Don’t expect a review of Godzilla Battle Line

I planned to play and review this one like i did for the other mobile Godzilla titles Toho unleashed on us this year, as in via the EXPRESSO format, but the game just refuses to work on my iPhone, regardless if i reset the device, uninstall and reinstall it, remove other apps to make space in the phone’s memory storage, i have tried for 2 weeks by now to make this damn thing working on my device, but it ALWAYS, without fail, immediatly crashes after being launched.

Despite the app being constantly up to date and my device being compatible with it.

I have no clue why, the updates didn’t change a fuckin thing, and unless the next one magically fixes the issues (which seems to affect other uses with more advanced iPhones), i’m never gonna be able to play the damn thing, and hence i will never be able to review it. And i kinda wanted to do that, for completition’s sake if nothing else.

The review might happen, and they might just update the game to make it work immediatly after i post this, and tomorrow i will be able to play with no issues at all.

But until that happens, the review isn’t either.

Sorry, but that’s the situation, so expect other EXPRESSO reviews coming from tomorrow onwards, today is a forced review-less day.

#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

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#E32021 XBox-Bethesda & Square Enix [Highlights]

Still haven’t fully digested that Microsoft did actually buy Bethesda, but i didn’t have much interest in their games before… with the exception of Doom, Wolfenstein and pretty much anything they published but not developed, but still, it is a big deal.

Cared more than i could ever care about Microsoft’s offerings this last generation (and if anything so far into the X-Box One X is indicative of something, make it two), but whatever, let’s see if the two companies can offer a proper conference, at least with the standards we expect from “AAA” publishers and console makers.

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#E32021 Wholesome Direct [Highlights]

Yeah, sorry but due to very limited time on my part, i will kinda have more “double feature” posts.

Especially since this E3 there’s way more conferences and showcase stuff to see, despite Sony basically being absent and EA delaying their crap to a direct thing in July.

Meaning i won’t have to cover it.

Also, since i’m on the subject, i won’t comment or watch the Warner Bros event, as they announced it’s all gonna be about Back 4 Blood and….i don’t really care about it, same for the PC Gaming Show, the Razer one and the final E3 Awards thingie.

And my time is limited, sadly.

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#E32021 Koch Primetime Gaming Stream & IGN EXPO [Highlights]

Yeah, compressing both together for my own convenience and because i really don’t have much to say about the Koch Primetime Stream (originally aired on Twitch) they had. I can say it was quite bad as a showcase for Koch Media new gaming label, named “Prime Matter”, 2 hours of mostly boredom thanks to the shit format of having basically an awkward interview relay race between various developers, with a lot of very dry talk and very little footage shown.

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Arachnid (2001) [REVIEW] | David Bowie Joke Here

Here, have more spiders, why not?

For this specific creature feature, we’re going back to very early 2000s, and also picking this randomly from recent additions to my personal DVD collection.

Sure as shit it’s not to celebrate a 20th anniversary release of the movie, when even the director, Jack Sholder, kinda doesn’t wanna hear anything about it and would rather forget Arachnid, even when people bring it up to say it wasn’t actually that bad.

A sentiment i do echo because this isn’t as crap as you might expect, and if nothing else, it’s not exactly done by a bunch of complete nobodies, as it was produced by none other than Brian Yuzna (Re-Animator, The Guyver, Crying Freeman, Dagon, Honey I Shrunk The Kids) and the special effects were done by Steve Johnson, behind fxs for movies like Species I and II, Nightmare In Elm Street 4, An American Werewolf In London, Big Trouble In Little China, pretty good resumè.

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[EXPRESSO] Ape VS Monster (2021) | Cranky Kong VS Zilla

Maybe it’s the pandemic and all, but i kinda missed having the Asylum pop-up to do their mockbuster version of whatever Hollywood blockbuster came out.

There’s something oddly comforting, almost reassuring in that.

And given how much Godzilla VS Kong was delayed even before the pandemic, you’d think they would have used this unexpected advantage to make the mockbuster come out earlier, but nope, so only now it’s time for the off-brand, million times cheaper Asylum offering, with Ape VS Monster.

In mockbuster tradition, the plot actually doesn’t have much to do with the movie/s “mockbustered”, and this time it’s about an ape that comes back to earth from a space pod launched decades before, crashing and releasing an alien substance, accidentally making the ape itself and a passing Gila monster grow into giant size. Eventually they fight, after the faffing about of the human characters, mostly good for old Cold War cliches, and so Eric Roberts doesn’t have to leave his war desk too much, while the main protagonist tries to save the simian, Abraham, whom she shares a special bond with.

Of course they copied that here too.

Considering everything, like not having the backing of the Monsterverse narratives, the budget, and… The Asylum being The Asylum….i will admit they really tried with this one, even if the monsters – mostly – looks about as “good” as you would expect, the production values are slightly better than i expected (cinematography is also a tad better), and there’s a bit more to the plot and to the characters (mostly), direction is fine, making for an entertaining 90 minutes low budget flick.

I have more to say (and we’ll talk about this one in more detail eventually), but for what it is, it’s actually alright, honestly surprised it ain’t worse.

[EXPRESSO] Godzilla VS Kong (2021) | MONSTERS, FIGHT!

This review is out only now because we didn’t fuckin get the movie (officially, anyway) here in Italy until now. Streaming only, due to cinemas just now preparing to re-open in some capacity.

So, after some delays and a wait that consumed me, the monster RE-match of the millennium has finally happened, as part of Legendary’s Monsterverse.

And it delivers, it does, even though there are caveats, ones that most people already know and are willing to ignore, especially because Godzilla II: King of The Monsters already had these issues.

Plot sees Godzilla rampage in New York for unknown reasons, and the Monarch company is basically engaged to use Kong as a guide to reach his ancestral home located inside the “Hollow Earth”, supposedly common origin to all the giant monsters. This because they sensed a huge energy source there and plan to use it in order to power up a weapon capable of stopping Godzilla.

The effects are top notch, the monster fights incredibly satisfying, there’s actually a bit of personality to the monsters (even if Godzilla – by Toho’s strict decree – doesn’t talk in any way) the Hollow Earth scenario is actually quite a spectacle and interesting, even if the plot is a bit there to justify the monster fighting and not the other way around, combined with the human characters really being… just kinda there to be there, mostly coming off as annoying, stupid or a bit douchy.

And i’m “sorry”, but we spend a lot of time with them as well, they’re played by good actors, we can have better scripts and better human characters for monster movies, even by just looking at MonsterVerse’s own Kong: Skull Island.

Could have been better, but overall it’s still a blast to see, especially on the big screen.

Fire Serpent (2007) [REVIEW] | … Of Known Origin

Now available for the Sega CD 32X

Another one for the ever increasing pile of movies i saved for later on Amazon Prime Video and ended up watching & reviewing before they get taken off or gated off another subscription service.

And yes, it’s a TV movie for Sci-Fi Channel, from before they just rebranded themselves as “SYFY”, but yeah, we’re going back yet again to the neverending well of trash, always flowing, always bursting and ripe for the picking by the cynical, the bored, and the masochist. And people like me, i guess.

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[EXPRESSO] Godzilla Defense Force iOS | ♫ To protect Mother Earth… ♫

The second of the three mobile Godzilla games promised by Toho for 2021, advertised a month ago as Godzilla Battle Line, published by Nexon and co-developed by Neople and Studio 42.

After the odd but cute stats raising-pet simulator of Run Godzilla, now we have a more traditional offering for a mobile licensed spin-off game. It’s not exactly a proper tower defense, but more of a tapper with RTS elements: units despatch and attack automatically the enemy waves from building you can upgrade, but you can also tap on them for extra damage (especially when their weak points show up), or use the various Kaiju Cards left by fallen monsters and/or obtained via card packs, of course available to purchase for real money.

It’s a decent little timewaster, a little more engaging than the usual tapper, but it’s aggressively monetized, even if it’s oddly pushy in making you watch ads to boost stats like production speed or to get resources, instead of just saying “cough up the cash to save time”, and i feel it’s the lesser evil of the options they could have gone with. BUT it still feeds into the same objective: to get you spending real money on the card packs and batches of premium currency, especially since the game remembers you revenge can be had easier by wiewing ads, etc.

Presentation is good, the story is what you’d expect, as an EDF commander you organize a defense line to repel kaijus attacking Earth, often sent and/or resurrected by the evil aliens called Xilliens. By progressing you get new locations to build bases, the ability to summon new allies with passive abilities, new monsters (some obscure references to Toho’s non-Godzilla material), making for a decent and entertaining loop, even if you’d wish for a bit more depth to it.