Platformation Time Again #6: New Joe & Mac: Caveman Ninja PS4

HISTORY

Fiction has more or less cemented the general vision of the prehistoric past as “caveman and dinosaurs” for entertaiment media as a whole, despite the fact our unshaven ancestors did not live at the same times as the dinosaurs, there’s no hunting down brachiosauruses when the things had gone extinct 65 millions years ago, or writing middling yet kinda charming newspaper comic strips (the fabled “western 4-koma”) that can change that.

But it was not reality; it was the 90s.

Indiana Jones discovered ancient shit every so often, and Jurassic Park ignited the dino craze… no, the dino mania, got the fever for these ancient creatures sky high, and Data East, a company mostly dealing in pinball machines but also occasionally videogames, was more than happy to oblige and carpe the dino diem quick and hot, by releasing Joe & Mac: Tatakae Genshijin (the original japanese subtitle translating roughly “Caveman Fight”), better known worldwive as Joe & Mac: Caveman Ninja or simply Caveman Ninja.

The “Ninja” in the title is there because the 80s craze with the japanese born assassins still made for attractive videogame marketing, as fun and crazy as it would have been to have a game subtitled “Caveman Ninja” to actually have caveman ninjas…it’s just marketing.

But boy it worked, as Joe & Mac proved to be a smash hit for Data East, a very big hit (so big you couldn’t avoid it going into arcades even in my country as well), so much that many ports followed for basically every system of the era, including the NES (which was quite old back then) and many home computers, not the usual for a Data East game, so much it cameoed in Tumblepop, had a spin-off in the vein of Tumblepop itself, Joe & Mac Returns and eventually spawned sequels.

For reasons i will explain later, this also – if indirectly – counts as a review of the original Joe & Mac: Caveman Ninja game that released in arcades and today can be found as a Switch download, part of the Johnny Turbo branded series of releases…. Well, could.

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[EXPRESSO] The Running Man (2025) | Twitch Rage

In this era of remakes and reboot, this is one that makes some sense, especially since the older film adaptation of the Stephen King novel (originally published under the “ Richard Bachman” pseudonym) was a fun 80s slice of “Golden Age Schwarzenegger” beefcake action, more heady than the actor usual fare, but not much so, as its revels in being the very kind of thing its supposedly satirizes, with by the plot’s premise of a far future dystopia where a fascist state pacifies the masses via a reality tv bloodsport, The Running Man.

Here indesiderables and anyone that doesn’t obey is labeled a criminal and terrorist, pitted against a gaggle of chasing units, with the task of surviving as long as they can, while there is a “snitches get riches” for civilians reporting – or killing yo’ ass, with a billion dollars prize money for “runner” surviving against all odds and hunting units sent after them, all live on national television.

This version has the protagonist being an enraged father that has been blacklisted from most workplaces for trying to have justice and unionization, signing up for the Running Man show so he can rack up money needed to cure his daughter, and maybe even give his family a better life outside the slums.

It’s a more faithful adaptation of the story, and honestly it’s just a far better film, actually timely in this moment where the dystopian sci-fi futures are pretty much undistinguishable from reality, flying cars aside, with what were once charicatures being plausible, while still delivering lots of bombastic blockbuster action, stylish use of “oldies” for the soundtrack and embodiying the current – and apt- sentiment of “fuck you all, let it burn”, with an ending that might feel like a cop out but isn’t necessarily such.

[EXPRESSO] Frankenstein (2025) | At Stein’s Gate

Sadly no theathers in my area or close did limited screenings of Guillermo Del Toro’s Frankenstein, so i had to wait and watch in when it dropped some days ago on Netflix, like most people will,

Which is fine and all, but you know…

That said, i think it’s kinda funny to see how it compares against odd choice of Luc Besson doing a very romance heavy version of Dracula…when he didn’t get distracted, almost accidentally did a Dracula Dead And Loving It kinda spoof of sorts, and remembered he left the subplot with Christopher Waltz as Van Helsing waiting for a call back to be resolved.

Both films do indulge in the nature of their literary sources as gothic sacred beasts, but Del Toro’s version stands on the opposite of the spectrum, and unlike its recent take on Pinocchio, his retelling of Frankenstein it surprisingly simple from a conceptual standpoint, being a fairly faithful retelling of the story as written by Mary Shelley, even with the narration starting out at the end at the North Pole and then Victor Frankenstein telling his story and the Creature’s to the captain of the icebreaker ship that rescued him, then having the Creature tell his side of the tale.

Even at is most “unoriginal”, it is Del Toro doing one of the gothic magnus opuses, so it’s exactly what you’d expected from him, and i mean that in a purely flattening fashion, i really do, he obviously loves and treats Frankenstein with such respect i understand why not try a subversive take on it, despite how many times the story has been done in film, as it’s not pedantic in recreating verbatim the book, and strays enough to avoid it feeling like stale regurgitation, kinda needed given the sizable runtime.

Pretty good.

[EXPRESSO] The Toxic Avenger (2023) | Punk Pretend

Yes, Troma is still around, and just the fact the Toxic Avenger reboot is a big budget PG-13 rated film with big Hollywood actors is already indicative that yes, in this case – to paraphrase Grasshopper Manifacture’s motto – “Punk Is Dead”, coming off as a clear admission that, despite all that clammering, now they do actually want to be like Hollywood and ain’t even trying to mask it.

The plot is basically the same as the 1984 original, but tries to update the concept for modernity, changing some details and adding new characters, and making it more about family (since “Toxie” has a troubled stepson to care for) but basically keeping the idea of a derided janitor falling victim to radioactive waste, which mutate him into a superhero monster, The Toxic Avenger, ready to take down evil, and in this case exact revenge on the evil big pharma company that bamboozled the entire town of St. Roma Ville ( ah ah), harassed its citizens and pollute its waters.

And it’s all presented as subversive like the original was… in 1984.

Sure there is some splatter violence, but it’s kinda tame, even in the international unrated cut, today the ol’ excesses of the company are nothing.

It’s not even that unwatchable, ironically, it’s still trash like the original but that became a cult film for reasons, which do include its sincerity, here completely gone, as this remake also sucks out any of its anti-establishment, alternative, subversive and controversial qualities, being just domesticated and tarted up hollow trash.

Even worse, it’s just so desperate in wanting people to like it, to elect it as their new favourite “so bad it’s good” flick, which itself it’s old hat too.

It’s just fuckin pathetic, even more than it wants to come off as.

[EXPRESSO] Bugonia (2025) | The Andromeda Strange

Is with extreme apprehension i approaced Lanthimos’ newest film, Bugonia, since i was kinda let down by Kinds Of Kindness and appearantly i’m on a streak of being beyond disappointed.

A sci-fi comedy-thriller with once again Emma Stone and Jesse Piemons in the leading roles, as is the current fancy of Lanthimos, Bugonia (an english language remake of the Korean 2003 movie Save The Green Planet!) is about a couple of conspiracy theorists that decide is time to get off the keyboard and do “something about it”.

In this case it means kidnapping the very influential CEO of a big pharmaceautical company, as they believe she’s an alien bent on destroying planet Earth.

It is a Lanthimos movie alright.

One that does a lot despite most of the events relegated to the house the conspiracy crazies hold the “alien” hostage, as they want to try and negotiate a deal quickly, believing it’s just a matter of days before the alien mothership will go away.

It’s Lanthimos take on the world burning down and how mankind really had it coming, with the expected themes class warfare, of corporate poisoning and social “divide and conquer” tactics, and while i’m not surprise by a Lanthimos movie being morally ambiguous (water is wet, after all), in this case it feels done more so the movie can put itself above these questions.

Curiously Eddington, for all its flaws, did commit better to its “both sides” satire, where Bugonia instead plays it a bit too safe but on the other hand it’s a better movie that remembers a comedy has to be funny.

It’s also strangely “tame” by Lanthimos’ standards, and not just in terms of visuals, which has the upside of working as a good “entry level” for his filmography, but leaves one kinda disappointed.

Platformation Time Again #5: Yooka Laylee PS4

HISTORY

I’ve played Banjo Kazooie to completition. Twice.

Both on the N64 and the XBLA release pre-Rare Replay.

I’m prefacing this because i definitely fit the profile, i am the target demographic for retro plaftormers like Yooka Laylee, as i love the original Banjo Kazooie, like its sequel and even enjoyed that oversprawling excess that is Donkey Kong 64, and i love 3D collecthathon platformers from the early days of PS and Nintendo 64, especially if made by Rareware/Rare.

Heck, i love them so much i made this rubric. Twice.

When it was announced on Kickstarter, i was excited at the idea of a spiritual sequel to Banjo Kazooie, made by a team of ex-Rare employees, and they also got Grant Kirkhope back for the soundtrack. But i didn’t back it because the idea of Kickstarter and crowdfunding was still new to me, so i just waited for the game to come out.

Which eventually did, to mixed reception.

In hindsight, Yooka Laylee does deserve a spotlight and a place in the history of platforming games, but not for the reasons Playtonic might have liked.

To give some of the younger readers context, back then we were excited because Kickstarter projects would swoop in and serve a specific “niche” of games the big companies simply didn’t made anymore, as in they were chasing the more modern gaming trends of their time.

One of these “underserved niches” was definitely collecthaton platformer in the style of the late 90s and of the 3D kind, as 2D style retro platformer were already starting to get made for the audience that craved them, and aside from Nintendo franchises, 3D platformers as a whole were old hat, left behind by most of the industry as it hurled ever more into F2P monetization and “services”.

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Platformation Time Again #4: Pac Man World/Pac Man World Re-Pac PS1 | PS4 | GBA

HISTORY

Pac Man needs no presentation, so ingrained as an icon of videogames from their golden era of the arcade machines, that even your grandma knows what it is.

But the 80s were far gone even back when Pac Man World released in late 1999 for the original Playstation, and Namco Bandai was struggling to find how to reinveint his legacy franchises or make new successful ones in the wake of the financial recession in Japan at the time.

Pac Man World was made specifically to celebrate the series’ 20th Anniversary, and Namco (not yet Namco Bandai) figured to play it fairly safe: 3D platformers were on the rise and “all the rage”, everyone with some cash to spare was throwing mascotte characters at the wall to see what would stick or syphoon some of the leftover bread from the success of Mario and Sonic, heck even Bubsy tried this new fangled substance known as 3D by injecting it between its bobcat toes.

So why the fuck not, since Namco did have a popular mascote character already, one that was iconic and synomous with videogames and not a pantless cat with a shirt, the formula had already had its success stories so there was a blueprint and a track record to try emulate, Pac-Man was becoming old enough to drink in most countries, so fuck it, we’re going platforming in tridimensional fashion… and it was a success.

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Platformation Time Again: Fall Pac

So i was gonna review Pandemonium (the first one) this coming september, but schedule woes and the kinda surprising announcement of the Pac Man World 2 remastered (as Pac Man World 2 Re-Pac) of last week had me opting for the almost complete review i already had in the bag for the remaster of the first Pac Man World game.

Even though i would have liked to feature a 2D platformer before getting back to the 3D ones, and then review the originale release of Yooka Laylee when we would have gotten a date for its remaster-remake, i have a lot to say about that… but guess there’s no rush, in a way.

And yes, i didn’t quite expect it since while PCW Re Pac did sold decently, i’d figured Namco wasn’t gonna bother remastering the other 2 Pac Man World titles… but guess we’re getting the whole trilogy.

And that weird Pac Man metroidvania thingie, Shadow Labyrinth.

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Platformation Time Again #3: Asterix & Obelix XXL 2 PS4 | DS, PSP

HISTORY

Since i’ve given a basic description/primer for Asterix & Obelix as a whole for the Platformation review of the fist XXL game, i won’t be repeating that, so i will simply refer you back to that if you are not too familiar (or at all) with the series.

What i will do is talk about the context of the platforming genre as the time XXL 2 originally released, because in just 3 years after the first Asterix & Obelix XXL came out, a lot happened.

As i said, even the first game felt kinda old fashioned compared to other platformers on offer at the time, heck, not even going back to the original Conker’s Bad Fur Day, in 2003 alone Jak II kickstarted the whole “teenage edgelord “phase of the genre, influenced to be “more mature” thanks to the rise in popularity of games like the 3D Grand Theft Auto games, and this was made even more clear when Sonic Team clearly saw Naughty Dog’s sequel “dark” turnabout and made the Shadow The Hedgehog game.

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Platformation Time Again #2: Asterix & Obelix XXL Romastered PS4

I originally reviewed this game to celebrate the release of the latest Asterix & Obelix live action film at the time, that being Asterix & Obelix: The Middle Kingdom, but it was before i fully decided to reboot this rubric, and since i was gonna cover Asterix & Obelix XXL 2, i’d figured i would “remaster/remake” the old review, thought it’s so expanded and has more than enough and more in-depth writing it’s almost new one, BUT since the old review it’s quite recent, i didn’t feel the need to completely throw out everything, i’m pointing this out if this feels like deja-vu.

It is. Kinda.

Also, FIY, i will try to use both original and localized names for the characters, for clarity.

HISTORY

This is one of those series that is huge in many regions but since it never properly took off in North America, it may look like it’s a thing that’s “huge in Europe but nowhere else” (especially given how the perception skewed the US as the only place where things happen or matter), but Asterix & Obelix is one of the longest running comic book series and one of the most popular of all time, to the point its being only outsold and out-translated by One Piece, worlwide.

I grew up with these, as it was hugely popular in Italy as well (irony noted) as France, Belgium, the UK, and basically anywhere that wasn’t America, even though most of the later animated films did see some kind of US release (of the live actions one i think only Asterix And The Middle Kingdom, the most recent one, saw a Netflix release in US territories), and there’s a Netflix exclusive animated series adaptation of Asterix The Big Fight coming later this year, in the hope of feeding a US fanbase of the series that i’m sure is there and its fuckin starved in terms of official releases.

Just in case, let’s go over the basic premise.

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