Future Shock: No Sleep From September (and Summer Plans) (UPDATED)

So, let’s not wait around more to lay out what’s coming in July and August for Wise Cafe International, and what will change from this September onwards.

July will have another round of killer croc AND killer sharks films, Sharks N Crocs Part Deux, alongside some timely videogame reviews to tie in with upcoming releases (aka – pardon me for the disgusting thing i’m about to say – trying to milk some “SEO juice” since this time i could plan ahead something reasonable).

August won’t have a One Piece retrospective per sè, but will have some One Piece videogames’ reviews, plus a newly written full lenght review of Film Red, and hopefully some fittingly summer themed posts about stuff that maritime or whatever.

From September instead – after thinking about it for months – i’ll have to slow down the posting significantly, so instead of a review or piece every 2 days, i opted for a weekly basis, since i will be taking a master’s degree this year, so yep, even less time on my hands since i will be hitting the books, attend and most likely still continue the dayjob.

So instead of shutting it down or opting for a “whenever i can” posting schedule, i feel this it’s a reasonable compromise, even more since i guarantee a review every 7 days, meaning there could be more if i can squeeze in some EXPRESSO reviews or something on the quick, i will try.

Meaning EXPRESSO won’t be retired, it never has been and that won’t change.

Continua a leggere “Future Shock: No Sleep From September (and Summer Plans) (UPDATED)”

[EXPRESSO] Kirby Tilt N Tumble GBC | Gyro Kirby

Yep, Nintendo remembered it has the NSO console applications on the Switch, so a new dripfeed, which includes Kirby Tilt N Tumble, a Kirby game that might as well be new to European gamers, as its original GBC release was never brought in PAL territories (probably for the same stupid reasons we never got Drill Dozer or Wario Ware Twisted, BUT Yoshi’s Universal Gravitation, we did got that), it was never released on any Virtual Console iterations, most likely as it one requires gyroscopic controls… and the Wii U VC did have only GBA titles.

So, the idea is that Kirby Tilt N Tumble it’s an action puzzle game where you control Kirby in its ball form, collecting stars, entering holes, smashing against pinball-style bumpers, etc, all with gyroscopic controls, meaning it’s like one of those analogic marble games where you tilted the wooden table/plank to direct a silver ball into a goal.

I’m so old i’ve actual memories of playing that.

Plus you can make Kirby jump by shaking/jolting the console…. which is where you can tell this worked fine when played on a Game Boy, less so with the Switch in handheld mode, as you might need time to work out how to make Kirby jump and actually control it mid-air.

This might have been mitigated with an optional “Tate mode”, if the game didn’t use A and B to activate some contraptions and the game menus.

BUT it can be played in docked mode with a Pro Controller (and non-Nintendo branded equivalents), i guess), which helps remedy this otherwise kinda unfixable, unexpected issue, because the game itself it’s quite fun, gimmicky but with a well executed, fun gimmick at its core, and with plenty of fun minigames, showing the kind of quality you’d expect from Hal Laboratory.

Bringing Out The Serpents again for #snakesofjunetoo

Last June we did feature a lot of serpent based movies (often b-movies, that much is true), so we’re doing it again this year too, though on a smaller scale due to an increase of work and other personal obligations. Plus a surprisingly full summer release schedule of films coming out here (united with a nationwide promotion on ticket prices), so there will be a lot of EXPRESSO reviews…. yes, we’ll also review that one with the lead actors that keeps constantly getting arrested, because while i abhor him, i did watch and review movies where he was in before, like the theatherical cut of Justice League or the recently released (and reviewed) Dalìland, where he plays a very minor role, so much i didn’t notice he was in before watching the thing.

So yeah, it wouldn’t be quite correct of me to stop now, especially since i seriously doubt The Flash will do much in terms of box office, i mean, it’s not one of the more popular superheroes, it’s very well known and documented even between the less devoted audiences that Erza Miller is basically assaulting people on a whim at a noticeable rate, both Black Adam and Shazam 2 weren’t well regarded or even that lucrative (though i did rate Fury Of The Gods higher than most, personally), and remember, this movie also exists to completely reset the mess of the DC Extended Universe, so they can start again with Gunn at the helm.

Plus, honestly the movie looks kinda ass, and it’s undeniable this is NOT a project the studios really believes in, otherwise they wouldn’t have advertised it by dangling the return of Michael Keaton as Batman in trailers, like bait. And that’s some good bait.

Again, i don’t blame people opting out of seeing The Flash because of Erza Miller, or regardless of him, you do you. I kinda have to, to a certain degree.

Musou May and the State Of Musou as of May 2023?

As per what is now tradition, this year too we’ll have Musoy May, with a picked review of a musou/Warriors game every sunday of May.

Here’s where i usually make a general ramble about the state of the genre as of late, but…. there isn’t really much to say or even get unreasonably hyped about, as we neither got any new contender/challenger from some small or medium sized developer & publisher nor does TK really revealed, teased or announced anything.

Samurai Warriors 5 came out in 2021, but aside from a Season Pass TK didn’t either put out a XL or Empires version, Dynasty Warriors 9 Empires needed a lot of shit to be added or patched in, but again, aside a tepid Season Pass that wasn’t really worth paying (for the most part), there was no post-launch support, and since how barebones the modes on offering were… it would have needed.

Touken Ranbu Warriors was also released, but for whatever reason TK decided to launch it digital only on both Switch and PC (via Steam), and i’m gonna save the lamentations about that for its review.

Fire Emblem Warriors Three Hopes was almost perfect but was curiously devoid of expansion content (which is fine since it’s an already massive offering to begin with), so that’s odd.

All we got since June 2022 was simply a teaser trailer for Fate Samurai/Remnant that should release sometime this year, no actual gameplay footage or any real info aside from what could be seen in that short teaser trailer. Surprised it took them this long and actually Marvelous already did developed 2 Fate musou games, but still, it has been months devoid of any news about it or anything else Warriors or Warriors related.

Maybe TK is holding out for what was “E3 time” or for the TGS to drop the existence of Dynasty Warriors 10 (which they teased in interviews before), but at this point there’s just nothing to talk about of substance, and this behaviour kinda speaks volume for how Koei considers his musou output.

I mean, when the best news is them re-releasing WO3 Ultimate in a definitive edition package…. you can tell there’s a drought and no signs of the main gardener being interested in watering the cacti.

I mean, unless they do a 180 ° with Dynasty Warriors 10, Koei shouldn’t complain of losing even more customers, after DW 9 they deserve every critique and negativity coming their way.

Grizzly II: The Revenge/The Concert (1983-2020) [REVIEW] | Litigation Bear

Ah yes, the forbidden bear. The Clooney-Dern-Sheen triplette one.

As previously said, since Grizzly was a big success bringing lots of moolah, a sequel was kinda inevitable eventually… emphasis on the eventually, because while in 1983 Grizzly II (subtitled “The Concert”) was shot in Hungary, the movie spent the following 37 years in post-production hell, eventually premiering in 2020 at various festivals and being released on VOD (and home video) in 2021.

Intriguingly, this didn’t stop people from getting a hold of Grizzly II, as bootleg copies of the unfinished workprint were made and in 2007 the VHS were ripped online, eventually leading (among others things) to Brad Jones covering the title on his “Cinema Snob” webseries, and then being hit with treats of legal action by the movie co-producer, the aptly named Suzanne C. Nagy.

As unofficial as the workprint copies circulating were, they also corroborated how badly the production was handled, not only with the movie being shot in Hungary because it was/is cheaper (a common low budget film ploy, as we learned) that way, the principal producer leaving after the first day of shooting and the lack of funding to continue, forcing Suzanne C. Nagy, the co-producer, to procure an investor so they cold finish the main photography, managing to do such… only to learn the original producer, Joseph Ford Proctor, was arrested for a unrelated case of tax fraud.

Peeking through the workprint also showed that the movie was not THAT incomplete, as in there was clearly post-production to do, especially having to shoot the scenes where the bear is attacking and retool the finale. Clearly it was an unfinished product, and it was never officially released (plus all the licensed music present in the workprint pretty much guaranteed it would never release in that state), so there’s a limit to what can be said, since – again – it was a bootleg of the work print.

Continua a leggere “Grizzly II: The Revenge/The Concert (1983-2020) [REVIEW] | Litigation Bear”

Attack On Titan: Wings Of Freedom PS4 [REVIEW] | Nape Snape The Giants

As the Final Season of the Attack On Titan anime is somehow still going on (i’m not even talking about the many parts it has been split into), might as well revisit the videogames good ol’ Omega Force did, under the technically distinct (the best kind of distinct) title of “AOT” (yep, for legal reasons they couldn’t localize it as “Attack On Titan”, same issue as the My Hero Academia games, i think), starting with the first one, AOT: Wings Of Freedom, and then the direct sequel, AOT 2, in its complete form that also include the Final Battle expansion.

I would have loved to also cover the 3DS game, Shingeki No Kyoujin: Humanity In Chains, which is actually the first videogame based on Attack On Titan, but the localized english release has been pulled from the 3DS eShop years ago, i didn’t buy it before, so i’ll have to skip it as to get around these issues will take too much effort and – mostly – too much time, which is scarce at the moment.

I also want to cover AOT 2 in it’s complete form, will do that when they will release the second part of the part 3 of season 4 (if i got it right) somewhere in late 2023.

Continua a leggere “Attack On Titan: Wings Of Freedom PS4 [REVIEW] | Nape Snape The Giants”

Giant Monster March Lives Again

It’s March, so you know what that means, some select picks from the monster movie genre, as we try to not do the obvious ones but search deeper within the evergrowing sands of time, pulling out some familiar names as well as some of the more obscure entries, without completely forgoing more recent releases.

It’s not gonna be the more extensive year of the rubric, but i think the picks for this year’s Monster March are some of the better ones so far.

We’ll be starting on the 6th with some vintage rear projected cheese, after some EXPRESSO reviews of some recent releases i couldn’t get to before, see ya!

Babylon’s Fall PS4 [REVIEW-FUNERAL] | Enuma Eloss

After previously touching upon the demo, and especially when the inevitable news of the sunset period before the servers would be shot down, i knew i had get Babylon’s fall, for cheap (which wasn’t an issue), actually play and finish before lights were out.

Other times i’ve put out these “funerary reviews” slightly before a game kicked the bucket, just in case, as both a courtesy and a way to let people that might be interested in the game itself, for whatever reason, so they could – potentially – try it or play it, i mean, Jump Force can still be played as second hand copies are still around.

But Babylon’s Fall didn’t even deserve that, so we’re talking about it the very same days its servers will close forever, 28th of February 2023, not even 1 year after the game launched on the 3rd of March 2022, couldn’t even held out for 3 days more, in such a hurry to kill to it Square Enix were.

Then again, that in itself it’s nothing special, the company does this to countless mobile free to play spinoffs of it’s own series, it’s like clockwork for many people to learn through these “end of service announcement” that many mobile games based on franchises owned by Squeenix…. even existed.

But it’s Babylon’s Fall we’re talking about, a game that indeed will live on infamy as a golden grease stain on Platinum Games’ record, when they had the bright idea to work alongside the company that once every 2 year lamented every non-japanese big franchise they owned and handled sold “below expectations”, the company of FF VII NFTs, that also later sold all its western-centric studios and properties for a pittance, all to drown more cash into the latest internet money scam.

Continua a leggere “Babylon’s Fall PS4 [REVIEW-FUNERAL] | Enuma Eloss”

Asterix & Obelix XXL: Romastered PS4 [REVIEW] | For Toutatis!

Oddly, this was the last of the Asterix XXL series to get the remaster treament, the first being XXL 2 in 2018, then we had the brand new XXL 3 in 2019, then the “romastered” version of the first game in 2020, the one we’re talking about today, to celebrate the release of a new Asterix & Obelix movie in theathers.

One of the live-action ones, but still, it’s new Asterix & Obelix material!

Originally developed for PS2, Gamecube and PC (with a GBA version that’s basically another game entirely) by defunct french studio Etranges Libellules and published by Atari Europe, this remaster was instead published by Microids (which pretty much took the place Infogrames had back then) and developed by the quite non-defunct (at the time of writing, anyway) french Osome Studios.

The plot sees the titular duo wander off of their little Gaul village to the ol’ boar hunt only to come back and find out Ceasar (yes, Julius Caius Ceasar from Caligula, exactly) has somehow managed to storm the village, capturing most people and sending them off to various distant ends of the Roman empire in order to have locked out sight and mind, hopefully for good.

But with the help of a fired roman spy, you find out that most of the imprisoned gauls most likely managed to get a piece of the map indicating their location, as Ceasar took the extra step – just in case – of ripping the map in pieces and scattering them in various locations.

Good enough as an excuse in terms of videogame logic to have Asterix & Obelix travel to various places like Egypt, Normandy, Greece and Helvetia, freeing their fellow gaul citizens and getting more pieces of the map along the way.

Continua a leggere “Asterix & Obelix XXL: Romastered PS4 [REVIEW] | For Toutatis!”