Introducing the One Piece: Side Pieces retrospective

It’s August again, so time for a little One Piece themed small retrospective, this year with a review every 3 days till the 15th (after that i’m going into the usual August hiatus to resume on September), curating some of the spin-off One Piece material i have yet to cover, after a One Piece film retrospective (and one curating the various featurettes), a TV Specials retrospective, and having other various reviews about One Piece related material.

This year we’ll basically picking out manga spin-off, one shots, collaborations, mostly focusing on the manga side of things, for a change, starting off later today with a “blast from the past” for Eiichiro Oda fans.

[EXPRESSO] Deadpool & Wolverine (2024) | Stabbing Friends

I do not know if it’s still “cool” to hate on Deadpool (both the character and the film series), but laughably wanton changes of popular opinion aside, i quite liked Deadpool and i was glad to see that he would return and drag back Hugh Jackman to play Wolverine again in the third Deadpool live action film, Deadpool & Wolverine, as they go through a multiverse hopping adventure to avoid the timelines being erased, and for spoilers’ sake i will leave it at that.

Not that you’re here for the story anyway, you’re here for Ryan Reynolds’s Deadpool and to see him interact with Hugh Jackman back in his iconic Wolverine role/persona, and honestly i can’t deny it works well as a buddy comedy adventure, as the two actors work off each other perfectly.

I will not chastize the series style and humour and characters for actually being consistent with themselves as they were before, but i also won’t deny i would be quite okay with this being the last Deadpool film, as nothing here works badly or anything, is just the formula at this point in time lacks any real surprise, and the “annoying” aspect of Deadpool deliberate meta-massacring humour is even more noticeable than it’s purposedly made to, like dial it back a bit.

Also, there’s the fact the plot is weaker and meandering, as much as it makes some cameos possible from Marvel characters otherwise stuck in stupid limbos, it’s more derivative, the new characters could be better, and the movie – which is still decent-and-above fun overall – is quite funny but noticeably not as funny (or well directed) as Deadpool 2 was, and the meta referencing und self deprecating humour ends up feeling kind old hat, even if you enjoyed Deadpool whole shtick so far.

[EXPRESSO] Godzilla x Kong: The New Empire (2024) | Les dents du singe

Honestly, Godzilla fans have been eating good lately, because we both have great serious Godzilla movies like Minus One and then we have the Monsterverse delivering the funny cheesy , super silly Showa-era style kaiju clashes, crossovers and “monster royal rumble collabs”.

And i’m supposed to stand there and tell you i don’t love the high quality of monster movie silliness of Godzilla x Kong: The New Empire, as if i can’t love both.

Following up after the events of Godzilla VS Kong, the two Titans have reached an equibrilium of sorts, with Kong ruling over Hollow Earth and Godzilla serving as a “protector” against other kaijus on the surface of the planet. But when quakes inside Hollow Hearth make way for a new menace, the Monarch foundation will have to make two rival Titans work together to confront it…

Sadly, Godzilla kinda plays second fiddle in terms of relevance to the story, which is mostly about Kong’s loneliness and longing to meet other apes of his kind, the human characters are still pretty much stereotypes deep as a puddle, but here they’re more fun and-or tolerable than they were in Godzilla VS Kong, we do get to learn more about the lore of the world and the creatures as expected/promised (there’s a lot packed into a 2 hours runtime), there are some cool new monsters, with the kaiju’s personalities coming through perfectly, all culminating into one of the more expensive tag team kaiju wrestling matches ever seen on films.

Silly as shit, and deliberately so, with Godzilla taking a knack to sleeping in the Coliseum you know what the tone is gonna be, and i can’t deny it’s a blast.

A silly, hugely entertaining blast.

Can’t wait for the next one, come on Legendary, work Gamera into this Monsteverse thing!

[EXPRESSO] Godzilla Battle Line iOS | Army Mon’

So, you may or may not remember i tried to review this one alongside the other two mobile smartphone free-to-play Godzilla games Toho put out in 2021, the now (thankfully, as it was ugly and very, very shite) defunct Godzilla Destruction and the weird Uma Musume-ish training sim Run Godzilla.

Problem is that Battle Line didn’t work on my smarthphone, try as i might it would just crash after it booted, every single time. Almost 3 years later, with the prospect of the new Monsterverse film that will have Godzilla and Kong “collab” (and 2024 marking Godzilla’s 70th anniversary), i went to see if it was still available to download… and yes, for some fuckin reason now it works, despite my smarthphone being fairly outdated, better late than never.

Godzilla Battle Line is actually a decent little RTS-thingie where you battle other human players by placing down what are basically toy-sized monsters, vehicles and weapons from the Godzilla franchise, all to overwhelm the other leader monster on the opposite side of the battle grid while defending yours.

Despite the cheapish production values, i do like the “playing with Godzilla toys on a diorama” aesthetic, there is some depth to it, over time it has had many updates (the latest adding Godzilla Minus One content), and despite the focus on versus matches, there’s also a single player mission-based mode.

Sure, its a gacha with a “battle pass”, some obnoxious in-game ads, i’ve heard cheaters are a thing…. hard to tell because right now the game it’s nearly unplayable, is THAT unstable, prone to crashes and costant disconnections at any time.

When it works, it’s actually a fun lil’ game, the free to play elements aren’t the worst, so if you’re into Godzilla it’s worth a punt at the very least.

One Piece Pirate Warriors 4 – DLC Pack 5 PS4 [DLC REVIEW]

Before the final reveal in december, i honestly hoped this would have been a One Piece “Film Villains “DLC packs, but nope, the “reveal” (the silhouette gave it away since we knew of the this second Season Pass existing in trailer announcement form) of Uta was simply to indicate this was gonna be a One Piece Film Red DLC characters pack.

Which makes sense, since Film Red was beyond successful at the box office, it was arguably the goddamn best One Piece film since Film Z, and it also big a vehicle for j-pop singer Ado helped it making it the 6th grossing anime (and japanese) film of ALL TIME so far, so yeah, you bet your ass the production committees and suits were gonna push it into related One Piece products.

Still, it’s a shame because i do think a One Piece film villains DLC characters pack would have also sold really well if it picked some fan favourites like Zephyr or Shiki, but alas, this is not the case. Maybe in Pirate Warriors 5, whenever will that materialize.

Continua a leggere “One Piece Pirate Warriors 4 – DLC Pack 5 PS4 [DLC REVIEW]”

Pikmin 4 DEMO NSWITCH [HANDS-ON] | The Dog Doing

so Nintendo just released a demo for Pikmin 4, coming at the end of this very month, and given how long i’ve been waiting for another Pikmin game, i’ve got sumething to say about it, for sure.

The first big addition to the formula is the hugely marketed “pikdog”, as in now you have a dog.

That already it’s a good thing, but thankfully this one isn’t gonna suffer the same fate of the dog in Call Of Duty Ghosts (as in getting locked forever into the toybox after being used once), as it ismore than a gimmick, serving as a mount (which can carry many pikmins on his back too) enabling traversal via jumping, being able to smash obstacles, dash, dig, fight by tackling and biting, and can even be controlled directly, especially useful in underground caves that can your character and Pikmins separated by an obstacle Occin (the dog) can’t pass through.

Plus, as your rescue more stranded astronauts you get more upgrade points for the dog, which is just lovely and obviously pretty useful.

And the dog already it’s a great addition to gameplay, and feel natural like it had always been there, but obviously, there is more, in the way of new types of Pikmin, ice and luminescent, but the demo only lets you encounter and use the Ice Pikmins, which already offer another way around exploration, as they can be even used to freeze water surfaces, alongside enemies.

But there has been some streamlining, as in now there is just a big “onion/deposit” for all Pikmins despite of their colors, the 3 protagonists multitasking of Pikmin 3 is gone, and – the more controversial one – there is no limited number of days under which to accomplish the various tasks, which might sound terrible to some old time fans, but frankly i don’t get the issue, since Pikmin 3 already utilized a system that basically gave the player a lot of days to accomplish the various objectives, like a lot, especially if you went for completition.

So really, the removal of the limited days altogether it’s more vestigial than controversial, and i’m fine with it since the days themselves retain the limited time indicating how much you have left before it’s nightfall and you have to scurry back to camp in order to avoid getting your Pikmin eaten by the hungry beasts that are even more aggressive at night.

Hence even so you get some sense of urgency, as you wanna still get the most out of your day of gathering and exploring and rescuing, etc.

Regardless, the fan favourite caves to explore are back from Pikmin 2, and work more or less identically, but are also more abundant in the huge levels/areas, and now there is more emphasis on resource gathering, with these new gems that can be retrieved and converted in building material for bridges and the like, or used as currency to buy items and gadgets from the scientist/inventor, ranging to rotten carrots to paralyze enemies, dog treats, and stuff like fireproof abilitiees.

And these new additions gel without issue with the formula, nothing feels forced or there because there needs to be more shit in a sequel, regardless if it makes sense, no, thankfully Nintendo didn’t really fucked with the proven formula, but expanded it well.

The trailers revealed that indeed now we’ll be able to explore at night, but since the demo ends when you get a certain amount of the new energy resource, the Luminium, we’ll have to play the full release to find out.

Not that this is a small demo, it’s pretty sizeable, including the tutorial area and letting you play a big chunk of it, it’s one of those where you kinda forget you were actually playing a demo so you feel bamboozled by the game telling you “thanks for playing the demo up to where we meant you to play it”.

Speaking of which, by finishing the demo you’ll be able to unlock an Occin costume in Pikmin Bloom, alongside the expected ability to carry over the progress to the full game.

Yeah, as a longtime fan of the series, i’m honestly just chomping at the bit to have the full thing on my hands to play more of it, so yeah, check it out to get your fix on.

[EXPRESSO] The Flash (2023) | Weather Report

Let’s get this over with, because i’m not really too comfortable with the idea of this review, as i previously stated, but i made a decision, so here we are.

Even casting aside the heinous shit Erza Miller pulled, i can’t say i was ever well disposed towards the film, as i didn’t really care much for The Flash as a character, the trailers and promos we eventually saw surface were more about Michael Keaton returning as Batman, an alluring prospect for older generations like mine that grew up on the 1989 Burton classic, paraded as “bait” because Batman brings ALL the boys to the yard, so to speak.

And i guess to remember you THIS world is unfair and cruel, the movie that should have been a total piece of shit… it’s not. I’d make a joke about dodging lightining, but why couldn’t Black Adam have been alright and this one a turd.. i guess it’s ironic in its own right.

The plot concerns Barry Allen, The Flash himself, using his powers to go faster than light and eventually to go back in time, all so he can avoid the incident that saw his mother die and his father wrongfully imprisoned. He eventually succeeds, meets his younger self, but learns that his actions led to a new timeline entirely, one where a lot of his super hero friends and colleagues never existed, but other villains did.

Thankfully he finds that reality’s Batman (Michaeal Keaton) and tries to launch a counter-offensive to save everyone…

Yeah, sure, some of the CG work can be uncanny valley levels of off-putting at times, the ending basically “pulls a JoJo” for more cynical reasons, but against all expectations, the movie it’s alright, it’s decent.

I’ve seen FAR worse offerings, especially from the DC side.

[EXPRESSO] Spider Man: Across The Spiderverse (2023) | Peter Parter

This review it’s only a formality, but yes, indeed, i had high expectations of this new Spider Man animated movie after Into The Spiderverse was a surprise smash hit, an unexpected excellent opus from an animation studio mostly known for Hotel Transylvania and The Angry Birds movie.

We never saw it coming, but it happened and while it had the side effect of making the live-action Marvel offerings kinda redundant and pointless, i would have been happy even if there wasn’t a sequel, despite being no reason to stop there, i mean, we got the new origin story/introduction of Miles Morales as one of the many Spider Man personas, the studio was gonna follow that up regardless.

This sequel to Into The Spiderverse also follows in the recent resurgence of “two parters” (giving even more proof that time is a flat circle, at least in terms of entertaiment media), and in this “part 1” we see Miles (and Gwen) venture deeper into the multiverse of various Spider personas from many dimensions/universes, meeting a new team of “Spidersonas” known as Spider Society, led by Miguel O’Hara (aka Spider Man 2099), but instead of collaborating they end up clashing in regards of how to deal with the villain at hand.

And honestly it meets the high expectations set by the previous movie, delivering a lot of inspired visuals, variety of animation styles and stylization, new charming and likable characters, plus the story dwelves deeper into the multiverse aspect, Miles’ role in this, so even if it ends on a cliffhanger for “part 2”, it’s not just 2 hours and 1/2 of setup, it’s already very very good as expected, and again it manages to make you really care even if you weren’t already much invested in Spiderman his many comic book incarnations/iterations.

Bringing Out The Serpents again for #snakesofjunetoo

Last June we did feature a lot of serpent based movies (often b-movies, that much is true), so we’re doing it again this year too, though on a smaller scale due to an increase of work and other personal obligations. Plus a surprisingly full summer release schedule of films coming out here (united with a nationwide promotion on ticket prices), so there will be a lot of EXPRESSO reviews…. yes, we’ll also review that one with the lead actors that keeps constantly getting arrested, because while i abhor him, i did watch and review movies where he was in before, like the theatherical cut of Justice League or the recently released (and reviewed) Dalìland, where he plays a very minor role, so much i didn’t notice he was in before watching the thing.

So yeah, it wouldn’t be quite correct of me to stop now, especially since i seriously doubt The Flash will do much in terms of box office, i mean, it’s not one of the more popular superheroes, it’s very well known and documented even between the less devoted audiences that Erza Miller is basically assaulting people on a whim at a noticeable rate, both Black Adam and Shazam 2 weren’t well regarded or even that lucrative (though i did rate Fury Of The Gods higher than most, personally), and remember, this movie also exists to completely reset the mess of the DC Extended Universe, so they can start again with Gunn at the helm.

Plus, honestly the movie looks kinda ass, and it’s undeniable this is NOT a project the studios really believes in, otherwise they wouldn’t have advertised it by dangling the return of Michael Keaton as Batman in trailers, like bait. And that’s some good bait.

Again, i don’t blame people opting out of seeing The Flash because of Erza Miller, or regardless of him, you do you. I kinda have to, to a certain degree.

Arslan: The Warriors Of Legend PS4 [REVIEW] | #musoumay

One of these musou anime crossovers/collaborations that i feel it’s kinda underrated or overlooked, as it does tackle a historical setting that actually does fit perfectly with the Warriors style and formula: ancient Persia. Sure it’s all doubly filtered by being based on an the anime series, based on a manga by Hiromu Harakawa (of Full Metal Alchemist and Silver Spoon fame), itself being a modern adaptation of a light novel series, The Heroic Legend Of Arslan…and that in turn being loosely based on the Persian epic Amir Arsalan.

Still, it’s nice to see a Persian/middle-east setting in a musou game, even if it’s an anime licensed game and an incredible example of transformative iteration of historical epics.

And you will be remembered of this being based on the anime series more than the Hiromu Harukawa manga because, akin to the Berserk Musou, this uses clips from the anime’s first season to cheap out in making more cutscenes with the in-game engine, though this time it’s less the recyclefest (comparatively the Berserk musou had almost an hour – or a ridiculous amount either way – of footage from the Golden Age film trilogy they made some years prior).

And fittingly the game covers the story of the first anime season, starting when the king of Pars, Andragoras III, is betrayed in battle by one of his generals in cohoots with the Lusitatians, obsessed with their religious cult and the extermination of the infidels. Having followed the father in battle, the young, naive and unprepared prince Arslan is forced to flee with his vassal Daryun, grow up fast so to form a new band of warriors to drive back the invaders (led by a mysterious man with a mask) bent on conquering the capital, Ectabana, and reclaim his crown as the 19th king of Pars.

Continua a leggere “Arslan: The Warriors Of Legend PS4 [REVIEW] | #musoumay”