[EXPRESSO] Five Nights At Freddy’s 2 (2025) | Hind N Seek

Predictably so, we’re back for more FNAF movie escapades, and i’m back to still not knowing (or caring) much about the series, but curious enough to check these films out.

The events of the first film that went down that night at Freddy Fazbear’s Pizzeria became a local legend, leading to a “Fazfest” being held in town.

The protagonist’ little sister, Abby, misses her animatronic friends (more correctly, the children’ souls bound inside them), but things go south as she’s approached by a new menace, the Marionette, and we explore the original Freddy Fazbear establishment, and learn of its sordid secrets.

I didn’t expect much, the first one i thought it was okay, middling but about what you would expect… but in retrospect, that might have been a fluke of sorts.

This sequel is just drivel, lazy slop, just a random mish mash of stuff cobbled together, with no structure, no cinematic structure, more interested in mimicking verbatim stuff that i suppose happens in the games, as this time series’ creator, Scott Cawthon, is the only one credited for the screenplay, and clearly doesn’t care that this is a film and not a videogame, more interested with dated, inane preoccupations of “not being enough like the games” and confusing “lore” for “plot”.

It’s just so lazy, cliched and downright stupid it’s actually insulting, even for a children’s horror film, one clearly aware that it can squeeze any clump of shit and it won’t matter to the box office (or its establishe fanbase)…. so does exactly that.

Even worse than the actors trying but unable to save the movie from itself, it’s how it ultimately amounts to little more than a big set-up and lore dumpage for the third one, more than its own thing.

Can’t wait to be swindled again!

The very early December grabbag update post: Dinos, Animatronics Boogaloo, Letting It Die, PS5, and winter breaks

Time for an update post as Dicember looms very close… and is here already.

As previously announced, the first week of December i will be taking a break from full lenght reviews, which will resume on December 8th, on a weekly basis leading up to Christmas, and of course 12 Days Of Dino December.

Which will go on as always, no big changes.

I will have reviews of the new FNAF film out, and i guess the third James Cameron’s Avatar film, because that is a thing, and one i do not care for, i’d rather have Cameron work on that Alita Battle Angel sequel, if he’s willing to gamble zillions into a series, better than his First Nation alien Smurfs saga that apparently no one cares for but will see to go anyway, though the more it goes on the faster it might cull itself out (if you break records, then it becomes increasingly hard to keep doing that on a regular basis), so nevermind.

Continua a leggere “The very early December grabbag update post: Dinos, Animatronics Boogaloo, Letting It Die, PS5, and winter breaks”

Until Dawn PS4 [REVIEW] | Ravenous Nation

Once every console generation, someone reinvents Dragon Lair with better graphics and various levels of pretentiousness.

This time around Supermassive Games did, propelled by the popularity of the garbage David “EMOTIONS” Cage/Quantic Dream peddled to a fairly ignorant audience, with Until Dawn, followed by The Impatient and then The Quarry, which i feel also inspired Namco Bandai to get a slice of this with their The Dark Pictures series.

Looking at the original PS4 game because at the time of writing (and most likely posting as well) i don’t have a PS5 hence i can’t play the remake/remaster they did for it, and honestly i stopped to try tracking down the “Extended Edition” since – apparently – it had just a couple of very minor, inconsequiential scenes as DLC content to redeem via a code on a voucher that has by now expired, and you can’t even buy it on PSN, so sod it.

Continua a leggere “Until Dawn PS4 [REVIEW] | Ravenous Nation”

(Mini) One Piece August is coming back, baby!

Yeah, that is pretty self-explanatory, since i’ve done this before, many times, but yeah, we’re back to a (mostly) One Piece exclusive August, as the first half of it, i’m gonna review One Piece media, in this case videogames… though it will have to happen in “redux” form since IRL events and academic endeavours are kicking my ass harder than planned.

So we’re gonna basically look at the One Piece Grand Battle games released westward for PS1 and PS2… and i was gonna do more but it just ain’t happening, as i realized bitterly.

And FIY , this has been planned in mid-January 2025, with the idea of finishing up the collection for One Piece videogames… as in, the ones that were released in Europe or globally, this time around.

Minus the VR one since i still don’t own a PS VR.

Continua a leggere “(Mini) One Piece August is coming back, baby!”

Halfway (?) through Donkey Kong Bananza

So this is just a quick post, not gonna get into any detail since i would love to feature this into a Platformation Time Again big ass review, and i’m gonna do a quick EXPRESSO review once i beat the game…. which i apparently i’m just barely halfway through, from have i’ve been told, and that already is telling this maybe should have been the launch game, this is stuff that sells you on the console, that good.

(i’ve played platformers that were about the same lenght- can’t specify because the game doesn’t keep an internal playtimer – and nowhere as good AND dense of fun stuff to do)

It’s an impressive game, it’s basically a modern 3D DK game done by most of the core Super Mario Odissey team at Nintendo (which you can tell by how it handles costumes and special collectibles), with the main new mechanic being the ability to basically destroy and burrows almost everything in the level, almost mixing a touch of Red Faction destructible enviroment but done in a “sandbox” way, despite the game not being open world, the approach is that you’re encouraged, rewarded and if not required you might find unthordox ways to reach a certain collectable by digging in certain ways or tearing and throwing different types of terrains around.

Continua a leggere “Halfway (?) through Donkey Kong Bananza”

Rabio Lepus/Rabbit Punch (Arcade Archives) NSWITCHDDL [REVIEW] | Cho Usagi

This year we won’t review crappy horror no-budget slockfests about killer rabbits, i’m quite fed up with killer easter bunnies and we can done those next year, anyway.

So we’re instead digging up a fairly obscure 2d spaceship shooter/side scrolling shoot ‘em up from the late 80s arcade resurgence, and as i guess it’s almost mandatory for forgotten games of this genre, its only home console port was on the PC Engine… in Japan, North America did get this released in arcades, localized as Rabbit Punch, but we Europeans never did in any shape, not until the recent Arcade Archives rerelease, in this case the Switch one (it’s also available on PS4).

The plot is fairly simple and starts off the “ol’ fashioned” (as in “putting cats in bags and throwing them in the river to drown” ye old fashioned) royal kidnapping by a mechanical army of space aliens that come down to the peaceful planet of Bunnyland, taking awat the rabbit themed king (he has a rabbit onesie), the princess and her sister (which are just Playboy bunny girls… to commit to the theme, yes), so it’s up to the rabbit shaped mecha unit to save the monarchy.

Continua a leggere “Rabio Lepus/Rabbit Punch (Arcade Archives) NSWITCHDDL [REVIEW] | Cho Usagi”

[EXPRESSO] A Minecraft Movie (2025) | Yearning For

We all saw that horrendous first trailer for the Minecraft live action film, so i guess that lowered expectations for it, not that it made sense to make a Minecraft film, even less so in live-action, but instead of lamenting about Jack Black career moves, let’s cut the shit for the sake of brevity.

I do not care nor know much about Minecraft, aside from the stuff even gamers not invested in it will simply have learned via osmosis, and let’s be real, even i could tell you this is a stupid concept, borne of a decadent big budget film industry that is now riding on videogames’ everincreasing popularity (instead of the other way around) to sell tickets for whatever.

So imagine my surprise in finding out it’s not utter trash, even if there’s obvious irony of making a movie about a game thriving on creativity when it’s just Jumanji, again (couldn’t wait for the next one of the reboot series, could you, Jack?), just this time the guy wanted to actually go there, and there’s a washed up, John Romero-esque videogame champ of the 80s still stuck on the past, played by Jason Momoa, and we have stuff from Minecraft reworked into the plot of a fairly generic (and a bit unfocused) kids/family film fantasy adventure romp.

Still, there’s actual energy put into it, especially thanks to Black and Momoa going super hammy and clearly having fun with the silly material of a script, which isn’t good but isn’t atrocious, it’s nowhere near as cynical as one would expect, there are some solid performances (Jennifer Coolridge as the lonesome oversharing school principal for example), the effects are mostly up to snuff (which i didn’t expect from that awful trailer), even if the art style feels weird in live action.

[EXPRESSO] Overlord: The Sacred Kingdom (2024) | Lichdom: Battlemage

After the 4th season of the anime, we got a Overlord film, depicting the Sacred/Holy Kingdom Arc that was discussed/teased but not shown during Season 4 itself.

For reference, the series is about a regular guy that get stuck in a VR MMORPG when the servers close, as its character, Momonga, an elder lich, with previous NPCs start acting on their own, including the servants/characters made by his fellow guild members basically electing him as supreme leader, and he’s basically forced to live up to their expectations while plotting schemes for world domination as the Overlord.

The plot here sees Momonga/Ainz Ooal Gown, finally having established its territory and himself as the “Sorcerer King” getting into an alliance with the Sacred Kingdom, needing help to slay the Demon Emperor Jaldabaoth that’s attacking them with his hordes of humanoid monsters..

Again, this is as about as good a synopsis as it gets without doing huge spoilers, and while it strikes a good compromise between being watchable on its own, since the story here presented (picking up the previously established but basically ignored “Jaldabaoth” storyline) has mostly original characters, provides enough closure, and you can guess/deduce some things… having context for the characters and situations definitely benefits the experience (since it doesn’t recap shit, just giving a very brief text explanation of the premise), which does deliver on both the spectacle, violence and some honestly fun, enjoyable “anime isekai non-sense”, including fantasy politics.

I was worried the animation might had the “CG-isms” seen in later Season 3 and Season 4… not as much, the animation isn’t notably better but you can tell there’s a bump in quality and direction to take advantage of it being a film, more battles to show the animation off, etc.

Quite satisfied with it, i must say.

The Spooktacular Eight #19: Dead Trigger (2017)

Generic zombie movie with Dolph Lungren?

What if it’s THAT and also a live action adaptation of a videogame you’ve never heard of?

YAY.

Even YAY-ier when the videogame is a generic as hell mobile free-to-play smarthphone FPS, generic but popular enough to get a sequel… and a live action film adaptation.

There is a bit of wit in the premise as yes, there’s the usual zombie apocalypse, but it leads to the government making a videogame about zombies in order to recruit the top-players for real life zombie massacring military exploits, as they need to cut through the undead hordes to reach some scientists that may have found a cure for the zombie virus.

So it’s kinda, a bit, kinda like Ender’s Game, but way stupider, and also not that original as i’m pretty sure there’s at least another movie made earlier, i think just called Hunting Grounds (my UK DVD release has it retitled as Zombie Hunters”), with the same “recruiting the gamers for fighting the supernatural menace”, though without embarassing Twitch channels.

I still have to got around to that so i can’t say for sure but then again need i recall the 2009 film called “Gamer”? Let’s just say the Dead Trigger film it’s not entirely original, regardless of how you slice it, who cares, i doubt many even knew Dead Trigger was originally a game to begin with.

And the “let’s recruit people that play VR games” angle really isn’t used in any interesting or significant way, only to get some stereotypes and random ass characters into the suicide squad in question, it becomes quickly showed aside because the movie it’s more interested in being an off brand Resident Evil wanna-be, and just incredibly generic as hell in all regards for a zombie flick.

Hordes of zombies that are not silent somehow managing to sneak up from nowhere to the back of an elite trained soldier when the script wants to kill him off (or bite him so we can have him sacrifice himself by being blown up with the zombies or some self-sacrifice shit)? Check.

Dumbass, stupid and flavorless characters? The inevitable, seen coming from miles away double-cross at the hand of the evil CEO of the multicorporation set on betraying everyone and sell the potential cure for the virus? A super-mutant fruit of the very same company’s experiments?

For a bonus round, there’s also a priest that believes the undead are a punishment from God, just to completely fill the cliches bingo card, the cornucopia of stock conflicts, betrayals and predictable plot twist that you can easily all imagine and easily guess with a high rate of success.

Acting is mediocre, with even the top named actors in it just doing the bare average, at best, the other ones not so much, but at times the special effects, even some of the gore is quite decent, honestly it’s not a bad production but most of the time it’s hard to forget you’re watching basically a lesser version in every regard of Paul. W.S. Anderson’s Resident Evil live action films.

those weren’t really good movies either, but this is the bootleg version, the one with less money, lesser actors, lesser anything, really, making Dead Trigger the subpar movie you’d expect it to be, just subpar, not atrocious but one i would skip still, since it’s so tiresome in its predictability too.

Hilariosly though it ends with a cliffhanger ending, like yeah, mate, it’s a miracle this one got made, Dead Trigger 2 with Jason Statham isn’t gonna happen, not unless you get a lot more money on the project or if by the time it happens Staham won’t be senile, bored and/or strapped for cash enough.

Introducing “Platformation Time Again”

If you happen to be a long time reader or followed any of my previous italian blogs (not ruling that out), this announcement will feel like a deja-vu, but yes, i’m starting over this column about platforming games with a brand new format and a “when i can” irregular posting.

If you have no idea what i’m talking about and somehow skipped the “column about platforming videogames” part just above, yes, this will be a column about platformers, with in depth, structured reviews with no regular cadence, a new entry/review will basically happen when i can actually set time aside to play and dissect a game, so irregular cadence it is.

And yes, it will be all written a new from scratch, so don’t worry about that.

Not much in the way of rules, just i don’t plan to review hacks or bootlegs, at least for now, but i doubt this rule will change over time. Just making this clear.

As to why, i’m a big platformer buff, so i missed doing these, hence are we again. 🙂

Also, i might be commissioning a request for the column’s logo later down the line.

MIGHT.

The first entry/review for Platformation Time Again will hit later today, bye!