Platformation Time Again #1: Ty The Tasmanian Tiger HD [PS4/STEAM]

HISTORY

After Pangaea was no more, Sony released the Playstation 2.

I did receive one for Christmas 2002, and if you also did, you will remember the original “fat” model was kind of a piece of shit, but besides that, that generation of machines would eventually become the “Twilight Of The Gods” age for the mascot platformer, which was also often the “collectathon” kind of platformer and had already peaked, especially on the Nintendo 64, where Rareware did crystalize decades of 2D platformer and collectible obsession with Banjo Kazooie, before completely quintupling down on this style with the infamous Donkey Kong 64.

While they were starting to feel like a dying trend, it must be made clear that even if they were not as rampant as on the PS1 and Nintendo 64, there were still a LOT of 3D platformers that console generation, either sequels of legacy series or new IP s, because they were still quite profitable, and – while shrunk – the market for these kind of games did exist, Nintendo aside that kept doing their thing as they have been for decades, regardless of trends or logic or many other things.

What i mean by this is that while Naughty Dog continued their platform games legacy with the Jak Daxter series, other studios threw their hat in the ring with new mascot platformer, hoping one day to see them playing golf, tennis or racing each other, and the Australian Krome Studios were certaintly one of those studios that did such a thing, with Ty The Tasmanian Tiger, published by EA Games and released in 2002 on PS2, X-Box and Gamecube.

Makes more sense than having Polish people making games about kangaroos, i guess.

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[One Piece: Side Pieces | Retrospective] Cross Epoch (manga) [REVIEW]

To close off this little retrospective, there was no other choice, given the recent passing of Akira Toriyama, the author of Doctor Slump & Arale (and nothing else), may he rest in peace.

We’re also going back in time more than with the previous spin-offs (Monsters aside), as Cross Epoch was a 20 pages one-shot manga done by both Oda and Toriyama in 2006, apparently because they wanted to… actually yeah, that’s about the extent on the “why” this came to be.

Continua a leggere “[One Piece: Side Pieces | Retrospective] Cross Epoch (manga) [REVIEW]”

[One Piece: Side Pieces | Retrospective] Dream 9: One Piece X Toriko X Dragon Ball Z Super Collaboration Special (2013) [REVIEW]

Oh yes, this one, i held back on tackling it while i covered the One Piece TV Specials also because i never read nor did know much about Toriko as a series… that has changed, as i’m almost halfway through and quite liking it, and yes, i’m aware of Mitsutoshi Shimabukuro “canon event” that happened in 2002, but unlike Oda’s other acquaitance, Watsuki, an actual pedophile that had terabytes of child pornography (and suffered for it just a hiatus for its Rurouni Kenshin follow-up series, after the charges in 2018, which is even more insulting since recently the author of The Apothecary Diaries got punished far worse for tax evasion), it seems to have been a mistake he owned up to, he really paid for it in terms of being ostracized by the industry, actual consequences of his actions, plus it been 22 years, so i feel it’s pointless to still hold it over the man.

Had to get this over with because i didn’t want to talk about, you didn’t want to learn about that for a review of a special crossover about 3 popular Jump anime series (which already appared together in some of the Jump crossover videogames but not in anime form) colliding in a TV special, many couldn’t care less either way, but some might not have known or still held some incorrect info on the matter (like i did myself), so i had to make things clear(er) and to address the question.

Continua a leggere “[One Piece: Side Pieces | Retrospective] Dream 9: One Piece X Toriko X Dragon Ball Z Super Collaboration Special (2013) [REVIEW]”

[One Piece: Side Pieces | Retrospective] Sanji’s Food Wars manga [REVIEW]

Unlike some of the collaboration works with other Jump authors (Boichi one not-withstanding), Sanji’s Food Wars get an entire tankobon/volume worth of material, and conceptually it’s a no brainer, makes perfect sense in terms of people involved and the crossover itself.

And unlike most of the spin-offs/one shots/collaboration treated in this retrospective, i have no real first hand knowledge of the main series it borrows/uses for the One Piece crossover, i’ve heard some opinions on it,seen some pages out-of-context, but i’ve never read or seen Food Wars, honestly never cared too much to begin with… so keep this in mind.

Ironically i’m a lot more familiar with Yakitate!! Japan, an older Jump series about the culinary arts.

Sanji’s Food Wars also feature the collaboration of chef Yuki Morisaki, with both Shun Saeki and Yuto Tsukuda (respectively artist and writer for Food Wars itself, as it would make sene) returning to make a series of small episodic stories about Sanji’s prowess as a cook and gentleman, all inserted as a “side story” inside the established One Piece canon, going from Alabasta to the 2 years timeski, with the Baratie ones being fittingly as the opening and closing acts.

Continua a leggere “[One Piece: Side Pieces | Retrospective] Sanji’s Food Wars manga [REVIEW]”

[One Piece: Side Pieces | Retrospective] One Piece Episode A: Roronoa Zoro Falls Into The Sea & Nami VS Kalifa [REVIEW]

Yes, i’ve decide to review these two separately despite being included as bonus material in the volumes of Episode A’s manga… because they’re not part of the spin-off story, they are separate one-shot recreations of two specific fights in One Piece, but they’re also drawn by Boichi, so it makes sense to include them in there.

Imagine this as as addendum to the previous review, as a “Part 2”.

Roronoa Zoro Falls Into The Sea is indeed what you think it is, as it refers to the first (and so far last) time Zoro crossed blades with legendary swordman Dracule Mihawk during the early East Blue arcs (the Baratie one, in this case), which ended up with Dracule winning easily but deciding to ultimately spare Zoro’s life as he wanted to see his potential fulfilled and then eventually fight again as equals, as rivals.

Continua a leggere “[One Piece: Side Pieces | Retrospective] One Piece Episode A: Roronoa Zoro Falls Into The Sea & Nami VS Kalifa [REVIEW]”

[One Piece: Side Pieces | Retrospective] Monsters: 103 Mercies, Dragon, Damnation (2024) [REVIEW]

To kick off this little retrospective about One Piece spin-offs and One Piece related stuff, let’s talk about Monsters: 103 Mercies, Dragon, Damnation, a short anime film adaptation of a 1994 Eiichiro Oda’s one-shot manga, simply – and terribly – titled “Monsters”, though most fans of One Piece have most likely read it when it was later recompiled in “Wanted!”, a volume collection of Oda’s pre-One Piece one shot mangas.

Apparently it was previously adapted in 2021… as a voice comic audio thing, but again, it was a “voice comic” affair, something made as part of the celebration for the series’ publishing its 100th volume, so this 2024 anime adaptation for streaming services like Netflix might as well be the first.

Continua a leggere “[One Piece: Side Pieces | Retrospective] Monsters: 103 Mercies, Dragon, Damnation (2024) [REVIEW]”

Megalodon: The Frenzy (2023) [REVIEW] #thesharksix

Somehow, The Asylum stumbled their way into making a trilogy of films about Megalodon sharks, with the third and last entry so far being last year’s Megalodon: The Frenzy.

I say “stumbled” because i seriously doubt they planned any of this at all, but Megalodon Rising was indeed a sequel to their own 2018 Megalodon film, and this one starts with a recap to get you up to speed and confirm that the events of the previous movie happened.

…not sure entirely to what end, as the plot itself doesn’t have returning characters from either Rising or the 2018 movie, and is about how a submarine mission meant to establish a supply of clean geoenergy from an underwater volcano ends up causing a fissure in the seabed, accidentally unleashing 5 megalodons that wreak havoc.

They do eventually reference the events of Rising and the 2018 film, and the USS King, damaged after the finale of Rising comes into play, but then is now helmed by a character played by Eric Roberts… problem is he wasn’t in Rising, but since the lead characters died in the finale, i guess he was on ship and took over, whatever, who cares, now Eric Robert is manning the ship, in this “it was supposed to be filmed for the finale of the previous movie, but wasn’t” intro.

Whatever keeps him to star into A Talking Cat?! 2: Paws Of Fury, i guess.

Continua a leggere “Megalodon: The Frenzy (2023) [REVIEW] #thesharksix”

Seven Samurai 20XX PS2 [REVIEW] #meleemay

Technically this is a re-write, because i did review this game years and years ago in italian, but time gave me the distance needed to realize i could actually write an entirely new review from scratch for Seven Samurai 20XX still based on my experience of like 7 plus years ago, since the hatred i felt for this one never actually went away, and i guess festered on the back of my mind.

But i did replay it, and i can futher confirm that there are indeed many reasons to istinctually hate it, if nothing else for the fact it had the brass balls of being the closest to an actual videogame adaptation of Kurosawa’s seminal samurai film, as it actually had the rights by the Kurosawa production, and i wanna make it clear it also has Moebius (yes, THAT Moebius) as the character designer and music by another legend, the late Ryuichi Sakamoto.

So yeah, it’s kinda impressive how Sammy (an arcade publisher that by the early 2000s fused with Sega in order to enter the home console videogame market, which i will always associate with my beloved Metal Slug clone called Dolphin Blue) got permits from the film studios, rounded up people of incredible caliber from different industries, and then managed to deliver such an obvious, steaming turd that was destined to haunt the 5 bucks bargain bins for a good decade.

So much for a product meant to celebrate the movie’s 50th anniversary, as it did the anime series Samurai Seven, both curiously fiddling with sci-fi re-imaginings of the film but actually unrelated to each other besides both meant to attract younger audiences to Kurosawa’s story.

Continua a leggere “Seven Samurai 20XX PS2 [REVIEW] #meleemay”

In The Aftermath (1988) [REVIEW] | Corman’s Angel Egg

As i already mentioned before, my Vita is still in the shop for repairs, meaning one of the planned reviews won’t be ready in time, but it is my birthday, and they announced a 4K remaster of Angel’s Egg supervised by Oshii himself…

So you know what it means? Time to review In The Aftermath (also known as In The Aftermath: Angels Never Sleep), in its Blu-Ray release from Arrow Video, of course i got this release as soon as i knew it existed.

And yes, i started planning this earlier this month only to read some days later of Corman’s passing, so this was not meant to be a tribute…. but it now is because Roger Corman was a true fuckin cinema legend in so many ways it’s unbelievable, either if you were a fan of his B-movies production or knew how he basically kickstarted the career of so many future movie stars like Jack Nicholson and directors like James Cameron, to say the obvious.

Maybe an odd choice of movie to cover as a tribute, but the timing has been so weirdly apt i can’t ignore it, and this is indeed an interesting piece of cinema history, of when Corman indirectly met Mamoru Oshii… but didn’t know what to do with his vision, to put it politely.

Continua a leggere “In The Aftermath (1988) [REVIEW] | Corman’s Angel Egg”

Rise Of Kong: Skull Island PS4 [REVIEW] | Unfinished Ape Works

It says something when, with 2023 almost finished and with the Daedelic Games developed Gollum game set to win pretty much all “Worst Games Of Year” lists, GameMill reminded the populace that they could be the bigger fiend, and live up to their name….not that it would take them much to achieve that since they pumped out a lot of Nickelodeon licensed titles, including 3 kart racers in the span of 4 years.

And of course, Big Rigs, as they did release the legendary western kusoge of “racing” decades earlier under their previous handle, Gamemill Publishing.

(Strap in, this is gonna be a LONG one, fellas)

This one is surprising in many ways, not because it pretty much signified the return of the licensed tie-in showelware tier garbage (they also released a Walking Dead game some months after, and it was about as good as you’d expect), giving us a whiff of how these games still used to exist in droves up until the late 2000s, but because the license itself sound a little too good for this type of publisher, i mean, the Monsterverse movies revived Kong to have him fight Godzilla.

So, how the fuck did GameMill got hold of the license for King Kong?

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