[EXPRESSO] Demon Slayer Kimetsu No Yaiba: Infinity Castle (2025) | To Mega Therion

So the first part of the Demon Slayer Infinity Castle film trilogy finale is out, after debutting a couple months ago in Japan, continuining the story from the finale of Season 4, with Muzan countering the Pillars/Hashira assault on him by using his Infinity Castle to trap all them in alongside his legions of demons, especially the strong “Demonic Moon” elite units.

The Pillars and the other members of the Demon Slayer Corps then scatter to find Muzan and finish him, despite the endlessly shifting living labyrinth that defies logic of the castle itself…

Definitely it’s a step up from the compilation films they kept making, and i will say ufotable didn’t skimp on the animation, it does look incredible, properly made to take advantage of its cinematic nature and deliver an incredible, stunning spectacle, and it mostly manages to properly balance the frantic shonen action with some character development and the expected tragic flashbacks for both heroes and villains, some of which were teased

I say mostly because towards the final act the “tragic emotional flashbacks train” kinda overtakes the action and the rhythm suffer, even though i understand why it does so, and simply wouldn’t have felt kinda exhausting if if spaced out in episodes… which it can’t because they have to go through an entire seasons worth of material in 3 movies that each are almost 3 hours long.

On the flipside, it doesn’t feel overburden, there’s a lot going on but it never feels too much, this is supposedto to be the final decisive assault on the enemy’s stronghold and it feels as such, the battles are cool, and Zenitsu also gets some character development that makes him less the one-note annoying comedy character you had to tolerate.

If nothing else, it’s good battle shounen fun.

Demon Slayer – Kimetsu No Yaiba: The Hinokami Chronicles PS4 [REVIEW] | Content Slayer

Since SEGA announced its clear intent to unsurprisingly milk the series for all its worth and do so before the 3 anime films hit (after all, this isn’t Dragon Ball or one of Jump’s big shots, so after it ends interest will peter out faster than some of you might imagine) with a Hinokami Chronicles 2 announced earlier this year and having just come out for all consoles (Switch aside), i figure we talk about the first game, which had been quite elusive to secure at a reasonable price, at least it was in my region for a good while.

The PS4 version to be precise (played on a PS4 Pro, to be even more precise), all updated and with all DLC characters snatched on sale, btw.

Here it’s where i usually discuss the series/source it’s based on, which might seem silly right now, since Demon Slayer/Kimetsu No Yaiba has been pretty popular, even outside of the hardcore anime circles, but i feel it’s a series that got extremely lucky, for many reasons, and one where the anime had to do a lot of legwork to popularize it, which in itself is kinda par for the course, the usual for new shonen series that become the next big thing, but let’s just say ufotable wasn’t served “prime Kobe beef” material to work with…

My feelings for the series as a whole aside, let’s discuss plot.

Continua a leggere “Demon Slayer – Kimetsu No Yaiba: The Hinokami Chronicles PS4 [REVIEW] | Content Slayer”

Daimaijin (1966) [REVIEW] | #giantmonstermarch

Told you we were gonna talk about Daimajin sooner or later!

Nevermind it tooks at least 4 years, but we’re at least giving sense to the old announcement wish i did about reviewing Arrow Video releases, because they did release the entire Daimajin trilogy in a cool boxset some years ago, and i highly recommend it, but for time constraints and to make space for other entries this Giant Monster March, today we’re just gonna look at the original 1966 film, simply called Daimajin, which translates to “Great Demon God”.

Back before they went bankrupt and death-farted themselves out of business with the final Gamera film, Daiei Films did compete with Toho in the “big frigging monsters” market and were pretty aggressive/active, as they pretty much commissioned and filmed all three Daimajin films back to back and released them in the span of mere months in 1966, which is impressive.

But also probably why they did eventually go bankrupt, to some extent, since they were pumping out tokusatsu features and Gamera films like there was no tomorrow… which eventually got them there, but hindsight makes everyone sounds wiser, so whatever, but the Daimajin did start out as the first foe to battle Gamera, inspired by 1936 Le Golem, but obviously that idea didn’t pan out.

While the crew was the same for all 3 films, the directors were not, and also due to this insane schedule, it’s not surprising they have similar plots involving the titular kaiju, the Daimajin, this kabuto clad stone golem demon god, to whom people come praying he saves their village by some invading warlords or something along these lines.

Continua a leggere “Daimaijin (1966) [REVIEW] | #giantmonstermarch”

[One Piece: Side Pieces | Retrospective] Monsters: 103 Mercies, Dragon, Damnation (2024) [REVIEW]

To kick off this little retrospective about One Piece spin-offs and One Piece related stuff, let’s talk about Monsters: 103 Mercies, Dragon, Damnation, a short anime film adaptation of a 1994 Eiichiro Oda’s one-shot manga, simply – and terribly – titled “Monsters”, though most fans of One Piece have most likely read it when it was later recompiled in “Wanted!”, a volume collection of Oda’s pre-One Piece one shot mangas.

Apparently it was previously adapted in 2021… as a voice comic audio thing, but again, it was a “voice comic” affair, something made as part of the celebration for the series’ publishing its 100th volume, so this 2024 anime adaptation for streaming services like Netflix might as well be the first.

Continua a leggere “[One Piece: Side Pieces | Retrospective] Monsters: 103 Mercies, Dragon, Damnation (2024) [REVIEW]”

Seven Samurai 20XX PS2 [REVIEW] #meleemay

Technically this is a re-write, because i did review this game years and years ago in italian, but time gave me the distance needed to realize i could actually write an entirely new review from scratch for Seven Samurai 20XX still based on my experience of like 7 plus years ago, since the hatred i felt for this one never actually went away, and i guess festered on the back of my mind.

But i did replay it, and i can futher confirm that there are indeed many reasons to istinctually hate it, if nothing else for the fact it had the brass balls of being the closest to an actual videogame adaptation of Kurosawa’s seminal samurai film, as it actually had the rights by the Kurosawa production, and i wanna make it clear it also has Moebius (yes, THAT Moebius) as the character designer and music by another legend, the late Ryuichi Sakamoto.

So yeah, it’s kinda impressive how Sammy (an arcade publisher that by the early 2000s fused with Sega in order to enter the home console videogame market, which i will always associate with my beloved Metal Slug clone called Dolphin Blue) got permits from the film studios, rounded up people of incredible caliber from different industries, and then managed to deliver such an obvious, steaming turd that was destined to haunt the 5 bucks bargain bins for a good decade.

So much for a product meant to celebrate the movie’s 50th anniversary, as it did the anime series Samurai Seven, both curiously fiddling with sci-fi re-imaginings of the film but actually unrelated to each other besides both meant to attract younger audiences to Kurosawa’s story.

Continua a leggere “Seven Samurai 20XX PS2 [REVIEW] #meleemay”

Mitsurugi Kamui Hikae STEAM [REVIEW ] #meleemay

Since i did already cover The Initial and the “sequel” hasn’t yet gone on sale on Steam, i feel it’s time to revisit (so yeah, it’s technically a rewrite in the sense that some of my opinions didn’t change over time, but it’s also a revision i wrote from scratch) another Oneechanbara adjacent title from the indie tier of Steam “famous” japanese hack n slash games heavy on the “school uniform cum swords” anime-derived aesthetic, the kind where you’d expect the dutch wives looking characters to randomly start fucking in a robotic, unappealing fashion, if you didn’t already know this was just a fan service-y hack n slash.

This was actually a fairly popular release, as in it was a smash hit when released during Comiketto 84 (AKA the 2013 august edition of Comic Market, that huge japanese only event) by his developer-creator Zenith Blue, and in March of 2014 PLAYISM picked it up to distribute and localize it in English for a worlwide Steam release.

It received a limited physical PS4 release via Limited Run Games and it’s also available digital on PSN and X-Box systems, FIY, but i got it in a bundle playable via Steam years ago, so i’m reviewing the Steam release alone, sold at a MSRP of 10 bucks.

Continua a leggere “Mitsurugi Kamui Hikae STEAM [REVIEW ] #meleemay”

[EXPRESSO] Demon Slayer: Prelude To The Swordsmith Village (2023) | Stock Breathing Style (UPDATED)

Okay, i’m not gonna sugarcoat it, this feels a bad joke to pull on the audience.

Sure, this was billed as a compilation film of the second season with the juicy carrot being the inclusion of the first episode from Season 3 of the Demon Slayer anime (covering the Swordsmith Village Arc), which will be airing normally this April, i’m not complaining about that.

But it’s not a compilation of the second season, it’s actually the final 3 episodes of Season 2 plus the never seen before episode 1 of the upcoming third season, and i would question it even being a compilation film, since they did slap the aforementioned episodes together, didn’t even bother to cut out endings, title cards, eyecatches or do any noticeable edits for better narrative flow.

I can kinda understand why only these episodes, as they sports movie level quality animation and are even better to see on the big screen, but this is supposed to be a compilation movie, so it’s a matter of editing… and even then i struggle to use that word, as they mostly added a brief gist of what the series it’s about in form of text over reused footage, and recycled the opening songs over very brief montages of battles and events leading to the action packed finale of the Entertaiment District arc, which you’re thrown upon.

Could have added some voice over narration here and there to give more context than zero or actually summarize the events leading to that, insteading of bugger all.

At least it’s not an extra pricey theathrical release, but still, this is lazy and bad even for a compilation film, complete cashgrab.

Even if episode 1 of Season 3 is quite good, just wait for the season to air regularly as it will.

EDIT 14/03/2022: i was made aware that the original trailer for the movie DID specify the contents as the movie just being the last 2 episodes of Season 2 plus the first one of Season 3, i didn’t know that since why bother seeing the trailer for a recap movie, and many news outlets didn’t quite specify what exactly was in the movie (the ones here in Italy just advertisedit as “recap movie of the Entertaiment District Arc” or something generic and non-descriptive, for once).

So i upgraded my rating to Americano to refelect, as in, it’s at least what they advertised, though this doesn’t fix the fact it was clearly marketed in a vague way by many news outlets (by choice, a malicious person might suggest), nor my complains about it lacking any kind of basic edit of the reused footage,

[EXPRESSO] Demon Slayer: Mugen Train (2020) | Eternal Pyre

Fuck it, i’m reviewing this one as well, since it did eventually arrive just now in theathers here in Italy…. after being made available on Amazon Prime Video months earlier, but i’m willing to watch it again to support anime cinema releases, and to properly assess things further for a review.

Since the series it’s the more recent shonen manga success story, i doubt i need to introduce Demon Slayer/Kimetsu No Yaiba, even more since i feel its success lies in being pretty straightforward and easy to connect, as its set in a fantasy Japan of old, where demons lurk at night and feast on people, but are fought back by a secret order of samurai with mystical blades and techniques, the Demon Slayer Corps.

The protagonist, Tanjiro, becomes a Demon Slayer in hopes to undo the curse that made his sister Nezuko a demon, and along the way befriendes the cowardly lightining fast swordman Zenitsu, as well as Inosuke, a wild boy wearing a boar mask.

The plot revolves around the trio being tasked to – alongside an experienced demon slayer called Rengoku – embark a train and protect the people on it from eventual demon ambushes, and this isn’t an original story, a mostly disconnected one-off adventure, as most of these shonen anime movies are, but actually bridges the events of the first and second season, and has some important stuff happening in it, so i wouldn’t recommend jumping into this if you haven’t seen the first season (or red the equivalent manga chapters), for spoiler reasons.

That said, it can be watched fine on its own, and rewatching it made clear it’s a pretty good shonen manga film, with excellent animation from ufotable as expected, funny moments, good drama, likeable characters and intense fights with high stakes.

So, a “few” words about that Samurai Warriors 5.

While i won’t have a review for the game out anytime soon (as explained in a previous post earlier this month), i want to say a few things about Samurai Warriors 5, after getting the Treasure Box edition (because i’m a sucker for artbook and CDs) and clocking in 32hours (which include finishing the story mode, of course) into it, as a last piece before i give the blog (and myself, to some extent) some rest.

I have like 5 pages of text and notes written about it, but i’ll try to be “brief” here.

It’s better than Dynasty Warriors 9?

Yes, it would have been quite hard to do even worse than that.

But it’s amazing how Omega Force still kinda held unto some of the crappier design choices from that shit title, leading to some old problems of the Warriors series coming back in new, unexpected and baffling ways.

Continua a leggere “So, a “few” words about that Samurai Warriors 5.”

One Piece TV SP 4: One Piece Historical Drama Series – Luffy’s Detective Story (2005) [REVIEW]

Director: Unknown

Writer: Unknown

Runtime: 42 Minutes

Time for One Piece to go “jidaigeki” and rock the 19th centhury japanese setting way before the Land Of Wa arc, but – as the opening narrator smugly and humurously remind us – this special takes place in Jipangu, which may look like some country of some time ago, but let’s not be pedantic, it’s just a cartoon after all.

You should really just relax.

In this case it’s not a chanbara styled special, but more in the vein of Ranpo Edogawa’s period detective stories, with the One Piece characters (included many old faces from the early arcs) playing the role of civilians, tax collectors, carpenters and so on, while Luffy is the purposely unfitting secret policeman-detective of the city, and mantains order with his fists and jitte, aided by ninja Usop and perpentually indebted to Nami and Sanji’s restaurant.

Continua a leggere “One Piece TV SP 4: One Piece Historical Drama Series – Luffy’s Detective Story (2005) [REVIEW]”