30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter

SNK released an official video celebrating the Metal Slug’s 30th anniversary a few days ago.

The video itself it’s nothing too special, just a thank you using footage from all mainline Metal Slug games (and Metal Slug Defense-Attack too), but it ends with a message displayed on a NEO GEO cabinet: “MISSION REBOOT”.

Obviously a teaser for a potential new mailine game in the future, i’d argue about damn time since the new Saudi prince-owned SNK had been pushing out a plethora of F2P gacha titles using the Metal Slug license, ranging from crap to ok, MS Awakening was actually ok as in it was as close as you could get to a proper MS title…. for a F2P thing, so getting an actual, proper Metal Slug game would be nice.

I mean, given the current nostalgia-driven market and how it has been almost 2 decades since the last mainline MS game, Metal Slug 7, released for the DS in 2008, then ported-expanded on PSP, Metal Slug XX came out in 2009, and that version was rereleased on modern consoles back in 2018, almost a decade ago already.

So the fans have been starved enough, and this comes alongside PlayOn rereleasing a new version of the home console version of the Neo Geo hardware, the NEO GEO AES +, which will have newly made carts for the console but also will be compatible with the old ones.

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[EXPRESSO] Burning Fight (Arcade Classic Archives Neo Geo) NSWITCH DDL | Streets Of Mid

I’m a simple man, i see some Arcade Classics Archives games on sale on the Switch eShop, i usually buy them, especially if it’s early Neo Geo beat em up i’ve never even seen mentioned before.

With 3 bucks less to my wallet, i realized why exactly.

I mean, it was the age of the beat em up, and while it’s not often fair to just call them knock-offs…. Burning Fight really can’t be called anything else than a “knock-off” of Final Fight, Streets Of Rage, heck even Double Dragon, and one that embodies the definition of “one of those”, since it’s so predictable and derivative to have even the special health-draining moves feel like “legally distinct” imitations of Capcom’s other big series about punching people.

The only distinctive feature is that you can enter some of the shops/facilities and smash some furniture to find health and point pickups, but even these diversions last 4 seconds tops, though there’s some attempts at doing something new with some stages where you move on a conveyer belt while thugs throw explosive at you from the background, but it’s very small stuff.

This is as straightforward, simple and generic as a beat ‘em up could be in that era.

Originality aside, the problem with Burning Fight is that it’s indeed a cheap, brazen and almost sub-par knock off, not unplayable or anything, but the kind it inevitably just makes you wish you were playing the older titles on SNES and Genesis it’s clearly aping, since they’re better in every regard.

So ironically the only way i can justify bothering with this one it’s if you’re a beat em up buff that has already played all the popular ones and are searching for a fix, something that “will do”, and not really anything else.


#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

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#E32021 Capcom [Highlights]

I was gonna include the Take 2 Interactive showcase…well, it wasn’t called a “showcase”, but a “panel”, but still, i went in expecting to see something about the games, but it’s not that.

It’s a long panel where various figures from the company and not discussing equity and representation in games…. and that’s it. Important topics, absolutely, but why even bother letting people assume it was gonna be a showcase, when you don’t showcase nothing? Why bother tricking The Gamers (TM) into watching this, when you already know they are still offended by a random woman existing in videogames?

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