[EXPRESSO] Metal Slug Awakening iOS/PC | Heavy Gaching Gun

Finally someone decided to show its face globally, with a Metal Slug game that’s actually a run-n-gun shooter and not some tower defense or strategy-lite card thingie, Metal Slug Awakening (previously announced as Metal Slug Code J and available for years in SEA markets), aka the closest thing to a new, proper mainline Metal Slug title we’re gonna get with the new SNK.

In an unsurprising yet fitting fashion, it’s very similar to Contra Returns – also on mobile smartphones – not too surprising since it’s from the same developer, Timi (which also worked on Mega Man Dive X), it has an original storyline about a pharaoh and 4 gems, nothing worth committing to memory, as is the kinda rubbish and arguably random english voice acting.

I think they did a decent job at translating the art style to 3D models, though the new character designs really reek of “chinese gacha shit”, they do.

That aside, gameplay is traditional Metal Slug, with actually quite decent touch controls and some controller support (more for the Steam version), some concessions to modernity and a LOT of concessions to mobile gacha freemium design, from exps books and materials for upgrades, multiple tiers of rarity for everything, mini and normal bosses being more spongy so to incentivate using a weapon/character that inflicts more damage or status effects to certain types of enemies.

It’s not bad and the levels are new, but both level designs and foes dip heavily in nostalgia, so expected to see A LOT of old faces from the series’ long history.

Shame the F2P bullshit add various layers of faux complexity to deal with, and can make the difficulty fluctuate heavily.

It’s worth a try, but you actually wanted a proper Metal Slug 8, this ain’t, nor was ever gonna be.

[EXPRESSO] Gladiator II (2024) | Caligulas IV: The Untold Story

I have expressed my qualms with this era of Ridley Scott films before, same for the industry doing legacy sequels and so on.

But in this case, i do have some simpathy for Gladiator II, at least from a conceptual standpoint, given the odds stacked against it by default of following up such a revered movie, especially when the finale of the first did had closure. So, regardless of demand or cliffhangers to continue from, here’s a sequel that picks up almost two decades after Maximus’ death, and focuses on its son, Lucius, sent away to avoid being targeted, only to grow up as a Numidian general and being brought back to Rome as a slave, where he collaborates as a gladiator fighting for slave master/coliseum mogul Macrinus, intent of overthrowing the deranged, deprived and tyrannical twin emperors Geta and Caracalla…

It’s not a bad plot, the new characters are actually quite good and interesting, especially Pedro Pascal as general Acacius, and ESPECIALLY Denzel Washington as the devious Macrinus, the latter actually being far more interesting than the protagonist, Lucius, the reluctant heir to Maximus’s legacy (both literally and figuratively), ast Paul Mescal’s character & performance are simply not as memorable as Crowe’s, even when given more dialogues and speeches.

And that’s the issue, as this sequel struggles with the nigh-impossible quest of replicating the magnitude of the original… and doesn’t manage to catch lightning in a bottle twice.

But to be fair, for a movie that we didn’t really quite need, its attempt at recapturing the spirit and spark of the first movie is quite good, just not as good, but the spectacle is there, the plot is intriguing, the sets magnificent, Rome even more decadent, the political intrigue satisfying, the action brutal, and it does entertain quite a lot.

Teenage Mutant Ninja Turtles Arcade: Wrath Of The Mutants PS4 [REVIEW] | Arcades In Times

Since it’s un-officially “ninja month”, let’s talk ninja. Mutant teenage turtles ninjas.

And while their popularity and games based on the series still doesn’t waver, so much that we recently got a tie-in game to the 2023 animated film TMNT: Mutant Mayhem, TMNT: Splintered Fate, and one about the Last Ronin spin-off series by the TMNT original creators coming next year.

But we’re not talking about those, or the well received Shredder’s Revenge.

Nope, we’re going back to 2017, indirectly, thank to the recent release of the 2017 TMNT arcade game by Raw Thrills, in this expanded port (gaining the “Arcade” moniker and a new subtitle since there are literally dozens of TMNT game just called “Teenage Mutant Ninja Turtles”) handled by Cradle Games and distributed (even physically) by… shovelware maestro Gamemill Entertaiment.

Though this is not shovelware, i had the pleasure to play this machine/arcade cabinet more than once in my local arcades, and it’s quite fun 3D side scrolling beat em up, obviously trying to arken back to Turtles In Time, as these arcade TMNT titles often do, for nostalgia but also because it was indeed a quality title worth trying imitation and the flattery that – ideally – that would imply.

It’s a pleasant surprise regardless, since i doubt anyone was expecting this, expecially given how some digital only TMNT titles have gone delisted entirely, especially made for smarthphones offering and arcade releases. The TMNT Cowabunga Collection is great but some titles will always be bound to being emulated, at best, like the Tiger handheld games and such.

This not the case, as we get the game seen and played in the arcades as well as some new extra levels, which is a good things since Gamemill still asks more than it should for a physical copy, but we’ll discuss that later.

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[EXPRESSO] Red One (2024) | Christmas In Wakanda Pole

The Rock is back, as Santa’s bodyguard in Red One, which comes out in mid-November because fuck it, you’re already thinking of Christmas anyway.

One Red goes for the “Santa Is Real” school of phylosophy, but actually adds something as Santa is real and powerful as the legend says, as true as the various mythical creatures related to his figures, often working for/with him in a hidden Wakanda-esque city-factory, where they prepare all year so on Christmas they can actually deliver children worlwide their gifts in one night, using magic and top-tier technology to be unseen and unheard. This time however a legendary hacker manages to find a flaw in their security, which leads to a mysterious figure kidnapping ol’ Nick.

So its up to The Rock (as Santa’s grand general) to find out who’s responsible, alongside the same hacker that unknowingly helped kidnap Santa, and a gauntlet thingie that gives him bootleg Ant Man powers, because why not, it makes for some fun (albeit not original) ideas and visuals.

As expected, this is yet another one of those that could simply be called “The Rock/Dwayne Johnson movies”, as it features everything you’d associate with the actor and his filmography, so it has monsters, fantasy stuff, action, comedy, The Rock having “legal plot armor”, all in a family friendly package, even more as this one it’s a christmas film, so JK Simmons can’t reprimand Mark Grayson or insult Peter Parker.

The final battle is a bit of an anticlimactic cop-out, but overall, this one of the better ones as of late, far from turds like Black Adam but also definitely above middling and completely forgettable stuff like Red Notice, there’s definitely a bit more creativity and energy to be found in it, making for a decently entertaining action-comedy-fantasy Christmas romp.

Orcs! (2011) [REVIEW] | 3 Inches Of Snooze

Time to rummage through my B-movies DVD collection and pinch one out, in this case salvaging from one of the huge ass bookcase style holders Orcs!, a 2011 direct to video monster on the loose flick with a fantasy twist of sorts.

This time around it’s not mutated bears, cocained panthers, or landlubbing sharks running amok in a place, it’s the green, Dakka loving green boyz, that threaten to invade modern society starting from a US National Park, so it’s up to the resident Park Ranger, Cal Robertson, and his sidekick, Voluntary Cadet Hobie, to stop them hordes from leaving the park.

Sound like a fun little comedy horror B-movie, the formula it’s more than proven, have monsters invade and have two or more dorkuses left as humanity’s unlikely last stand, the cast being mostly made of people you’ve never heard or seen before it’s an acceptable risk and not damning in itself.

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[EXPRESSO] Venom: The Last Dance (2024) | Knull In My Soup

Venom’s most likely uncanonical (for now anyway) adventures with his human host Eddie Brock come to an end in Venom The Last Dance, the third and final movie of the series, already prodiving something rarer than an unicorn for modern superhero films: closure.

Sure, they will most likely do some films about the Symbiotes or whatever later, but this one does actually close this storyline.

Speaking of which, we continue to follow Eddie and Venom’s escape from the authorities, now complicated by the army having captured the other Symbiotes in a hidden desert base, and especially by Knull, an imprisoned god that created the Symbiotes and is sending out monster aliens (called Xenophages) around the galaxy in order to find and retrieve the Codex, the only thing able to break him free.

That said, it’s a Venom film, meaning it’s a mess of garbage that somehow manages to work in spite of the many, many issues it has, and be entertaining enough, sporting a trashy 90s charm, and while The Last Dance’s plot feels more structured and focused (more than Let There Be Carnage), the humour is even worse (it’s funnier when it doesn’t mean to), the villain is easy to forget even exists, characters are prone to overconvenient bouts so the plot can continue, and while the new Symbiotes are cool, they don’t do much until the end.

On the flipside it’s not drawn out, it’s a film that goes by fast, maybe too fast, as it’s hard for anything of note to “sink in”, with the highlights being the Venom Horse and a hippie UFO believer than bring his family along for a road trip to Area 51, for what amounts to a somewhat generic ending to the series and about the same level of “quality” seen before.

Grabbed By The Ghoulies (Rare Replay) XBOX ONE [REVIEW] | Analog Monster Bash

How i didn’t cover this one here yet i don’t know, but the spooky-ookie climate is here and now i feel there’s no escaping it, as a self-confessed Rareware/Rare nut, so time to dust off the X-Box One , insert Rare Replay in, and giving it another go after a literal decade and more since i’ve played and completed the game on the original X-Box. I’m not bustin that one out of its drawer/tomb, sorry.

Grabbed By The Ghoulies it’s more than the fairly obvious choice for the “Halloween game” feature review, as its still hails from the disastrous era when Nintendo simply sold Rare to Microsoft, killing a lot of the company’s projects…. or in this case making them shift the originally intended platform (in this case the Gamecube, as one could guess), as this one was actually the first Rare game to be shipped under the X-Box banner, and honestly i’m kinda sad that i pine for that era of Rare games nowadays, but i do, especially considering the post-360 stuff they did… or didn’t.

For better historical context, it was also the early 2000s, and more specifically, it was that brief period in gaming where – for whatever reason – action games wanted to implement a different control scheme for combat, as in, trying to simplify and skip the old way of combined button imputs to do moves… by making you control the melee combat with the right analogic stick, which since inception had been created to control the camera, a usual problem many 3D games had.

Actually, scratch that “for whatever reason”, as it was probably this game to kick off this short lived trend, since the very next year we had a Jet Li game, Rise To Honor, implement a similar control scheme, then in 2005 the Tekken spin-off Death By Degrees did too… and later Too Human, and also Neverdead, because some lessons are never to be learned by certain people.

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The Spooktacular Eight #23: Mutant Girls Squad (2010)

I planned to review Blood Friends for this year’s Spooktacular Eight, after finally seeing and reviewing Vlad Love earlier this year, but since i can’t manage to find some actual english subtitles for the thing and time is a-ticking, instead of a Mamoru Oshii film we’ll feature a Noburo Iguchi one, with Mutant Girls Squad.

Which is also co-directed by fellow gore-tastic filmmaker Yoshihiro Noshimura (Tokyo Gore Police, Helldriver, Vampire Girl VS Frankenstein Girl) but also Tak Sakaguchi, better known as an actor in many films, like Versus, Godzilla Final Wars, the Azumi films, and even some of the aforementioned Iguchi-Noshimura gore flicks, but he also directed a live action Otokojuku film adaptation and Yoroi: Samurai Zombie.

Here they direct a chapter of the three the movie is divided in, and you can tell which one did, definitely if you have previous experience with their works.

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The Callisto Protocol PS4 [REVIEW] | Ape Espace

When a beloved new IP is run into the ground and compromised by EA, that tried to squeeze Call Of Duty money out of a horror franchise and even had microtransactions inserted in the last mainline title…. seeing the publisher basically give up and do nothing with it for years is frustrating, even more so when the finale was followed up by a DLC retconning the ending.

And the inevitable homicide by EA of Visceral Games, after the routine danse macabre of shuffling them into developing completely different games of a completely different genre, lamenting how the star shaped peg doesn’t fit into the durian shaped hole, was the cherry on the corpse sundae.

So of course this leaves a specific hole in the market for “spiritual sequels” to fill, and mind you, this was announced before EA announced their own remake of the first Dead Space.

And on paper, The Callisto Protocol sounded exactly what fans of the series like me wanted, a “fuck you” to the vampiric publisher that wasn’t serving an audience starved for that action-horror sci fi dish, done outside of their control, with even some of the original creators of the series involved.

This is the kind of underdog story that we wanna see, as apparently everyone hates EA, and only EA for some stupid reasons, but alas this is not quite what actually happened.

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Pygmalion (manga) [REVIEW] | Ore Wa Cyprus Ou Ni Naru!

It’s not exactly encouraging to see the boxset for a 3 volume horror manga called “Pygmalion”… having on the back cover a pig amusement park mascotte drenched in blood.

(yeah, i bought this on a whim without doing any research while visiting my local comic book shop)

Not random per sé, as the story IS about a rampage by mascottes during the National Mascotte Festival in Japan, after a series of weird announcements that trigger the suited creatures to go on a massacre, and Keigo is separated in the following chaos from his younger brother Makoto…

Still, i feel a refresher about the myth of Pygmalion is needed, just in case.

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