Asterix & Obelix XXXL: The Ram From Hibernia PS4 [REVIEW] | ….Did Nothing Wrong?

Due to some unforeseen schedule issues, we’ll close out the entire XXL series with the latest one, Asterix & Obelix XXXL: The Ram From Hibernia, released in late 2022 by Microids and once again developed by Osome Studio.

This feel immediatly like a continuation of XXL 3, despite the original plot being about a welcome surprise: as in, there is another lone village that has managed to fend off the Roman invasion, outside of Asterix & Obelix’s. It’s not in Gaul, but Hibernia (aka ye olde Ireland), and the trick lies in the titular ram (being also the beloved pet of the Hibernian chieftain) that is able to inspire/enforce armies to fight even when fatigued with its magical horns.

The Romans though managed to capture the ram, which depressed the Hibernian chief and made him unwilling to fend off the invasion, so his daughter comes to ask for the help of the Gaul village, Asterix and Obelix obviously willing and able to go help them flip off Romans abroad…

It’s a cute premise and like the previous games they do get the tone and humour of the series right, its charm and all, but – like this game as a whole – it’s mostly underbaked and short lived, there’s no time to properly develop any of the new characters, as the entire narrative whizzes by too fast.

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Asterix & Obelix XXL 3: The Crystal Menhir PS4 [REVIEW] | XXS-ix

One might wonder why i’m not reviewing this one as a Platformation Time Again subject.

That is because, confusingly, the third entry in this series of platforming-action games… isn’t a platformer at all.

Yeah, took me by surprise because why wouldn’t it be, especially now with the retro 3D platformer revival going on to this day?

Regardless, this is the third entry in the series, meaning its a brand new game developed by Osome Studio, makes sense as they handled the remasters/ports of the first two games that launched on PS2 20+ years ago, as Microids is definitely seeing a lot more return in using the Asterix & Obelix license than others, like their Marsupilami game (remember that? I kinda do and kinda not), not really a surprise, since the Uderzo & Goscinny created comic book series has been popular for decades in Europe, France obviously, but others including Italy as well.

But we’ve discussed this before, so let’s get to the plot.

The plot is also untied to the previous XXL games…. or is it?

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[EXPRESSO] Kaiju No. 8: Mission Recon (2025) | Kompilation Kaijus

I usually rag on compilation films for anime series… for the obvious reasons, but i did watch Kaiju 8 Mission Recon it because i was curious about the manga but i never had time to check that or the anime out,, so i guess compromise it is.

Speaking of, the premise it’s set in a sci-fi future where academies train young people into anti-kaiju troops to dispose of the endless hordes of big ass monsters attacking Tokyo on a daily basis.

The protagonist, Kafka, actually a man in his 30s, working on cleaning up the kaiju remains and debris, after he flunked his entry exam as a soldier, but one day, while on the job, he’s infected by a parasite that lets him turn into a humanoid kaiju…

Obviously one of these new series that rose up after Attack On Titan success, even if the similarities are only superficial , as Kaiju 8 is more inspired by Ultraman (and a bit by Patlabor) than anything else, and the tone is more akin to One Punch Man than AoT… and honestly i think it’s pretty fun.

Nothing we haven’t seen before, but done fairly well, the animation is quite good, the action is solid, the kaiju designs are pretty cool, the cyberpunk aesthetic is well done, and i do like the protagonist being an older man than usual (despite being a teenager at heart) not just used for comedy bits.

The new material is a post-credits slice of life bonus episode about the other characters’ day off duty, which i feel is needed because these recap films of shonen battle manga series usually sacrifice most non-action scenes, especially if they aren’t about the protagonist.

Hope i can set some time aside to see Season 2 when it airs later this year.

Platformation Time Again #3: Asterix & Obelix XXL 2 PS4 | DS, PSP

HISTORY

Since i’ve given a basic description/primer for Asterix & Obelix as a whole for the Platformation review of the fist XXL game, i won’t be repeating that, so i will simply refer you back to that if you are not too familiar (or at all) with the series.

What i will do is talk about the context of the platforming genre as the time XXL 2 originally released, because in just 3 years after the first Asterix & Obelix XXL came out, a lot happened.

As i said, even the first game felt kinda old fashioned compared to other platformers on offer at the time, heck, not even going back to the original Conker’s Bad Fur Day, in 2003 alone Jak II kickstarted the whole “teenage edgelord “phase of the genre, influenced to be “more mature” thanks to the rise in popularity of games like the 3D Grand Theft Auto games, and this was made even more clear when Sonic Team clearly saw Naughty Dog’s sequel “dark” turnabout and made the Shadow The Hedgehog game.

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Platformation Time Again #2 EXTEND: Asterix & Obelix: XXL (GBA)

Main Review

Asterix & Obelix: XXL

GAME BOY ADVANCE

As i said in the main article, dedicated portable versions of home console games were quite the norm back in the PS2 era, it was WAY before the Switch and hybrid consoles of its ilk were common places. Especially for (but not limited to) platform games, it was rarer NOT to see a Game Boy Color or Game Boy Advance version of a big budget multi platform IP on consoles and PC.

Heck, even that forgotten, pre-Lords Of The Rings film trilogy Hobbit game had one.

Had to cover all possible bases, squeeze out all the possible moolah, which Activision did to the extend of almost being an art form in itself, but indeed it was common to see a version sharing the same name and cover art of a console or PC platformer game but on a GBA cartridge.

Due to the system’ limitations, this usually meant basically doing either a redux version of the home console gameplay or an entirely new game also based on that specific license and idea, but in 2D, it was reasonable and expected, to a certain degree, to have the “dimensional downgrade”.

Sometimes they tried to “compromise” and opted for the ol’ “faux 3D on budget” choice of being isometric, like the first two GBA Spyro titles and the Banjo Kazooie: Grunty’s Revenge, to name the first ones that come to mind.

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Platformation Time Again #2: Asterix & Obelix XXL Romastered PS4

I originally reviewed this game to celebrate the release of the latest Asterix & Obelix live action film at the time, that being Asterix & Obelix: The Middle Kingdom, but it was before i fully decided to reboot this rubric, and since i was gonna cover Asterix & Obelix XXL 2, i’d figured i would “remaster/remake” the old review, thought it’s so expanded and has more than enough and more in-depth writing it’s almost new one, BUT since the old review it’s quite recent, i didn’t feel the need to completely throw out everything, i’m pointing this out if this feels like deja-vu.

It is. Kinda.

Also, FIY, i will try to use both original and localized names for the characters, for clarity.

HISTORY

This is one of those series that is huge in many regions but since it never properly took off in North America, it may look like it’s a thing that’s “huge in Europe but nowhere else” (especially given how the perception skewed the US as the only place where things happen or matter), but Asterix & Obelix is one of the longest running comic book series and one of the most popular of all time, to the point its being only outsold and out-translated by One Piece, worlwide.

I grew up with these, as it was hugely popular in Italy as well (irony noted) as France, Belgium, the UK, and basically anywhere that wasn’t America, even though most of the later animated films did see some kind of US release (of the live actions one i think only Asterix And The Middle Kingdom, the most recent one, saw a Netflix release in US territories), and there’s a Netflix exclusive animated series adaptation of Asterix The Big Fight coming later this year, in the hope of feeding a US fanbase of the series that i’m sure is there and its fuckin starved in terms of official releases.

Just in case, let’s go over the basic premise.

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[EXPRESSO] Prophecy (2025) | Revenge Of The UberEats Boys

I’ve quite enjoyed Tetsuya Tsutsui mangas such as Reset, Noise, Duds Hunt… but i’ve never heard of “Prophecy”, that one sure eluded me.

So imagine my surprise when i saw this Italian live action film adaptation of his Prophecy manga announced months ago. Especially since they already made a Japanese live action film adaptation… back in 2015.

Sure the production studio, Brandon Box, notably also have been working on a Tiger Mask live action film (the anime was mad popular here back in the 80s)… but why this one specifically?

The plot involves a couple of young dudes trying to sell their stock market software, “Prophecy”, to a media mogul, but it fails spectacularly, forcing them to scrape by with odd jobs, until months later they find the mogul profitting over “Prophecy”. So they decide to moonlight as a modern, social media wise Robin Hood, the protagonist donning a mask made of newspaper and the alias “Paperboy”, becoming a viral sensation, things snowball, the police gets involved, yada yada.

It’s odd, because it’s not awful, acting is quite solid, i respect the attempt, the heart is in the right place, ….but it’s a tensionless thriller that comes off as weird step child of Mr. Robot and a crime caper comedy à-la Now You See Me (minus the magic), an action comedy thingie that touches upon modern problems like the rooted effect Internet has on our lives, social injustices like the UberEats style of “poverty jobs” forced upon people that were denied a better future… while also seeming stuck in the past on many pivotal plot elements like “hacking”, the characters are bidimensional cutouts, the script is kinda weak, full of unintentional anticlimaxes and just straight up forced plot developments.

Not bad, just kinda of a mess, but an okayish one.

Final Verdict: Americano

Pirate Warriors 4 Next Gen and somehow MORE DLC

I will admit, i completely missed this trailer, as i did with Warriors Abyss announcement, i was made aware by a newsletter while checking the mail, and for reasons i will explain, i’m a bit TOO late, but i also kinda had to, as i didn’t rule out a situation like this.

There just so many times i can write “i can’t believe we’re still talking about Pirate Warriors 4”, so yes, i can believe, and will, since we’re here again.

And yes, they will do about anything than actually make or even hint at a Pirate Warriors 5, or actually do a proper expansion, like and old school Xtreme Legends things, with redone old stages that were in PW3 but not in PW 4, as we already discussed in detail.

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[EXPRESSO] Captain America: Brave New World (2025) | The Credible Hulk, Part 2

I haven’t seen the Falcon And Winter Soldier this apparently continues from (in general i don’t care about the tie-in shows for these), i honestly don’t care too much about Captain America, the character itself or the film subseries, but sure, Harrison Ford is here as the US president (not that one?) and Giancarlo Esposito is here as well, so why not?

I honestly think it’s decent, it’s fine, it’s far from the worse ones, again, considering what we should expect from these era Marvel movies, but it also has most of the issues we’ve come to expect, from trying to juggle too much without fully committing to anything in terms of themes, with subplots and characters that are set up to be important but (most likely by the many documented and reported reshoots, rewrites and production troubles) don’t really add up to the plot.

A plot which itself it’s half reharshing The Winter Soldier, half being basically the unofficial sequel to the 2008 Hulk movie, so much returns and comes to play from that film into what’s extensibly a movie about the new Captain America trying to advert a conspiracy meant to undermine the new presidency of General “Thunderbolt” Ross, trying to turn a new leaf after his questionable past, as the new “Cap” is trying to live up to Steve Roger’s legacy.

On the upside, Mackie makes for a good “Cap’”, some plotlines that were seeded in other movies but were then mostly “abandoned” get revived or given a purpose, the action is often good, but the “New Cap” VS “Harrison Ford as Red Hulk” brawl (which features some iffy special effects) kinda feels there because they based the marketing on that and the movie it’s almost over, so it had be squeezed as the unintentionally anticlimactic climax.

Avenzers: Italian Super Heroes (2023) [REVIEW] | Spaghetti-Fi: Endgame (ft. Anatar from the Anatar series)

Remember the bright minds behind the italian duck parody of Avatar, Anatar, one so stupid and cowardly it couldn’t even release before or close to the second Avatar movie it wanted to leech off?

No? Well, i did a review of Anatar, go read that. It’s definitely quite the something.

Today we’re talking shit. Super hero shit.

In one way, i can at least understand the idea of Anatar: it’s a mockbuster of a franchise that made gajillions and had a new movie coming out back then.

Tale as old as cinema itself.

This one is even more dead on arrival, it is when you do an Avengers parody, an Avengers Endgame parody after what feels like a decade since movie released, with Marvel still pumping them out to a public that notably was reasonably confused to see the sagas go on after something called “ENDGAME”, and reasonably tired of them trying to redo the same magic but cheaper, faster, taking for granted you just had to press the “redo button” to actually duplicate the success.

But it just fits, it’s that outdated, decades late to the party, or unaware that the building you rammed a tank through even had a party in it, that attitude defining most of the lowest fuckin italian media trash.

And like Anatar, Avenzers was outdated (moldy, even) the second it came out, and i still believe it actually releasing in theather is a psy-op of sorts, just gaslighting people into believing that it did receive a theathrical release, despite very few evidence to be found online, aside from an european theather chain, UCI Cinemas, advertising as it did with Anatar, and a report of it raking the miserable box office of 1.200 euros.

Which is so fuckin pathetic it ain’t even funny, just plain sad.

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