Earth Defense Force: World Brothers 2 PS4 [REVIEW] | Gaia’s Wrath

Given the first World Brothers turned out quite well in terms of review and profits, D3 did the obvious, by greenlighting a sequel, simply called EDF World Brothers 2.

Obvious to a certain degree because EDF spin-off never received sequels, but i did like the first World Brothers, so i was more than happy to see Yuke’s (also behind EDF Iron Rain) come back for more voxel Earth Defense Force.

This is a direct sequel as well, and this time, after watching the skies so hard in case of another alien invasion coming from there, we get bitten in the ass by a monster that was inside our squared, voxely Mother Earth, Gaiarch, which erupts from its core and breaks the world apart, meaning it’s up to the EDF once again to make the planet whole by sticking back the destroyed pieces.

This is done by your team of newbies trying to find the more experienced EDF members scattered around the globe, and also new allies like an alien-esque amnesiac girl (that’s like an anthromorphized version of the Daroga enemies, since she loves the buggers and has a Daroga style hat of sorts), new and old bros and sisters, a time travelling Caesar (not the monkey), highlighted by odd giant replicas of the main EDF classes to fight as enemies before taking down a mothership.

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Halfway (?) through Donkey Kong Bananza

So this is just a quick post, not gonna get into any detail since i would love to feature this into a Platformation Time Again big ass review, and i’m gonna do a quick EXPRESSO review once i beat the game…. which i apparently i’m just barely halfway through, from have i’ve been told, and that already is telling this maybe should have been the launch game, this is stuff that sells you on the console, that good.

(i’ve played platformers that were about the same lenght- can’t specify because the game doesn’t keep an internal playtimer – and nowhere as good AND dense of fun stuff to do)

It’s an impressive game, it’s basically a modern 3D DK game done by most of the core Super Mario Odissey team at Nintendo (which you can tell by how it handles costumes and special collectibles), with the main new mechanic being the ability to basically destroy and burrows almost everything in the level, almost mixing a touch of Red Faction destructible enviroment but done in a “sandbox” way, despite the game not being open world, the approach is that you’re encouraged, rewarded and if not required you might find unthordox ways to reach a certain collectable by digging in certain ways or tearing and throwing different types of terrains around.

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[EXPRESSO] Superman (2025) | Acape Anew

The long awaited Superman reboot by James Gunn (Tromeo And Juliet, Slither, Guardians Of The Galaxy) is here, after the whole reboot thing done with The Flash movie, so WB can cleanse their hands of previous promises and concept it didn’t want to committ to anymore (when it didn’t flush entire finished movies down the drain).

And indeed it’s a James Gunn superhero film, i mean that in a flattering way because it was the right choice to just point at him and say “fix our shit”, he knows how to do them good and this ain’t no exception. Plus i feel fans of the “Man of steel” have been clamoring for something different from Snyder edginess, and this definitely does change things for the sillier, which it’s a good thing because it acknowledges superhero films can be proper silly without having to be ashamed of some specific silly parts of the source material, which it embraces (Superman’s dog, Krypto, is actually a major side character, and yes he has the lil ‘cape on) but without being lazy about it.

It’s a reboot that also understands it doesn’t have to restabilish the whole mythos by redoing the same things as previous Superman films, people know the character, and the script demonstrates Gunn does too, so it cuts some vestigial superhero film traditions of old for the better, by demonstrating instead of telling or expositioning to death, the plot (itself plucking a lot of characters and plot beats from well known iconic iterations and classic storylines) centering on the public perception of Superman after he’s already established as a hero, despite also ignoring pressing geopolitical matters in order to do the right thing, and Lex Luthor’s efforts to undermine his actions and antagonize the whole world against him.

Good, fun stuff!

Tank! Tank! Tank! WIIU [REVIEW] | The Tank Defence Force Deploys?

Nintendo ported the shit out of the Wii U library, reasonably so, hence there are very few exclusives that are “trapped” on the Switch precedessor… most are crap like Devil’s Third and Sonic Boom: Rise Of Lyric, Animal Crossing: Amiibo Festival, some sports-fitness games or party games, and somehow STILL the HD ports of Wind Waker and Twilight Princess.

Tank Tank Tank is technically not an exclusive, since it’s a port of a 2009 arcade game published and developed by Namco Bandai internally (itself a spiritual successor on a previous arcade game by Namco, 1996’s Tokyo Wars, according to Wikipedia), rereleased in 2012 on Wii U, serving as launch title for the console in North America.

It was initally released digitally as a free to play thingie where you could play the single player campaign for free but had to buy the various multiplayer mode as DLC (which it eventually reverted to 1 year later) but it was also released physically as a complete package, which its the version i own and i’m basing the review on.

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Earth Defense Force 6 PS4 [REVIEW] | All You Need Is Kill

As with what is now tradition, after a reboot follows a direct sequel, so Earth Defense Force 6 picks up some years after you killed God (or an alien God), with the global population reduced to a 10 % of what it was, but hey, you won, and reconstruction begun, as it always does.

You play as one of the elite soldiers from Team Storm that succeded in saving the planet years before, sent to a base that needs manpower as while the aliens retreated after… well, the “Hell Comes To Frogtown” ones were left abandoned on Earth, so they kinda still kick around in pure desperation, and you’re sent to deal with these poor bastards after a speech from EDF bootleg (and surprisingly nice) version of Sergeant Hartman from Full Metal Jacket, during the tutorial mission that continues the more attention given to presentation that started with EDF 5.

Then some old teleporting devices start teleporting monsters on Earth again, the monsters start laying down eggs to up their numbers, so it feels like you’re stuck on a loop of exterminating the hordes to avoid the enemies gaining more ground, and it feels like this stalemate is gonna keep going… until the biblical accurate alien mothership comes back, transports and un-transports another mothership kind of vehicle, then drops an entirely new kind of alien foes, very 50s/60s scifi style android enemies that launch their grabby knifed claws from afar.

So shit was already a desperate fight for a ruins filled Earth, NOW it’s basically a desperate struggle to fuck with a 0% chance of winning against super alien Hitler with a box of green army men as actual troops…. until you fight the biblically accurate ring shaped mothership again, fuck up something… and then you’re literally in an early mission of EDF 5.

That’s true, because after this – as the game itself puts it – “The Earth Defense Force 6 begins now”.

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[EXPRESSO] Kaiju No. 8: Mission Recon (2025) | Kompilation Kaijus

I usually rag on compilation films for anime series… for the obvious reasons, but i did watch Kaiju 8 Mission Recon it because i was curious about the manga but i never had time to check that or the anime out,, so i guess compromise it is.

Speaking of, the premise it’s set in a sci-fi future where academies train young people into anti-kaiju troops to dispose of the endless hordes of big ass monsters attacking Tokyo on a daily basis.

The protagonist, Kafka, actually a man in his 30s, working on cleaning up the kaiju remains and debris, after he flunked his entry exam as a soldier, but one day, while on the job, he’s infected by a parasite that lets him turn into a humanoid kaiju…

Obviously one of these new series that rose up after Attack On Titan success, even if the similarities are only superficial , as Kaiju 8 is more inspired by Ultraman (and a bit by Patlabor) than anything else, and the tone is more akin to One Punch Man than AoT… and honestly i think it’s pretty fun.

Nothing we haven’t seen before, but done fairly well, the animation is quite good, the action is solid, the kaiju designs are pretty cool, the cyberpunk aesthetic is well done, and i do like the protagonist being an older man than usual (despite being a teenager at heart) not just used for comedy bits.

The new material is a post-credits slice of life bonus episode about the other characters’ day off duty, which i feel is needed because these recap films of shonen battle manga series usually sacrifice most non-action scenes, especially if they aren’t about the protagonist.

Hope i can set some time aside to see Season 2 when it airs later this year.

[EXPRESSO] A Minecraft Movie (2025) | Yearning For

We all saw that horrendous first trailer for the Minecraft live action film, so i guess that lowered expectations for it, not that it made sense to make a Minecraft film, even less so in live-action, but instead of lamenting about Jack Black career moves, let’s cut the shit for the sake of brevity.

I do not care nor know much about Minecraft, aside from the stuff even gamers not invested in it will simply have learned via osmosis, and let’s be real, even i could tell you this is a stupid concept, borne of a decadent big budget film industry that is now riding on videogames’ everincreasing popularity (instead of the other way around) to sell tickets for whatever.

So imagine my surprise in finding out it’s not utter trash, even if there’s obvious irony of making a movie about a game thriving on creativity when it’s just Jumanji, again (couldn’t wait for the next one of the reboot series, could you, Jack?), just this time the guy wanted to actually go there, and there’s a washed up, John Romero-esque videogame champ of the 80s still stuck on the past, played by Jason Momoa, and we have stuff from Minecraft reworked into the plot of a fairly generic (and a bit unfocused) kids/family film fantasy adventure romp.

Still, there’s actual energy put into it, especially thanks to Black and Momoa going super hammy and clearly having fun with the silly material of a script, which isn’t good but isn’t atrocious, it’s nowhere near as cynical as one would expect, there are some solid performances (Jennifer Coolridge as the lonesome oversharing school principal for example), the effects are mostly up to snuff (which i didn’t expect from that awful trailer), even if the art style feels weird in live action.

Monster Armageddon/2025 Armageddon (2022) [REVIEW] | #giantmonstermarch

I’ve lamented the downright lethargic, nearly comatose state and distinct disinterest, so nested and in a rot The Asylum is with their output in this last period, i’ve done that before.

It’s clear whatever “magic” they summoned with Sharknado didn’t last long, and now just rest on their laurels, so to speak, as even the usual aficionados of trash got disinterested in the same way the company itself seems to be with whatever they cram out, they keep doing their thing but just because it’s what they have always done, and will keep doing until there’s not any money left off mockbustering.

I remember from a class in genre cinema i once took that – broadly speaking – a genre has reached a stage of severe stagnation when it starts becoming metatextual, to speak of itself more than anything else, as it can obstensibly find nothing else to iterate on, so it “turns on itself”.

And while it no longer hold completely true, as we’re now in a post-meta phase, if you will, there’s still a valid argument in there, because films like Monster Armageddon (released as 2025 Armageddon in trying to fool more people) validate the implied drying up of the “creative well”, and are a testament to this decade of post-irony, meta overdosing incestinal multiverse crossovers, of finding out there’s no bottom of the barrel, no real lowest of the low that can’t be “improved” upon.

I remember buying the DVD for this one for 5 bucks, sight unseen, on Amazon back in 2023, i knew it was an Asylum joint, and the cover art was nice, featuring a lots of monsters and creatures.

As with Monster Island (their mockbuster response to 2019’s Godzilla II: King Of The Monsters), the cover art is way better than the movie itself, but this time around it isn’t a complete lie like it was with that movie… as in it’s not technically a lie.

It’s worse… or is it?

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[EXPRESSO] The Electric State (2025) | Mr. Peanut, Break Down This Wall

VERY loosely based on Simon Stålenhag’s 2018 retro-sci-fi illustrated book of the same name and directed by the Russo brothers, The Electric State is set in an alternate 1990s where robots, gaining sentience after decades, rise up and engage a full on war, ultimately won by the humans using headgear controlled remote drone soldiers. After the war, the headgear/vr sets are sold commercially to pacify the masses, while the surviving robots are sent to a giant desert prison colony.

We follow a juvenile delinquent, Jessie (Millie Bobby Brown), whom lost her family in a car accident years ago and is now a foster kid, as one night she gets visited by a robot of Kid Cosmo, her beloved brother’s favourite childhood cartoon, which claims to actually be him, leading the two in a roadtrip-escape adventure…..

One that plays it super-straight, all in an attempt to get us invested into this world… hard to when there’s simply no charm, with the movie actively refusing to embrace its inherent sillyness AND doubling down on being “gritty”, which backfires on a nuclear scale.

There’s a palpable attempt at telling a Spielberg style tale, but there’s no soul or substance to it, just a Ready Player One masturbatory penchant for pop culture regurgitation (that makes NO SENSE in context, to boot), well known actors half-assing their admittely bad characters, and a plot being a senseless, meaningless hodgepotche that makes even less sense as it goes on, never committed to anything besides vague, overly basic metaphors, or Funko Pops-friendly character designs.

Those that aren’t already well known brand figureheads like fuckin Mr. Peanut (what is this, Food Fight?).

It’s not even boring, but it’s quite bad, stupid, mostly just so confounding you had to wonder “Why?”, especially when it had a 320 million dollars budget.

Pirate Warriors 4 Next Gen and somehow MORE DLC

I will admit, i completely missed this trailer, as i did with Warriors Abyss announcement, i was made aware by a newsletter while checking the mail, and for reasons i will explain, i’m a bit TOO late, but i also kinda had to, as i didn’t rule out a situation like this.

There just so many times i can write “i can’t believe we’re still talking about Pirate Warriors 4”, so yes, i can believe, and will, since we’re here again.

And yes, they will do about anything than actually make or even hint at a Pirate Warriors 5, or actually do a proper expansion, like and old school Xtreme Legends things, with redone old stages that were in PW3 but not in PW 4, as we already discussed in detail.

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