12 Days Of Dino December # 55: The Invisible Raptor (2023)

Sadly i learned of this midway through doing last year’s batch of reviews for 12 Days Of Dino Dicember, so i wasn’t able to cover it back then, but we’re fixing that right now.

The idea is both cute and obvious as hell: a dinosaur film without the dinosaur.

More correctly, the dinosaur is there, it’s a velociraptor, but due to “science” it was made super smart AND invisible, escaping from the lab and going on a rampage, leaving it up to a disgraced paleonthologist (reduced to mascot costume shenanigans at a dino themed amusement park) to save the day from the invisible menace.

I don’t need to, but i will point out that this so obviously feels like them stumbling into a somewhat genius solution when they couldn’t afford the dinosaur in their dinosaur film.

The film knows everyone would have sussed that out immediatly, so it plays as a horror-black comedy that’s basically a spoof of all things Spielberg… well, mostly a flood of references mushed in together, with protagonist being Dr. Grant Walker, an appropriately named fusion of Indiana Jones with Dr. Grant and i suppose Chuck Norris’ character from Walker Texas Ranger, maybe?) as he teams up with an hapless security guard in trying to stop the invisible dinosaur, while everyone obviously doesn’t believe his story until it’s too late, Jaws style.

Continua a leggere “12 Days Of Dino December # 55: The Invisible Raptor (2023)”

12 Days Of Dino Dicember # 54: Jurassic Island (2022)

If you are gonna make a low budget dinosaur film, i can’t nor will stop you.

Obviously, how else i’m gonna keep doing this rubric otherwise?

Still, consider this a courtesy more than a request: please call it anything else than “Jurassic Island”. There are simply way too many films titled as such.

I understand wanting to keep the “Jurassic” in as it helps shows up in searches (and fooling someone into renting this, believing it’s one of the big budget Jurassic Park/World films), just fucking choose another noun.

Plus it is makes it sound like it’s a kids film… which is very rarely the case.

Might as well ask since it’s not like i have much to say about the plot.

So much i would be tempted to just outright skip it.

I mean, what do you think the plot for a movie called “Jurassic Island” is?

Continua a leggere “12 Days Of Dino Dicember # 54: Jurassic Island (2022)”

12 Days Of Dino Dicember # 53: Primitive War (2025)

I wasn’t aware of Primitive War until a friend recommended looking up the trailer some time ago, and indeed it looked promising and actually kinda cool, like an actual effort and not just the usual low budget dinosaur drivel that we get nowadays.

I mean, if going for the Vietnam route worked for King Kong, it can work for a dinosaur film as well, why not? It’s at least something to shake up the formula.

And it also released earlier this year, so i didn’t have to dust this off from the crypt or something.

in 1968, during the Vietnam war, a Green Beret platoon goes missing during an operation, so a search & rescue team, named Vulture Squad, is tasked with a recon mission to locate the missing platoon, only for them to be attacked by dinosaurs.

Continua a leggere “12 Days Of Dino Dicember # 53: Primitive War (2025)”

12 Days Of Dino December #51: Ice Road Terror (2011)

Another one that’s been long overdue, and not because of any specific reason, besides resulting absurdly elusive to find so far, outside of buying a used import DVD of it on Ebay, which was also unbelievably expensive, hence the post-poning until eventual availability.

That did came when i found the thing uploaded on Youtube in full some months ago, glad i didn’t blow 40 bucks or something on just the US DVD copy. Without the box.

Especially for what is literally just a random SyFy dinosaur movie, Ice Road Terror is nothing more than that, and in hindsight it might sound like a mockbuster of that Liam Neeson starring film, The Ice Road, but that came out a decade later, in 2021, the title of this – apparently – its meant to reference a TV series i’ve never heard before, called Ice Road Truckers.

This movie too is about “ice road truckers”, as in a couple of truckers that are driving through Alaska’s frozen rivers in order to deliver some equipment to a remote diamond mine in the region.

But on arrival they encountered a prehistoric creature that had been long dormant in the ice.

Typical.

Continua a leggere “12 Days Of Dino December #51: Ice Road Terror (2011)”

12 Days Of Dino Dicember # 50: Dinosaur World (2020)

I have been doing this long enough that i could tell this is a Chinese production just by the runtime alone, as it barely 80 minutes, like most of the stuff you can find on Chinese streaming platforms like YOKOU, or their equivalent channel on Youtube.

Well, i was half right, this is a Chinese-American production by a company called Flame Node (which just has this and something called “Clutch Shot” listed on IMDB) with mostly chinese or cino-american actors in the cast, and is also streaming on Amazon Prime Video (alongside other platforms) in some territories, and it has beloved social media comedian Steven He (aka the “EMOTIONAL DAMAGE” guy), whom also did star in a tokusatsu parody series called GINORMO, apparently.

Immediatly though i had a familiar feeling with the opening scene seeing people fight off dinosaurs with blaster rifles in sci-fi corridors… like didn’t Jurassic Games did the same maze as an activity mid way through the film?

The answer is yes, and immediatly after the title splash screen, it becomes obvious that this IS another copy of Jurassic Games, just this time done with the framing of “Dinosaur World” being a VR videogame coming off of its alpha stage and putting up a 5 million prize for partecipants to the closed beta, who will be picked randomly.

Continua a leggere “12 Days Of Dino Dicember # 50: Dinosaur World (2020)”

12 Days of Dino Dicember # 49: War Of The God Monsters AKA The Flying Monster (1985)

I know this is technically Giant Monster March material, but it’s Christmas, and kaiju are often dinosaurs in some way, so let’s have some technically correct fun with this obscure South-Korean kaiju film, The Flying Monster, better known as War Of The God Monsters because it is law for genre cinema films like these to have multiple titles.

1985 was definitely an interesting year for kaiju film as this was most likely made as a response to the North-Korean produced Bulgasari, itself made because of Return Of Godzilla debutting one year prior. Then King Kong Lives almost killed all of this new found momentum.

Directed by Jeong-yong Kim, War Of the God Monsters/ The Flying Monster (originally titled “Bicheongoesu “, which would translate literally to “(The) Undead Beast”), and it does somewhat still fits for Dino Dicember, the plot IS about a shunned professor trying to prove that dinosaurs still exist, with a young reporter trying to get a story from him.

But at it turns out, “Vegamunk” is right, as various giant dinosaurs (and a Pterodactyl kinda thing, the titular “flying monster” i suppose) suddendly appear, forcing the odd to confront the peril and find a way to save the world from the kaijusauruses.

Continua a leggere “12 Days of Dino Dicember # 49: War Of The God Monsters AKA The Flying Monster (1985)”

[EXPRESSO] Avatar: Fire And Ash (2025) | Cigarette Butts

Here we are again.

Somehow “disappointed”.

Sound silly, i know, the second one was admittedly a bit better than i expected and had some surprises in there… this one having a new Nav’i tribe of brutal savages (just short of being cannibals) isn’t enough to stave off boredom, but then again plot comes third or fourth more than usual this time around, taking a backset for just repeating almost verbatim the same plot beats of Way Of The Water, with some extra piles of new stuff that conveniently happens just because the script needs to -once again – free from capture these dumbass characters.

It’s pointless to be angry about an Avatar movie being another pile of shallow, utter nonsense, but this time around is even more boring dull nonsense that goes for a 3 hours equivalent of jiggling keys to infants, and it has framerate issues, which i don’t remember being a thing when i watched Way Of The Water in theathers just 3 years ago.

Maybe i got lucky back then, but regardless of how it looks that way, it’s distracting since it often fluctuates from looking like a big budget cutscene of a videogame, looking like we’re a HD camera feed from the set, looking actually cinematic, and so on.

It’s just insanely distracting and the added motion smoothing almost gave me a headache, and mind you, this was for a 2D screening.

I was reminded of something actually borderline unwatchable, Resident Evil: The Final Chapter, but the sentiment is there, as i wonder why Cameron keeps making tech demo movies for proven tech (or telling a worthwhile plot with this astounding technological prowess), or he just doesn’t go make videogames instead.

Not that anything of this matters, as people will go see this on droves anyway.

Platformation Time Again #6: New Joe & Mac: Caveman Ninja PS4

HISTORY

Fiction has more or less cemented the general vision of the prehistoric past as “caveman and dinosaurs” for entertaiment media as a whole, despite the fact our unshaven ancestors did not live at the same times as the dinosaurs, there’s no hunting down brachiosauruses when the things had gone extinct 65 millions years ago, or writing middling yet kinda charming newspaper comic strips (the fabled “western 4-koma”) that can change that.

But it was not reality; it was the 90s.

Indiana Jones discovered ancient shit every so often, and Jurassic Park ignited the dino craze… no, the dino mania, got the fever for these ancient creatures sky high, and Data East, a company mostly dealing in pinball machines but also occasionally videogames, was more than happy to oblige and carpe the dino diem quick and hot, by releasing Joe & Mac: Tatakae Genshijin (the original japanese subtitle translating roughly “Caveman Fight”), better known worldwive as Joe & Mac: Caveman Ninja or simply Caveman Ninja.

The “Ninja” in the title is there because the 80s craze with the japanese born assassins still made for attractive videogame marketing, as fun and crazy as it would have been to have a game subtitled “Caveman Ninja” to actually have caveman ninjas…it’s just marketing.

But boy it worked, as Joe & Mac proved to be a smash hit for Data East, a very big hit (so big you couldn’t avoid it going into arcades even in my country as well), so much that many ports followed for basically every system of the era, including the NES (which was quite old back then) and many home computers, not the usual for a Data East game, so much it cameoed in Tumblepop, had a spin-off in the vein of Tumblepop itself, Joe & Mac Returns and eventually spawned sequels.

For reasons i will explain later, this also – if indirectly – counts as a review of the original Joe & Mac: Caveman Ninja game that released in arcades and today can be found as a Switch download, part of the Johnny Turbo branded series of releases…. Well, could.

Continua a leggere “Platformation Time Again #6: New Joe & Mac: Caveman Ninja PS4”

Platformation Time Again #5: Yooka Laylee PS4

HISTORY

I’ve played Banjo Kazooie to completition. Twice.

Both on the N64 and the XBLA release pre-Rare Replay.

I’m prefacing this because i definitely fit the profile, i am the target demographic for retro plaftormers like Yooka Laylee, as i love the original Banjo Kazooie, like its sequel and even enjoyed that oversprawling excess that is Donkey Kong 64, and i love 3D collecthathon platformers from the early days of PS and Nintendo 64, especially if made by Rareware/Rare.

Heck, i love them so much i made this rubric. Twice.

When it was announced on Kickstarter, i was excited at the idea of a spiritual sequel to Banjo Kazooie, made by a team of ex-Rare employees, and they also got Grant Kirkhope back for the soundtrack. But i didn’t back it because the idea of Kickstarter and crowdfunding was still new to me, so i just waited for the game to come out.

Which eventually did, to mixed reception.

In hindsight, Yooka Laylee does deserve a spotlight and a place in the history of platforming games, but not for the reasons Playtonic might have liked.

To give some of the younger readers context, back then we were excited because Kickstarter projects would swoop in and serve a specific “niche” of games the big companies simply didn’t made anymore, as in they were chasing the more modern gaming trends of their time.

One of these “underserved niches” was definitely collecthaton platformer in the style of the late 90s and of the 3D kind, as 2D style retro platformer were already starting to get made for the audience that craved them, and aside from Nintendo franchises, 3D platformers as a whole were old hat, left behind by most of the industry as it hurled ever more into F2P monetization and “services”.

Continua a leggere “Platformation Time Again #5: Yooka Laylee PS4”

Mario Kart World NSWITCH 2 [REVIEW] | Open Kart Policy

So, yep, this review is a bit late, but given there was no communicated immediate plans for their “content roadmap”, i feel what i have to say now would have applied at launch and might apply despite future updates, but we’ll see about that, though i don’t plan to update the review as they add stuff either as part of DLC expansions or free software updates.

I mean, i also didn’t plan to keep reviewing Pirate Warriors 4 DLC as i did, so time will tell, but as of now they haven’t hinted or said anything about what they plan to do with the title in the future, so here we go.

That said, i did play a good chunk of the game at launch, then i came back after DK Bananza to dig into the “open world-free roam” mode, play some online matches occasionally, and trying to have the RNG grant me the other hidden characters like mah boi Fish Bone.

More on that later.

Being the long awaited mainline installment into the Mario Kart series (i’m trying to scrub my memory of Mario Kart Tour and his “pipe titillation gacha”), technically Mario Kart 9, but i guess Nintendo doesn’t feel like numbering them for now, yeah, expectations were high and not much was known about it aside rumors of the game having an open world, until it was releaved some months before the Nintendo Switch 2 announcement, and then launched as THE launch game for the console, so much they make it a lot cheaper to get the digital copy included in the Switch 2 bundle, while the retail copy asked 90 bucks MSRP.

“Jesus”, indeed.

Continua a leggere “Mario Kart World NSWITCH 2 [REVIEW] | Open Kart Policy”