Earth Defense Force 4.1: The Shadow Of New Despair PS4 [REVIEW] | #summerofedf

2017 passed, and the alien menace was repelled… for 8 years, as in 2025 the Ravagers returned with a vengeance, striking from within the depths of Mother’s Earth crevices.

I’m cheating a bit as i’m not reviewing the original PS3/X360 release of EDF 4, called Earth Defence Force 2025 in the west since EDF 3 was retitled as EDF 2017, and not randomly as this is a direct sequel of the storyline in EDF 3/2017, which – as we learned by now – the series does every 2 mainline titles before rebooting itself.

Which also means it’s also a remake of sort of EDF 2/Global Defence Force, aside from bringing back some enemies from that entry (and introduces some the very same way in some missions), it also features very similar key plot beats, like the mothership being destroyed halfway through after being teased as the final boss to introduce the actual new, bigger menace.

The B-movie storyline is as fun as ever, as are the hilarious dubbing and insane dialogues shouted by the soldiers, or by some utterly cuckoo operator or scientist that almost orgasms when an air raid is carried out, as somehow this series manages to have even more ridiculous and batshit hilarious exchanges and plot points every entry, as it’s basically not really competing with anything else on the market, but itself, so – as already said by a very peculiar medical student/gaming Youtuber – it has to push the kaiju-alien ants-robots-alien robots-ufo consommè of B-movie delirium even further, and as EDF 5 later managed to, so did EDF 4/4.1 in upping its predecessor.

I’m not gonna spoil how, because the dialogues are really a trashy treat of over the top voice acting and really evoke the old 70s english dub jobs of kung fu films, just for a 50/60s sci fi style romp about aliens that might be ants, robots, both, none, and might be working in tandem.

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[EXPRESSO] Deadpool & Wolverine (2024) | Stabbing Friends

I do not know if it’s still “cool” to hate on Deadpool (both the character and the film series), but laughably wanton changes of popular opinion aside, i quite liked Deadpool and i was glad to see that he would return and drag back Hugh Jackman to play Wolverine again in the third Deadpool live action film, Deadpool & Wolverine, as they go through a multiverse hopping adventure to avoid the timelines being erased, and for spoilers’ sake i will leave it at that.

Not that you’re here for the story anyway, you’re here for Ryan Reynolds’s Deadpool and to see him interact with Hugh Jackman back in his iconic Wolverine role/persona, and honestly i can’t deny it works well as a buddy comedy adventure, as the two actors work off each other perfectly.

I will not chastize the series style and humour and characters for actually being consistent with themselves as they were before, but i also won’t deny i would be quite okay with this being the last Deadpool film, as nothing here works badly or anything, is just the formula at this point in time lacks any real surprise, and the “annoying” aspect of Deadpool deliberate meta-massacring humour is even more noticeable than it’s purposedly made to, like dial it back a bit.

Also, there’s the fact the plot is weaker and meandering, as much as it makes some cameos possible from Marvel characters otherwise stuck in stupid limbos, it’s more derivative, the new characters could be better, and the movie – which is still decent-and-above fun overall – is quite funny but noticeably not as funny (or well directed) as Deadpool 2 was, and the meta referencing und self deprecating humour ends up feeling kind old hat, even if you enjoyed Deadpool whole shtick so far.

Earth Defense Force: Insect Armageddon PS3 [REVIEW] | #summerofedf

The EDF wasn’t quite new to spin-offs, as EDF 2 got a tactical turn based spin-off, developed by thinkarts and released westward as a PAL only release under the Global Defence Force: Tactics title, but it’s fair to say this is the more well known one, as it released globally after EDF 2017 as a sort of “fail safe” title, just in case the mainline titles were too niche and “japanesy”, here’s another more tailored to western gamers of the time, developed by now defunct Vicious Cycle Software (Robotech: Battlecry, Puzzle Quest: Challenge Of The Warlords, Dead Head Fred – which i really should review, it’s an interesting little game – The Matt Hazard games, the Pac Man and The Ghostly Adventure duology, alongside a dozen or so of licensed and-or tie-in games about kid oriented IPs like Ben 10, Flushed Away and actually ended their run on a Kung Fu Panda licensed title).

Basically EDF 2017: USA Edition, as willed by D3, which i can’t blame them for, not in retrospective, as it the late 2000s-early 2010s saw basically a giant racist crusade against anything gaming related coming from Japan sweeping the industry, i lived through it and remember too well, so yeah, not surprised D3 went for this option just to be sure it got some footing for EDF.

That aside, the premise is basically EDF: USA in terms of plot as well, very B-movie stuff as expected and desired: aliens, bringing in tow robots and giant insects (and giant robots, which also include giant robot insects) invade the city of New Detroit, and is up to the Strike Force Lightning, a team of elite soldier from the Earth Defense Force, to blast them aliens bastards to bits and save the day.

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The Summer Of EDF will resume tomorrow

the new review for Summer Of EDF should’have been published today, but due what i can only described as “scholar fatigue of cramming too many exams and barely sleeping”, the review will come out tomorrow instead.

Sorry.

My (Almost) 2 Hours With The Metal Slug Tactics DEMO on Steam

I promised i would make a hands on first impressions about the demo for the Metal Slug strategy RPG spin-off, Metal Slug Tactics, and i knew the demo was gonna be available to grab for a limited time… though i misread the news article posted by the developer, Leikir Studios, because i assumed it was gonna be a limited time release to get… but it was actually always meant to become unavailable after June 17th.

It was eventually extended until June 27th, but i didn’t know that, i just assumed i could keep using the demo, but again, i’ll take some of the blame, as the announcement article said “will be live until June 17th”, the dev team could have made it more clear this was a demo meant to self

As i didn’t know that i put off finishing the demo until i had some free time for that, only a week too late, and to find the “play” button for the Metal Slug Tactics demo in my Steam library turned into a “Purchase” link redirecting to the store page… even when you can’t actually buy the game yet, in any form.

This means i didn’t play and finish the final maps of the demo region, but i did write 2 pages of impressions, notes and clocked 96 minutes into the demo, which is more than enough to get the feel for the game, so, instead of a proper hands-on article, you’re getting this “salvage write-about” thingie, because i do have something to say about the game, even in this early demo stage, which show the game is far from being in the “larval” stage, despite some features not available, like controller support, as the devs clearly stated both in the Steam store page news and in the demo itself.

Compromise is a bitch but i do wanna keep my word, so here it goes, fellas.

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Cocaine Shark (2023) [REVIEW] | #thesharksix

You know the saying, the last year’s sensation is still fresh when gimmicks barely add anything, and by gimmicks i mean the fact Cocaine Bear was actually a big b-movie studio release last year, so by that summer you know they had someone on speed-dial to make their own knock off with 1000 times less the budget.

And it’s telling that in the past The Asylum would have made the movie themselves, but this is modern Asylum, so the first to put the “cocained killer animal mockbuster” was Mark Polonia.

…. though even that isn’t really the truth, as it’s often the case, reality is quite disappointing, as Mark Polonia just happened to release a movie called (Crab Shark) that premiered the 29th of January 2023 in Japan (apparently even actually got real screenings, which is far more unbelievable than a crab shark but it seems to be true), and he retitled it “Cocaine Shark” when releasing it in the US later that July, to capitalize on the sensation of Cocaine Bear.

Funnily beating the director of Cocaine Bear, Elizabeth Banks, to the punch in making a follow up with a shark, again based on an actual news story.

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Earth Defense Force 3 AKA Earth Defense Force 2017 X360 [REVIEW] | #summerofedf

When of i think of when the series officially, globally managed to “hit it big”, Earth Defense Force 3 is when it actually happened, after word of mouth did its thing and helped reach the audience for a more arcadey and un-serious gaming experience, almost a pure one, if you want.

Sorry, Earth Defense Force 2017, as it better known, which is a fitting title for another reason besides keeping in tone with the 50/60’s style of sci-fi cheese, and the obvious hiding of this being the third entry of the series (the main one, anyway) to make the new potential audience of the previously Playstation centric IP not feel like they were missing out.

The reason being curiously a story one, as with EDF 2017 will start what would become a recurring approach to the plot, as in this does not follow up from the events of EDF 2, nothing from that game is ever mention, because EDF 2017 it’s a remake of the first EDF, which was set in the…. back then still not that far away year of 2017.

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Summer Of EDF: Checking In, Metal Slug Tactics and the Promise Of Deer

Just a quick post to inform you i plan to have an EXPRESSO review of EDF 6 somewhere in late July/early August (the game comes out westward July 19th), i’m finalizing my thoughts on the Metal Slug Tactics demo that was made available on Steam, and also that i’m aware of that “girl deer hybrid” anime that has spread the brainrot meme animedance of the moment, i’m actually gonna cover it, if nothing else because the marketing team did a bang up job at making it a viral sensation months ahead of its actual broadcast.

And it might actually live up to the Nichijou vibes it gives off.

I also have an announcement for August… but i’ll reveal it later in July, maybe mid-July.

[EXPRESSO] Bad Boys: Ride Or Die (2024) | Crank IV: Cartellopallooza

So, i guess the Bad Boys series is back to stay after it got resurrected in 2020 with For Life, with this fresh new entry released a few days ago in cinema, and both meme slapper and Martin Lawrence are doing these until they die or release a movie as bad as Rambo V.

Which i don’t particularly mind because i’m also kinda indifferent to the series, but For Life was enjoyable, a decent action comedy flick (though honestly i don’t even remember what it was about unless i look it up), and Ride Or Die pretty much is on the same level, maybe a little better because they don’t have to appeal for nostalgia, not that hard this time around anyway.

I’d discuss the plot but honestly there’s very little besides picking one of the few types and variations of plots this kind of movie could feature, and this time the spinning wheel lands on a corrupt politician (via a rogue criminal army) trying to defame the “Boys’” old police mentor and frame them for a long time case of corruption in the force about dealing with the drug cartels…

Yeah, very little surprises, same goes for the villains, pretty forgettable too, one so obvious and cartoonish it’s almost a joke, but i will say the chemistry of the main duo still works perfectly fine, delivers some laughs, here thanks to Marcus having a mystical near death experience and going all new age non-sense on Mike’s predicaments, on top of the usual “too old for this shit” shtick, and overall it’s fairly entertaining, with the action scenes having often some decent setpieces to them and the camera work even going for some Crank/Hardcore Henry style sequences.

It’s definitely not boring, decent fun even if far from memorable or original.

Earth Defense Force 2: Invaders From Planet Space PS VITA [REVIEW] | #summerofedf

To kick off the Summer Of EDF, we continue in chronological order, after having reviewed the original Earth Defence Force on its PS2 debut, more specifically the PAL version that was released by Agetec as “Monster Attack” and now it’s rare to get, so much it’s cheaper to import the japanese PS2 version instead, also because it never came out in America.

And to be clear, while i do have the PAL release of EDF 2 (since it was once again not published in US back then), handled by D3 via their own label, Essential Games, made specifically for export to Europe their Simple series low budget releases) titled Global Defence Force (yes “Defence”, i’m fairly sure they never fixed the typo because i doubt they bothered to issue a reprinting just to fix the title), and i’m also aware of the japanese-only PSP port that also added extra classes.

Buy i’m choosing instead to review the PS Vita enhanced port-update-remake, Earth Defense Force 2: Invaders From Planet Space, not only for the hilarious title (or the fact it was the first time the game was released in US markets), but because it’s basically the definitive EDF 2 experience, and – alongside pretty much every mainline EDF game – also the version ported to Switch, only in Japan even on the digital storefronts at the time of writing.

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