Fire Emblem Warriors NSWITCH & NEW3DS [REVIEW] | Tactics Of The Emblem

To celebrate a new Fire Emblem crossover game with the Warriors formula, this time based on Three Houses in the same fashion as Age Of Calamity was from Zelda Breath Of Wild, let’s rivisit the older (and first) title, simply titled Fire Emblem Warriors, released back in 2017 for the Nintendo Switch and the 3DS… as in, only the New 3DS models, yep, it was one of those very few exclusive titles for that 3DS revision-upgraded restyling, arguably the only title of notice alongside Xenoblade Chronicles 3D in terms of New 3DS Only packaged retail releases.

I’m gonna review both versions as i first sunk 50+ hours on the New 3DS release (i didn’t had a Switch at the time) and then a little less once i got hold of a Switch and that version, and by that i mean i will just make a specific comparison in terms of performance and overall looks between the two versions, no need to review both separately, as in terms of contents they are 99 % identical.

Aside from that, prepare from a lot of comparison to Hyrule Warriors, it can’t be helped.

Also (as already explained in the hands-on on the demo for Three Hopes), don’t expect a review of Fire Emblem Warriors: Three Hopes anytime soon, for the same reason of Persona 5 Strikers, i gotta play the main game, Three Houses, first, even though this is described as an alternate story in that world. And i’m never gonna finish that game and then start, finish and have a review of that out in any timely fashion.

Time is not on my side. 😦

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Dynasty Warriors (2021) [REVIEW] | Wuxia Warriors Of The Three Kingdoms

One last review to end this year’s Musou May (and yes i want to make this a regular column) proper, and it couldn’t be anything else than the Dynasty Warriors live-action film that came out last year in Chinese territories and has landed on Netflix pretty much everywhere. In 2021.

I genuinely did not knew it arrived last summer, and somehow Netflix forgot to tell me they even had it, shocking given my cronology, and due to me genuinely looking forward more to the movie than to mainline Dynasty Warriors games, as i’ve lamented before.

Though it’s one that both leaves you with a lot and very little to talk about, at least in terms of plot, since the series it’s one of the many adaptations of the Romance Of The Three Kingdoms novel, and despite their over the top nature, the games stayed fairly loyal to the source material in terms of characters and events, heck, even on stuff like the sparing supernatural-magic elements.

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Touken Ranbu Warriors NSWITCH [DEMO] [HANDS-ON] | Bishounen Sword Boys VS History Revisionists

Well, that was kinda unexpected, i genuinely though that editorial-ramble earlier this month would be the last time i talk about Touken Ranbu Warriors, but a week before release they also put out a demo on the European (and i guess other territories) eShop, so let’s give it a try.

And say some words. I do mean “some”; because there’s actually very little to say, and actually the bigger news is that the game is also coming to PC in the west, as a Steam release (since the DMM platform isn’t available outside of Japan), with a demo also available for that version. And that version will run in 60 fps, unlike the 30 fps locked Switch release.

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Samurai Warriors 5 PS4 DEMO [HANDS-ON]

So, Samurai Warriors 5 it’s gonna be out in a week, and Koei Tecmo decided to release a demo for it, so might as well give it a hands-on, since i won’t be reviewing it at launch.

I did eventually pre-order the Treasure Edition for it (not the collector’s one since Koei basically wanted 70 more bucks just for 5 tiny acrylic stands, fuck off), so i will be playing it, but i won’t have a review out, as i would like to do a retrospective of the Dynasty Warriors series, and maybe the same for the sister series Samurai Warriors, and “do” the games in order.

MAYBE i will just do a quick EXPRESSO review, but for sure not an extensive one.

The demo offers two maps/scenarios from the first chapter of the game, and four playable characters to pick a team of 2 from Hideyoshi Hashiba, No, Eiyasu Tokugawa and Toshiee Maeda (with Nobunaga Oda playable in the story mode but not in Free Mode, at least in this demo offering), with the ability to carry over the save data to the full game when it releases.

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#E32021 XBox-Bethesda & Square Enix [Highlights]

Still haven’t fully digested that Microsoft did actually buy Bethesda, but i didn’t have much interest in their games before… with the exception of Doom, Wolfenstein and pretty much anything they published but not developed, but still, it is a big deal.

Cared more than i could ever care about Microsoft’s offerings this last generation (and if anything so far into the X-Box One X is indicative of something, make it two), but whatever, let’s see if the two companies can offer a proper conference, at least with the standards we expect from “AAA” publishers and console makers.

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Fist Of The North Star: Ken’s Rage 2 X360 [REVIEW] | You Should Have Left The Bronx

The first Ken’s Rage sold relatively well, and it’s Koei, so we got a sequel 3 years later.

Which would be fine, until you realize what it actually implies in this case, and i don’t mean it simply being released to coincide with the series 30th anniversary.

That is something else entirely that ultimately condemns Ken’s Rage 2, but the main issue is that you just can’t do what Dynasty Warriors does with Romance Of The Three Kingdoms, as the source material for that leaves it open to the real historical characters being reinvented or changed, on what of the many events (historical or pure fiction like the many uses of magic) focus more the narrative, while keeping focus on the essential battles and significant achievements of the warring factions, and their part in the path to the unification of China after the fall of the Han dynasty.

You can’t just re-imagine Kenshiro, his friends and foes, as they have all distinct personalities, distinct character designs, signature moves and Fist Of The North Star’s popularity never really waned in 30 and plus years, so people still are quite well aware of it. On the other hand, you could hardly justify making a sequel when the first game stopped at the end of the Raoh’s story arc.

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