Since we’ve looked at a LOT of low-to-no budget dinosaur films this year (maybe even more than usual), let’s end with something that actually released in most english-speaking cinemas, had some actual movie studios and actually known industry faces attached to it, with A Sound Of Thunder.
Based on a short story of the same name by Ray Bradbury and set in the still “distant” future of 2055, it tells the story of a company, Time Safari, that offers to rich customers the possibility to travel back in time and hunt dinosaurs.
Due to the huge risks involved with the “space-time fabric and whatnot”, the company regulates the safari by hunting species of dinosaurs that would have eventually died anyway of natural causes and keeps the clients from stepping off the designated path of the safari experience.
While on a hunt, a gun malfunctions, forcing the team to scatter and flee from an Allosaurus, and even if they eventually regroup, when they come back to their time with no harm done… they soon find out their actions had consequences, like a sudden increase in global temperature and the over-night instant, abudant growth of plant life, with further trips resulting in even more messing with the space-time continuum and endangering the existence of humanity as a whole…
Raptors: the second fiddle of the dinosaur orchestra.
(The third being the pterodactyls, btw)
Nothing beat the word “raptor” as a way to get your attention when scrolling through the channels in a boring saturday afternoon, or while searching trashy TV movies that just couldn’t come up with a weird or catchy title able to shoehorn a pun with “t-rex” or “dinosaur”, so “raptor [noun]” it is.
This also happens to be the “sequel” to another SyFy Channel mandated dino flick, Raptor Island, which we covered last year, so it’s no wonder it has alternative titles like Raptor Island 2: Planet Raptor, and shit like that, but it’s also unsurprising how sketchy are its claims of being a sequel to that other movie. It’s just part of the package to lie in this regard for this TV dino movies.
And it’s also “a sequel but not really” in the same way these usually are, with one or two actors from that previous one and it being shot in the same – kind of cheaper foreign country (this time the woods of Bulgaria take a rest so the Romanian ones can “swap in”), that’s all in terms of thing carried over, as the director is different (this time at the helm we have Gary Jones, of Mosquito, Spiders and some episodes of Xena: Warrior Princess fame) and the plots don’t really connect.
Pinocchi-O-Rama comes to an end with a movie that will absolutely say nothing to anyone outside of Italy, despite being technically released in the US i seriously doubt there’s a solid stratum of english language coverage on OcchioPinocchio, which isn’t surprising since in time the film has not gotten much of a revaluation, heck quite the opposite, even by people that discovered it unaware of its messy production history or the figure of Tuscanian comedian and director Francesco Nuti.
While i’m not gonna over how a primer of Nuti’s work as there’s no time and i’m far from the right person for the job, the movie itself did hit all the snags while in production, expected to be in theather for Christmas 1993, shot in Texas and Louisiana, nowhere ready by the expected date, with a budget of 13 millions (pretty luscious for an Italian production at the time) that, due to the death of one of the distributor’s namesake founders, balooned to 25-30 millions.
Worse, as the dwindling relationship between Nuti and the production company had the set being stripped, he eventually had to sue the producer to try and make shooting proceed, which didn’t stop Nuti having to fork out 2 millions out of his own pocket to get the thing done and released by 1994.
All for a movie that basically nuked any goodwill and expectations left for Nuti as a creator, not only marking his creative crisis but also being a huge flop, bringing in 5 millions in box office.
Teased at the end of Ginko Attacks!, the new and final movie of the Manetti Bros. Diabolik trilogy recently hit theathers here, titled “Diabolik- Chi Sei?” (Diabolik, Who Are You?).
Given how i loathed Ginko Attacks, i watched the new film mostly for completition’s sake… and this one it’s a little better, but it has its own set of issues.
The plot sees a new criminal gang arise in Clarville, proving to be even more ruthless than Diabolik itself, much to the dismay of officer Ginko, whom loses one of his most trusted men to the gang, and is later held hostage… alongside a captive Diabolik. So its up to Ginko’s love interest, Countess Altea, to seek help from Diabolik’s partner in life & crime, Eva Kant, in order to save them.
Sounds decent but the idea it’s undermined by how quickly this new gang can capture Diabolik, the supposed master of crime, how once again most of the work is up to Eva Kant more than Diabolik itself, even worse this time around, as Diabolik’s main contribution is chatting with Ginko and telling him his origin story. In the third fuckin movie of the trilogy, mind you.
The origin story itself it’s more interesting than the actual plot of the movie, which feels thin, so why not at this point spend a third of the movie on that to reach a 2 hours runtime. The kinda anticlimactic actual resolution of the whole gang subplot doesn’t help either.
Like the other two modern Diabolik movies, this one too perfectly captures the style and mood of the comics, but it kinda forgots you maybe should adapt the decades old stories for modern audiences, or actually try to improve them for the big screen.
If you go to the Wikipedia page for the original Pinocchio book, you will notice many entries in the Films and Related sections.
As the time of writing, there’s a notable omission, as in, The Erotic Adventures Of Pinocchio, made in 1971, directed by Corey Allen, one that i swore was in the Wikipedia page before, and one i knew about long before Wikipedia was even a thing.
One that i knew will have to eventually be featured here, and as much i pushed it back down the list for Pinocchiorama… i don’t wanna talk about it around Christmas (and/or equivalent festivies), and i promised some variety to this retrospective, so time to get soft… core.
I mean, let’s get this clear right away: this is a soft-core porn parody of Pinocchio, one that was bound to eventually exist anyway due to the character phallicular nosejobbery.
On the flipside, i don’t have to worry about blackboxing any of the screenshots, so…
For various reasons, one would expect what’s basically a porno spoof to reinvent the original material in a comedic und sexual fashion, though “reinvent” implies a level of creativity that might be a little above crap like Gums, the bar isn’t much higher but we can get lower, down to the abyss of the Super Hornio Bros movies (yes plural) or stuff that the Cinema Snob has reviewed in bucket loads, gaining the unenviable nightmares of a female ET or the cardiatic arrest of a Strokemon.
Knowledge isn’t always benevolent, after all, hopefully the aforementioned paragraph does not trigger any ‘Nam flashback in you, or sparks some morbose tendency.
Think there is little to new variety to the blog, maybe lamenting i don’t review stuff like Walerian Borowczyk’s filmography? Too many occasional ninjas, exploitation flicks, or ninjaxploitation flicks? You’re wrong, but for the sake of it, we’re going into proper obscure, cult classic weird territory with The Flying Luna Clipper, the best intro movie to a game that doesn’t exist.
Imagine an obscure japanese point and click game heavy on surreal imagery of moon faced TV presenters, birdmen and anthro fruits, all natively dubbed in nearly “engrish” fashion, but instead of having to solve inventory puzzles or explore or witness dream scenarios while Osamu Sato tunes play in the background… minus the gameplay aspect.
Because this was never meant to be a game, but a showcase of what the MSX line of 8-bit computers could accomplish, an art film distributed by Sony and directed by Ikko Ono, the graphic designer mostly known for the cover artworks of MSX Mazagine, also having a column in the magazine itself for various illustrations, Ikko’s Gallery, that would later be featured in this film, presented by/as “Ikko’s Theathre”.
And it’s the very definition of forgotten gem, since it did receive various releases on home video in Japan at the time, but it was basically only salvaged from the darkness in 2015 when Matt Hawkins found a copy of its Laserdisc release in a thrift store, and uploaded it to Youtube, and ever since growing its niche popularity, to the point it’s definitely one of the main inspiration for what would later become the “vaporwave” art scene, itself stemming from the music style of the same name.
The adventures of world renowed french master detective Hercules Poirot continue in the new installment of Brannagh’ series of Agatha Christie adaptations, with Haunting In Venice.
Retired from the world and any kind of detective work in the town of the real “Aqua Laguna” after the events from Death On The Nile, Poirot just passes his days in slovenly eating italian pastries and avoiding any case, he is eventually roped in by an old time acquaintance of here, a detective novelist that based her books on him, as she wants to join a seance during Halloween in one of the many supposedly haunted Venetian houses, and discredit the medium as a phony.
Things go south quick as first someone attempts to murder Poirot himself, then theathrically kills the medium, forcing our mustache-armed detective to lock up the place and discover the murdered before the police can arrive, with events making him even – maybe – consider that the rumors of haunted buildings and lore of a horrifying children asylum have a modicum of truth to them…
It’s pretty decent, like the previous Kenneth Branagh Poirot films, i wasn’t quite woved, but i did quite enjoy them, and i did like this one a bit better than Death On The Nile, mostly due to the less sprawling script that doesn’t feel the need to add shit like the “WWI prologue for the ‘stache”.
But on the other hand the flirting with the horror elements this entry does… it’s just that, some mild flirting with the ideas of ghosts, just about as committed as it could ever realistically be given it’s an Agatha Christie’s story and whatnot.
Also, characters and story are less detailed and interesting this time around, but overall it’s a decent time, thought not really scary or super enthralling.
It’s a drought in every way, so let’s go the ol’ content mill to see what garbage TV disaster movie we can fish out from Amazon Prime Video and it’s ever so unreliable availability of old stuff that now is included with the Prime membership, now isn’t available anymore, or is it but if you subscribe to another channel/service for 8 bucks a month, so sod it, let’s see a random pick from my list which is available for “free”, and if nothing else there’s plenty of these disaster movies to chew through on the service. So i’m kinda glad we didn’t land on one of the Asylum one with this dice throw.
Nope, we’re going back to the late 90s, on the verge of the 2000s being a thing and the Y2K scare was being throttled, with all the bullshit it produced, but it was simpler times as you could make disaster movie about “just” tsunami without the need of a hook like crystal meth spiders hiding under the tectonic plates so now we have swarms of drug spiders being spread by the tidal waves.
Predictably, Tidal Wave: No Escape, directed by George Miller (not that one, despite this George Miller also having a history of directing children movies with/about animals) is about tsunami happening out of the blue (pun) in various american coasts, which forces the usual unwilling “scientist in hiding/ritire” to touch grass and try to make sense of the phenomenon, revealing that he did study a method to artificially create tidal waves, so he gets suspected but then a mysterious voice calls them to inform that the killer waves will happen again, and again and again.
Is Poseidon itself treathening mankind? Will the dumbass army men figure out he’s obviously not the protagonist scientist behind this? Will he form a bond that will bloom into romance with the female scientist that initially thought explosions or meteors were behind the tsunamis?
In terms of plot or characters there’s nothing we haven’t seen before, but even if mostly stereotyped (the dickwad head honcho who is convinced the hero is actually the villain because of petty jealousy, also present in the variant of the more fair and impartial but also incredibly dense black officer whom isn’t as lucky as the dickwad boss), the characters are ok, the acting is decent enough, and surprisingly the effects are not too bad looking today.
Sure, they have certainly aged and are obvious by today’s standards, but this one came before widespread use of cheap digital effects, which are maybe used twice for minor things, so they have to make the waves hitting look real the old fashion way, and for a TV movie of the era it does a respectable job, given the limitations and not having much in terms of “cinematic scope” for spectacle. Again, it was indeed what one could expect for this type of production in that decade.
And to my surprise, Tidal Wave: No Escape it’s actually not bad, not bad at all, the balance between drama and the conspiracy plot is actually nice, and direction is strong especially in the first half, sadly after the mid point and the reveal of a character’s true motivations, the narrative kinda turns into a more typical and a bit too old school action-disaster movie stuffed with boring or filler-ish dialogues so the villain can say something before the climax and some dumb conversations can be had, even thought by this point you won’t really care much about and are just waiting for things to finally unfold as you’d expect they would (and they do).
It’s definitely a naive and kinda outdated relic of its time, especially as you can date it just by how the “hacking” and rudimentary database rummagign is done via old DOS computers on the respectively old timey computer screens not brimming with many colors, but honestly that’s kinda cute to see today, and overall the movie manages to be respectable, enjoyable despite its flaws , which surprisingly do not lie in aged special effects, more in a bloated third act and a fairly thin plot, but it doesn’t bore the viewer with excessive and tiresome pseudo science exposition dumps, plus it does its job with some dignity despite the overall result being just above mediocrity, and that alone is more than one could have expected to say of a 1997 TV disaster movie about tidal waves.
To celebrate the second return of Futurama on TV (even if i’m not expecting much given how these modern resurrections-continuations of beloved animated TV series-franchises, but who knows, i’m remaining cautiously semi-optimistic), time to take a look at its forgotten – and by now quite rare – PS2/X-Box tie-in videogame, simply called “Futurama”.
And what it might as well be the only Futurama videogame, since there’s not much to say about the mobile only Futurama: Worlds Of Tomorrow, besides it being a cheap and shallow cash grab akin to many other free-to-play tycoon simulators, like Simpsons Tapped Out, maybe a little more complete since it had a combat system in it from the start, but still, mostly a shallow time waster very heavy on aggressively try to make you fork out cash for anything of “substance” available.
Then again, it’s not like you can play it anymore, the servers were closed for real (as in they were announced to be closing in 2022) this year on the 9th of March.
To celebrate the release of the long awaited Pikmin 4, i’m revisiting Pikmin 3 in its Deluxe port (that does include all its previously release DLC) on Switch, after originally beating on Wii U (yes, i was one of those who owned the thing when it was yet “current gen”) years ago.
I could have chosen Hey Pikmin!, but i haven’t gotten around to play that yet, and after devouring the Pikmin 4 demo, i’m willing to get some proper Pikmin fix, so Pikmin 3 is it.
An introduction feels kinda superflous since by this point in time Pikmin is arguably a mainstay Nintendo series, not one of the most famous, but far from niche and obscure, yet i guess i could be utterly brief in describing them as a floreal theme space adventure-RTS hybrid where you control one of many “potato shaped” humanoids that explore space for some noble cause or desperate struggle, and crashland into planets where they get saved and helped by a weird breed of “planimals” called Pikmins, which become your little army, ready to pounce on enemies, destroy obstacles, gather resources and basically depending on your decisions to prosper alongside you.
Pikmin 3’s plot follows a new squad of characters (a trio this time around) that hail from planet Koppai and are on a mission to locate a new planet to combat the increasing caresty going on, as they keep scanning planets to no avail, until, at last, they find one that’s full of food, but their ship mysteriously crashlands, ejecting them in various parts of the planet.
Along the way to reunite and gather food resources with the help of the Pikmins, they also need to locate Captain Olimar (the protagonist of the first Pikmin) for a engine key, and stumble upon Louie (introduced as Olimar’s assistant in Pikmin 2) along the way, because this is also a direct sequel, oddly enough.