12 Days Of Dino Dicember #41: One Of Our Dinosaurs Is Missing (1975)

Enough of these dinosaur films with no goddamn budget, and enough with any semblance of sensitivity, we’re going Disney.

Old school live action Disney, with One Of Our Dinosaur Is Missing, the penultimate film directed by Robert Stevenson for Disney, and one of his last movies, after the success he brought to the company by directing well loved (and successful) films like the Herbie movies, The Love Bug, and more importantly Mary Poppins and Bedknobs And Broomsticks.

Yeah, we’re not doing such obscure and cheap ass dinosaur films made by some randos in his garage for 20 bucks, for a change.

That said, this i feel it’s a forgotten film by Stevenson… and it’s most likely also bound to never show up again anywhere, especially on Disney +, if the spineless rats never managed to find some backbone and put Song Of South on there, this one ain’t gonna fly either, for similar reasons.

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12 Days Of Dino Dicember #37: Two Lost Worlds (1951)

h boy, two lost worlds for the price of one?

Sign me up for one ticket, Jimmy boy, because you know a movie it’s good when it marketed the same way as grocery store coupon for breakfast cereals or boxes of cuetips.

It’s kinda funny too how curiously there wasn’t a Lost World adaptation (talking about the Conan Doyle book, obviously) in the 50s, so i guess, just in case, they doubled the worlds lost, just to give you more bang for your buck, or make you believe that only to get suckered into watching a dinosaur film that couldn’t even afford its own dinosaurs.

Leaving aside the dinosaurs/reptiles don’t show up until 45 minutes into this… 61 minutes film, this in independent production that literally borrows his dinosaur footage from One Million B.C., the 1940 film that will end up being mined of its of stock footage for decades, as in used not a quick reference to the olden days, just ripped off because they couldn’t afford the special effects for the prehistoric creatures they wanted to as a selling point on the poster.

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Ye Old Remaster Wsihslsti (for Saint Nick)

A bonus round, meant for the previous “draught”, but it still isn’t Christmas, as Mr. Wright would point out, so enjoy!

Since the industry is experiencing the inevitable resource creep and is eventually forced right now to reap what they sow, as the new consoles “have no games” because mainstream big budget videogames have pigeonholed themselves into a situation where is too expensive and takes too long to even make one of these (emulating the big budget cinema industry they wanted so much to be to a tee), remasters have been the way too go.

Old crap with new paint or fixes to the rope itself takes still less than making a new game from scratch, is easy as you can cater to the evergrowing nostalgia market (due to the gaming populace aging because natural entropy is a thing and your flesh will fail you, eventually) longing for ages long gone, be it the Atari early days or the mascote platformer craze of the 90s, you can safely bet on an already established name, and the market is big enough that even obscure shit like Felix The Cat videogames of yore and Bubsy can get a collection with improvements, quality of feature, and shady publishers like Piko Interactive can publish in 2022 (on Steam at the moment, with console releases coming) a somehow buggier, worse looking version of Glover than when it launched on Nintendo 64. In 1998.

Be it collections of enhanced ports or remasters that just update the graphical side of things, the public craves and buys these for a variety of reasons, publishers are more than happy as it cheaper all together, so in the spirit of the time i will be dotting down my own wishlist of remasters/ports/re-releases that i would like to see.

Order is casual, btw.

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Elves (1989) [REVIEW] | Nazicest Gobbo-Grizzly Conspiracy

This is a quasi-well known one, it has a certain reputation, but i’m willing to cover it anyway because it’s still one of the strangest fuckin horror film i’ve ever seen, it’s still unique, as in “who the hell comes up with this stuff” kind of unique, sure as shit there’s nothing quite as absurd, even with the plenty batshit delirium that comes with vintage holiday horror films, Christmas related or not.

It’s just not everyday you get a movie about Christmas elves that’s also about Nazis, has a demonic conspiracy to breed the Aryan “Master Race” which involves incest and blood rituals, and just calling it “Elves” it’s a great Trojan-horsing manouver, how the fuck can one expect this level of obscene and absurd with such a simple, direct title?

It’s a deranged mish mash in many ways than you both and would not assume, because you’d expect a creature feature movie following in the vein of Gremlins, like Critters, Ghoulies, Munchies… and to an extend that is correct, as we’ll see later.

Strap in, because we’re in for quite the ride, one that Dan Haggerty (of The Life and Times Of Grizzly Adams’ fame) wasn’t happy to partake in one bit, despite being the protagonist, as sometimes you can almost see his genuine stunned yet unamused, baffled reaction to the dialogues he’s forced to hear coming from the other actors’ mouths.

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[EXPRESSO] Overlord: The Sacred Kingdom (2024) | Lichdom: Battlemage

After the 4th season of the anime, we got a Overlord film, depicting the Sacred/Holy Kingdom Arc that was discussed/teased but not shown during Season 4 itself.

For reference, the series is about a regular guy that get stuck in a VR MMORPG when the servers close, as its character, Momonga, an elder lich, with previous NPCs start acting on their own, including the servants/characters made by his fellow guild members basically electing him as supreme leader, and he’s basically forced to live up to their expectations while plotting schemes for world domination as the Overlord.

The plot here sees Momonga/Ainz Ooal Gown, finally having established its territory and himself as the “Sorcerer King” getting into an alliance with the Sacred Kingdom, needing help to slay the Demon Emperor Jaldabaoth that’s attacking them with his hordes of humanoid monsters..

Again, this is as about as good a synopsis as it gets without doing huge spoilers, and while it strikes a good compromise between being watchable on its own, since the story here presented (picking up the previously established but basically ignored “Jaldabaoth” storyline) has mostly original characters, provides enough closure, and you can guess/deduce some things… having context for the characters and situations definitely benefits the experience (since it doesn’t recap shit, just giving a very brief text explanation of the premise), which does deliver on both the spectacle, violence and some honestly fun, enjoyable “anime isekai non-sense”, including fantasy politics.

I was worried the animation might had the “CG-isms” seen in later Season 3 and Season 4… not as much, the animation isn’t notably better but you can tell there’s a bump in quality and direction to take advantage of it being a film, more battles to show the animation off, etc.

Quite satisfied with it, i must say.

Dynasty Warriors Origins [DEMO] [HANDS-ON] STEAM

I didn’t promise a hands-on first impressions on the demo of the newest Dynasty Warriors game, Dynasty Warriors Origins, because i don’t have a next gen console, and usually i play my musou games like that, but i figured out, there’s a Steam demo as well, maybe my relatively ancient rig can run it fine… and it did, actually surprised me that it’s good enough to run it decently.

So here it my opinions on the demo of Dynasty Warriors Origins, which lets you play one of the classic bouts of the series, The Battle Of Sishui Gate, where the Anti-Dong Zhuo Coalitation attacks united and you also get to meet the demon in red, the mightiest among men, the one you do not pursue: Lu Bu.

So, in case you didn’t follow or knew of this new Dynasty Warriors game, the gist is that you play as a lone Wanderer, a skilled yet aimless martial artist that gets involved into the turbolent battles and political machinations of the characters from Romance Of The Three Kingdoms, so you can basically decide around a bit, and interact and fight alongside the many characters fans of the novel and Koei series have learned to know, love and hate.

It’s not quite an OC or a CAW character similar to how you had a self-insert protagonist in the Samurai Warriors Chronicles games, as the Wanderer is a precisely designed character and so you can’t change much about his looks (nor you can choose for a female option, as far as i remember), not that it matters for the portion of game given by the demo.

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[EXPRESSO] Napoli New York (2024) | Once Upon A Gabagool

Context: this is a December 2024 release in Italy based on a script written by Fellini long before he became a director, adapted by a modern and fairly well regarded italian director, Gabriele Salvatores, whom, instead of a neorealist picture, opted for the tone of fairytale, of fable, while indeed tackling a sensitive period in italian history, depicting a ruined post-WWII Naples were the misery set back in after the american troops returned home, with two orphaned street-smart children, Carmine and Celestina, struggling to make any money or food by any means.

The two then basically decide – after getting duped – to secretly sneak aboard the only american ship anchored nearby, as Celestina’s older sister did leave for NY years ago….

It’s the ol’ tale of Italian immigration in the US during the 40/50s, focusing on Neapolitan immigrants specifically, which tackles the expected themes… but it does so with a strange, uneasy and uncovincing middle ground, as it clearly opts to be this uplifting, optimistic Christmas fairytale, skewing most realism…but also doesn’t quite fits the “magical realism” tone, as its built and based on the perceptions America had/has about around italian cinema of old (and Italy to a point), while also lacking the actual complexity that would have still made possible by the “fable” angle.

The cast is actually amazing, but these aren’t characters, there are balls of stereotypes, some true, but here not even vaguely discussed, challenged, this is the “40s America present Paisà as a puppet theathre play for tots” level of nuance, but resented a comforting fact, because despite the lavish modern production, this film’s soul is old (ancient, even), deliberately so to a point where it hurts it.

And yet, in a way, it’s too italian for its own good, if that makes any sense.

The Super Ninja (1984) [REVIEW] | “Do You Remember, The 21th Night Of September?” Ninjas

Since this is also kind of a “ninja month” for me, time to dwelve deep back into the cut n paste ninjaexploitation we love to discuss here so much…. or is it really this time?

I mean, the movie it’s called The Super Ninja( but you can also find it titled as “Ninja Force”), it does have a different and confirmed director name on both IMDB and the Hong Kong Movie Database, it does fit the bill of a primo subject for the “Godfrey Ho cut-n-paste” treatment… but it’s NOT mostly made out of a different yet similar Taiwanese or Korean chrime thriller, there’s no stock footage lifted.

So, did i make a mistake, assuming this was another Godfrey Ho/Joseph Lai joing when it’s a completely random, stock footage-free ninja flick from the era that just happened to exist and get paired with IFD Films International’s output of super cheap ninja regigs of older, random asian films about crime, guns, or whatever

Because it was distributed under the other company name by Ho and Lai, Filmark International… and then just watching will trigger every flight or fight response by ninja film buffs, because it looks, feels and it’s even edited like the cut-n-paste colored ninja collages, but there’s no recognizable name in the credits that would make the connections made sense and obvious.

Then i found the name “Thomas Tang” attached as producer even in the “recent” italian DVD release by Freak Video, and all made perfect sense, because that is one of Godfrey Ho many film pseudonyms, stuff like the beloved “Elton Chong”, BUT that credit was just added in the international releases because – as already said – Filmark distributed the thing.

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[EXPRESSO] Metal Slug Awakening iOS/PC | Heavy Gaching Gun

Finally someone decided to show its face globally, with a Metal Slug game that’s actually a run-n-gun shooter and not some tower defense or strategy-lite card thingie, Metal Slug Awakening (previously announced as Metal Slug Code J and available for years in SEA markets), aka the closest thing to a new, proper mainline Metal Slug title we’re gonna get with the new SNK.

In an unsurprising yet fitting fashion, it’s very similar to Contra Returns – also on mobile smartphones – not too surprising since it’s from the same developer, Timi (which also worked on Mega Man Dive X), it has an original storyline about a pharaoh and 4 gems, nothing worth committing to memory, as is the kinda rubbish and arguably random english voice acting.

I think they did a decent job at translating the art style to 3D models, though the new character designs really reek of “chinese gacha shit”, they do.

That aside, gameplay is traditional Metal Slug, with actually quite decent touch controls and some controller support (more for the Steam version), some concessions to modernity and a LOT of concessions to mobile gacha freemium design, from exps books and materials for upgrades, multiple tiers of rarity for everything, mini and normal bosses being more spongy so to incentivate using a weapon/character that inflicts more damage or status effects to certain types of enemies.

It’s not bad and the levels are new, but both level designs and foes dip heavily in nostalgia, so expected to see A LOT of old faces from the series’ long history.

Shame the F2P bullshit add various layers of faux complexity to deal with, and can make the difficulty fluctuate heavily.

It’s worth a try, but you actually wanted a proper Metal Slug 8, this ain’t, nor was ever gonna be.

[EXPRESSO] Gladiator II (2024) | Caligulas IV: The Untold Story

I have expressed my qualms with this era of Ridley Scott films before, same for the industry doing legacy sequels and so on.

But in this case, i do have some simpathy for Gladiator II, at least from a conceptual standpoint, given the odds stacked against it by default of following up such a revered movie, especially when the finale of the first did had closure. So, regardless of demand or cliffhangers to continue from, here’s a sequel that picks up almost two decades after Maximus’ death, and focuses on its son, Lucius, sent away to avoid being targeted, only to grow up as a Numidian general and being brought back to Rome as a slave, where he collaborates as a gladiator fighting for slave master/coliseum mogul Macrinus, intent of overthrowing the deranged, deprived and tyrannical twin emperors Geta and Caracalla…

It’s not a bad plot, the new characters are actually quite good and interesting, especially Pedro Pascal as general Acacius, and ESPECIALLY Denzel Washington as the devious Macrinus, the latter actually being far more interesting than the protagonist, Lucius, the reluctant heir to Maximus’s legacy (both literally and figuratively), ast Paul Mescal’s character & performance are simply not as memorable as Crowe’s, even when given more dialogues and speeches.

And that’s the issue, as this sequel struggles with the nigh-impossible quest of replicating the magnitude of the original… and doesn’t manage to catch lightning in a bottle twice.

But to be fair, for a movie that we didn’t really quite need, its attempt at recapturing the spirit and spark of the first movie is quite good, just not as good, but the spectacle is there, the plot is intriguing, the sets magnificent, Rome even more decadent, the political intrigue satisfying, the action brutal, and it does entertain quite a lot.