[One Piece: Side Pieces | Retrospective] Monsters: 103 Mercies, Dragon, Damnation (2024) [REVIEW]

To kick off this little retrospective about One Piece spin-offs and One Piece related stuff, let’s talk about Monsters: 103 Mercies, Dragon, Damnation, a short anime film adaptation of a 1994 Eiichiro Oda’s one-shot manga, simply – and terribly – titled “Monsters”, though most fans of One Piece have most likely read it when it was later recompiled in “Wanted!”, a volume collection of Oda’s pre-One Piece one shot mangas.

Apparently it was previously adapted in 2021… as a voice comic audio thing, but again, it was a “voice comic” affair, something made as part of the celebration for the series’ publishing its 100th volume, so this 2024 anime adaptation for streaming services like Netflix might as well be the first.

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Introducing the One Piece: Side Pieces retrospective

It’s August again, so time for a little One Piece themed small retrospective, this year with a review every 3 days till the 15th (after that i’m going into the usual August hiatus to resume on September), curating some of the spin-off One Piece material i have yet to cover, after a One Piece film retrospective (and one curating the various featurettes), a TV Specials retrospective, and having other various reviews about One Piece related material.

This year we’ll basically picking out manga spin-off, one shots, collaborations, mostly focusing on the manga side of things, for a change, starting off later today with a “blast from the past” for Eiichiro Oda fans.

Seven Samurai 20XX PS2 [REVIEW] #meleemay

Technically this is a re-write, because i did review this game years and years ago in italian, but time gave me the distance needed to realize i could actually write an entirely new review from scratch for Seven Samurai 20XX still based on my experience of like 7 plus years ago, since the hatred i felt for this one never actually went away, and i guess festered on the back of my mind.

But i did replay it, and i can futher confirm that there are indeed many reasons to istinctually hate it, if nothing else for the fact it had the brass balls of being the closest to an actual videogame adaptation of Kurosawa’s seminal samurai film, as it actually had the rights by the Kurosawa production, and i wanna make it clear it also has Moebius (yes, THAT Moebius) as the character designer and music by another legend, the late Ryuichi Sakamoto.

So yeah, it’s kinda impressive how Sammy (an arcade publisher that by the early 2000s fused with Sega in order to enter the home console videogame market, which i will always associate with my beloved Metal Slug clone called Dolphin Blue) got permits from the film studios, rounded up people of incredible caliber from different industries, and then managed to deliver such an obvious, steaming turd that was destined to haunt the 5 bucks bargain bins for a good decade.

So much for a product meant to celebrate the movie’s 50th anniversary, as it did the anime series Samurai Seven, both curiously fiddling with sci-fi re-imaginings of the film but actually unrelated to each other besides both meant to attract younger audiences to Kurosawa’s story.

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Samurai Maiden PS4 [REVIEW] #meleemay

I’ve been waiting to cover this one for a while, but i had to wait for it to go on a decent discount, since D3 Publisher went extra crazy and asked 50 bucks (70 for the Deluxe Edition that includes all DLCs, mostly costumes and music from other D3 franchise like Bullet Girls) for what was obviously another budget game of theirs.

Having played all Oneechanbara games and waiting for the Namco Bandai owned company to finally announce the western release for EDF 6 (which was supposed to be out this spring but was eventually delayed to late July 2024), i did want to play Samurai Maiden earlier, but the absurd price really held me off, i’m not fucking paying 70 bucks for a complete edition of a digital only release of a D3 Publisher budget hack n slash anime game.

Curiously, despite the publisher involved and the premise of hack n slash action using a japanese anime high school girl, this is NOT the fanservicey fest you’d expected, i guess after the “prude crusade” Sony went (for whatever reason, since they were the main platform for most Senran Kagura games before), niche titles like this had to tippy toe on their tits to see what’s ok now.

the plot sees regular high school girl Tsumugi transported back to the Sengoku period, isekai’d directly during the Honno-ji incident so she can chat up Oda Nobunaga and have three female anime ninjas explain she was summoned there because she’s a discendant of a so called “Miko Of Prosperity”, and a prophecy involving her and a Demon Lord was foretold, etc.

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Mitsurugi Kamui Hikae STEAM [REVIEW ] #meleemay

Since i did already cover The Initial and the “sequel” hasn’t yet gone on sale on Steam, i feel it’s time to revisit (so yeah, it’s technically a rewrite in the sense that some of my opinions didn’t change over time, but it’s also a revision i wrote from scratch) another Oneechanbara adjacent title from the indie tier of Steam “famous” japanese hack n slash games heavy on the “school uniform cum swords” anime-derived aesthetic, the kind where you’d expect the dutch wives looking characters to randomly start fucking in a robotic, unappealing fashion, if you didn’t already know this was just a fan service-y hack n slash.

This was actually a fairly popular release, as in it was a smash hit when released during Comiketto 84 (AKA the 2013 august edition of Comic Market, that huge japanese only event) by his developer-creator Zenith Blue, and in March of 2014 PLAYISM picked it up to distribute and localize it in English for a worlwide Steam release.

It received a limited physical PS4 release via Limited Run Games and it’s also available digital on PSN and X-Box systems, FIY, but i got it in a bundle playable via Steam years ago, so i’m reviewing the Steam release alone, sold at a MSRP of 10 bucks.

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Green Lantern: Rise Of The Manhunters X360 [REVIEW] #meleemay

During the 7th generation of console, there were still movie tie-in Marvel and DC games for each of the heroes/movies (though mostly for what is now known as Phase 1 of the Marvel MCU) , mostly under the Sega brand, and there was a 70 % chance of it being a beat em up because God Of War was still the new cock of the walk, leading the market to lots of imitators crafting up 3D hack n slash/beat em up in where to fisticuffs dozens of foes while playing as a digital Hollywood actor in costume. Yep, years ago, it was economically pheasable to pay for the actors’ likenesses without that alone costing more than the budget for the game itself. Looking at you, Square Enix’s Avengers.

The Green Lantern movie released in 2011 (starring a yet-to-bloom Ryan Reynolds) and… was definitely one of those, bad but not as bad as i expected. So after finally watching on a whime the movie last year on Neflix , i’ve decided to finally bother unearthing the disc from my 360 library. Hope you hankered for some tie-in movie trash of yore to be reviewed.

A shame DC is most likely never gonna touch the idea of a Green Lantern reboot in terms of live action film, so engrained is the stigma the 2011 movie has, because it would still make more sense than the Black Adam movie they did make, but who knows?

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One Piece Pirate Warriors 4: Additional Episode 3- Path To The King Of Pirates PS4 [DLC REVIEW]

So here we are, the actual final piece of PW 4 DLC content that isn’t playable characters.

(i’m taking the educated guess of not expecting more content in any shape since there’s a digital Ultimate Edition package of all PW4 content on sale, and given TK’s track record, when they use/release the “Ultimate” edition of something means they’re done with a game)

(FIY, this isn’t the last time i will cover Pirate Warriors 4, i have a final impression/re-review/addendum in the works but i’m waiting to see if they plan to keep doing more Character Passes at a later date or not, i doubt so – see the above paragraph as to why – but then again Xenoverse 2 is still getting a lot of DLC content in a somewhat regular fashion, with no signs of stopping)

The final piece of the Special Log mode offers – alongside the final Soul Map that adds the advertised & expected batch of new skills to unlock and stats upgrades – what’s basically a post-game gauntlet of challenges.

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One Piece Pirate Warriors 4 – DLC Pack 6 PS4 [REVIEW]

So yeah, this is the final DLC characters batch for Pirate Warriors 4.

Almost can’t believe it.

“Almost” because people datamined the game and basically were able to learn beforehand with great accuracy what the new DLC characters would be, which is especially true for the final pack, Legends’ Dawn, one that indeed is dedicated to the old guard of One Piece big cheeses characters, with Gol D. Roger, his second-in-command Rayleigh and “younger Garp”.

In a way, Roger does feel weird to have a playable character this soon, i would have reserved him as a post-game unlock for Pirate Warriors 5, as in we barely even know bits of his moves and fighting style, but he has been a fan favourite and it will be at least 5 more years (if more, given PW 4 released in 2020) until we see the next PW installment, so yeah it kinda makes some sense.

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Cyclops (2008) [REVIEW] | #giantmonstermarch

The cyclops is one of the more unrepresented monsters, sure, it’s usually thrown in there if it there’s an adventure in ye old Greece of myth and monsters, alongside the usual suspects, in both videogames and movies, now that i think about it.

Then again, it’s ultimately just a variation of the giant archetype, but even so, the cyclops really hasn’t had much representation even in the monster movie genre and its many iterations even on overlyspecific types of killer animals.

Sure, there’s Dr Cyclops, but that’s just the stupid title given to basically the forerunner of the “shrinking people” trend of the ’40-50s, not that Bert I. Gordon’s The Cyclops from 1957 is any better, as they basically had the same guy of his War Of The Colossal Beast as the “cyclops”, quotiations marks because the monster’s face (or the actor’s make up/mask) is supposed to be melted off on due to radiation shit, so he has basically a “flesh bang” and only eye still visible, here’s your “cyclops”, looks like he fell face first into a barrel of radioactive cheese but didn’t get signed up by Troma for a series, so he slums into his own film alongside a disgraced Lon Chaney Jr.

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Killjoy (2000) [REVIEW] | Wishmaster In Da Hood

This is a re-write, sorry, but i’m not feeling keen on watching a random horror clown movie… again, i don’t particularly loathe or love clowns per sé, and i’m not feeling like reviewing Killer Klowns From Outer Space… YET, there is actually a proper sequel finally in production, 30 years after, but what the hell, i honestly didn’t expect for the follow up to come out, like ever.

Then again, this ended up being a more involved rewrite then planned, it’s basically redone from scratch (almost entirely, anyway), so i’m gonna borrow a page from the game industry and call this the “Definitive Remastered Edition” of my Killjoy review.

January has been so unbelieveably busy, even more than planned for, so let’s talk (“again”) about the first Killjoy film, since in my homecountry this is also month of “Carnevale/Carnival”.

A series that has seen a couple of new entries in the last decade, as Full Moon Entertaiment has been consistant in pumping these out with some regularity (after the 8 years separating Killjoy 2 and 3, that is), when they can stop themselves giving sequels to Evil Bong and remember most people actually care more about new Puppet Master entries than Demonic Toys ones.

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