The Sharks & The Crocs

As promised, this year we’re gonna let our reptilian friends join what’s usually Shark Month on here, hopefully that’ll will make you wanna stab me with knives a little less, as the bi-daily posting schedule will remain, meaning the roster of reviews has been cut in half to 15.

Not too happy about that myself, to be blunt. It is what it is, sadly.

(also, yeah, baffled that Panty & Stocking is coming back, it actually is)

See you later today!

Ghost In The Shell: Stand Alone Complex 2045 (Season Two) [REVIEW] | To Doublethink Outside The Cage

Yeah, let’s tackle something a bit more challenging before we once again dip our toes in braindead killer animal exploitation crap.

When i reviewed the first season of this new Ghost In The Shell series back in 2020, i wasn’t expecting it would take 2 years before the second part/season would finally air, not because these projects aren’t time consuming (they are), but the general lack of interest in this new 3D CG iteration of the franchise shown by fans and the lack of much news at all almost made wonder if Netflix didn’t consider cancelling.

But then again, in the meantime we saw that it would take a gargantuan dumpster fire such as the live action Cowboy Bebop to make the streaming giant go and actively go “yeah, we’re gonna make more of this trash but we actually decided not to”.

A rare move, given WHAT this company is usually okay with greenlighting in excess, while killing stuff people actually likes.

Still, after a while it became clear this second season wasn’t exactly making anime fans go in the streets to demand it big time. Riots were not made for SAC 2045 Part 2, that much is undeniable.

Eventually, in late May 2022 the second season dropped on Netflix, preceded by a compilation film of the first season, called – fittingly so – GITS SAC 2045: Sustainable Warfare, which we talked about in its EXPRESSO review, and overall served as a good refresher since 2 years had passed.

Continua a leggere “Ghost In The Shell: Stand Alone Complex 2045 (Season Two) [REVIEW] | To Doublethink Outside The Cage”

Anacondas: Trail Of Blood (2009) [REVIEW] | Bone Cancer Snakes #snakesofjune

It took this series 4 movies, but this we’re actually getting an actual sequel… to Anaconda 3, but still, unlike that claimed to be a sequel to Anaconda: The Hunt For The Blood Orchid, Anaconda 4/Anacondas: Trail Of Blood it’s actually a sequel to Anaconda 3: Offspring, and it has the director of that movie, Don E. Fauntleroy, returning, so let the spunk pumps go off in celebration.

As i’ve said before, you gotta treasure the small things in these movies, and a movie claiming to be a sequel actually being a sequel it’s definitely something you can’t trust/take for granted.

I’m gonna spin this into a positive note, for a change. You can’t stop me.

Continua a leggere “Anacondas: Trail Of Blood (2009) [REVIEW] | Bone Cancer Snakes #snakesofjune”

Anaconda 3: Offspring (2008) [REVIEW] | Hit That Hoff #snakesofjune

As previously discussed, the Anaconda series did prosper… ok, “continue”, as this third installment was a made for TV movie that originally aired on SciFi, instead of a theathrical release.

And to save some extra buckaroos, you film two shitty TV killer snake movies in some Eastern European country for the price of one, as both Anaconda 3 and the sequel Anaconda: Blood Trail were shot back to back in Romania. I guess Nu Image claimed their “turf” for cheap shooting in Bulgary, so Stage 6 Productions did their business in the other closest country there.

While it’s described as a sequel to The Hunt For The Blood Orchid, the only thing that provides any slim bit of continuity is the name of the pharmaceutical company, Wexel Hall, there’s no returning cast from the second one, heck, not even any returning character. Plot involves an industrialist named Murdoch – played by John Rhys-Davey looking strongly like Pavarotti here – having an anaconda captured from the Amazon River and brought to the company’s Romanian branch to experiment on it a serum made from the Blood Orchid.

Continua a leggere “Anaconda 3: Offspring (2008) [REVIEW] | Hit That Hoff #snakesofjune”

Anacondas: The Hunt For The Blood Orchid (2004) [REVIEW] #snakesofjune

Let’s go back to a slightly older time, not implying it was a better time per se, just saying that back in the late 90s – early 2000s you still could make B-movies about snakes with good effects and released widely in theathers, and this is true for Anacondas: The Hunt for the Blood Archid.

Though worry not, even if you didn’t see the original Anaconda (which we covered sometimes ago), this is a stand-alone sequel with a completely different cast and a completely separate plot, with directing duties handled to Dwight Hubbard Little (Marked For Death, Free Willy 2, Halloween 4).

Aside from proving than indeed what it’s old it’s eventually new again, there’s the fact that today this kind of sequel would never reach theathers, heck, not even the first/original movie would.

Continua a leggere “Anacondas: The Hunt For The Blood Orchid (2004) [REVIEW] #snakesofjune”

[EXPRESSO] Congo’s Caper/Joe & Mac 2 SNES | Sun Wukong Upon A Star

Ah, yes, the three inescapable truths of life: death, taxes and SNES caveman platformers that somehow you didn’t play or knew existed, like todays’s Congo’s Caper, just recently rereleased on the NSW Online subscription/retro apps.

This one it’s a bit more recognizable than stuff like Prehistorik Man, as it’s basically a spin-off of the Joe & Mac: Caveman Ninja series by Data East, but also the second game in the series, since it was actually sold as Joe & Mac 2 in Japan and PAL regions.

And i kinda get why, as Data East also recycled some characters from the mainline Joe & Mac series, like the devil or the first stage t-rex boss , and the controls are similar, as it retains the high jump, but not the weapons, as you use only a small club to attack.

The more distinctive feature is the player character turning back into a monkey if hit, and regaining your human form with a red crystal (Mario style), with the ability to enter a “super saiyan” invincibility state too, you’re a half-monkey man after all.

Controls are actually pretty smooth, arguably better than the original Joe & Mac, the new protagonist has some new abilities like hanging from vines, so it should be better…. and it arguably is, it’s definitely more polished, has a lot more levels, BUT it’s too easy for its own good, it’s fun, but it lacks challenge, and the level themselves are very short, while also not providing anything you haven’t seen (or heard, as some of the sound effects are pretty much “ripped off” of Super Mario World…. or its sound libraries) done better in terms of level design.

So it’s not a bad game, but a decent one that could have been potentially quite good.

Shame, really.

[EXPRESSO] Jurassic World: Dominion (2022) | Jurassic Mixtape Meatloaf

While i would have a lot to say about this one, i’ll reserve some of it for when we tackle the entire “Jurassic Park/World” series, so i’ll keep it brief.

While long overdue, it’s finally that time again. Time to go see the new “big budget Asylum movie equivalent”, i really go in these later Jurassic movies with this mindset, after Fallen Kingdom i don’t even entertain the idea that i might be too hyperbolical, given that someone greenlit that script.

Speaking of which, yes, the plot sees the fallout of that shit awful ending, leading to dinosaurs escaping free into our modern world, and the inevitable fight for survival that ensues. This also leads to Chris Pratt having to save the offsprings of Blue the velociraptor, the actual true protagonist of this new trilogy.

Like pretty much any other goddamn IP from decades ago that still receives installments, Jurassic World: Dominion treads heavily on nostalgia, even more than before, as it basically recasts all the surviving actors from the original Jurassic Park and “alluding” to that one a LOT.

Talk about a series that peaked so hard and so instantly, to the point nobody really cares anymore about anything that came after the 1993 original.

Even so, i feel this is arguably the best of the Jurassic World movies, thanks to a script that’s not fuckin tosh, despite trying to balance the “nostalgia mixtape best of 1993” of having pretty much all the original cast back, the callbacks (horror-style scenes included), more focus on story and the more chaotic dino bullshit from the other Jurassic World movies.

Honestly i’m surprised the final result isn’t a complete mess despite the movie wanting to compromise/squish together both the old and the new.

At least it’s entertaning big budget b-movie meatloaf funtime.

Dinosaurs and Snakes Of June (plus some Violet / Scarlet Pokeposting)

First, the EXPRESSO review of Jurassic World Dominion is coming a little later than expected, for personal reasons, basically. Wanna see it leasurely and shit.

Second, a full lenght review of GITS SAC 2045’s second season is coming.

Second, June will feature a decent number of snake movies’ reviews, as it will lead into what usually is Shark Month, but this year will be a “double feature” in terms of theme, for the hell of it. You’ll see.

Lastly, i feel like i should say something about the newly revealed gameplay trailer for Pokemon Scarlet/Violet, as i did post my musings on the Pearl/Diamond remake and Legends Arceus.

Maybe it’s because i’m old enough to have done this dance over and over, i’m kinda mild over what was shown. I like the “tribal vs technology” theme, the legendaries look like Yu Gi Oh 5DX bikes, and i’m happy there’s gonna be more emphasis on multiplayer.

The very few new pokemons shown really don’t do it for me in terms of designs, i do like the Spain-inspired look of the setting (and the player character with that spanish catholic schoolboy/girl vibe), and as i literally just happened to beat Pokemon Legends Arceus, i’m sure this will expand the formula, as Arceus’ open world template it’s not complex but it’s actually fun and well executed, exactly the good change of pace the series has needed since a while ago.

Maybe as we’ll get to see and learn more how the open world will be “more open” than in Arceus, what features will be returning and what new stuff will be added… i’ll most likely warm up to this new mainline game. We’ll see.

Didn’t help that it was announced very quickly after Legends Arceus launched, way earlier than anyone expected, i mean, come on Nintendo, it will sell zillions even if you slated this to release in early january 2023.

Guess they couldn’t wait even for december this time around. Geeze.

Fate EXTELLA: Link PS4 [REVIEW] | #musoumay

3 years after putting out Fate Extella: The Umbral Star, Marvelous followed up with the sequel, Fate EXTELLA: Link.

And yes, it’s a sequel, taking place after the “true/actual ending” of The Umbral Star, where the protagonist and “child Altera” are suddendly approached by attack programs, only to be saved by a new Servant of the Saber class, identifiying itself as Charlemagne.

He then explains that within SE.RA.PH a new threat has arisen, with a self-dubbed “Conquering Emperor” that’s bent on controlling all the digital created world by a mind control/brain wash process he dubs “Oraclization”. The protagonist, with his/her Servants Nero Claudius and Tamamo are then helped further by this new ally, as Charlemagne gifts them a new flying fortress where to organize the counter-offensive and figure out how to stop the plans of this mysterious “Emperor”.

And no, it’s not Caligula. Gotta specify that, it’s Fate we’re talking about, that could have been a honestly sensible guess.

Continua a leggere “Fate EXTELLA: Link PS4 [REVIEW] | #musoumay”

[EXPRESSO] Ghost In The Shell -Stand Alone Complex 2045: Sustainable Warfare (2022) | Cyborg Cut

I’ve reviewed the first season of Stand Alone Complex 2045 before in detail, but as a refresher for season 2 finally arriving (2 years after the first one, dang) later this month, i’d figured i watch the film-like compilation cut of Season 1, titled Substainable Warfare, recently arrived on Netflix.

Btw, yes, this actually follows the continuity from the older Stand Alone Complex series, being set 11 years after the event of the movie Solid State Society, BUT, in typical GITS fashion, it’s also a separate entity that can be enjoyed on its own… even though in this case you really need to have some familiarity with the Stand Alone Complex series to get the most out of it.

As a very quick primer, GITS it’s about an unit of elite special agents, Section 9, led by Motoko Kusanagi abd working for the Japanese goverment, with its members having various degrees of cybernetic implants and specialized skills used to deal in terrorist attacks, infiltrations, hacking incident, and all that cyberpunk jazz.

Here we have the group mostly disbanded and acting as a mercenary unit in America, until the rise of the so-called “Post Humans” leds to Section 9 being re-formed to deal with the issue.

The recut itself it’s well done (though it does away completely with the “geezers bank heist” episode, shame), in terms of the material… well, it’s still better than Arise, though it tries a bit too hard to update/modernize the cyberpunk themes, and this first part/season ends on a cliffhanger when it starts getting good.

Then there’s the okay but kinda questionable choice of artstyle, going for a fairly good 3D CG that sadly doesn’t feel THAT much improved upon, 11 years after the same animation studio (Sola Digital Arts) curated Applesee Alpha in similar fashion.