Mitsurugi Kamui Hikae STEAM [REVIEW ] #meleemay

Since i did already cover The Initial and the “sequel” hasn’t yet gone on sale on Steam, i feel it’s time to revisit (so yeah, it’s technically a rewrite in the sense that some of my opinions didn’t change over time, but it’s also a revision i wrote from scratch) another Oneechanbara adjacent title from the indie tier of Steam “famous” japanese hack n slash games heavy on the “school uniform cum swords” anime-derived aesthetic, the kind where you’d expect the dutch wives looking characters to randomly start fucking in a robotic, unappealing fashion, if you didn’t already know this was just a fan service-y hack n slash.

This was actually a fairly popular release, as in it was a smash hit when released during Comiketto 84 (AKA the 2013 august edition of Comic Market, that huge japanese only event) by his developer-creator Zenith Blue, and in March of 2014 PLAYISM picked it up to distribute and localize it in English for a worlwide Steam release.

It received a limited physical PS4 release via Limited Run Games and it’s also available digital on PSN and X-Box systems, FIY, but i got it in a bundle playable via Steam years ago, so i’m reviewing the Steam release alone, sold at a MSRP of 10 bucks.

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Cold Vitae and the replacement review

I planned to review a Vita beat em up for this #meleemay but things are taking longer than planned, so my Vita is still in the shop and that review isn’t coming anytime within May or early June, apparently.

So instead i’m gonna review an obscure movie, since it has become somewhat rilevant for the hardcore Mamoru Oshii fans due to some recent restoration news.

I’m not gonna say anything else to avoid spoiling the surprise completely.

Also, FIY, i’m not gonna do an EXPRESSO review of the new Planet Of The Apes movie, i haven’t seen the last ones and i don’t particularly care regardless, really not feeling it to be frank.

Green Lantern: Rise Of The Manhunters X360 [REVIEW] #meleemay

During the 7th generation of console, there were still movie tie-in Marvel and DC games for each of the heroes/movies (though mostly for what is now known as Phase 1 of the Marvel MCU) , mostly under the Sega brand, and there was a 70 % chance of it being a beat em up because God Of War was still the new cock of the walk, leading the market to lots of imitators crafting up 3D hack n slash/beat em up in where to fisticuffs dozens of foes while playing as a digital Hollywood actor in costume. Yep, years ago, it was economically pheasable to pay for the actors’ likenesses without that alone costing more than the budget for the game itself. Looking at you, Square Enix’s Avengers.

The Green Lantern movie released in 2011 (starring a yet-to-bloom Ryan Reynolds) and… was definitely one of those, bad but not as bad as i expected. So after finally watching on a whime the movie last year on Neflix , i’ve decided to finally bother unearthing the disc from my 360 library. Hope you hankered for some tie-in movie trash of yore to be reviewed.

A shame DC is most likely never gonna touch the idea of a Green Lantern reboot in terms of live action film, so engrained is the stigma the 2011 movie has, because it would still make more sense than the Black Adam movie they did make, but who knows?

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Melee May will tag in for Musou May

So yeah, as promised, instead of the usual Musou May, this year will focus on the more typical beat em up games, going from some licensed tie-in “trash” to the more forgotten dephts of the PS2 backlog, and evena fairly recent entry in the “pants em up” subgenre.

Image is for mystification purposes only, covering Smash clones would be fun but i really don’t have neither the time or the expertise at the moment.

One Piece Pirate Warriors 4: Additional Episode 3- Path To The King Of Pirates PS4 [DLC REVIEW]

So here we are, the actual final piece of PW 4 DLC content that isn’t playable characters.

(i’m taking the educated guess of not expecting more content in any shape since there’s a digital Ultimate Edition package of all PW4 content on sale, and given TK’s track record, when they use/release the “Ultimate” edition of something means they’re done with a game)

(FIY, this isn’t the last time i will cover Pirate Warriors 4, i have a final impression/re-review/addendum in the works but i’m waiting to see if they plan to keep doing more Character Passes at a later date or not, i doubt so – see the above paragraph as to why – but then again Xenoverse 2 is still getting a lot of DLC content in a somewhat regular fashion, with no signs of stopping)

The final piece of the Special Log mode offers – alongside the final Soul Map that adds the advertised & expected batch of new skills to unlock and stats upgrades – what’s basically a post-game gauntlet of challenges.

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One Piece Pirate Warriors 4 – DLC Pack 6 PS4 [REVIEW]

So yeah, this is the final DLC characters batch for Pirate Warriors 4.

Almost can’t believe it.

“Almost” because people datamined the game and basically were able to learn beforehand with great accuracy what the new DLC characters would be, which is especially true for the final pack, Legends’ Dawn, one that indeed is dedicated to the old guard of One Piece big cheeses characters, with Gol D. Roger, his second-in-command Rayleigh and “younger Garp”.

In a way, Roger does feel weird to have a playable character this soon, i would have reserved him as a post-game unlock for Pirate Warriors 5, as in we barely even know bits of his moves and fighting style, but he has been a fan favourite and it will be at least 5 more years (if more, given PW 4 released in 2020) until we see the next PW installment, so yeah it kinda makes some sense.

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Early April Hiatus + Musou May Swapparoni

As mentioned at the start of this year’s Giant Monster March, i’m gonna take a break of two week starting from early April for educational reasons (uni and related stuff), and will resume on the 15th of April with my reviews of the last (and i assume final) batch of DLC contents for Pirate Warriors 4 and maybe a Ghostbusters related thingie.

As usual, during the break EXPRESSO reviews might still come about, and to a certain extent will.

ALSO, might as well put out that there won’t be Musou May this year, for schedule and reality reasons, but there will be Melee May instead, as look as various beat ‘em ups/hack n slash games that aren’t musou or musou-like, for a change.

[EXPRESSO] Godzilla Battle Line iOS | Army Mon’

So, you may or may not remember i tried to review this one alongside the other two mobile smartphone free-to-play Godzilla games Toho put out in 2021, the now (thankfully, as it was ugly and very, very shite) defunct Godzilla Destruction and the weird Uma Musume-ish training sim Run Godzilla.

Problem is that Battle Line didn’t work on my smarthphone, try as i might it would just crash after it booted, every single time. Almost 3 years later, with the prospect of the new Monsterverse film that will have Godzilla and Kong “collab” (and 2024 marking Godzilla’s 70th anniversary), i went to see if it was still available to download… and yes, for some fuckin reason now it works, despite my smarthphone being fairly outdated, better late than never.

Godzilla Battle Line is actually a decent little RTS-thingie where you battle other human players by placing down what are basically toy-sized monsters, vehicles and weapons from the Godzilla franchise, all to overwhelm the other leader monster on the opposite side of the battle grid while defending yours.

Despite the cheapish production values, i do like the “playing with Godzilla toys on a diorama” aesthetic, there is some depth to it, over time it has had many updates (the latest adding Godzilla Minus One content), and despite the focus on versus matches, there’s also a single player mission-based mode.

Sure, its a gacha with a “battle pass”, some obnoxious in-game ads, i’ve heard cheaters are a thing…. hard to tell because right now the game it’s nearly unplayable, is THAT unstable, prone to crashes and costant disconnections at any time.

When it works, it’s actually a fun lil’ game, the free to play elements aren’t the worst, so if you’re into Godzilla it’s worth a punt at the very least.

One Piece Pirate Warriors 4 – DLC Pack 5 PS4 [DLC REVIEW]

Before the final reveal in december, i honestly hoped this would have been a One Piece “Film Villains “DLC packs, but nope, the “reveal” (the silhouette gave it away since we knew of the this second Season Pass existing in trailer announcement form) of Uta was simply to indicate this was gonna be a One Piece Film Red DLC characters pack.

Which makes sense, since Film Red was beyond successful at the box office, it was arguably the goddamn best One Piece film since Film Z, and it also big a vehicle for j-pop singer Ado helped it making it the 6th grossing anime (and japanese) film of ALL TIME so far, so yeah, you bet your ass the production committees and suits were gonna push it into related One Piece products.

Still, it’s a shame because i do think a One Piece film villains DLC characters pack would have also sold really well if it picked some fan favourites like Zephyr or Shiki, but alas, this is not the case. Maybe in Pirate Warriors 5, whenever will that materialize.

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Devil’s Third WII U [REVIEW] | Big Mouse Strikes Again

It’s the spooky-ooky season, so it means nothing but it’s a good enough excuse to review some shitty videogame of fecal magnitude, or ones that were so bad they made many “worst of year” lists, and come with some depressing and-or absurd history to them. For indeed, “the horror!”.

And Devil’s Third definitely fits the bill, being one of the many titles that confirmed once again that sometimes you should just quit when you’re ahead, or before tarnishing your own legacy due to boneheaded behaviour in mismanaging projects that languish for years due to an accolade of deals falling through, changing engines and platform targets, only to eventually release and make one realize that maybe you can actually lose talent over time.

And as they do, stories like this just highlight how even successfully rebooting the Ninja Gaiden franchise for the original X-Box… won’t stop your career from having a “Tommy Wiseau of The Room” moment, highlighting that sometimes these legendary creators might have actually needed the company they supposedly left to do whatever they wanted, not the other way around.

Especially when the finished game had to basically receive a “pity publishing” deal from Nintendo, as no one else wanted to publish this one for years (including Nintendo Of America), so it became a Wii U exclusive because we were already in the death years of the system, and i guess Nintendo could use an action game that look like it could be on PS3 or 360. Or a game, stat.

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