[EXPRESSO] Avatar: Fire And Ash (2025) | Cigarette Butts

Here we are again.

Somehow “disappointed”.

Sound silly, i know, the second one was admittedly a bit better than i expected and had some surprises in there… this one having a new Nav’i tribe of brutal savages (just short of being cannibals) isn’t enough to stave off boredom, but then again plot comes third or fourth more than usual this time around, taking a backset for just repeating almost verbatim the same plot beats of Way Of The Water, with some extra piles of new stuff that conveniently happens just because the script needs to -once again – free from capture these dumbass characters.

It’s pointless to be angry about an Avatar movie being another pile of shallow, utter nonsense, but this time around is even more boring dull nonsense that goes for a 3 hours equivalent of jiggling keys to infants, and it has framerate issues, which i don’t remember being a thing when i watched Way Of The Water in theathers just 3 years ago.

Maybe i got lucky back then, but regardless of how it looks that way, it’s distracting since it often fluctuates from looking like a big budget cutscene of a videogame, looking like we’re a HD camera feed from the set, looking actually cinematic, and so on.

It’s just insanely distracting and the added motion smoothing almost gave me a headache, and mind you, this was for a 2D screening.

I was reminded of something actually borderline unwatchable, Resident Evil: The Final Chapter, but the sentiment is there, as i wonder why Cameron keeps making tech demo movies for proven tech (or telling a worthwhile plot with this astounding technological prowess), or he just doesn’t go make videogames instead.

Not that anything of this matters, as people will go see this on droves anyway.

[EXPRESSO] The Thing With Feathers (2025) | Corvus Surplus

At first i thought this was the marketing trying to trojan horse this Benedict Cumberbatch movie as a horror film when in reality it was a thriller or something… and i almost wish it was the case.

Based on the short novella “Grief Is The Thing With Feathers” by Max Porter, this movie adaptation sees a recently widowed husband, left to raise his two kids after his wife suddendly passes away, and he has a breakdown, leading to him allucinating the giant crow-man from his drawings (he works as an illustrator for children books), which starts mocking his anguish but eventually become visible to his children too, and an oddly supportive force there to help the family move past their loss.

It’s like a benign take on Babadook, yet again, but the problem is that the film, despite good intentions and Cumberbatch trying his best, the characters and grief drama are so overdone, one note, and it being a horror does not help the concept, since it just goes for some cliched, cheap visuals and ill-fitting jumpscares, just a mesh of horror elements as token as the grief drama ones.

On one hand, i do like the scenes with the giant crowman, i do, even if just for visual entertaiment, since they do undermine any attempt at making the drama itself work, but on the other hand, the drama is undercooked anyway and it’s just too nice to work as a horror film either, so it feels stuck in between, not helped by the fact it’s also a bit of slog that goes exactly where you’d think it would, and just repeats itself over and over.

I don’t think this is a bad film, it means well, it tries but sadly it just doesn’t work either way you slice it.

Pokemon Scarlet/Violet DLC: Treasures Of The Area Zero (Indigo Mask and Indigo DISK) NSWITCH [REVIEW] | Ogremaxxin

Figured i’ve write down my thoughts on the DLC for Pokemon Scarlet/Violet, i said it would take me a while because i wanted to wait for patches before even considering paying for the expansion pass, alongside any news on Pokemon Legends ZA, which i will cover in an EXPRESSO review soon enough and will do a full lenght review at my own leisure.

I’m gonna do a single review because unlike with Pokemon Sword/Shield, the DLC content is actually structured to be two parts that follow up on each other, instead of unrelated new locations in the map with their contained story and actitivities, but i’m gonna split the review in two, for the sake of argument and critique more than utilitarian observation that – once again – it not like you can pick and choose to buy either part; if there is DLC for a Pokemon game, you either buy it all or none, this has been the recent trend for the Game Freak developed mainline titles so far.

Before that, i will comment that i honestly i barely notice whatever the patches have done, aside from less crashes and weird glitches, but i was already lucky on that regard, and i haven’t revisited thouroghly the main base game world and its locations to notice any big change or fix, apparently there are less NPCs in some hub areas or cities now in order to improve framerate, which is pathetic. It is.

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[EXPRESSO] Demon Slayer Kimetsu No Yaiba: Infinity Castle (2025) | To Mega Therion

So the first part of the Demon Slayer Infinity Castle film trilogy finale is out, after debutting a couple months ago in Japan, continuining the story from the finale of Season 4, with Muzan countering the Pillars/Hashira assault on him by using his Infinity Castle to trap all them in alongside his legions of demons, especially the strong “Demonic Moon” elite units.

The Pillars and the other members of the Demon Slayer Corps then scatter to find Muzan and finish him, despite the endlessly shifting living labyrinth that defies logic of the castle itself…

Definitely it’s a step up from the compilation films they kept making, and i will say ufotable didn’t skimp on the animation, it does look incredible, properly made to take advantage of its cinematic nature and deliver an incredible, stunning spectacle, and it mostly manages to properly balance the frantic shonen action with some character development and the expected tragic flashbacks for both heroes and villains, some of which were teased

I say mostly because towards the final act the “tragic emotional flashbacks train” kinda overtakes the action and the rhythm suffer, even though i understand why it does so, and simply wouldn’t have felt kinda exhausting if if spaced out in episodes… which it can’t because they have to go through an entire seasons worth of material in 3 movies that each are almost 3 hours long.

On the flipside, it doesn’t feel overburden, there’s a lot going on but it never feels too much, this is supposedto to be the final decisive assault on the enemy’s stronghold and it feels as such, the battles are cool, and Zenitsu also gets some character development that makes him less the one-note annoying comedy character you had to tolerate.

If nothing else, it’s good battle shounen fun.

E’ Gia Ieri AKA Storks Day (2004) [REVIEW] | Groundhog Days

Groundhog Day it’s a movie that doesn’t need introduction, maybe even less a review.

You might know they did actually make a sequel to that beloved Bill Murray led film… in form of a VR only game, Groundhog Day: Like Father, Like Son…. most likely you’ve never heard of it before i just mentioned it now.

But we’re not reviewing that either.

For some variety we’re instead talking about the 2004 Italian (technically an Italian-Spanish production) remake of Groundhog Day, which i’m fairly sure no one that isn’t Italian has never heard in any shape or form, called “E’ Gia Ieri”, literally translation being “It’s Tomorrow Already” but it also goes by the international English title of “Stork Day”, which sounds iffy even it’s about as accurate and correct as it would/could realistically be for an alternate English title meant for foreign markets.

You most likely already guessed why that is the case, but let’s talk plot first.

Also, just saying it now, but yes, SPOILERS of a 32 years old movie that’s far from obscure are gonna happen.

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So (not so) few words about Donkey Kong Country Returns HD

Planned to do this earlier but i got carried away and basically i’ve almost finished the game (most likely i’ve already did by the time this gets out), but i’m gonna chime in now, as there’s no planned full lenght review for this release of Donkey Kong Country Returns.. not a regular one, i’m preparing a full on Platformation Time Again piece but i would love to revisit at least the original SNES DKC trilogy before on that rubric (we can cover the Donkey Kong Land subseries later).

So here we go.

First, i’m glad we’re finally having a version of Donkey Kong Country Returns freed of the fuckin mandatory motion controls and not stuck on 3DS, as make no mistake, DKC Returns was and still is an amazing platformer and a worthy heir of DKC heritage/legacy, surpassed only by its sequel, Tropical Freeze, so damn good it almost make me ok with Retro not making a third one.

Also because, motion controls being optional this time around, the game is the same in terms of content (while incorporating the extra levels made for the 3DS port)…and the port mostly is ok.

Continua a leggere “So (not so) few words about Donkey Kong Country Returns HD”

12 Days Of Dino Dicember #48: I Am T-Rex (2022)

Time to close off this year’s 12 Days Of Dino Dicember with a family/children dinosaur movie, one ailing from mainland China and also fairly recent, as in released originally in 2022 as “Wo shi ba wang long”(which i assume translates to “The Tyrannosaurus Rex”, as can be seen in its original Chinese theathrical poster) but localized/released online with the “I Am T-Rex” title.

It’s also a CG animated film, because we already had plenty of no budget puppet dinosaurs, some high quality (and some low ass quality) dinosaur stop motion animation, caveman boning of the implied kind, cannibal movies sold as dinosaur flicks, pseudodocumentaries, dinosaur comedies with yellowface or comedy bits that aged like the reptiles themselves, so for the sake of variety, let’s move away from all that shizzle.

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Wario Ware: Move It! NSWITCH [REVIEW] | Even Smoother Moves

To my delight, Nintendo decided to make more Wario Ware games after the welcome but kinda disappointing Wario Ware: Get It Together, and i gonna indulge myself, so the new installment, Wario Ware: Move It!, released very early last November, and it’s getting a full review as well, even if far, far later i originally planned, you can’t stop the garlic fueled madness after all.

So let’s WAH!

At least if you have either a normal Switch or its OLED revision, because Nintendo has decided this one you’re gonna play with the joycon detatched from the Switch, or you’re not gonna play at all.

So yeah, don’t bother with this one if you have a Switch Lite, you won’t be able to play this one at all, it straight up ain’t compatible…. except it is, kinda, you’ll have to buy or own extra Joy-Cons and use the screen of the console in “table mode”, which also means the multiplayer modes are completely off as they require the console to go into TV mode, which the Switch Lite can’t do.

And i don’t see them patching some kind of buttons and analogic control scheme later, because this is basically a follow up to the Wii iteration of the series, Wario Ware: Smooth Moves, as it built and depends upon motion controls, heck, it even forces to put the switch straps on the Joy-Cons as some minigames actually have you deliberately drop, place them on a surface or have them hanging around your wrist…. so yeah, this will rightfully enrage a lot of people.

Continua a leggere “Wario Ware: Move It! NSWITCH [REVIEW] | Even Smoother Moves”

12 Days Of Dino Dicember #35: Walking With Dinosaurs 3D (2013)

Figured we would eventually feature a dinosaur documentary film into Dino Dicember somewhat…. not yet, because we’re not talking about the BBC’s prolific and historically signifcant series of dinosaur documentaries, we’re talking about the movie based on those.

Which doesn’t mean much since i didn’t grow up seeing that BBC miniseries, quite odd given i was interested in dinosaurs as a boy, and you can bet by me making a recurring yearly rubric about the dinos, i still am.

Though doing some research on the BBC series made me wonder why the fuck was the point of making a movie when the series’ main appeal, one that would influence later prehistoric life documentaries, the idea of making a traditional nature documentary but using advanced state of the art CG to recreat the extinct creatures that once romped n stomped on planet Earth.

Exactly the kind of concept that really doesn’t need to have a plot attached, but i guess because any IP of some success has to have a movie, even just to remind people that the series still exist.

And to make some movie tie-in videogames, because dino moolah.

Continua a leggere “12 Days Of Dino Dicember #35: Walking With Dinosaurs 3D (2013)”

12 Days Of Dino Dicember # 31: The Dino King AKA Speckles The Tarbosaurus (2012)

Time for a little trip to South Korea, though this time we aren’t going back to the 90s like for Tyranno’s Claw, just back to the early 2010s, where after the success of a two parter documentary movie about dinosaurs in the Korean peninsula, Tarbosaurus: The Mighiest Ever, director-writer Han Sang-Ho decided – helped by Avatar making popular the 3D fad again – to follow that up with a computer animated feature film

I actually own the UK DVD release, going under The Dino King title, and at least this specific release has the english dub only on it, no korean audio with english subtitle options.

One of my few gripes with the movie actually lies there, as the movie opts for no talking animals in the Disney stile, BUT we have the main protagonist narrating over the events of his life, but in the english dub the voice for him as a youngling tarbosaurus (which is in the same family of the Tyrannosaurus Rex, FIY) has that “4KIDS dub of a toy anime from the late 90s”, like i’m fully expecting to hear a secondary dinosaurs explain some obscure effect of a Yu-Gi-Oh card to the viewer for no diegetical reason whatosver.

Continua a leggere “12 Days Of Dino Dicember # 31: The Dino King AKA Speckles The Tarbosaurus (2012)”