Ninja The Shadow Killers AKA Shadow Killers Tiger Force (1986) [REVIEW] | WIN (Women In Ninja)

Endless is the quest for the acolytes of the ninja way as teached by Master Ninja Ho, after all – as E. Honda once said – the training never really ends, and there are at least still DOZENS and DOZENS of cut-n-paste ninja flicks from the IFD Film & Arts mill left to review and catalogue properly.

Ninja The Shadow Killers is definitely one of them, but this time we have something slightly different in terms of the witch’s brew that will pass for a film, as i’m pretty sure i never saw any other one where he spliced his western ninja footage…. into a women in prison film.

Definitely a genre we don’t really cover to any degree here, not on purpose or anything, but yep, indeed, the “host movie footage” is taken from 1976’s Taiwanese-Hong Kong-South Korean film Prisoner 470 (reminding me of yet another movie series i could be watching instead), and is also notable how this time we have a female ninja protagonist/master, Jenny, played by Deborah Grant.

Continua a leggere “Ninja The Shadow Killers AKA Shadow Killers Tiger Force (1986) [REVIEW] | WIN (Women In Ninja)”

[EXPRESSO] Five Nights At Freddy’s (2023) | Children Of Chuck E. Cheese

I kinda didn’t want to review this one for various reasons, but i did review The Flash movie after all, so let’s get this over with, shall we?

And FIY, i barely known anything about the games, i’ve seen some gameplay but i don’t know anything about this weird lore the series supposedly has running through, just the basic premise of the games, as in, it’s about a person employed as a night guard for an abandoned Chuck E. Cheese styled pizza place-kids entertaiment center, where the animatronics mysteriously still walk around its grounds and attack anyone they find in their roamings….

Kinda surprised it took so long for the series that basically invented the “mascot horror” subgenre to have its feature lenght film out, so long that a horror version of the Banana Splits came along, and we even had Nicolas Cage join into the mascot massacre fun with Willy Wonderland.

And honestly, in itself, it’s not very good… though i don’t think it’s very bad either.

Production value are fairly high, the animatronics look good and have a substantial presence on screen, though it takes a while for the movie to show and have the animatronics move about and do something of substance, as it spends a lot more screentime establishing its lore and okayish characters than in actually trying to be scary or gruesome.

Which itself it’s a non issue since this movie it’s clearly targeted at a children audience (even though most fans that grew up on the games are most likely in their 20s now) and relies on jumpscares, which maybe fitting, feels like a missed opportunity, since it’s really not scary…. but it’s also not deliberately trying to be child-friendly or goofy, kinda feels stuck in between, for whatever reason.

Still, not quite awful.

Anthem PS4 [REVIEW-FUNERAL DIRGE] | EA’s Dark Void

We’ve reviewed the horrific and turdular legend of Devil’s Third in October, so since today’s is Allsaints here, let’s speak of the dead, with another review-funeral dirge.

A really long one, too, because we’ll burying this one deep, just to be extra sure.

Don’t take a drink every time i mention Destiny, don’t, your liver will thank me.

And yes, while you can still buy and play Anthem, since physical copies are ubercheap and overabundant, the servers are still live with no announced plans of shutting them down… it is a formality, a pure technicality, air escaping from the lungs instead of his ass, just bring them out when Eric Idle shows up. Or just throw him on the cart as well, again, it’s for the better at this point.

FIY, i followed the absolute disaster this game was, saw it being discussed and unanimosuly declared absolute trash, i red the Jason Schreier’s editorial, i saw the dumpster fire blink at the edge of Alpha Centauri, etc. So i knew the shitshow this game caused, and i eventually picked up a PS4 copy new for 8 bucks from Amazon, because i knew i wanted another unholy artifact in my game collection, sitting next to other abandoned – and most likely by now unplayable – garbage fires.

I saw them announcing the “3 acts” and then backtrack that to oblivion, but i mostly enjoyed this game the best way, the recommended way: not playing it and seeing it discussed and torn apart by pretty much everybody, with even the more positive folks betraying the fact that this was another live-service disaster piece of crap.

The Fallout 76 of 2019, if you will.

But still, i didn’t bother to actually play it yet, as i waited to see if their last attempt to turn it around with a new version called “Anthem Next” (basically attempting a No Man Sky’s tale) would be given the greenlight. Every sign pointed to no, but Evolve Phase 2 did happen (and died not even a year in, but still), so i wasn’t ruling out the slim possibility of it happening. Not yet.

To no one’s surprise, Anthem Next wasn’t approved so then i decided to take out the PS4 disc, install it, let it patch itself to playability, and actually play it now that’s officially a living dead horse, just waiting for EA to kill it 100 % dead by closing the server and making it totally unplayable to anyone else in the future. Dear god, how i hate this industry and its clear malign lack of any interest in preserving its own history. I genuinely hate the “anti-archivism” built into these games.

Continua a leggere “Anthem PS4 [REVIEW-FUNERAL DIRGE] | EA’s Dark Void”

Pinocchi-O-Rama #10: Pinocchio’s Revenge AKA Bad Pinocchio (1996)

This is one i KNEW would have to be featured on Pinocchiorama from the very start, because it’s both peculiar but also really easy to see why it keeps slipping back into obscurity regardless.

After all, you gotta love the more common name this movie (also known as Bad Pinocchio) goes by, Pinocchio’s Revenge, which really tells you the kind of shit you’re about to see.

It’s that kind of stupid title that already confuses you, as in, who the hell could be Pinocchio be taking revengeance on? The Cat and Fox either get arrested, punished or get actually miserable endings regardless of what version or adaption of the story, Lampwick dies of being worked to death as a donkey, so to whom he has to break the rules of nature?

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[Resident Evil Live Action Film Retrospective] #7: Resident Evil: Welcome To Raccoon City (2021)

When the first trailer for this reboot of the Resident Evil film series was revealed, the reception was kinda split, and i guess it was in part because over time people learned to enjoy the crappy Paul W.S . Anderson films for what they were, liked their brand of cinematic cheese and overall embraced their “so bad they’re charming” nature.

And i do agree that there’s something comforting, especially in retrospective, about them, for all the flaws and plots that had barely anything to do with the ones in the Resident Evil videogames themselves, they did manage to faithfully recapture the B-movie feel of the games (itself borrowed from many zombie B-movies) in their own way, while hindsight confirm they were products of their time indeed, in this case from an era where film adaptations of videogames had a bad reputation about them, quite different from today’s perception, with an Uncharted movie released and a Gran Turismo film that at the time of writing is just a month away from hitting theathers.

Times have indeed changed, so it’s not that much of a surprise to see Capcom (itself a different company from the confused and “appeal to the west” driven mess of back when the Milla Jovovich led film series was still going) opt for a reboot film instead of trying to follow up from a film that indeed was called Resident Evil: The Final Chapter and indeed served as closure. Kinda.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #7: Resident Evil: Welcome To Raccoon City (2021)”

[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)

“Funny” story: this is actually the second RE movie i watched, and the only one i ever watched in theathers. I wasn’t that interested at the time in the film series, so i just picked up on DVD years later the first Resident Evil movie, but didn’t bother with the sequels.

But since it was gonna be the final installment, i was a bit curious, so i went to see at one of my local cinemas, and turns out it wouldn’t have really mattered much if you saw all the sequels or none at all, because The Final Chapter will forever remain in my head as one of the most embarassing final bouts for a film series, or movies that somehow end up being distributed to big cinema chains.

An istance where i could realistically see people asking for their money back at the end of the movie, where i would agree with their anger and supplement them with rotten vegetables, so they could aim for the distributors and anyone involved outside of the poor employees, because it’s not their fault, so instead of littering the floors, give them a rotten leek so we can all stick it up Sony’s picture (via their Screen Gems’ hole, specifically), or throw a tomato at the HQ of Costantine Films.

Jesting aside, i’d be embarassed to release a movie like this, personally, even if – truth to be told – it’s not as bad as i remember it being, not “if your eyes could puke” bad, it’s still incredibly badly edited, so choppy that it’s a miracle you can actually tell what’s going on in almost half of the action scenes that involve melee fights (and some others too), where you can barely see things happening, mostly thanks to some occasional slow mo, but still, it’s almost a “blink and you missed it” type of deal, so badly edited is more than a good 40 % of the action scenes.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)”

[Resident Evil Live Action Film Retrospective] #5: Resident Evil: Retribution (2012)

Not even waiting the 3 years between sequels anymore, as the well is running dry and instead of filling it with blood of the scribe, we’re making these even faster as we approach the penultimate chapter, with Retribution following upon the twist reveal at the end of Afterlife, with the Arcadia surrounded by a lot of black Umbrella helicopters that captures the original Alice and brings her to a remote underwater location in the Extreme North section of Russia, used for testing the T-Virus, from where she has to escape alongside both old and new faces, including many other characters from the videogames that Paul W.S. Anderson couldn’t cram in the previous script, like the fan favourites Leon Kennedy, Ada Wong and Barry Burton.

So, if the keyword of Afterlife was “clonatron and mind control robo-scarabs taken from RE 5”, Retribution also adds to the vocabulary salad “simulation” and “diorama”, showing off obvious inspiration from Westworld with Umbrella creating sets and clones to populate it before they die in it, because fuck any attempt of constructing more setpieces when we can literally redo the previous ones like it’s a rematch of previously beaten bosses in an older Zelda game.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #5: Resident Evil: Retribution (2012)”

Devil’s Third WII U [REVIEW] | Big Mouse Strikes Again

It’s the spooky-ooky season, so it means nothing but it’s a good enough excuse to review some shitty videogame of fecal magnitude, or ones that were so bad they made many “worst of year” lists, and come with some depressing and-or absurd history to them. For indeed, “the horror!”.

And Devil’s Third definitely fits the bill, being one of the many titles that confirmed once again that sometimes you should just quit when you’re ahead, or before tarnishing your own legacy due to boneheaded behaviour in mismanaging projects that languish for years due to an accolade of deals falling through, changing engines and platform targets, only to eventually release and make one realize that maybe you can actually lose talent over time.

And as they do, stories like this just highlight how even successfully rebooting the Ninja Gaiden franchise for the original X-Box… won’t stop your career from having a “Tommy Wiseau of The Room” moment, highlighting that sometimes these legendary creators might have actually needed the company they supposedly left to do whatever they wanted, not the other way around.

Especially when the finished game had to basically receive a “pity publishing” deal from Nintendo, as no one else wanted to publish this one for years (including Nintendo Of America), so it became a Wii U exclusive because we were already in the death years of the system, and i guess Nintendo could use an action game that look like it could be on PS3 or 360. Or a game, stat.

Continua a leggere “Devil’s Third WII U [REVIEW] | Big Mouse Strikes Again”

[EXPRESSO] The Creator (2023) | We Are The Robots

Somehow managed to see this one in theathers, despite its last minute marketing that made it feel like it kinda came out of nowhere, odd for a mid-to-high budget sci-fi epic from director Gareth Edwards (Monsters, Godzilla 2014, Rogue One).

Though i can see why as the trailer, the first way most people likely even learnt of this movie existing, literally tells you the first big reveal, which doesn’t really make this look or sound particularly original or impressive, a sentiment that’s ultimately correct but it’s not entirely “fair”.

The plot of The Creator deals with a future where humans and “IA humans” coexist in peace, until a nuke goes off, starting a war between the US based NOMAD military and the robots. An ex-NOMAD agent tasked to retrieve the superweapon developed from the “IA front”, only to find that the “weapon” is actually an IA/robot child.

There’s clearly ambition and scope, but for something that sets out to be a big budget sci-fi that wants to bring something new to familiar themes and subjects…. it doesn’t really manage that, comes close but ultimately will just remind you of other sci-fi movies that it takes inspiration from, especially Children Of Men via District 9 with a Vietnam movie style narrative.

Especially as it doesn’t really invent anything than hasn’t been done before (and better) with its themes and concepts, there are some clever ideas but don’t amount to much of real substance, not helped by somewhat uninteristing characters and repetitive action.

It’s still a decent watch, the acting is solid, direction is good and this is NOT an uninspired film, but it’s such a case where its various elements never fully come together as they could and it never really lives up to its own ambition, despite obvious genuine effort.

[EXPRESSO] Inu Oh (2022) | Rock The Biwa

Masaaki Yuasa is back in cinemas after 2019’s Ride Your Wave, as in it finally hit theathers here, and this time he’s ready to bring in a tale of Heike era Japan’s Sergent Pepper Magical Mystery Tour, minus the Earth Wind And Fire collab and the quest for the musical instruments, but with fantasy elements set to blow the minds of the 14th centhury Japan’s musical scene.

Set in ye old medieval Japan, the movie follows the friendship of a blind musician Tomona, and a physically deformed dancer that calls himself Inu Oh (“Dog King”), as they travel through the Ashigaka era, performing in an odd troupe and rising to fame to their artistical prowess, despite them being ostracized by society for their appearances and differences..

It’s a fantastic and creative take on jidai-geki narrative, posing the question of what would it be if a rock n roll revolution swept through 14th centhury japan, with the protagonists not only expressing themselves though fame and success, but also being literal mediums of ghosts from the Heike era that just want their stories told, to be heard, even if they don’t belong in the approved history chronicles the government is redacting and enforcing for the sake of unification.

It’s a beatifully, psychedelic animation musical that pays homage to classic rock music but doesn’t just pay lip service through the surreal and stylish visuals Yuasa is known for (handled masterfully by Science Saru), the amazing musical numbers as they retell the stories of spirits that history forgot, an ode to the ones on the margin, the rejects, the exponged, and how despite everything, someone will come to give them a voice, to tell their tales through the power of art.

All in a packed yet concise 100 minutes runtime.

A masterpiece, highly recommended.