[EXPRESSO] Zootopia 2 (2025) | We Will Survive

I’ve been skipping most of Disney output of lately, Wish did reinforce this habit, but since i did like the first Zootopia and thought it was one of the best modern Disney films, i was planning on watching the sequel. So i did.

After a brief recap of the final twist and ending of the first movie (which is roughly “one child old” by now), Zootopia 2 follows up Nick and Judy’s unit, which is jeopardized due to them fumbling an operation and causing destruction in the wake of the city centennial, for which a book pivotal for the very foundation of Zootopia itself will be shown to the public.

But despite this, Judy finds proof of a reptile entire the city, which hasn’t happened in a centhury, and she investigates, her and Nick find themselves involved in another conspiracy, get framed and have to escape and get to the bottom of this mistery.

While it’s yet another conspiracy plot, we do get some solid worldbuilding, new characters and a solid villain, and we get to see more of this animal world and how it works beyond the big metropolis, as the sequel builds on the themes of racism, prejudice and discrimination with gentrification and (more) classism now, here done with the “reptile problem” and a political scheme about expanding biomes made for specific types of animals at the expense of others.

It does some of the typical Disney quirks plotwise, but it’s more the benign ones, these are not as bad as they could be, the new characters are fun, there is some sensibile development of the unusual cop buddy duo of Judy and Nick, there are some fun, quick references/nods for the older crowds, and overall it’s honestly a great sequel and a pretty good animated children film,

[EXPRESSO] Now You See Me: Now You Don’t (2025) | Cross-Gen Capers

Aside from the title that would have befitted the second entry in this series instead of the third (as this is Now You See Me 3), the “Ocean Eleven-esque X Robin Hood” gang of illusionists (labeled The Horsemen due to the “Knights Of The Round Table” style secret society they belong to/work for) and with ready to foil villains with incredible “magic” based performances heists are back, with some next generation members entering their ranks to help steal a huge ass diamond from an arms dealer played by Rosamund Pike.

It’s an actually very old fashioned type of plot, something not too distant from Carmen Sandiego or Lupin The 3rd, but done in a glitzy modern way with an emphasis of illusionism, mentalism, parlor tricks taken to anime style levels of ability of deception for twists upon twists, snazzy setpieces and daring escapes. The usual crime caper stuff, basically.

There’s not much to say, it’s that kind of “let’s get the gang back” kind of sequel with the injection of new blooded “tricksters” for justice members, the third installment in the series, this one directed by Ruben Fleischer (Zombieland, Zombieland Double Tap, the first Venom movie, the Uncharted film), which does a decent job, i did enjoy this more than the second film, i will say that, and that is somehow mantains that plucky energy, despite the franchise being more than a decade old by now.

It’s still the kind of very light, shiny and glitzy popcorn entertaiment that the previous Now You See Me films were, not completely mindless, but also not deep or complicated by any definition, molsty predictable but not completely, the sort you do enjoy but also kinda throway, forgotten by the very next week at best.

But it does the job decently enough in theathers.

[EXPRESSO] Pokemon Legends ZA NSWITCH 2 | Mega Starmie From Space

Pokemon spin-off time with Pokemon Legends ZA, bringing us back to the 7th gen and the Kalos region of Pokemon X & Y.

5 years have passed from the defeat of Team Flare, and as a new trainer, you get involved in not only the new main attraction of Lumiose City, the night-bound Royale ZA, but also the strange events that see wild Pokemon undergo uncontrolled Mega Evolutions in the city, maybe related to the new company hired to rebuilt the city, and the reapparance of the mythical pokemon Zygarde…

Gameplay iterates on Legend Arceus foundations, but changing the focus from exploration to battles, now a real time affair with moves operating on cooldowns, which is strangely intuitive, works really well and provides some needed freshness to the classic formulas.

Also, i love how often deliberately goofy the new Mega Evolutions are.

On the downside, it does indeed take all place in a big open world city, which is bigger than i anticipated, has some fun sidequests and some internal variety (thanks to designated wild areas where to catch pokemons) but isn’t quite as packed or varied as a Yakuza game, and also suffers some incredibly archaic movement mechanics.

Speaking of archaic, even on Switch 2 we have the same modern issue of Game Freak being handled EDF style budgets (comparatively) for games that sells gorillions, but have jpeg windows and characters with great designs sporting lypsynched words with no voice acting.

The story is good, even the NPCs have hilarious shit to say, the city it still rewarding to explore and there is a decent amount of content, i had a good time with it, more than i expected, but this could and should have been even better, for many – that should by now be obvious – reasons.

[EXPRESSO] Chainsaw Man The Movie: Reze’s Arc (2025) | I R I S O U T

I guess the thing now for shonen (or shonen-esque, as Chainsaw Man doesn’t quite fit the bill) anime films is to adapt an arc so it can bridge into the following TV seasons, because Demon Slayer did it.

Okay. Why not? I’ll take this over compilation films any day.

In case you aren’t familiar with the series, Chainsaw Man is about Denji, a homeless boy used and betrayed by the yakuza, whom becomes a human-devil hybrid that can sprout chainsaws from his body, after his dog, Pochita (actually the Chainsaw Devil) saves his life by fusing with a dying Denji.

He’s then recruited by Makima, commanding a special unit of Devil Hunters on behalf of the japanese government, which is tasked to kill devils that show up threatening the peace, and also search for the whereabouts of the incredibly powerful yet elusive Gun Devil.

In this specific case, the movie cover’s Reze story arc, with the first season finale seeing Denji confront Katana Man and his allies that were seeking revenge.

The first season did receive some backlash for the animation, but honestly i think MAPPA did a good job with that as well (even if some episodes did suddendly look like ass at times), so expectations were high, even more as it’s a pretty good adaptation of a hit series that didn’t just luck out with its timing, i’ll say that much.

The movie does have better, more consistent quality animation and the decision to adapt this arc pays off in terms of more cinematic flair to the insane action scenes, while also giving the needed time to introduce Reze and his relationship with Denji, it is her story, after all, as much as his.

Pretty good stuff, and the opening theme by Kenshi Yonezu is once again fire.

Pokemon Scarlet/Violet DLC: Treasures Of The Area Zero (Indigo Mask and Indigo DISK) NSWITCH [REVIEW] | Ogremaxxin

Figured i’ve write down my thoughts on the DLC for Pokemon Scarlet/Violet, i said it would take me a while because i wanted to wait for patches before even considering paying for the expansion pass, alongside any news on Pokemon Legends ZA, which i will cover in an EXPRESSO review soon enough and will do a full lenght review at my own leisure.

I’m gonna do a single review because unlike with Pokemon Sword/Shield, the DLC content is actually structured to be two parts that follow up on each other, instead of unrelated new locations in the map with their contained story and actitivities, but i’m gonna split the review in two, for the sake of argument and critique more than utilitarian observation that – once again – it not like you can pick and choose to buy either part; if there is DLC for a Pokemon game, you either buy it all or none, this has been the recent trend for the Game Freak developed mainline titles so far.

Before that, i will comment that i honestly i barely notice whatever the patches have done, aside from less crashes and weird glitches, but i was already lucky on that regard, and i haven’t revisited thouroghly the main base game world and its locations to notice any big change or fix, apparently there are less NPCs in some hub areas or cities now in order to improve framerate, which is pathetic. It is.

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[EXPRESSO] The Black Phone 2 (2025) | Nightmare Lake Camp Winter Massacre

The Black Phone 2 it’s a direct sequel, yes, but one to a movie with a definitive, unambigous ending, as Blumhouse figured it could order a sequel regardless since the first one was a critical and financial success, with most of the same cast and director too.

I guess why not since the Nightmare In Elm Street series has been MIA since 2010, so might as well turn a sequel that really didn’t need to exist into a replacement of sorts for that, with a dash of Friday The 13th.

Yeah, it’s the MEGAN 2.0 kind of sequel, minus the fact that this is still a horror film, just a different one than the first.

At the end of the first movie, Finn did manage to kill the serial killer known as The Grabber and escape from his murder basement, becoming famous as the killer only survivor.

4 years after, Finn’s sister, Gwen, is suddendly getting dreams of getting phone calls from a black phone and seeing visions of 3 boys getting chased in a winter mountain camp called “Alpine Lake”, alongside ones of the deceased serial killer…

It’s actually good, they did manage to actually pull off this kind of sequel by working around what was done in the script for the first film (in this case by leveraging the supernatural aspect), managing to spun a follow up that might actually have been intended to exist all along, bring back the villain and have a solid atmosphere, good characters and some creepy shit.

It’s a bit longer than it needed to, the 80s filter it’s a bit excessive, but it also does enough to add its own flavor to the formula, and despite the concept it works, giving even more closure and being even more “sequel proof”. Hopefully.

Platformation Time Again #5: Yooka Laylee PS4

HISTORY

I’ve played Banjo Kazooie to completition. Twice.

Both on the N64 and the XBLA release pre-Rare Replay.

I’m prefacing this because i definitely fit the profile, i am the target demographic for retro plaftormers like Yooka Laylee, as i love the original Banjo Kazooie, like its sequel and even enjoyed that oversprawling excess that is Donkey Kong 64, and i love 3D collecthathon platformers from the early days of PS and Nintendo 64, especially if made by Rareware/Rare.

Heck, i love them so much i made this rubric. Twice.

When it was announced on Kickstarter, i was excited at the idea of a spiritual sequel to Banjo Kazooie, made by a team of ex-Rare employees, and they also got Grant Kirkhope back for the soundtrack. But i didn’t back it because the idea of Kickstarter and crowdfunding was still new to me, so i just waited for the game to come out.

Which eventually did, to mixed reception.

In hindsight, Yooka Laylee does deserve a spotlight and a place in the history of platforming games, but not for the reasons Playtonic might have liked.

To give some of the younger readers context, back then we were excited because Kickstarter projects would swoop in and serve a specific “niche” of games the big companies simply didn’t made anymore, as in they were chasing the more modern gaming trends of their time.

One of these “underserved niches” was definitely collecthaton platformer in the style of the late 90s and of the 3D kind, as 2D style retro platformer were already starting to get made for the audience that craved them, and aside from Nintendo franchises, 3D platformers as a whole were old hat, left behind by most of the industry as it hurled ever more into F2P monetization and “services”.

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[EXPRESSO] Demon Slayer Kimetsu No Yaiba: Infinity Castle (2025) | To Mega Therion

So the first part of the Demon Slayer Infinity Castle film trilogy finale is out, after debutting a couple months ago in Japan, continuining the story from the finale of Season 4, with Muzan countering the Pillars/Hashira assault on him by using his Infinity Castle to trap all them in alongside his legions of demons, especially the strong “Demonic Moon” elite units.

The Pillars and the other members of the Demon Slayer Corps then scatter to find Muzan and finish him, despite the endlessly shifting living labyrinth that defies logic of the castle itself…

Definitely it’s a step up from the compilation films they kept making, and i will say ufotable didn’t skimp on the animation, it does look incredible, properly made to take advantage of its cinematic nature and deliver an incredible, stunning spectacle, and it mostly manages to properly balance the frantic shonen action with some character development and the expected tragic flashbacks for both heroes and villains, some of which were teased

I say mostly because towards the final act the “tragic emotional flashbacks train” kinda overtakes the action and the rhythm suffer, even though i understand why it does so, and simply wouldn’t have felt kinda exhausting if if spaced out in episodes… which it can’t because they have to go through an entire seasons worth of material in 3 movies that each are almost 3 hours long.

On the flipside, it doesn’t feel overburden, there’s a lot going on but it never feels too much, this is supposedto to be the final decisive assault on the enemy’s stronghold and it feels as such, the battles are cool, and Zenitsu also gets some character development that makes him less the one-note annoying comedy character you had to tolerate.

If nothing else, it’s good battle shounen fun.

[EXPRESSO] The Conjuring: Last Rites (2025) | The Warrens

As i guess many did, i approached Conjuring Last Rites with tired obbligation, and i’m sad to say the movie just gave off that very same vibe in return.

Yes, i basically gave up expecting much from the series after the spinoffs and James Wan not directing anymore, but this is the final installment of the Conjuring series (and its cinematic universe, for spoiler heavy reasons), i do expect a better baseline of quality for these.

So this feels like an extra disappointing and limp finale, but first plot.

Final Rites goes back to chronicle the Warren’s last case, about an entity haunting the Smurl family in Pennsylvania, 5 years after they basically retired to do university work and live a normal middle aged life with their young adult daughter, whom also seems to share her mother’s ability to sense spirits…

While the series is mostly focused on the characters more than gore or blood, Final Rites takes it way too far as the Warren’s plotline is an overly long soap opera-ish slice of life mostly detached from the Smurl haunting, with the movie taking forever to become what you wanted to begin with, and when it finally does its incredibly underwhelming.

To say nothing of the final reveal that tethers between making some sense and being a cheap, stupid, frustrating arsepull because they couldn’t think of anything else, maybe.

I honestly personally enjoyed it even less than The Nun 2 (still more than La Llorona), the only reasons this one doesn’t score lower is because of the great performances by the cast, (especially by Farmiga and Wilson as the Warrens), the residual characterization work and the fact there’s a sense of finality to it.

Even though i do hope this is the actually the end for mainline Conjuring films.

Mario Kart World NSWITCH 2 [REVIEW] | Open Kart Policy

So, yep, this review is a bit late, but given there was no communicated immediate plans for their “content roadmap”, i feel what i have to say now would have applied at launch and might apply despite future updates, but we’ll see about that, though i don’t plan to update the review as they add stuff either as part of DLC expansions or free software updates.

I mean, i also didn’t plan to keep reviewing Pirate Warriors 4 DLC as i did, so time will tell, but as of now they haven’t hinted or said anything about what they plan to do with the title in the future, so here we go.

That said, i did play a good chunk of the game at launch, then i came back after DK Bananza to dig into the “open world-free roam” mode, play some online matches occasionally, and trying to have the RNG grant me the other hidden characters like mah boi Fish Bone.

More on that later.

Being the long awaited mainline installment into the Mario Kart series (i’m trying to scrub my memory of Mario Kart Tour and his “pipe titillation gacha”), technically Mario Kart 9, but i guess Nintendo doesn’t feel like numbering them for now, yeah, expectations were high and not much was known about it aside rumors of the game having an open world, until it was releaved some months before the Nintendo Switch 2 announcement, and then launched as THE launch game for the console, so much they make it a lot cheaper to get the digital copy included in the Switch 2 bundle, while the retail copy asked 90 bucks MSRP.

“Jesus”, indeed.

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