’s pretty straighforward, about a pilot of a spaceship that’s forced to crashland on an alien planet…. which happens to be Earth, in its primeval, dinosaur dwelling days, so he and the only other survivor of the crash, a little girl, have to locate an emergency pod to leave the planet before they get eaten by the wildlife, or worse, as a storm of massive meteorites it’s coming down..

Dinosaurs look pretty good, there are some effective jumpscares, there’s a solid atmosphere of danger, and the good performances help sell what are somewhat generic characters (equipped with fairly stock motivations and tragic backstories) and a predictable, yet satisfying plot, all packaged in a fairly succint 90 minutes runtime.

Pretty decent overall.

Babylon’s Fall PS4 [REVIEW-FUNERAL] | Enuma Eloss

After previously touching upon the demo, and especially when the inevitable news of the sunset period before the servers would be shot down, i knew i had get Babylon’s fall, for cheap (which wasn’t an issue), actually play and finish before lights were out.

Other times i’ve put out these “funerary reviews” slightly before a game kicked the bucket, just in case, as both a courtesy and a way to let people that might be interested in the game itself, for whatever reason, so they could – potentially – try it or play it, i mean, Jump Force can still be played as second hand copies are still around.

But Babylon’s Fall didn’t even deserve that, so we’re talking about it the very same days its servers will close forever, 28th of February 2023, not even 1 year after the game launched on the 3rd of March 2022, couldn’t even held out for 3 days more, in such a hurry to kill to it Square Enix were.

Then again, that in itself it’s nothing special, the company does this to countless mobile free to play spinoffs of it’s own series, it’s like clockwork for many people to learn through these “end of service announcement” that many mobile games based on franchises owned by Squeenix…. even existed.

But it’s Babylon’s Fall we’re talking about, a game that indeed will live on infamy as a golden grease stain on Platinum Games’ record, when they had the bright idea to work alongside the company that once every 2 year lamented every non-japanese big franchise they owned and handled sold “below expectations”, the company of FF VII NFTs, that also later sold all its western-centric studios and properties for a pittance, all to drown more cash into the latest internet money scam.

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[EXPRESSO] Everything Everywhere All At Once (2022) | Multiversal Maelstrom

Been looking forward to this one all year, so despite not being “news” for most of the english speaking internet, it literally got in theathers here 4 days ago, i AM gonna see it and review it.

And while at first i wasn’t blown away in the way i expected, i was still incredibly surprised and intrigued from beginning to end by what it’s indeed quite the something else.

The premise sees Michelle Yeoh as Evelyn Wang, a busy woman of chinese descent that runs a snall coin laundrymat, as she laments the woes of her aspirations being all unfullfiled by the burden of her job and her family, as she has to take care of her senile father, has troubles with her teen daughter, and feels unfullfilled in her marriage to a “weak man”.

All made worse as she has to undergo a fiscal interview by a very nosy ispector, but on her way there she notices a fracture in the multiverse, and she’s enlisted to save the fate of all universes by defeating an avatar of chaos.

It’s a novel enough spin on the multiverse concept that now audiences are quite familiar with, definitely an interesting premise and a fun execution, though i didn’t laugh as much as i expected, almost disappointing since it’s a really inventive movie that indeed tries a lot of weird ass things, set ups, the visuals fully take advantage of the multiverse “gimmick” and the fights scenes especially are as well coreographed as ridiculous in nature.

It’s not just as funny as i feel it could/should be, but even so i wasn’t really disappointed, as it’s still quite fun, highly captivating, inventive, the emotional moments are quite good, the cast its stunning, the characters likeable, making overall for a damn good chaotic time.

Lake Placid 2 (2007) [REVIEW] #sharksncroc

While Anaconda did manage to have its first sequel come out in theathers.. that luck wouldn’t spread to other reptilian based killer animal series, since after the 1999 original, we had to wait 8 years for the first of the many direct-to-video/made for TV sequels to appear, with Lake Placid 2.

All roads lead to strings of TV sequels for SciFi, after all.

And by now you should have a good understanding what that entails: the same basic plot with basically all the same characters but a completely different cast, and often a bugdet slashed in half, if the production it’s extremely lucky. IF.

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Dinoshark (2010) [REVIEW] | #sharksncrocs

More Roger Corman, continuing his b-movie legacy well into the new millennium with the “Roger Corman Presents” line of made for TV or direct-to-video b-movies he produced, this one being a spin-off of sorts of the Dino Croc series. Yes, series.

At the time of writing i haven’t got around to those, not that it matters, as a movie like this was simply bound to be made, and i’m surprised it took this long for the words “dinosaur” and “shark” to be married by the ol’ “b-movie priest”, but i guess 2010 was the year for this kind of trash, as Roger Corman also produced Sharktopus.

The first of the “Sharktopus trilogy” i mean.

Also, apparently this is a remake of 1979’s Up From The Depths, another Jaws rip-off/inspired film.

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Anaconda 3: Offspring (2008) [REVIEW] | Hit That Hoff #snakesofjune

As previously discussed, the Anaconda series did prosper… ok, “continue”, as this third installment was a made for TV movie that originally aired on SciFi, instead of a theathrical release.

And to save some extra buckaroos, you film two shitty TV killer snake movies in some Eastern European country for the price of one, as both Anaconda 3 and the sequel Anaconda: Blood Trail were shot back to back in Romania. I guess Nu Image claimed their “turf” for cheap shooting in Bulgary, so Stage 6 Productions did their business in the other closest country there.

While it’s described as a sequel to The Hunt For The Blood Orchid, the only thing that provides any slim bit of continuity is the name of the pharmaceutical company, Wexel Hall, there’s no returning cast from the second one, heck, not even any returning character. Plot involves an industrialist named Murdoch – played by John Rhys-Davey looking strongly like Pavarotti here – having an anaconda captured from the Amazon River and brought to the company’s Romanian branch to experiment on it a serum made from the Blood Orchid.

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