Teenage Mutant Ninja Turtles Arcade: Wrath Of The Mutants PS4 [REVIEW] | Arcades In Times

Since it’s un-officially “ninja month”, let’s talk ninja. Mutant teenage turtles ninjas.

And while their popularity and games based on the series still doesn’t waver, so much that we recently got a tie-in game to the 2023 animated film TMNT: Mutant Mayhem, TMNT: Splintered Fate, and one about the Last Ronin spin-off series by the TMNT original creators coming next year.

But we’re not talking about those, or the well received Shredder’s Revenge.

Nope, we’re going back to 2017, indirectly, thank to the recent release of the 2017 TMNT arcade game by Raw Thrills, in this expanded port (gaining the “Arcade” moniker and a new subtitle since there are literally dozens of TMNT game just called “Teenage Mutant Ninja Turtles”) handled by Cradle Games and distributed (even physically) by… shovelware maestro Gamemill Entertaiment.

Though this is not shovelware, i had the pleasure to play this machine/arcade cabinet more than once in my local arcades, and it’s quite fun 3D side scrolling beat em up, obviously trying to arken back to Turtles In Time, as these arcade TMNT titles often do, for nostalgia but also because it was indeed a quality title worth trying imitation and the flattery that – ideally – that would imply.

It’s a pleasant surprise regardless, since i doubt anyone was expecting this, expecially given how some digital only TMNT titles have gone delisted entirely, especially made for smarthphones offering and arcade releases. The TMNT Cowabunga Collection is great but some titles will always be bound to being emulated, at best, like the Tiger handheld games and such.

This not the case, as we get the game seen and played in the arcades as well as some new extra levels, which is a good things since Gamemill still asks more than it should for a physical copy, but we’ll discuss that later.

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[One Piece: Side Pieces | Retrospective] Dream 9: One Piece X Toriko X Dragon Ball Z Super Collaboration Special (2013) [REVIEW]

Oh yes, this one, i held back on tackling it while i covered the One Piece TV Specials also because i never read nor did know much about Toriko as a series… that has changed, as i’m almost halfway through and quite liking it, and yes, i’m aware of Mitsutoshi Shimabukuro “canon event” that happened in 2002, but unlike Oda’s other acquaitance, Watsuki, an actual pedophile that had terabytes of child pornography (and suffered for it just a hiatus for its Rurouni Kenshin follow-up series, after the charges in 2018, which is even more insulting since recently the author of The Apothecary Diaries got punished far worse for tax evasion), it seems to have been a mistake he owned up to, he really paid for it in terms of being ostracized by the industry, actual consequences of his actions, plus it been 22 years, so i feel it’s pointless to still hold it over the man.

Had to get this over with because i didn’t want to talk about, you didn’t want to learn about that for a review of a special crossover about 3 popular Jump anime series (which already appared together in some of the Jump crossover videogames but not in anime form) colliding in a TV special, many couldn’t care less either way, but some might not have known or still held some incorrect info on the matter (like i did myself), so i had to make things clear(er) and to address the question.

Continua a leggere “[One Piece: Side Pieces | Retrospective] Dream 9: One Piece X Toriko X Dragon Ball Z Super Collaboration Special (2013) [REVIEW]”

[One Piece: Side Pieces | Retrospective] One Piece Episode A: Roronoa Zoro Falls Into The Sea & Nami VS Kalifa [REVIEW]

Yes, i’ve decide to review these two separately despite being included as bonus material in the volumes of Episode A’s manga… because they’re not part of the spin-off story, they are separate one-shot recreations of two specific fights in One Piece, but they’re also drawn by Boichi, so it makes sense to include them in there.

Imagine this as as addendum to the previous review, as a “Part 2”.

Roronoa Zoro Falls Into The Sea is indeed what you think it is, as it refers to the first (and so far last) time Zoro crossed blades with legendary swordman Dracule Mihawk during the early East Blue arcs (the Baratie one, in this case), which ended up with Dracule winning easily but deciding to ultimately spare Zoro’s life as he wanted to see his potential fulfilled and then eventually fight again as equals, as rivals.

Continua a leggere “[One Piece: Side Pieces | Retrospective] One Piece Episode A: Roronoa Zoro Falls Into The Sea & Nami VS Kalifa [REVIEW]”

Tiger & Crane Fists AKA Savage Killers (1976) [REVIEW] | “That’s A Lot Of Nuts!”

To give us some respite from the videogame reviews dominating this #MeleeMay, i’ve figured we could check out some old fashion cinematic melee action, as in some old ass kung fu flick from Hong Kong. Which doesn’t narrow it down at all, so why not review a movie a lot of people most likely have seen… but also not actually, factually seen first hand?

I’m not talking about parroting opinions from a film Twitter account, i’m talking about Tiger & Crane Fists (also known as Savage Killers) , whom american and international audiences will have some familarity with, even if they don’t think so, because its the film used by Kung Pow – Enter The Fist and given a comedy dub job, because it was the early 2000’s, and – among other things that didn’t age well at all – parody/spoof movies actually made some sense to exist and come out in theathers, after taking off big in the 70s and 80s with the various Mel Brooks films, the Police Academy franchise, and continuining through the 90s with the Naked Gun series.

And then absolutely nothing else after.

Continua a leggere “Tiger & Crane Fists AKA Savage Killers (1976) [REVIEW] | “That’s A Lot Of Nuts!””

Melee May will tag in for Musou May

So yeah, as promised, instead of the usual Musou May, this year will focus on the more typical beat em up games, going from some licensed tie-in “trash” to the more forgotten dephts of the PS2 backlog, and evena fairly recent entry in the “pants em up” subgenre.

Image is for mystification purposes only, covering Smash clones would be fun but i really don’t have neither the time or the expertise at the moment.

Wario Ware: Move It! NSWITCH [REVIEW] | Even Smoother Moves

To my delight, Nintendo decided to make more Wario Ware games after the welcome but kinda disappointing Wario Ware: Get It Together, and i gonna indulge myself, so the new installment, Wario Ware: Move It!, released very early last November, and it’s getting a full review as well, even if far, far later i originally planned, you can’t stop the garlic fueled madness after all.

So let’s WAH!

At least if you have either a normal Switch or its OLED revision, because Nintendo has decided this one you’re gonna play with the joycon detatched from the Switch, or you’re not gonna play at all.

So yeah, don’t bother with this one if you have a Switch Lite, you won’t be able to play this one at all, it straight up ain’t compatible…. except it is, kinda, you’ll have to buy or own extra Joy-Cons and use the screen of the console in “table mode”, which also means the multiplayer modes are completely off as they require the console to go into TV mode, which the Switch Lite can’t do.

And i don’t see them patching some kind of buttons and analogic control scheme later, because this is basically a follow up to the Wii iteration of the series, Wario Ware: Smooth Moves, as it built and depends upon motion controls, heck, it even forces to put the switch straps on the Joy-Cons as some minigames actually have you deliberately drop, place them on a surface or have them hanging around your wrist…. so yeah, this will rightfully enrage a lot of people.

Continua a leggere “Wario Ware: Move It! NSWITCH [REVIEW] | Even Smoother Moves”

One Piece Pirate Warriors 4 – DLC Pack 5 PS4 [DLC REVIEW]

Before the final reveal in december, i honestly hoped this would have been a One Piece “Film Villains “DLC packs, but nope, the “reveal” (the silhouette gave it away since we knew of the this second Season Pass existing in trailer announcement form) of Uta was simply to indicate this was gonna be a One Piece Film Red DLC characters pack.

Which makes sense, since Film Red was beyond successful at the box office, it was arguably the goddamn best One Piece film since Film Z, and it also big a vehicle for j-pop singer Ado helped it making it the 6th grossing anime (and japanese) film of ALL TIME so far, so yeah, you bet your ass the production committees and suits were gonna push it into related One Piece products.

Still, it’s a shame because i do think a One Piece film villains DLC characters pack would have also sold really well if it picked some fan favourites like Zephyr or Shiki, but alas, this is not the case. Maybe in Pirate Warriors 5, whenever will that materialize.

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[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)

“Funny” story: this is actually the second RE movie i watched, and the only one i ever watched in theathers. I wasn’t that interested at the time in the film series, so i just picked up on DVD years later the first Resident Evil movie, but didn’t bother with the sequels.

But since it was gonna be the final installment, i was a bit curious, so i went to see at one of my local cinemas, and turns out it wouldn’t have really mattered much if you saw all the sequels or none at all, because The Final Chapter will forever remain in my head as one of the most embarassing final bouts for a film series, or movies that somehow end up being distributed to big cinema chains.

An istance where i could realistically see people asking for their money back at the end of the movie, where i would agree with their anger and supplement them with rotten vegetables, so they could aim for the distributors and anyone involved outside of the poor employees, because it’s not their fault, so instead of littering the floors, give them a rotten leek so we can all stick it up Sony’s picture (via their Screen Gems’ hole, specifically), or throw a tomato at the HQ of Costantine Films.

Jesting aside, i’d be embarassed to release a movie like this, personally, even if – truth to be told – it’s not as bad as i remember it being, not “if your eyes could puke” bad, it’s still incredibly badly edited, so choppy that it’s a miracle you can actually tell what’s going on in almost half of the action scenes that involve melee fights (and some others too), where you can barely see things happening, mostly thanks to some occasional slow mo, but still, it’s almost a “blink and you missed it” type of deal, so badly edited is more than a good 40 % of the action scenes.

Continua a leggere “[Resident Evil Live Action Film Retrospective] #6: Resident Evil: The Final Chapter (2016)”

Devil’s Third WII U [REVIEW] | Big Mouse Strikes Again

It’s the spooky-ooky season, so it means nothing but it’s a good enough excuse to review some shitty videogame of fecal magnitude, or ones that were so bad they made many “worst of year” lists, and come with some depressing and-or absurd history to them. For indeed, “the horror!”.

And Devil’s Third definitely fits the bill, being one of the many titles that confirmed once again that sometimes you should just quit when you’re ahead, or before tarnishing your own legacy due to boneheaded behaviour in mismanaging projects that languish for years due to an accolade of deals falling through, changing engines and platform targets, only to eventually release and make one realize that maybe you can actually lose talent over time.

And as they do, stories like this just highlight how even successfully rebooting the Ninja Gaiden franchise for the original X-Box… won’t stop your career from having a “Tommy Wiseau of The Room” moment, highlighting that sometimes these legendary creators might have actually needed the company they supposedly left to do whatever they wanted, not the other way around.

Especially when the finished game had to basically receive a “pity publishing” deal from Nintendo, as no one else wanted to publish this one for years (including Nintendo Of America), so it became a Wii U exclusive because we were already in the death years of the system, and i guess Nintendo could use an action game that look like it could be on PS3 or 360. Or a game, stat.

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[EXPRESSO] The Expendables 4 (2023) | Crank 3: High Hospice

You know, when the first Expendables movie release, it was a fun little idea: let’s make an all stars action B-movie that’s a tongue-in-cheek throwback to 90s action cinema, with all the big name actors from that era and the modern ones, spouting one liners over huge explosions and so on.

Now it’s more of a coffin race for most of the actors… or so it would be if most of the people that were supposed to be in or back into… didn’t make the cut in Expendables 4, the plot of which barely matters even discussing, but it has something to do with a Gheddaffi old chemical plant, a nuke, a mole, and the team avenging the death of their leader, Barney.

Meaning one of the franchise’ selling points is borked to hell right away, but then again this the boring kind of trashy movie, as any energy or committment to the formula is gone, with the actors seemingly embarassed of delivering the awful dialogue, and quarter-assing their way through this boring, uninspired rethread with all the cliches but devoid of anything that made the Expendables movies endearing… and also looking very cheap, with embarassing CGI for a 2023 big budget release marred to subpar choreography.

Also, in what it’s mostly an obvious tactic to pass the torch to Staham for sequels, Stallone is barely in the movie, with Staham’s character as the focus, making in another vehicle for the actor…. which makes some “sense” since the climax is basically the same as The Meg 2 (it really is), also with Staham and released this year, coincidence or not.

Some fresh utter trash, that’s also sadly a mostly boring affair, a worthless, joyless relic for this day and age, filled with new, better and already iconic modern action franchises.