Zombie Virus PS2 [REVIEW] | Ambulance VS Zombies

Yeah, October is far, far away, but extreme times call for extreme measures, and even more extreme unaccounted issues call for improvisation, so we’re unearth a real piece of shit game from the bargain bin dimension of the PS2, with this rewrite for Zombie Virus..

The generic title does bely a more interesting idea that the original title, The Zombie VS The Ambulance, which might give away to more expert gamers that, yes, this is more trash coming from D3 Publisher budget line of releases, the Simple 2000 Series for the PS2, developed by an obscure studio, Vingt-Et-Un Systems, that mainly did work on these budget Simple Series title…. and to my total surprise is far from defunct, as in the last decade has worked for Capcom titles such as the RE 3 Remake, Ghost N Goblins Resurrection, and the Capcom Arcade Stadium collections.

Not to be confused with another budget title from the very same collection/line, Zombie Attack, which is an action game by Tamsoft, so eventually i’ll have to feature it here in some way.

This one is about the age old tale of zombies and their natural enemy, a sentient ambulance, or so i would say, but the game actually has a plot, because there has to be, not that it amounts to much and it’s hard to care about it since it’s a budget release through and through, with dialogues after important story beats but no voice acting, and most of the story told by silent walls of text.

Again, the usual fare for a budget release of this era sporting the various labels D3 published these things outside of Japan (as in, mostly in European territories), pretty much to be expected.

In short, everything was fine and dandy in the utopia known as Sunlight City, until an eartquake happened, literal dark clouds start spreading about, and presto, not even 1 minute into the intro cutscene and a good 90 % of people turned into zombies.

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12 Days Of Dino Dicember #45: Jurassic Triangle (2024)

Ah, yes, the parody of Roben Ostlund’s celebrated english-language feature debut. FINALLY!

Imagine that, and that how it would require some wit instead of just any lack of shame, but instead what he have is just another low budget dinosaur film, distributed by Cork’d Entertaiment, a company offering stuff like The Amytiville Murders, Monsternado… and also the quite fun italian horror The Well, but mostly dealing with mockbusters or mockbuster looking cheap flicks, think it as an Asylum adjacent kind of film distributor, just marginally above Wild Eye Releasing that pumps out Mark Polonia films and the like.

So, it’s one of those that you see the opening scene, witness the god awful CGI for the dinosaurs (especially the pterodactyls look shit and seem to have framerate issues like it’s a Pokemon Scarlet/Violet asset), and 5 minutes in, you feel done already, that it would be better to stop while we’re ahead, and we could march to our inevitable grave without deciding to eat so much garbage.

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[EXPRESSO] Overlord: The Sacred Kingdom (2024) | Lichdom: Battlemage

After the 4th season of the anime, we got a Overlord film, depicting the Sacred/Holy Kingdom Arc that was discussed/teased but not shown during Season 4 itself.

For reference, the series is about a regular guy that get stuck in a VR MMORPG when the servers close, as its character, Momonga, an elder lich, with previous NPCs start acting on their own, including the servants/characters made by his fellow guild members basically electing him as supreme leader, and he’s basically forced to live up to their expectations while plotting schemes for world domination as the Overlord.

The plot here sees Momonga/Ainz Ooal Gown, finally having established its territory and himself as the “Sorcerer King” getting into an alliance with the Sacred Kingdom, needing help to slay the Demon Emperor Jaldabaoth that’s attacking them with his hordes of humanoid monsters..

Again, this is as about as good a synopsis as it gets without doing huge spoilers, and while it strikes a good compromise between being watchable on its own, since the story here presented (picking up the previously established but basically ignored “Jaldabaoth” storyline) has mostly original characters, provides enough closure, and you can guess/deduce some things… having context for the characters and situations definitely benefits the experience (since it doesn’t recap shit, just giving a very brief text explanation of the premise), which does deliver on both the spectacle, violence and some honestly fun, enjoyable “anime isekai non-sense”, including fantasy politics.

I was worried the animation might had the “CG-isms” seen in later Season 3 and Season 4… not as much, the animation isn’t notably better but you can tell there’s a bump in quality and direction to take advantage of it being a film, more battles to show the animation off, etc.

Quite satisfied with it, i must say.

The Callisto Protocol PS4 [REVIEW] | Ape Espace

When a beloved new IP is run into the ground and compromised by EA, that tried to squeeze Call Of Duty money out of a horror franchise and even had microtransactions inserted in the last mainline title…. seeing the publisher basically give up and do nothing with it for years is frustrating, even more so when the finale was followed up by a DLC retconning the ending.

And the inevitable homicide by EA of Visceral Games, after the routine danse macabre of shuffling them into developing completely different games of a completely different genre, lamenting how the star shaped peg doesn’t fit into the durian shaped hole, was the cherry on the corpse sundae.

So of course this leaves a specific hole in the market for “spiritual sequels” to fill, and mind you, this was announced before EA announced their own remake of the first Dead Space.

And on paper, The Callisto Protocol sounded exactly what fans of the series like me wanted, a “fuck you” to the vampiric publisher that wasn’t serving an audience starved for that action-horror sci fi dish, done outside of their control, with even some of the original creators of the series involved.

This is the kind of underdog story that we wanna see, as apparently everyone hates EA, and only EA for some stupid reasons, but alas this is not quite what actually happened.

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The Spooktacular Eight #22: Wendigo (2001)

At the turn of the millennium, found footage horror was born and while it’s often a very divisive subgenre nowadays (as big budget companies co-opted it since it lowered the already low costs for horror films), it can’t be denied The Blair Witch resparked interest in urban legends, the lore of the suburbs or previously forgotten folklore myths, which affected even films not made in what now we call “found footage” or “mockumentary”.

This is i guess was the overall unspoken mood of the era, even though in this case director and writer Larry Ferdessen (1997’s Habit, the Until Dawn videogames, The Last Winter, Depraved) set out more to channel the 30s classic horror monster films (which the director himself confirmed are a great influence on his works) but in modern arthouse fashion, with a psychological horror thriller named after the mythical monster figure of Native American/First Nation folklore (Algonquian one, to be precise), of the titular Wendigo.

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Resident Evil: Death Island (2023) [REVIEW] | Code Vendetta X

Since it’s still summer-ish and we won’t have time for it this october, i feel it’s time for me to complete (until a new one comes out) my coverage of the Resident Evil CG films, after tackling the Netflix CG series and then doing a retrospective on the previous CG animated films.

From the title i’d assume its either based on Code Veronica or RE Revelations 2, but nope, there are echoes of that, but this is actually a direct sequel of the last, Resident Evil: Vendetta.

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[EXPRESSO] Earth Defense Force 6 PS4 | Back To The Futures

Earth Defense Force 6 is finally here, with the infinite struggle for every new entry to upstage the previous game, and somehow it still managed to up the ante following Earth Defense Force 5, where you try to arrest and then kill God.

Admittely, it does this by relying on EDF 5 not only for continuing its batshit insane story and somehow making thing crazier via time travel…. which is a baked-in story excuse for reusing a lot of assets from EDF 5, while graphics remain identical to make even more insane amounts of enemies come at you, regardless if it tanks the framerate (it often does) by how ludicrously huge the hordes can be, in order to increase the overall challenge.

Gameplay offers some incremental QoL features that improve the experience, and they did address some issues, like better controls, there are some new locations, a good amount of new enemies and a better distribution of those… even though it’s almost made moot by the usual asset recycle and the campaign being the biggest yet, with nearly 150 missions in the base game alone; it’s still a budget game, despite D3/Namco Bandai selling it at 60 bucks, or 90 for the deluxe edition that includes Hololive EN decoy launcher weapons (which have better graphics than anything else in the game XD).

But at the core it’s EDF, mainline EDF, with all its issues, but still incredibly fun, arguably the best it ever has been, thanks to more enemy types, more flexible customization for the builds, new absurd weapons, and some welcome QoL features, like subtitles for the hilarious campy dialogue.

Not too many, as it’s a formula that ironically would fall apart if you try to “fix it”, and honestly there is still nothing quite it.

THE EDF DEPLOYS!!

[EXPRESSO] The Well (2023) | Castle Freaks

More italian horror, this time from a more recognized yet fairly fresh name, Federico Zampaglione , “fairly” as in he has been for decades the frontman of a popular italian band, Tiromancino, but since the late 2000s he also started directing horror and giallo films, having a Rob Zombie-esque dealio as he casts his wife, Claudia Gerini (a renowed actress in her own right) in his film.

And while it technically had its premiere in 2023, only now it’s getting limited screenings in some regions here in Italy, with plans for more international releases.

The Well is about an art restorer, Lisa Grey (Lauren LaVera), sent to a small italian village in order to restore a medieval painting that has been damaged in a fire decades and decades ago, unaware that there’s a curse on it…

I haven’t seen Zampaglione previous feature length horror films, but i must say i’m pleasantly surprised, given how often modern italian horror films are shit or confusingly made by people that seem to be ashamed or downright hate the very genre they dedicate themselves to.

Given it’s an indie production, i’m honestly amazed at how good the monster make up and the old-fashioned practical gore effects are (some nasty gruesome shit like face ripping and bowel diggery), acting is decent and honestly direction is quite solid, touching mostly predictable but very satisfying ground with the premise and execution, gotta give props for what’s a “Bad End” i did not expect.

Gotta love the cameo from a now aged Giovanni Lombardo Radice, too.

It’s a pretty good throwback to old school italian horror, even despite some questionable stylistical and directorial choices here and there, the production values screaming for some extra budget to properly “bloom”, The Well is a good, solid italian horror film.

Recommended.

Earth Defense Force 4.1: The Shadow Of New Despair PS4 [REVIEW] | #summerofedf

2017 passed, and the alien menace was repelled… for 8 years, as in 2025 the Ravagers returned with a vengeance, striking from within the depths of Mother’s Earth crevices.

I’m cheating a bit as i’m not reviewing the original PS3/X360 release of EDF 4, called Earth Defence Force 2025 in the west since EDF 3 was retitled as EDF 2017, and not randomly as this is a direct sequel of the storyline in EDF 3/2017, which – as we learned by now – the series does every 2 mainline titles before rebooting itself.

Which also means it’s also a remake of sort of EDF 2/Global Defence Force, aside from bringing back some enemies from that entry (and introduces some the very same way in some missions), it also features very similar key plot beats, like the mothership being destroyed halfway through after being teased as the final boss to introduce the actual new, bigger menace.

The B-movie storyline is as fun as ever, as are the hilarious dubbing and insane dialogues shouted by the soldiers, or by some utterly cuckoo operator or scientist that almost orgasms when an air raid is carried out, as somehow this series manages to have even more ridiculous and batshit hilarious exchanges and plot points every entry, as it’s basically not really competing with anything else on the market, but itself, so – as already said by a very peculiar medical student/gaming Youtuber – it has to push the kaiju-alien ants-robots-alien robots-ufo consommè of B-movie delirium even further, and as EDF 5 later managed to, so did EDF 4/4.1 in upping its predecessor.

I’m not gonna spoil how, because the dialogues are really a trashy treat of over the top voice acting and really evoke the old 70s english dub jobs of kung fu films, just for a 50/60s sci fi style romp about aliens that might be ants, robots, both, none, and might be working in tandem.

Continua a leggere “Earth Defense Force 4.1: The Shadow Of New Despair PS4 [REVIEW] | #summerofedf”

[EXPRESSO] A Quiet Place: Day One (2024) | The Cat Will Inherit The Earth

The acclaimed horror series about an alien invasion of sound-receptive creatures continues…. as it actually does not, by playing the classic “prequel” card, which is often a double edged sword, as it can actually expand upon the material or just feel like a stop-gap “filler” release.

In this case – as the title lays out – we go back to the very first day of the invasion, breaking out in New York, and we follow a terminal cancer-diagnosed woman (and her support cat) brought with the rest of the hospice to see a show, when suddendly vicious alien monsters fall from the skies and rampage, blind as bats but immediatly snapping in chase of of any loud noise…

In many ways, there’s little to say about A Quiet Place Day One that couldn’t/hasn’t already been discussed plenty about the previous movies, it doesn’t add really much “lore”, it just has some characters that will show up in the mainline films, but in this case it’s actually a good thing, as we have another good horror thriller with great suspence, a relatively novel twist on the monsters, excellent effects, good characters, and most importantly the ability to keep things simple at heart but far from boring, without bogging down the dread by forcing a mythos, for example.

Honestly i feel the “Day One/Origin” spin works well enough, i’m quite okay with it following mostly new people, as the “cancer-not-the-sign woman” is actually a pretty good main character, relatable, and while there’s nothing new or mindblowing added to the series, the execution it’s still quite good enough to make for a great film.

It’s a rare case when the “if not broken, don’t fix it” approach does actually still pay off, with the only little wart being the humdrum, shoehorned dream sequence.