There have been some Directs about specific Nintendo games, most recently for the upcoming 9th generation Pokemon games, Scarlet/Violet, but i didn’t have much to say or add aside from it looking fairly good, clearly improving open world elements seen in Legends Arceus, like combining all traversal/mount Pokemon into the main legendary, which also look hilarious with the wheels in their body, etc.
But since Splatoon is basically the only multiplayer online series i care about and have actually devoted a lot of time towards since its Wii U debut (and i plan to continue, enough to buy the damn limited edition Pro Controller), i feel this specific Direct is the perfect occasion to sum up my overall feelings towards Splatoon 3 before it releases this early September.
Even more since i don’t plan a full lenght review, due to the nature of the game we’ll have to see how support and updates go, so more likely i’m gonna do a “XX hours into” piece and later a review for Splatoon 3’s 1th anniversary.
Continua a leggere “Splatoon 3 Direct and the squid temperature check”
Klonoa has been one of my favourite series since a decade or plus ago i discovered it… as a teen by playing the second game, Klonoa 2: Lunatea’s Veil, on the old “fat” PS2 model. Yep, this isn’t a childhood fascination, i just loved the frigging series since i stumbled upon it, so thanks to some handy “gift money” i pre-ordered this new collection… one that Namco Bandai just kinda put out there without much marketing and fanfare, aside from revealing it in a Nintendo Direct.
I got the PS4 version for performance’s sake, and because i wanted something good to keep on the shelf – alphabetically -before Knack, so let’s just give a quick overview of this collection after spending a couple hours or so with it.
Continua a leggere “A quick ramble about the Klonoa Phantom Reverie Series collection”
I didn’t plan to do another “first impressions” piece on a recent anime release, especially since the original manga by Tatsuya Endo (whom you might be already familiar with, as he previously worked on fan-favourite TISTA) sky-rocketed in popularity after debutting on Shonen Jump in 2019, and especially last year as it received wider releases globally.
A relatively new series on Jump with an original premise that doesn’t fall in the “battle manga” genre, but instead goes for a spy theme was bound to turn heads and be popular, and eventually get an anime series. So here we are, and while this series doesn’t need my “push” to become popular or anything (as it’s also streaming in most countries on Crunchyroll, which is obviously marketing the hell out of it) it’s one of the few shows i’ve decided to actually follow as they air this season (alongside Ya Boy Kongming!, of course), so might as well say something about it.
Once again, i’m considering the first 3 episodes as a basis to draw these first impressions from.
Continua a leggere “Spy X Family (2022) [ANIME FIRST IMPRESSIONS]”
(Impressions based upon the first 3 episodes)
I stumbled by chance into this new anime, and i feel it was meant to be, given my love for Romance Of The Three Kingdoms i’m not gonna skim over a new anime with good ol’ Zhuge Liang (AKA Kongming) as the protagonist, especially since it’s not a historical tale, but a sort of isekai-ish story where, after his death by illness in the Wuzhang Plains, sees him reincarnated as his young self in modern Shibuya during Halloween.
He gets drunk as a skunk and enjoys the party life that night, then the next day he’s helped by a young girl, an aspiring singer called Eiko, realizes what actually happened to him, and decides to help her back by serving as her “career strategist”, but first he needs a job to secure some “war funds”.
Luckily Eiko works and sings at a club run by a huge ROTTK nerd, so “ya boy” Kongming is hired as a barman.
Continua a leggere “Paripi Koumei / Ya Boy Kongming! (2022) [ANIME FIRST IMPRESSIONS]”
The gacha-age of anime it’s still going strong, since after the gag anime based on Girls/Dolls Frontline debutted on BiliBili… we’re now actually getting an adaptation of the strategy gacha game’s story, because why the fuck not? Why yes?
Doesn’t matter, it’s there anyway, so let’s take a look at the first 3 episodes, i did actually play this one a lot more than most of these “things turned anime girls” gacha game, since it was actually a strategy game that held some actual gameplay alongside trying to roll the best “gungirl”.
Yep, this time we have mass-produced humanoid robots virtually indistinguishable from humans called “Tactical dolls” (referred to as “T-Dolls” for brevity’s sake), named after a specific type and model of weaponry, and a very Terminatoresque plot set in the not-too-distant future of 2045, when World War III erupts and various PMCs send out their tactical dolls to fight.
Continua a leggere “Girls/Dolls Frontline (2022) TV ANIME [FIRST IMPRESSIONS]”
So, a couple of days ago a saw someone posting the trailer for this game in Early Access on Steam, called “Palworld”, saying that you were not ready to see it. They were fuckin right, because this game looks incredible. And pending for a legal bending from Nintendo. Or not?
I thought, oh, this is another of these Pokemon clones that are coming out now, like Cassette Beasts, or stuff already released like Monster Crown, who clearly borrow something or a lot from Nintendo popular series, Big N doesn’t have a trademark of “collecting monsters” as a game mechanic, why is this diff- HOLY SHIT, the character did a fly-by shooting with a rifle!!!
Continua a leggere ““It’s Like Pokemon, but with Guns!”, for real this time”
To be honest, while i knew of this title since it was announced… i also kinda forgot about it, knew was coming out, but i didn’t particularly care, even if did look like Nights Into Dreams platformer, fairly obvious since this was from Yuji Naka and Naoto Ohshima’s new company, formed specifically to make this new title, the aptly titled Balan Company. It looked a bit cheapish, but whatever, could be fun, though i wondered why we didn’t see reviews already out for it.
Then i saw people in the internet calling it a “dumpster fire”, the press giving it low scores (very low scores), the fact that the demo could accidentally cause seizures due to an unforeseen bug, that Square Enix (who published the title) didn’t actually give out review codes for it, and then this week Square Enix removed the demo with just a couple of days notice before doing it, so people that want to see for themselves if the game it’s as bad as they heard now will have to pay the full 60 bucks. Or pirate it.
Thankfully i downloaded the demo on PS4 (and Switch and PC just for kicks) long before, so i was able to play that… and even from that you can get a grip of many problems pointed out in reviews for the full game.
And i really feel like i should say SOMETHING, because this is kinda tragic.
Continua a leggere “The Disappeareance of Balan Wonderworld’s Demo [HANDS ON]”
I feel like getting some use of my Crunchyroll subscription (which in Italy isn’t a great deal like it is for the States), so let’s talk about the first 3 episodes of Magical Senpai, let’s do a “first impression sorta thing”.
The premise is quite simple: non-Hotaru Shidare of Dagashi Kashi is not a publicity stunt weirdo obsessed with candy products, but a girl that opened a Magic Club in the school, and wants to recruit other members by just being obsessed about magic instead of candy. But as a random freshman finds out when deciding to see what the club was like…. she is awful at doing magic tricks. She tries her best, but she’s still awful, really, really catastrophically awful at it.
The freshman is basically strung along her well meant but failing attempts at magic and excessively talkative behaviour, and their hijinxs (eventually, going by the opening and the mediocre song used for it) attract other weird characters to the club.. Continua a leggere “Magical Senpai (2019) Anime First Impressions | Magashi Kashi”