[EXPRESSO] Avatar: Fire And Ash (2025) | Cigarette Butts

Here we are again.

Somehow “disappointed”.

Sound silly, i know, the second one was admittedly a bit better than i expected and had some surprises in there… this one having a new Nav’i tribe of brutal savages (just short of being cannibals) isn’t enough to stave off boredom, but then again plot comes third or fourth more than usual this time around, taking a backset for just repeating almost verbatim the same plot beats of Way Of The Water, with some extra piles of new stuff that conveniently happens just because the script needs to -once again – free from capture these dumbass characters.

It’s pointless to be angry about an Avatar movie being another pile of shallow, utter nonsense, but this time around is even more boring dull nonsense that goes for a 3 hours equivalent of jiggling keys to infants, and it has framerate issues, which i don’t remember being a thing when i watched Way Of The Water in theathers just 3 years ago.

Maybe i got lucky back then, but regardless of how it looks that way, it’s distracting since it often fluctuates from looking like a big budget cutscene of a videogame, looking like we’re a HD camera feed from the set, looking actually cinematic, and so on.

It’s just insanely distracting and the added motion smoothing almost gave me a headache, and mind you, this was for a 2D screening.

I was reminded of something actually borderline unwatchable, Resident Evil: The Final Chapter, but the sentiment is there, as i wonder why Cameron keeps making tech demo movies for proven tech (or telling a worthwhile plot with this astounding technological prowess), or he just doesn’t go make videogames instead.

Not that anything of this matters, as people will go see this on droves anyway.

Platformation Time Again: Bubsy Has Somehow Returned… AGAIN

I was writing this post just to make clear i WILL tackle the entire Bubsy series now that LRG has given a release date, September 7, so pretty soon, and i will eventually (waiting for a sale) get it on Steam since i already have there the 2 new ones they did back in 2018 or something like that (there was a rerelease of Bubsy 1 and 2 on Steam already, Bubsy Two-Fur, but it wasn’t quite legal and nothing more than an SNES emulator using ROMs that anyone already could run, i forgot the details)….

and then some days ago Atari drops the trailer for Bubsy 4D.

We ain’t getting Crash Bandicoot 5 or a new Spyro, but we are getting a new full 3D platformer with Bubsy, now basically a 30 going 40 dude that wants to relate to the kids and to stay positive despite still having PSTD from Bubsy 3D…. so already an improvement over being an annoying teenage edgelord personality-wise, and the game looks honestly decent, might even be the first good Bubsy game ever made.

So, i’m gonna clutch my pearls and wring them in hope of a Jumping Flash collection, why not?

Though with my usual luck we would get a Awesome Possum Kicks Doctor Machino’s Butt remaster instead.

Regardless, look for an eventual full coverage of Bubsy… sometime in the future.

[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)

“Funny” story: this is actually the second RE movie i watched, and the only one i ever watched in theathers. I wasn’t that interested at the time in the film series, so i just picked up on DVD years later the first Resident Evil movie, but didn’t bother with the sequels.

But since it was gonna be the final installment, i was a bit curious, so i went to see at one of my local cinemas, and turns out it wouldn’t have really mattered much if you saw all the sequels or none at all, because The Final Chapter will forever remain in my head as one of the most embarassing final bouts for a film series, or movies that somehow end up being distributed to big cinema chains.

An istance where i could realistically see people asking for their money back at the end of the movie, where i would agree with their anger and supplement them with rotten vegetables, so they could aim for the distributors and anyone involved outside of the poor employees, because it’s not their fault, so instead of littering the floors, give them a rotten leek so we can all stick it up Sony’s picture (via their Screen Gems’ hole, specifically), or throw a tomato at the HQ of Costantine Films.

Jesting aside, i’d be embarassed to release a movie like this, personally, even if – truth to be told – it’s not as bad as i remember it being, not “if your eyes could puke” bad, it’s still incredibly badly edited, so choppy that it’s a miracle you can actually tell what’s going on in almost half of the action scenes that involve melee fights (and some others too), where you can barely see things happening, mostly thanks to some occasional slow mo, but still, it’s almost a “blink and you missed it” type of deal, so badly edited is more than a good 40 % of the action scenes.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)”

[Resident Evil Live Action Film Retrospective] #5: Resident Evil: Retribution (2012)

Not even waiting the 3 years between sequels anymore, as the well is running dry and instead of filling it with blood of the scribe, we’re making these even faster as we approach the penultimate chapter, with Retribution following upon the twist reveal at the end of Afterlife, with the Arcadia surrounded by a lot of black Umbrella helicopters that captures the original Alice and brings her to a remote underwater location in the Extreme North section of Russia, used for testing the T-Virus, from where she has to escape alongside both old and new faces, including many other characters from the videogames that Paul W.S. Anderson couldn’t cram in the previous script, like the fan favourites Leon Kennedy, Ada Wong and Barry Burton.

So, if the keyword of Afterlife was “clonatron and mind control robo-scarabs taken from RE 5”, Retribution also adds to the vocabulary salad “simulation” and “diorama”, showing off obvious inspiration from Westworld with Umbrella creating sets and clones to populate it before they die in it, because fuck any attempt of constructing more setpieces when we can literally redo the previous ones like it’s a rematch of previously beaten bosses in an older Zelda game.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #5: Resident Evil: Retribution (2012)”

[Resident Evil Live Action Film Retrospective] 4#: Resident Evil: Afterlife (2010)

By now it was official and expected to get a new Resident Evil film sequel every 3 years, and in like clockwork in 2010 arrived Resident Evil: Afterlife, the fourth one, which also brought back to directing Paul W.S. Anderson, whom passed around the director duties after the first one, but was always writing the scripts, and as we will see, he would stick around for the rest of the film series as director & writer of his wife fanfic adventures in this Resident Evil canon.

And since we passed the third entry already, i guess they felt necessary to also go the 3D route, as the entire movie was shot this way, for obvious gimmicky (and lucrative) reasons, with the obvious parts meant for 3D as easy to notice in 2D as usual.

We immediatly continue from where Extinction left off, with multiple Alice clones attacking the Tokyo Umbrella hideout as promised, wielding kunai, double uzi, double katanas, and their psionic power, so yeah, Anderson it’s so obviosly and strongly back at the wheel, for better or worse, and it’s definitely not in the mood for hotdogging, so we jump straight into the bombastic action at the beginning, we’ll do the exposition and new and returning characters later.

Continua a leggere “[Resident Evil Live Action Film Retrospective] 4#: Resident Evil: Afterlife (2010)”

Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies

As Resident Evil: Welcome To Raccoon City was released in theathers earlier this week (in most countries), let’s take a look at the final Resident Evil CG animated film, Vendetta, which is also technically the last of the “CG trilogy”, as in all three movies have Leon Kennedy as the main character and are set in the same universe of the Resident Evil games, to contrast with the live action film series (as previously said).

The biggest change – but not the most noticeable – is the animation, with this film produced by Marza Animation Planet instead of Digital Frontier, the studio behind all previous Resident Evil CG movies and even the short film Biohazard 4D Executer that we started this little retrospective with.

The name might not say much, but it’s actually a studio that started by providing CGI cutscenes for the Sonic The Hedgehog games, and eventually for both anime TV series and even full lenght features, working alongside japanese animation titans like Toei for the 2012 3D CG Space Captain Harlock movies, even Lupin III The First, and more recently being one of the production companies for the new Sonic The Hedgehog movies, in a kinda poetic turn of events.

Continua a leggere “Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies”

Spiders 2: Breeding Ground (2001) [REVIEW] | The Ship Of Spideus

There are few things as inevitable as sequels in cinema.

No matter what stratum and levels of production we’re talking about, it’s weirder NOT seeing a movie getting a sequel. Time doesn’t matter either, because nostalgia marketing made a new Space Jam happen, and there’s no degree of separation, cultural or temporal, that will ensure you someone won’t try to make Citizen Kane II, and have it about Charles Foster Kane’ parents murdered by a roving pack of sentient, blood hungry sleds named after floral varieties.

Titanic II (or Holocaust II, not joking) exists, and i guess only does only to make it crystal clear there’s no end to the metaphorical barrel, encased in another barrel.

And so on ad infinitum.

Continua a leggere “Spiders 2: Breeding Ground (2001) [REVIEW] | The Ship Of Spideus”

Open Water 3: Cage Dive (2017) [REVIEW] | Wisdom N’ The

11 years after Adrift, Lionsgate felt the time was right to resume the “series”, and might as well drop any pretense, so they just released it as Open Water 3 right away, which surely prompted viewers to ask “was there a second one?”. Again, not that it matters because these are completely standalone stories, so you could waltz in theathers in 2017 without any real need to see the “previous ones”.

Not that many moviegoers are bound by that anyway.

If the subtitle sound somewhat familiar, it’s because this third installment in the Open Water series clearly took wind of what Dimension Films was cooking up with 47 Meters Down, it’s not that there’s a copyright on the concept of “cage dive scuba session goes wrong, with sharks”, but this one was released the same year, just 2 months after 47 Meters Down, so comparisons are bound to be made..

Continua a leggere “Open Water 3: Cage Dive (2017) [REVIEW] | Wisdom N’ The”

Open Water 2: Adrift (2006) [REVIEW] | Sequel Sharks

What happens when you get to do a sequel that’s really not a sequel, but another iteration on the same basic premise? You get slapped for asking obvious and stupid rethorical questions, as you know damn well the industry will conjure series out of unrelated movies anyway, so doesn’t matter that not even the production company is the same as Open Water, we’ll release it with a different name first and then slap “Open Water 2” when it hits home video, passing the original title as a subtitle. Not to be confused with the 1993 movie by Christian Duguay, also called “Adrift”.

This one is directed by Hans Horn, also behind german produced TV movie like Death Water (Tod aus der Tiefe) and with a new movie in pre-production, Going Down, which sound like it’s gonna be an unofficial Open Water or a rip-off. But we’ll see about that.

Continua a leggere “Open Water 2: Adrift (2006) [REVIEW] | Sequel Sharks”

Deep Blue Sea 3 (2020) [REVIEW] | Corporate Sharks

Deep Blue Sea 3 2020.png

Having reviewed Deep Blue Sea 2 in July, i was surprised to see another one pop up into existence a month ago. Thankfully, an UK DVD release also rapidly appeared a week ago, i imported it, so here we are.

While i was kinda disappointed with the second one, it was more due to that movie having to follow after the original Deep Blue Sea, still one of the best shark movies. By now it’s clear this is just another series of shark movies based around the idea of genetically enhanced sharks, with no continuity between them, and a budget far lower than the original, while still pretty high for most shark movie peddlers that play it low as possible as to cynically bottle the “so bad its good” lightning, by now pretty much non-existent as there is no difference between parody and shit. Continua a leggere “Deep Blue Sea 3 (2020) [REVIEW] | Corporate Sharks”