Earth Defense Force: World Brothers 2 PS4 [REVIEW] | Gaia’s Wrath

Given the first World Brothers turned out quite well in terms of review and profits, D3 did the obvious, by greenlighting a sequel, simply called EDF World Brothers 2.

Obvious to a certain degree because EDF spin-off never received sequels, but i did like the first World Brothers, so i was more than happy to see Yuke’s (also behind EDF Iron Rain) come back for more voxel Earth Defense Force.

This is a direct sequel as well, and this time, after watching the skies so hard in case of another alien invasion coming from there, we get bitten in the ass by a monster that was inside our squared, voxely Mother Earth, Gaiarch, which erupts from its core and breaks the world apart, meaning it’s up to the EDF once again to make the planet whole by sticking back the destroyed pieces.

This is done by your team of newbies trying to find the more experienced EDF members scattered around the globe, and also new allies like an alien-esque amnesiac girl (that’s like an anthromorphized version of the Daroga enemies, since she loves the buggers and has a Daroga style hat of sorts), new and old bros and sisters, a time travelling Caesar (not the monkey), highlighted by odd giant replicas of the main EDF classes to fight as enemies before taking down a mothership.

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[EXPRESSO] 28 Years Later (2025) | Mighty Morphin Jimmy Rangers

Almost 20 years of absence, this seminal zombie series is back in cinemas with 28 Years Later, actually the first of a new trilogy that brings back Danny Boyle in the directing chair and Alex Garland as screenwriter …. and indeed it immediatly feels like a continuation of 28 Days Later and what most feel 28 Weeks Later should have been, as it expands upon this perpetually quarantined UK, where the “rage virus” started spreading and turning people in feral fast running zombies.

This time we focus on a community that lives in a secluded island, but has the tradition of sending teens in a coming of age hunting trip inland (through a tiny strip of land that disappears with high tides), and its the turn of Spike, a 12yo boy reluctant and worried about his mother’s ailing health, for this rite of passage, with the help of his father, showing him “the ropes”.

This experience brings him new wonders and horrors, forcing him to confront his fears and eventually take drastic measures, exploring the zombie ridden inland territories and confront everevolving strains of Infected, maybe in the hope he can find answers and a cure for his mother’s illness and dementia….

It does expand upon the world, the zombies ecosystem, it does deliver on the gore and brutality all around, there are some good characters, but it has some questionable choices, like the second act development that feels a bit strange and almost random, but it leads to some great scenes and the movie it is quite good that i’m willing to overlook that (alongside a slightly redundant feeling due to the genre being milked dry in the last 2 decades of zombie media) and even a Power Ranger-esque final scene with dudes dressed like Tiger from Ninja Terminator.

Tank! Tank! Tank! WIIU [REVIEW] | The Tank Defence Force Deploys?

Nintendo ported the shit out of the Wii U library, reasonably so, hence there are very few exclusives that are “trapped” on the Switch precedessor… most are crap like Devil’s Third and Sonic Boom: Rise Of Lyric, Animal Crossing: Amiibo Festival, some sports-fitness games or party games, and somehow STILL the HD ports of Wind Waker and Twilight Princess.

Tank Tank Tank is technically not an exclusive, since it’s a port of a 2009 arcade game published and developed by Namco Bandai internally (itself a spiritual successor on a previous arcade game by Namco, 1996’s Tokyo Wars, according to Wikipedia), rereleased in 2012 on Wii U, serving as launch title for the console in North America.

It was initally released digitally as a free to play thingie where you could play the single player campaign for free but had to buy the various multiplayer mode as DLC (which it eventually reverted to 1 year later) but it was also released physically as a complete package, which its the version i own and i’m basing the review on.

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[EXPRESSO] Jurassic World: Rebirth (2025) | Site R

5 years after the events of Jurassic World Dominion, dinosaurs didn’t quite adapt too well, with the surviving ones now living in remote off-limits islands with equatorial style climates.

A pharma company tasks a mercenary unit to visit one of these remote “dinosaur islands” in order to retrieve blood samples from 3 apex dinosaurs and helping further a medical research on preventing heart diseases… pity is that the island was also one of the lab sites for the original Jurassic Park where they tested hybrid dinos.

It’s kinda telling that they can’t-wont let of the Jurassic World name even when doing such an obvious “soft reboot” that mentions some things from previous Jurassic films but otherwise it’s a pretty straightforward self-contained story that aims to “go back to the basics”, “return to form”….. but actually pulls that off in pretty much regard, managing to get a good sense of adventure, of actual peril going on, alongside solid characters.

Having an actual renowed director and bringing back the screenwriter of Jurassic Park and Jurassic Park II helps too.

There’s nothing new that hasn’t been done before in basically any dinosaur media, but its familiar without feeling dull, and i do like some of the hybrid mutant dinos inhabiting the island.

It’s more than a notable improvement over the enjoyable but basically big budget Asylum affairs that were the previous JW films, undeniable…. but just “not being Jurassic Prey” doesn’t necessarily make Jurassic World Rebirth “good”, even if now for dino film is either this or way too homegrown shit films with a budget of 30 bucks and a ham sandwich.

I did quite like it personally, but it is kinda a curated “best of” that doesn’t adds anything new to the formula, maybe due to overabundant reverence to the source material.

Land Shark (2017) [REVIEW] | #sharkapalooza

As we learned through years of shark movies, pretty much anything goes, especially as the budgets move closer to zero, even in these cases you can do a poster that’s way better than the movie could ever be, at the very least. Money is important, but lacking it can’t stop you making your movies about shark of any kind or type, as we already saw in Snow Shark: Ancient Snow Beast.

It’s another Mark Polonia film, but it’s one that immediatly, even after hundreds of these no budget sharks film (often made by him or his friends-colleagues), does make one stop and reflect on the fact that – maybe, maybe – this is crossing some unspoken line or etiquette, even amongst this kind of shark film, when you make a rip-off of Sand Sharks.

And also of Super Shark, which had a giant shark somehow moving on land, but that one was actually so craptastic to be memorable, both movies far older than this, so one has to wonder if – maybe – it wasn’t intentional, but i find it hard to believe the Polonia Brothers (of all people) weren’t aware of previous movies like Sand Sharks. To be more correct, i simply don’t.

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Earth Defense Force 6 PS4 [REVIEW] | All You Need Is Kill

As with what is now tradition, after a reboot follows a direct sequel, so Earth Defense Force 6 picks up some years after you killed God (or an alien God), with the global population reduced to a 10 % of what it was, but hey, you won, and reconstruction begun, as it always does.

You play as one of the elite soldiers from Team Storm that succeded in saving the planet years before, sent to a base that needs manpower as while the aliens retreated after… well, the “Hell Comes To Frogtown” ones were left abandoned on Earth, so they kinda still kick around in pure desperation, and you’re sent to deal with these poor bastards after a speech from EDF bootleg (and surprisingly nice) version of Sergeant Hartman from Full Metal Jacket, during the tutorial mission that continues the more attention given to presentation that started with EDF 5.

Then some old teleporting devices start teleporting monsters on Earth again, the monsters start laying down eggs to up their numbers, so it feels like you’re stuck on a loop of exterminating the hordes to avoid the enemies gaining more ground, and it feels like this stalemate is gonna keep going… until the biblical accurate alien mothership comes back, transports and un-transports another mothership kind of vehicle, then drops an entirely new kind of alien foes, very 50s/60s scifi style android enemies that launch their grabby knifed claws from afar.

So shit was already a desperate fight for a ruins filled Earth, NOW it’s basically a desperate struggle to fuck with a 0% chance of winning against super alien Hitler with a box of green army men as actual troops…. until you fight the biblically accurate ring shaped mothership again, fuck up something… and then you’re literally in an early mission of EDF 5.

That’s true, because after this – as the game itself puts it – “The Earth Defense Force 6 begins now”.

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Shiver Me Timbers (2025) [REVIEW] | Night Of The Sailor Comet

As the time of writing (and posting, since i improvised this trifecta of Popeye horror films’ reviews) this is the more recent in the batch of 3 horror films based around Popeye’s copyright falling into the public domain that were basically dumped on VOD, all released in a matter of months (or weeks) from one another, and while i’m fairly sure there by September (to be very generous) this specific declination of the fad will have died down due to diminishing returns (since it’s the third time, after Winnie The Pooh and Steamboat Willy’s Mickey Mouse) … i’m not putting this mini-marathon of modern “public domainxploitaition” in “extend mode” if another one or more of these eventually crop up, i’m not playing catch-up anymore.

So let’s see how Shiver Me Timbers, the debut film for director-writer Paul Stephen-Mann, fares out.

In the summer of 1986, a group of friends, led by Olive Oil and her brother Castor, are going on a trip in Northern California to witness the rare Haley’s comet meteor shower event, but they couldn’t expect that a comet piece would fall to the ground that night, a piece lodging itself into the corncob pipe of a reclusive fisherman living nearby, Popeye, now turned into a monstrous, violent killer with superhuman strenght, ready to sate its bloodthirst on Olive and his friends..

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Popeye The Slayer Man (2025) [REVIEW] | Yams The Dark Ages

We’re doing this now because honestly these are not worth having to change most of the blog’s schedule, as yes, this is another subchapter in the “public domainxploitation” saga, after the Steambot Willy version of Mickey Mouse and previously the Pooh character from Winnie The Pooh were preyed upon by the evergrowing amount of horror hacks.

And sincer this is just one of the 3 Popeye horror films made and released this year, “hacks” i feel is the right term, you don’t get to pretend otherwise when you actually makes films of this ilk.

Also yes, i am quite late to the partay, since these films were released starting from late February onwards, but i did not known Popeye was gonna be forcedfully made to join the trend until a saw a poster for this film in late May.

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[EXPRESSO] Kaiju No. 8: Mission Recon (2025) | Kompilation Kaijus

I usually rag on compilation films for anime series… for the obvious reasons, but i did watch Kaiju 8 Mission Recon it because i was curious about the manga but i never had time to check that or the anime out,, so i guess compromise it is.

Speaking of, the premise it’s set in a sci-fi future where academies train young people into anti-kaiju troops to dispose of the endless hordes of big ass monsters attacking Tokyo on a daily basis.

The protagonist, Kafka, actually a man in his 30s, working on cleaning up the kaiju remains and debris, after he flunked his entry exam as a soldier, but one day, while on the job, he’s infected by a parasite that lets him turn into a humanoid kaiju…

Obviously one of these new series that rose up after Attack On Titan success, even if the similarities are only superficial , as Kaiju 8 is more inspired by Ultraman (and a bit by Patlabor) than anything else, and the tone is more akin to One Punch Man than AoT… and honestly i think it’s pretty fun.

Nothing we haven’t seen before, but done fairly well, the animation is quite good, the action is solid, the kaiju designs are pretty cool, the cyberpunk aesthetic is well done, and i do like the protagonist being an older man than usual (despite being a teenager at heart) not just used for comedy bits.

The new material is a post-credits slice of life bonus episode about the other characters’ day off duty, which i feel is needed because these recap films of shonen battle manga series usually sacrifice most non-action scenes, especially if they aren’t about the protagonist.

Hope i can set some time aside to see Season 2 when it airs later this year.

[EXPRESSO] ENA: Dream BBQ – Chapter 1 STEAM | BLESSED BUSINESS

Based off the cult webseries by Joel Guerra, ENA: Dream BBQ is basically a new adventure for ENA and his gaggle of absurdist weirdo acquaintaces, as you are tasked to “find the target boss”, whatever that means in a world where cubist gestalt MPD humans exists alongside penguin-vampires, sumi-e men in frogsuit, mannequins, 2D witches, genies, where the sky is filled with stuff like a hippoheaded-pyramid with tendrils, and just a constant cascade of surreal shit.

The series already felt like you threw LSD Dream Emulator, Cat Soup, added a dash of those old point n click educational games from Humungous Entertaiment (like Spy Fox or the Putt Putt games) and the Zelda CDI games, all thrown into a huge pot that’s also sentient and speaks in a faux gibberish language, so making an actual first person adventure/point n click explorative title was a given, and after years, it’s out… the first chapter 1 is, anyway, for free to everyone, though the other episodes will be paid, and if you want to support the project, there’s a “Supporter Edition” DLC that adds collectables and gives you access to various behind the scenes materials.

If you’re not familiar with the series, you’ll be right at home and intrigued to see the whys and whats of ENA’s new look and “purpose”, if you don’t, it’s gonna be honestly just as caught up as you could, as there’s plenty of new weird faces and things to interact, talk to, use, gander at, but gameplay is both surprisingly and expectedly fairly simple in terms of systems and controls (there’s also full gamepad support) for an explorative adventure game, with some simple platforming.

Honestly i strongly encourage getting the “support edition DLC” after, because damn, this first chapter is already top tier stuff, just incredible.