Coffee Pigeons and Nintendo sub-subscriptions bullshit

So Nintendo had an Animal Crossing Direct yesterday, mainly to show what would be in the next big AC New Horizons software update, alongside the previously teased return of Brewster and his cafè situated in the museum.

Let’s start with the good.

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Alice: Madness Returns PS3 [REVIEW] | Swimming The Seas Of Sanity Lost

11 years later, American MacGee brought back his flawed cult game for a direct sequel with Alice: Madness Returns, and as EA (and other publishers) were big on fighting the used game market with the “online passes”, this time they wanted to discourage from buying the game used by inserting in new copies a code to redeem the original American McGee’s Alice, basically treated as DLC.

Thankfully now the older game is free DLC on both PSN and the X-Box store, you still need a copy of Madness Returns to access it, but still, better than on PC, now available only through Origin (it was on Steam as well but got delisted), it doesn’t seem to include the original American MacGee’s Alice game. At least not anymore. I’m not throwing cash away to find out for sure.

A re-release of both titles might be in order, i guess as soon as MacGee can buy back the rights from EA or when we’ll have some news about that hypotetical Alice: Asylum, who had a tentative date of 31 October 2021… but in 3 years we didn’t hear anything aside from the fact that the title is in pre-production, meaning clearly that release date is not gonna be final, so for the meantime these are the options to visit (or revisit) the series.

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Oneechanbara Origin PS4 [REVIEW] | Blood Feuds, Zombies and Bikini Swords

So this finally went on sale on the PSN, i wanted to get to this sooner as it came out last year, but i refused to shell out 60 bucks for the whole enchillada since now D3 Publisher just releases these games digital only, and still tries to charge them the same.

Kinda, EDF 5 later got a physical release by Pqube, but i guess just because they already published a lot of EDF titles, and NIS – most likely – wasn’t interested in carrying this one westward like it did with Oneechanbara ZII Chaos.

But let’s get back on track, it’s the perfect time of the year after all.

This is the latest game in the series, but – as the title hints to – it’s not a prequel, but a remake-retelling of the first two Oneechanbara games, done to celebrate the 15th anniversary of the series as a whole, i guess it was easier to do this instead of making a new one with new ridiculous looking scanty clad characters and ridiculous story.

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Resident Evil Umbrella Corps PS4 [REVIEW] | Dead On Arrival

Yeah, since the recent trailer for the new Resident Evil film reboot came out recently, it would be fine to look at something that even the most hardcore contrarian fans would agree upon, aka the deliberately forgotten Umbrella Corps, so bad Capcom didn’t even use the Resident Evil name on it.

I picked it up years later, for 3 bucks on the PSN, since the game received a physical release on consoles only in Japan, as in they sold a box with a manual, the OST on 2 CDS, but no disk, so there’s no point in importing it from Japan, even for collectors of retail releases, not that we’re gonna lose much when it’ll get unvailable to purchase.

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Resident Evil: Welcome To Raccoon City trailer dropped, words and reaction ensue, etc.

Yesterday we finally got to see the first trailer for the Resident Evil film reboot, known as Resident Evil Welcome To Raccon City for a while, and people aren’t exactly going gaga for it.

Color me not surprised, since fanbases are notoriously both easy and fickle to please, and years of Paul W.S. Anderson brand of action have clearly rotted some people’s brain overtime, i haven’t seen them all, but i did witness the vomit inducing unwatchable mess of Resident Evil The Final Chapter in theathers, and that already should set the stage for things to go inevitably up. Or at least avoid triggering motion sickness in moviegoers.

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American McGee’s Alice PS3 [REVIEW] | The vorpal blade went snicker-snack!

Oh yes, American Mc Gee’s most well known work, his take on Lewis Carrol’s Alice.

The story is not really that original in retrospect, it’s the usual “let’s give fairy tales an edgy reinterpretation with a grim, depressing tone” applied to Alice In Wonderland, so here Alice is Alice Lindell, a british orphan that by chance survived the house fire that took away her family at the age of 10 (or something), and was basically raised in an asylum, mostly likely treated to a Richard O’ Brian-less brand shock therapy as well.

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The Spooktacular Eight #1: Doom Annihilation (2019)

Ah, yes, the newer Doom movie adaptation, one that basically came out direct to video 2 years ago, to the sound of not much fanfare and people claiming it killed their mum in cold blood it was so bad, so terrible.

Clearly these people don’t know any better, because i was surprised to finally come around, unwrap my Blu Ray copy i got on the cheap last year, and seeing it was actually not that bad, at all, far from the disaster people claim it is.

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Musing on Dynasty Warriors 9 Empires after the TGS 2021 Tecmo Koei presentation

First of all, let me just say i’m happy Koei is continuining their historical strategy series in time, so i’m glad we’re getting another Nogunaga’s Ambition, but my taste lies more in their hack n slash musou titles based on the same historical periods of China and Japan, so i’m gonna unleash some thoughts on Dynasty Warriors 9 Empires i had for some weeks, after the first gameplay video shown at the China Joy event.

Preface: i often find the Empires spin-offs often quite hit or miss, great in theory but not always in execution, as it’s by design a compromise, it’s never gonna be proper deep strategy management like the Romance Of The Three Kingdoms series, otherwise there would be no point to that or them even being named after Dynasty Warriors.

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[EXPRESSO] Centipede Chaos ARCADE | Voxel Bug Blastin’

Atari in modern times is more garbage than it ever was, i don’t think i need to remind you of the previous incarnation of the company bearing this name actually wanting money for something called Alone In The Dark: Illumination.

Among other egregious crimes.

But what do you know, sometimes they manage to actually use the brands and franchises of old in new ways that aren’t unholy artifacts of shit, like actually making new arcade games of arcade series they own, like this Play Mechanix developed new Centipede game, Centipede Chaos.

Sporting a retro voxel graphics and a cabinet made for max 3 players, Centipede Chaos actually does things right and doesn’t try to reinvent Centipede into something else that’s not Centipede at all, it’s just straight, simple arcade shooter action with a decent soundtrack, fairly good looks and satisfying gameplay that stays true to the core formula, just throwing some limited use power-ups.

It’s a fun time even solo, but sadly it’s limited by own nature as a ticket redemption machine, meaning it’s fairly short even for an arcade Centipede game, as to not require a lot of work to get to the final boss worth the fabled 500/1000 tickets, but since this is arcade gameplay design, they throw in a dickish curveball by giving you one shot to kill the final boss, regardless of lives left or money put into the machine. Yep.

And that’s basically it, there are no extra modes or anything else to see, which it’s a bit disappointing considering the license used, but not too surprising due to the nature of redemption ticket arcade cabinets and the surrounding economy.

It’s just that kind of arcade money beast. Nothing that special overall, but definitely worth a go if you can find it in your neck of the woods.

[EXPRESSO] Space Jam: A New Legacy/New Legends (2021) | Look On My Works, Ye Great Mighty Poo

Let’s get this over with, even if it’s pointless to review, as it’s just a WB corporate flex.

I revisited the original Space Jam just before seeing this, it was a corporate vehicle emphasizing cross brand promotion, spectacle, and references over story, with the “hook” of real life celebrities acting a cliched “inspiring sports film” formula alongside animated characters.

But in retrospect it had some laughs and some self awareness NOT weaponized to just suck corporate cocks in a proud cynical fashion, all the time.

And yes, this is just a new one, a “stand-alone sequel”, make sense since it has been in development hell for 15 years.

It has the same basic premise, with a basketball game deciding the fate of a real life person and the cartoon characters he mets in a new world. Obviously this one swaps Michael Jordan for James LeBron, but also tries to up the ante and modernize it, setting it in a virtual WB-verse where an evil algorhythm-IA has trapped LeBron and his younger son Dom.

Problem is it also quadruples down on corporate bullshit, to the point it’s way longer than it needs just to have countless references using WB owned IPs. Not jokes, references. It also takes itself more seriously for no reason, and it’s often more embarassing and awkward than funny or fun.

This is an official feature length shitpost filled with memes and references (not so much jokes), and while the animation isn’t bad, it’s a stylistically spineless affair, even the older Space Jam had a consistent style to the mixing of live action and animation.

The original was a product of his time as much as this new one is, but even the 1996 movie it’s still better than this specimen of pure corporate public narcistic wanking.

Horrendous.