[One Piece: Side Pieces | Retrospective] Sanji’s Food Wars manga [REVIEW]

Unlike some of the collaboration works with other Jump authors (Boichi one not-withstanding), Sanji’s Food Wars get an entire tankobon/volume worth of material, and conceptually it’s a no brainer, makes perfect sense in terms of people involved and the crossover itself.

And unlike most of the spin-offs/one shots/collaboration treated in this retrospective, i have no real first hand knowledge of the main series it borrows/uses for the One Piece crossover, i’ve heard some opinions on it,seen some pages out-of-context, but i’ve never read or seen Food Wars, honestly never cared too much to begin with… so keep this in mind.

Ironically i’m a lot more familiar with Yakitate!! Japan, an older Jump series about the culinary arts.

Sanji’s Food Wars also feature the collaboration of chef Yuki Morisaki, with both Shun Saeki and Yuto Tsukuda (respectively artist and writer for Food Wars itself, as it would make sene) returning to make a series of small episodic stories about Sanji’s prowess as a cook and gentleman, all inserted as a “side story” inside the established One Piece canon, going from Alabasta to the 2 years timeski, with the Baratie ones being fittingly as the opening and closing acts.

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[One Piece: Side Pieces | Retrospective] One Piece Episode A: Roronoa Zoro Falls Into The Sea & Nami VS Kalifa [REVIEW]

Yes, i’ve decide to review these two separately despite being included as bonus material in the volumes of Episode A’s manga… because they’re not part of the spin-off story, they are separate one-shot recreations of two specific fights in One Piece, but they’re also drawn by Boichi, so it makes sense to include them in there.

Imagine this as as addendum to the previous review, as a “Part 2”.

Roronoa Zoro Falls Into The Sea is indeed what you think it is, as it refers to the first (and so far last) time Zoro crossed blades with legendary swordman Dracule Mihawk during the early East Blue arcs (the Baratie one, in this case), which ended up with Dracule winning easily but deciding to ultimately spare Zoro’s life as he wanted to see his potential fulfilled and then eventually fight again as equals, as rivals.

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[One Piece: Side Pieces | Retrospective] One Piece Episode A (Manga) [REVIEW]

FIY, I’m aware this is based on a light novel called One Piece: Episode Ace, which i own, but having still to get around to that, i’ll judge the manga adaptation as is.

In a way, this is one of the most OBVIOUS choices anyone could make for an One Piece spin-off, as Portgas/guese D. Ace is one of the most beloved character of the series outside of the main Straw Hat crew, had been for decades and then became even more popular by being allowed the non-insignificant feat of dying outside of a flashback.

Yeah, there’s no getting around that, nor there’s any point trying to cover it up, i distinctly remember people going around cons (even here in Italy) spoiling his final fate the very same year it happened, and his martyrdom raised its popularity to the very stars itself, as expected, and his very presence in the manga leaves many holes to fill in, so yeah, an Ace spin-off about his yet untold adventures is a fan pleaser ripe to make so much berries was just bound to be made eventually.

And since Oda liked Boichi’s take on the Zoro VS Mihawk (and then later the Nami VS Kalifa battle) we’ll get to that next, he asked Boichi to illustrate the whole manga adaptation.

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[One Piece: Side Pieces | Retrospective] Monsters: 103 Mercies, Dragon, Damnation (2024) [REVIEW]

To kick off this little retrospective about One Piece spin-offs and One Piece related stuff, let’s talk about Monsters: 103 Mercies, Dragon, Damnation, a short anime film adaptation of a 1994 Eiichiro Oda’s one-shot manga, simply – and terribly – titled “Monsters”, though most fans of One Piece have most likely read it when it was later recompiled in “Wanted!”, a volume collection of Oda’s pre-One Piece one shot mangas.

Apparently it was previously adapted in 2021… as a voice comic audio thing, but again, it was a “voice comic” affair, something made as part of the celebration for the series’ publishing its 100th volume, so this 2024 anime adaptation for streaming services like Netflix might as well be the first.

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Introducing the One Piece: Side Pieces retrospective

It’s August again, so time for a little One Piece themed small retrospective, this year with a review every 3 days till the 15th (after that i’m going into the usual August hiatus to resume on September), curating some of the spin-off One Piece material i have yet to cover, after a One Piece film retrospective (and one curating the various featurettes), a TV Specials retrospective, and having other various reviews about One Piece related material.

This year we’ll basically picking out manga spin-off, one shots, collaborations, mostly focusing on the manga side of things, for a change, starting off later today with a “blast from the past” for Eiichiro Oda fans.

Seven Samurai 20XX PS2 [REVIEW] #meleemay

Technically this is a re-write, because i did review this game years and years ago in italian, but time gave me the distance needed to realize i could actually write an entirely new review from scratch for Seven Samurai 20XX still based on my experience of like 7 plus years ago, since the hatred i felt for this one never actually went away, and i guess festered on the back of my mind.

But i did replay it, and i can futher confirm that there are indeed many reasons to istinctually hate it, if nothing else for the fact it had the brass balls of being the closest to an actual videogame adaptation of Kurosawa’s seminal samurai film, as it actually had the rights by the Kurosawa production, and i wanna make it clear it also has Moebius (yes, THAT Moebius) as the character designer and music by another legend, the late Ryuichi Sakamoto.

So yeah, it’s kinda impressive how Sammy (an arcade publisher that by the early 2000s fused with Sega in order to enter the home console videogame market, which i will always associate with my beloved Metal Slug clone called Dolphin Blue) got permits from the film studios, rounded up people of incredible caliber from different industries, and then managed to deliver such an obvious, steaming turd that was destined to haunt the 5 bucks bargain bins for a good decade.

So much for a product meant to celebrate the movie’s 50th anniversary, as it did the anime series Samurai Seven, both curiously fiddling with sci-fi re-imaginings of the film but actually unrelated to each other besides both meant to attract younger audiences to Kurosawa’s story.

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Samurai Maiden PS4 [REVIEW] #meleemay

I’ve been waiting to cover this one for a while, but i had to wait for it to go on a decent discount, since D3 Publisher went extra crazy and asked 50 bucks (70 for the Deluxe Edition that includes all DLCs, mostly costumes and music from other D3 franchise like Bullet Girls) for what was obviously another budget game of theirs.

Having played all Oneechanbara games and waiting for the Namco Bandai owned company to finally announce the western release for EDF 6 (which was supposed to be out this spring but was eventually delayed to late July 2024), i did want to play Samurai Maiden earlier, but the absurd price really held me off, i’m not fucking paying 70 bucks for a complete edition of a digital only release of a D3 Publisher budget hack n slash anime game.

Curiously, despite the publisher involved and the premise of hack n slash action using a japanese anime high school girl, this is NOT the fanservicey fest you’d expected, i guess after the “prude crusade” Sony went (for whatever reason, since they were the main platform for most Senran Kagura games before), niche titles like this had to tippy toe on their tits to see what’s ok now.

the plot sees regular high school girl Tsumugi transported back to the Sengoku period, isekai’d directly during the Honno-ji incident so she can chat up Oda Nobunaga and have three female anime ninjas explain she was summoned there because she’s a discendant of a so called “Miko Of Prosperity”, and a prophecy involving her and a Demon Lord was foretold, etc.

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Mitsurugi Kamui Hikae STEAM [REVIEW ] #meleemay

Since i did already cover The Initial and the “sequel” hasn’t yet gone on sale on Steam, i feel it’s time to revisit (so yeah, it’s technically a rewrite in the sense that some of my opinions didn’t change over time, but it’s also a revision i wrote from scratch) another Oneechanbara adjacent title from the indie tier of Steam “famous” japanese hack n slash games heavy on the “school uniform cum swords” anime-derived aesthetic, the kind where you’d expect the dutch wives looking characters to randomly start fucking in a robotic, unappealing fashion, if you didn’t already know this was just a fan service-y hack n slash.

This was actually a fairly popular release, as in it was a smash hit when released during Comiketto 84 (AKA the 2013 august edition of Comic Market, that huge japanese only event) by his developer-creator Zenith Blue, and in March of 2014 PLAYISM picked it up to distribute and localize it in English for a worlwide Steam release.

It received a limited physical PS4 release via Limited Run Games and it’s also available digital on PSN and X-Box systems, FIY, but i got it in a bundle playable via Steam years ago, so i’m reviewing the Steam release alone, sold at a MSRP of 10 bucks.

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Green Lantern: Rise Of The Manhunters X360 [REVIEW] #meleemay

During the 7th generation of console, there were still movie tie-in Marvel and DC games for each of the heroes/movies (though mostly for what is now known as Phase 1 of the Marvel MCU) , mostly under the Sega brand, and there was a 70 % chance of it being a beat em up because God Of War was still the new cock of the walk, leading the market to lots of imitators crafting up 3D hack n slash/beat em up in where to fisticuffs dozens of foes while playing as a digital Hollywood actor in costume. Yep, years ago, it was economically pheasable to pay for the actors’ likenesses without that alone costing more than the budget for the game itself. Looking at you, Square Enix’s Avengers.

The Green Lantern movie released in 2011 (starring a yet-to-bloom Ryan Reynolds) and… was definitely one of those, bad but not as bad as i expected. So after finally watching on a whime the movie last year on Neflix , i’ve decided to finally bother unearthing the disc from my 360 library. Hope you hankered for some tie-in movie trash of yore to be reviewed.

A shame DC is most likely never gonna touch the idea of a Green Lantern reboot in terms of live action film, so engrained is the stigma the 2011 movie has, because it would still make more sense than the Black Adam movie they did make, but who knows?

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One Piece Pirate Warriors 4: Additional Episode 3- Path To The King Of Pirates PS4 [DLC REVIEW]

So here we are, the actual final piece of PW 4 DLC content that isn’t playable characters.

(i’m taking the educated guess of not expecting more content in any shape since there’s a digital Ultimate Edition package of all PW4 content on sale, and given TK’s track record, when they use/release the “Ultimate” edition of something means they’re done with a game)

(FIY, this isn’t the last time i will cover Pirate Warriors 4, i have a final impression/re-review/addendum in the works but i’m waiting to see if they plan to keep doing more Character Passes at a later date or not, i doubt so – see the above paragraph as to why – but then again Xenoverse 2 is still getting a lot of DLC content in a somewhat regular fashion, with no signs of stopping)

The final piece of the Special Log mode offers – alongside the final Soul Map that adds the advertised & expected batch of new skills to unlock and stats upgrades – what’s basically a post-game gauntlet of challenges.

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