Putty Squad PS4 [REVIEW] | Blob In Time

Ah, yes, the lost Amiga platformer that wasn’t really lost at all, and even released on Super Nintendo in 1994 (not be confused with the SNES port of the first game, Putty, retitled “Super Putty” because Super Nintendo naming conventions), but was tauted as “reborn” for the PS4.

Yeah, this was a launch title, not that surprising, this is System 3 we’re talking about, i remember distincly them putting Super Fruit Fall on the Wii at launch, at full price, because why not?

Does it merit full MSRP? No. Doesn’t matter, since we’re putting it out when there’s bugger all to even play for the console. System 3 have been one of the cheapest UK publisher around for decades, and they’re still around, even if they mostly put out videogame pinball collections, some “HD” port for modern consoles of their old internal-developed MS DOS titles like Constructor.

And yes, they tried selling this one again on Switch, with the “Super” monicker slapped on, though, if you want a retail copy you might have to import it from the EU region.

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Ninja Operation 5: Godfather The Master (1988) [REVIEW] | The Amaretto Ninjas

More from house of Ho…. and admittely Joseph Lai as well, who also directed and produced many of these, even if often Godfrey Ho was still involved in some way or co-directed, even if uncredited.

This one happens to be kinda of unknown compared to other flicks of the same “cut and paste” ilk by Ho, his associates and the company, and it doesn’t help i found it on Amazon Prime Video, simply called “Licensed To Terminate”, which made me waste 2 good hours in researching info, since it happens to be the subtitle for another Godfrey Ho ninja movie, Ninja Operation: Licensed To Terminate, better known as Ninja Operation 3: Licensed To Terminate, as evidently they distributed a good chunk of these by creating non-existing series out of similar films, like it happened for the Zombi non-series of italian zombie flicks made to cash into Night Of The Living Dead.

Doesn’t help the version of the movie streaming on Amazon Prime Video cuts out the title screen and all credits, while copy pastying the generic and non-descriptive summary of the other movie, that also just happens to be about ninjas AND “star” both Richard Harrison and Grant Temple, but no, the one we’re talking about it’s a different one, originally just called The Power Of Ninjitsu but better known as Ninja Operation 5: Godfather The Master.

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[EXPRESSO] Spiral – From The Book Of Saw (2021) | Uzumeki

I have been a big fan of Saw since forever, so i was looking forward to this new one, liked the casting, and you know, it had to work hard to be even worse than the pointless and neutered Jigsaw/Saw Legacy. Plus, we have Darren Lynn Bousman (who directed Saw II, III and IV). So yeah, i’m in.

The plot sees an old cynical detective getting assigned a freshly promoted and entusiasthic rookie as partner to investigate on a series of gruesome murders that look unsettingly inspired by one of the more sordid serial killer stories to ever happen in that city, the Jigsaw Killer. Helped by a veteran cop, they soon find out that they are stepping on a spiral of mistery and traps set up for them.

Yeah, plot wise it’s not exactly a reboot, as in this continuity The Jigsaw Killer was a thing of the past, but it doesn’t make clear if the events of Jigsaw even happened or mattered, so it also works as a new take that doesn’t really rely or require seeing the other ones, and this installment does indeed give the series a new direction, focusing more on the detective/police drama, dedicating more time to flesh out the characters directly instead of a heavy “flashback diet”.

The traps are actually creative, vicious, and deliciously sadistic as expected, with a lot of gore and gruesome details, already making this a lot better than the bloodless boring shit in Jigsaw. But as far as actually reimagining and reinventing Saw as a whole.. no, really no, Spiral sticks to formula with decent results, not really feeling that eager to reinvent itself in the first place, after all.

Not bad, but it lacks the ambition to really try something new with the series and potentially fail.

#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

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#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

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#E32021 Capcom [Highlights]

I was gonna include the Take 2 Interactive showcase…well, it wasn’t called a “showcase”, but a “panel”, but still, i went in expecting to see something about the games, but it’s not that.

It’s a long panel where various figures from the company and not discussing equity and representation in games…. and that’s it. Important topics, absolutely, but why even bother letting people assume it was gonna be a showcase, when you don’t showcase nothing? Why bother tricking The Gamers (TM) into watching this, when you already know they are still offended by a random woman existing in videogames?

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#E32021 XBox-Bethesda & Square Enix [Highlights]

Still haven’t fully digested that Microsoft did actually buy Bethesda, but i didn’t have much interest in their games before… with the exception of Doom, Wolfenstein and pretty much anything they published but not developed, but still, it is a big deal.

Cared more than i could ever care about Microsoft’s offerings this last generation (and if anything so far into the X-Box One X is indicative of something, make it two), but whatever, let’s see if the two companies can offer a proper conference, at least with the standards we expect from “AAA” publishers and console makers.

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#E32021 Devolver Digital & Gearbox Software [Highlights]

One wonders why even bother watching any showcase or conference outside of Devolver Digital’s…. and this year is no exception, The deranged saga of Nina Struthers “continues” with even more ferocious, unsubtle piss taking of the videogame industry, corporate culture and all it stands for, all while keeping the unhinged multi-layered meta-narrative going, and while showing perfect awareness that they themselves are still in the industry to sell you stuff, all packaged in a 22 minutes delirium box.

They get it and still got it.

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[EXPRESSO] Run (2020) | Night And Day

Gotta be honest, this one completely flew under my radar, i didn’t even knew it was on Netflix from april… until now, where it got a theathrical release in my country (after leaving Netflix, of course).

Whoopsie. Whatever, i still prefer going to a theathrical screening.

From director and writer Aneesh Agharthy (2018’s Searching), Run tells the story of the weird relationship between Diane Walsh (Sarah Paulson) and her daughter Chloe (Kiera Allen), a wheelchair bound and homeschooled teen, as she notices her mother’s behaviour getting stranger and stranger, leading to find some strange name changes on some documents and making Chloe suspect of everything her mother does, fearing to uncover some dark secret.

Run is one of those movies that don’t really sound like much going by the premise, which might come off as too “familiar” and overused even if it really isn’t, and no, it’s nothing like the 1980’s film Mother’s Day (or its loose 2010 remake), even if it debutted original on Mother’s Day.

Still, while you kinda know what to expect, the execution makes it, as the very good script takes 100 % advantage of the setup and possibilities given by a disabled protagonist, without resorting to insincere little pieties about the “poor wittle paralyzed thing”, and offering very well written characters that perfectly play off each other thanks to the great performances of Paulson and Allen.

Also, while it has a slow first act, it’s not that much of a “slow burner”, as things pick up a bit faster than expected, but tension remains high all the way through, with a lot happening in 90 minutes, and a very satisfying ending.

Been a while since i saw a finale so satisfying.

Nothing “new”, but very well done, with nothing about it feeling vestigial. Good one.

#E32021 Wholesome Direct [Highlights]

Yeah, sorry but due to very limited time on my part, i will kinda have more “double feature” posts.

Especially since this E3 there’s way more conferences and showcase stuff to see, despite Sony basically being absent and EA delaying their crap to a direct thing in July.

Meaning i won’t have to cover it.

Also, since i’m on the subject, i won’t comment or watch the Warner Bros event, as they announced it’s all gonna be about Back 4 Blood and….i don’t really care about it, same for the PC Gaming Show, the Razer one and the final E3 Awards thingie.

And my time is limited, sadly.

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