[EXPRESSO] The Ice Road (2021) | Truckin’ Vengeance

Nothing says “almost not quite Christmas” as Liam Neeson starring in an action thriller, which already really tells you a lot of what the movie it’s gonna be about, even before you learn what the plot it’s about. You know it does.

The Ice Road it’s about Liam Neeson (not gonna bother with his character’s name), an expert trucker tasked to face the icy roads of Canada in order to save 26 diamond miners that got trapped, and with his team he faces this desperate rescue mission, only to find out there’s even more danger out there, and it’s nor the cold nor the icy roads…

And no, it’s not surprise dinosaurs. I always expect that as well, to much disappointment, and this movie it’s no different. As in, it doesn’t have dinosaurs nor cannibalism, the rescue mission itself would be enough for a tense ride, but of course it would require a lot of talent to pull it off, and it would deprive Liam Neeson from having to get vengeance on someone for something, with the usual expected chases and brawls from an action movie with such an actor.

It’s not bad, i find the plot decent enough to make something more of the premise, scenario and ok characters, but it plays it safe, delivering the kind of fare you expect to see in a movie with Liam Neeson playing the main character (there’s also Lawrence Fisburne, which is nice) by now, it’s that kind of predictable action movie cheesy concoction, that at least delivers on having stuff happen and being entertaining enough.

It’s exactly what you think it’s gonna be, so i can’t really fault the movie for that, but i can for the cheap special effects just slightly above “Asylum quality”, they really felt like a joke.

[EXPRESSO] Red Notice (2021) | Buddy Thief Routine

So, the “Dwayne Johnson” genre of Hollywood films got a new entry, and in order to engineer it being even more palatable, cast also Ryan Reynolds and Gal Gadot in it.

What does the bald muscle god among men do here? He works as a FBI agent that reluctantly has to team up with an art thief (Ryan Reynolds) in order to catch an even worse and infamous criminal, a jewel thief (Gal Gadot), after a legendary egyptian treasure. The usual caper shenanigans ensue, done in the modern half self-aware style with a flavor of the National Treasure variety.

Yes, if this sounds as generic and carefully stuffed with big budget and popular actors to ensure people would go see it… it’s that, but it only had a limited theatherical release in theathers as Netflix distributing rights from Universal, so they can spin data they don’t share to make marketing posts on Twitter on how much it was viewed… without actually telling us HOW much it was viewed.

Make no mistake, this is conceptually as safe and milquetoast as you can get from Hollywood in terms of action comedy, it’s processed meat, so ridden with cliches and ferociosly mediocre it’s kinda hard to even get engaged in the “plot” or even squeezemuch entertaiment out of it, as you know exactly how all is gonna go down, made worse by a bloated runtime and franchise pretensions.

I mean, it’s about what i expected from the director of Skyscraper (also with Dwayne Johnson), Rawson Marshall Thunder, and by and large most movies “The Rock” is in, though he has been in far worse and far better ones, this is just your average summer popcorn flick, heck, arguably even more “fire and forget” than usual.

It sure is some content, just kinda there.

Extinction PS4 [REVIEW] | Mockbust On Titan

Remember this one? Most likely not, i don’t blame you if you didn’t even out this was out when it released in 2018, at least until it entered – deservedly so – that year’s “Top 10 Worst Games” list, only to immediatly fade into the miasma of obscurity, where it should really remain.

But since i like raising the dead for a laugh and try to make people remember the lessons of old, in the hope there will be something to learn and so avoid wasting money on stuff that was launched on the market to no fanfare. And if it nothing else, it’s fun to reignite some old dumpster fires.

In the case of Extinction, the main takeaway is that you shouldn’t be afraid of anything you wanna put out on the market, not because you should dump whatever garbage you want, but because it’s hard to say you shouldn’t do what you want, as games like these somehow managed not only to get released, but to get the full boxed retail and “multiple tiers editions” treatment.

Be bold, ye children of the Yellow Turbans, i guess this is the takeway. Don’t be garbage.

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Resident Evil Vendetta (2017) [REVIEW] | Remote Zombies

As Resident Evil: Welcome To Raccoon City was released in theathers earlier this week (in most countries), let’s take a look at the final Resident Evil CG animated film, Vendetta, which is also technically the last of the “CG trilogy”, as in all three movies have Leon Kennedy as the main character and are set in the same universe of the Resident Evil games, to contrast with the live action film series (as previously said).

The biggest change – but not the most noticeable – is the animation, with this film produced by Marza Animation Planet instead of Digital Frontier, the studio behind all previous Resident Evil CG movies and even the short film Biohazard 4D Executer that we started this little retrospective with.

The name might not say much, but it’s actually a studio that started by providing CGI cutscenes for the Sonic The Hedgehog games, and eventually for both anime TV series and even full lenght features, working alongside japanese animation titans like Toei for the 2012 3D CG Space Captain Harlock movies, even Lupin III The First, and more recently being one of the production companies for the new Sonic The Hedgehog movies, in a kinda poetic turn of events.

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Resident Evil Damnation (2012) [REVIEW] | Slavic Struggle

4 years after Degeneration, Capcom followed it up with Damnation (i would wager they didn’t plan the titles beforehand, at all), made mostly to promote Resident Evil 6, released in Japan roughly 3 weeks before, as it acts as a prequel to that game’s storyline.

So yeah, it’s not really a sequel to Degeneration as there are no returning characters from that movie aside from Leon S. Kennedy and Hunnigan, and the events from that film don’t really ever get brought up or serve any purpose to the story of Damnation.

They just don’t.

Which i understand from a functional standpoint, you don’t wanna have people lost if they didn’t watch Degeneration, that movies was released 4 years prior and these CG movies didn’t exactly make people and fans drool over them en masse. But you could have tried to make some fuckin connections happen and try to build an overarching plot of sorts, if nothing else to artificially make the various plots seem more important and better due to the interconnection.

In hindsight it’s not a problem, so let’s talk about the plot of Resident Evil Damnation.

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[EXPRESSO] My Hero Academia: The Strongest Hero iOS | Smarthphone Smash!

So i missed my chance to play it and review it when it first launched here, but figured now, when the third My Hero Academia movie just released, would also be a sensible “fit”. So here it is.

There’s plenty of licensed anime games on mobile, a plethora, doesn’t matter if its popular or something like Karakuri Circus, there’s always a chance of an anime/manga series resurfacing as a free to play smarthphone title, because that’s were the microtransaction zillions are made.

And also because if the official licensed version don’t appear quickly, some bold faced obvious ripoffs will surface on the App and Play Store.

So of course there’s a mobile game for the uber popular MHA, with MHA The Strongest Hero, which does give you the very basic gist of the series and it’s setting, a world where 80 % of the population has superpowers, and sadly protagonist Izuku Midoriya happens to be in the latter 20 %, until a fated encounter with his idol superhero, All Might, changes his life forever…

It gives you the basic gist but it has its own story and it’s more focused on provide you with missions to do, in order to level up, scrounge resources, upgrade stuff and get addicted to the gacha.

But honestly it’s actually kinda impressive, it has various open ares you can actually explore, talk to characters, accept side quests and whatnot, it looks quite good and the main bulk of the game, as in combat missions, are actually satisfying thanks to a very solid and fun combat system that reminds me of the one in Honkai Impact 3rd, even better, with a lot of moves and systems based around each character’ superpower, making each feel different enough to play as.

Yeah, this is surprisingly pretty good!

Ninja Death Squad AKA Ninja Warriors From Beyond (1987) [REVIEW] | Racial Profiling The Ninjas

Yeah, this is the video quality we have to deal with.

I owed you a new ninja review, a brand new one, and since we talked about a Rey Malonzo movie being repurposed for The Ninja Squad, might as well continue the streak, with the fairly elusive Ninja Death Squad.

Elusive as it’s way easier to find under the title used for marketing it in various european territories, Ninja Warriors From Beyond, and it has been preserved thank to various VHS rip , one even by The Wu Tang Collection, so you can easily see it for free on Youtube if you so desire.

Honestly, i wish this actually got a DVD release, as pretty much all the VHS rips are incredibly saturated, to the point you can barely see the shape of the title in the title screen, and the white credits just blend into the white oversatured background, making them plain unreadable.

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[EXPRESSO] Castlevania: Grimoire Of Souls iOS | Rise from your Konami grave

Another review i wasn’t expecting to make anymore, since this mobile Castlevania title was made available only in Australia (outside of the usual asian territories) before getting removed after only one year. Until it was recently resurrected as an exclusive Apple Arcade title, so this version is free of microtransactions bullshit seen in the original free to play release.

It also “means” i used the free trial period to play it and see if it’s any good.

Plot see Alucard travel through various magic books (the titular “grimoires”) regarding all past events and stories of the Castlevania games, all to subdue the dark power that has grown in them and keep them under control. An excuse as any to have all the characters from the series together.

Gameplay it’s an actual sidescroller 2D Castlevania that really benefits from playing it with a gamepad (and now it’s easy as pie to connect a PS4 or X-Box One controller to iOS devices), but it’s fairly playable even with the touch controls, and know what?

It ain’t bad.

The removal of microtransactions is compensated by handing out the “premium currency” liberally, but they didn’t change anything else, so it’s clear this was originally designed as a mobile free-to-play game, with multiple currencies and resources, gacha for weapons and items, and having to keep upgrading the characters’ “power levels”.

It’s not a bad game per se, it’s just not very good either, it starts promising enough but the level designs and enemies take a while to ramp up, and it hindering from being better by mobile design trappings, so it values content more than the quality and favors the usual “upgrading shit” as a way to resolve hurdles over actual skill.

Still, it’s just ok, nothing that bad to be worth shutting it down.

American McGee’s Alice PS3 [REVIEW] | The vorpal blade went snicker-snack!

Oh yes, American Mc Gee’s most well known work, his take on Lewis Carrol’s Alice.

The story is not really that original in retrospect, it’s the usual “let’s give fairy tales an edgy reinterpretation with a grim, depressing tone” applied to Alice In Wonderland, so here Alice is Alice Lindell, a british orphan that by chance survived the house fire that took away her family at the age of 10 (or something), and was basically raised in an asylum, mostly likely treated to a Richard O’ Brian-less brand shock therapy as well.

Continua a leggere “American McGee’s Alice PS3 [REVIEW] | The vorpal blade went snicker-snack!”

Reflecting a bit on the new Shaman King anime for Netflix

So, a month or something ago the new anime adaptation of Shaman King dropped as a Netflix exclusive, and after watching the first 8 episodes, i think there is something to be said (in a non-elaborated, just “vomiting my thoughts without much editing or revision” way) about Shaman King and its legacy, and how this new adaptation is indeed trying to propose a very old shonen series to modern audiences, but staying as loyal as it can to the source material, which is nice but it also shows how old and fairly ancillary feels this series today, with many others Jump series that came out at the same time, later or before and still left a bigger, longer lasting mark on the genre.

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