#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

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#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

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Fist Of The North Star: Ken’s Rage 2 X360 [REVIEW] | You Should Have Left The Bronx

The first Ken’s Rage sold relatively well, and it’s Koei, so we got a sequel 3 years later.

Which would be fine, until you realize what it actually implies in this case, and i don’t mean it simply being released to coincide with the series 30th anniversary.

That is something else entirely that ultimately condemns Ken’s Rage 2, but the main issue is that you just can’t do what Dynasty Warriors does with Romance Of The Three Kingdoms, as the source material for that leaves it open to the real historical characters being reinvented or changed, on what of the many events (historical or pure fiction like the many uses of magic) focus more the narrative, while keeping focus on the essential battles and significant achievements of the warring factions, and their part in the path to the unification of China after the fall of the Han dynasty.

You can’t just re-imagine Kenshiro, his friends and foes, as they have all distinct personalities, distinct character designs, signature moves and Fist Of The North Star’s popularity never really waned in 30 and plus years, so people still are quite well aware of it. On the other hand, you could hardly justify making a sequel when the first game stopped at the end of the Raoh’s story arc.

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Fist Of The North Star: Ken’s Rage X360 [REVIEW] | Ai Wo Torimodose!!

I’ve been wanting to revisit the Ken’s Rage series for a while, especially because it seems like a no-brainer to make a Warriors style game about one of the most beloved shonen series of the 80s, Fist Of The North Star, with Kenshiro and his cast of powerful, larger than life foes, with more post-apocalyptic muscle mountains and the array of martial arts that explode people from the inside, cure them from all ailments, and do whatever insane mystical, awesome bullshit they do.

Not that Fist Of The North Star lacks videogames based upon it, but aside from the first NES game (released without the FOTNS license as Black Belt), most of them never left Japan, or did reworked due to licensing into something else. In either case, here in Europe we almost got nothing of that for decades, so Ken’s Rage was actually a nice treat for starving fans that wanted to experience Kenshiro’s post-apocaliptic odyssey in videogame form on their modern consoles.

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Samurai Warriors 5 [ANNOUNCEMENT TRAILER RAMBLE]

After being presented in the last Nintendo Direct (which i saw but didn’t write a post about because i couldn’t be arsed), yesterday we got a slightly longer announcement trailer from Tecmo Koei, some more info and footage, alongside pre-order bonuses, a confirmation on what platforms it would launch and a more precise release date.

Speaking of which, i’m kinda surprised the game (at the moment) doesn’t have a planned PS5 version, odd considering they announced Dynasty Warriors 9 Empires (which is a month away, more or less) would have a PS5 and Switch release back in 2020. Considering how they just releases in the west Persona 5 Strikers on PS4 with no plans of next-gen version, maybe it’s because they are waiting for when more people have made the “gen jump”, i mean, it’s gonna be slower than usual anyway given the circumstances. Hardly even feels like we just entered a new console gen.

The game itself.. looks good, at least i can say that for the art direction (the after-musou attack sumi-e screen are gorgeous), more otome-like, why not, and i’m liking the new designs, the decision to focus on the Nobunaga-Akechi relantionship is fine as well. One could say they are attempting a “soft reboot” with this one, but still, this is not an excuse to say that the game will have just 27 playable characters (most returning and someone new, of course), HALF of what Samurai Warriors 4 had.

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Hyrule Warriors: Age Of Calamity NSWITCH [REVIEW]

After the success of the first Hyrule Warriors, it’s no surprise Nintendo become more involved in this seconda Zelda X Warriors crossover project when the idea came about. Actually, even more than expected, the choice to make Age Of Calamity a story prequel to Breath Of The Wild is bold, as in most Warriors crossovers of series like this are non-canonical excuses to get many characters from the franchise together and let them fight in huge hack n slash battles.

Now that i’ve played the base Breath Of The Wild game (so i could give a better assessment) and i know the story enough, i can get to talk about Age Of Calamity and address the first, big question, as in, do you need to have played BOTW before playing this prequel? And it is really a prequel?

“Not really” for both is the answer.

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Hyrule Warriors: Definitive Edition NSWITCH [REVIEW]

This is like the 4th time i review Hyrule Warriors overall (and the second i review the Definitive Edition), but it IS the first time in english, and it IS Hyrule Warriors, so….

Since i also wanted to review Age Of Calamity, might as well do the previous iteration of “Zelda Musou”, one that was conceived as most Dynasty Warriors crossovers with other IP are, as in this is just a spin-off where we have an original story made pretty much to have most character from said license/series/brand appear together and fight in a hack n slash manner through opposing armies, through the power of the usual convenient “dimensional portals”.

Still, even there Nintendo was involved in the project more than previous companies “crossing” their properties with Koei’s trademark style of hack n slash, even Team Ninja (which survived the Itagaki exodus better than Itagaki’s career) helped in the development alongside ol’ Omega Force.

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One Piece Pirate Warriors 4 – DLC Pack 3 PS4 [REVIEW]

Here we are again, for the review of third and final Pirate Warriors 4 DLC Pack.

And i was gonna say this couldn’t be the last thing Koei has planned for the game, given how the company has generaly no shame in selling multiple Season Passes, like it did for DOA 5 or – to circle back – Dynasty Warriors 9. Which had 3 of the damn thing, 2 costing 50 bucks. Each.

But honestly i don’t feel this is case, since it’s also a Namco Bandai joint, and they used this pattern before, with a three-pieced season pass released seasonally for World Seeker, so it would be reasonable to assume we’ll have to wait 5 or more years for another Pirate Warriors title.

Who knows, maybe in that time One Piece will actually reach a conclusion and Koei won’t randomly sponge entire arcs from their videogame adaptation of the series.

Joking aside, i feel lukewarm at the idea of more playable characters for Pirate Warriors 4, like i said in the review of the last Character Pack, good, but i’m just gonna use them on old maps i’ve already played a lot, since i 100 % this game months ago.

And i’m far from a completitionist.

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That’s the sound of 10 years of Ken’s Rage

Sorry to “interrupt” Dino Dicember, but i wanna talk a bit about Koei’s musou series based on Fist Of The North Star, dubbed Ken’s Rage. If you follow any gaming news site, you’ve might already know of this, but since we do have some preview footage running around, i feel the time it’s right to talk about what Koei did to celebrate the 10th year anniversary of Ken’s Rage.

(images taken from Siliconera)

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Don’t expect an early review of Hyrule Warriors: Age Of Calamity

As much as i loved the demo of the game to bits, as much as i frigging love Hyrule Warriors… i’m not gonna review it just after launch. It’s not that i couldn’t, more a combination of “budget constraints” hitting hard this month (as for many, given the circumstances) and… the fact i really got around to get and play Breath Of The Wild in the last months (i held off for years hoping in a GOTY re-release of sorts), and i took my time with it, quite, so much i clearly won’t be able to finish it in time to review Age Of Calamity at the end of november. I just won’t.

Doesn’t help this has been clearly designed as a prequel instead of a spin-off where the story is the usual “portal bonanza” so we can have multiple characters and locations from different installments (and/or different timelines) of a series in Warriors style hack n slash format, and be enjoyed on its own, like Fire Emblem Warriors… even if that did casually drop some spoilers from FE Awakening. Just saying.

And even less reason to pre-order it since this time they didn’t bother to make any sort of Limited Edition with some tat. Boggles the mind why don’t bother to bring the Treasure Box limited edition outside of Japan, they did it before, hell, not even a nerfed version with just the scarf like we got with the first Hyrule Warriors in PAL territories.

So… have fun if you pre-ordered or are gonna get it on launch, the demo i feel it’s telling of the complete base game, we will soon find out!

It’s on my priority list, rest assured, i’m always planning more Warriors and musou games reviews, and something special is coming next month, so… look forward to it!