[EXPRESSO] Captain America: Brave New World (2025) | The Credible Hulk, Part 2

I haven’t seen the Falcon And Winter Soldier this apparently continues from (in general i don’t care about the tie-in shows for these), i honestly don’t care too much about Captain America, the character itself or the film subseries, but sure, Harrison Ford is here as the US president (not that one?) and Giancarlo Esposito is here as well, so why not?

I honestly think it’s decent, it’s fine, it’s far from the worse ones, again, considering what we should expect from these era Marvel movies, but it also has most of the issues we’ve come to expect, from trying to juggle too much without fully committing to anything in terms of themes, with subplots and characters that are set up to be important but (most likely by the many documented and reported reshoots, rewrites and production troubles) don’t really add up to the plot.

A plot which itself it’s half reharshing The Winter Soldier, half being basically the unofficial sequel to the 2008 Hulk movie, so much returns and comes to play from that film into what’s extensibly a movie about the new Captain America trying to advert a conspiracy meant to undermine the new presidency of General “Thunderbolt” Ross, trying to turn a new leaf after his questionable past, as the new “Cap” is trying to live up to Steve Roger’s legacy.

On the upside, Mackie makes for a good “Cap’”, some plotlines that were seeded in other movies but were then mostly “abandoned” get revived or given a purpose, the action is often good, but the “New Cap” VS “Harrison Ford as Red Hulk” brawl (which features some iffy special effects) kinda feels there because they based the marketing on that and the movie it’s almost over, so it had be squeezed as the unintentionally anticlimactic climax.

Avenzers: Italian Super Heroes (2023) [REVIEW] | Spaghetti-Fi: Endgame (ft. Anatar from the Anatar series)

Remember the bright minds behind the italian duck parody of Avatar, Anatar, one so stupid and cowardly it couldn’t even release before or close to the second Avatar movie it wanted to leech off?

No? Well, i did a review of Anatar, go read that. It’s definitely quite the something.

Today we’re talking shit. Super hero shit.

In one way, i can at least understand the idea of Anatar: it’s a mockbuster of a franchise that made gajillions and had a new movie coming out back then.

Tale as old as cinema itself.

This one is even more dead on arrival, it is when you do an Avengers parody, an Avengers Endgame parody after what feels like a decade since movie released, with Marvel still pumping them out to a public that notably was reasonably confused to see the sagas go on after something called “ENDGAME”, and reasonably tired of them trying to redo the same magic but cheaper, faster, taking for granted you just had to press the “redo button” to actually duplicate the success.

But it just fits, it’s that outdated, decades late to the party, or unaware that the building you rammed a tank through even had a party in it, that attitude defining most of the lowest fuckin italian media trash.

And like Anatar, Avenzers was outdated (moldy, even) the second it came out, and i still believe it actually releasing in theather is a psy-op of sorts, just gaslighting people into believing that it did receive a theathrical release, despite very few evidence to be found online, aside from an european theather chain, UCI Cinemas, advertising as it did with Anatar, and a report of it raking the miserable box office of 1.200 euros.

Which is so fuckin pathetic it ain’t even funny, just plain sad.

Continua a leggere “Avenzers: Italian Super Heroes (2023) [REVIEW] | Spaghetti-Fi: Endgame (ft. Anatar from the Anatar series)”

Demolition Girl PS2 [REVIEW] | Attack Of The 50 Foot Dutch Wife

Tamsoft today might be working on big licenses like the Captain Tsubasa game they did for Namco Bandai, or the upcoming new Bleach fighting game, but i will never forget that they cut their teeth and for most of their career they were hacking out a lot of budget games for D3 Publisher, eventually making franchises with Oneechanbara, curating various hack n slash spin-offs of series like Neptunia (also, the cancelled Hinomaruko project, i remember) and working on pretty much all Senran Kagura titles in some fashion, even the later spin-offs.

But today we’re reminiscing (this is a rewrite, FIY) about one of their absolute worst titles ever, with Demolition Girl, one of the many titles they cranked out for PS2 in D3’s Simple 2000 Series, some already reviewed in these pages like Shogun’s Blade, others that might be worst revisiting and talking about again, as with the horrendous Deep Water (AKA The Daikaiju) and Zombie Attack, or freshly feature here, stuff like “Taxi Rider” or “Pink Pong”, i feel like i should clarify yes, they were brought over in NA and-or PAL territories with those titles for real, i’m not altering them for a lark.

As to why this one over so many shitty games from that era of the company… you’ll soon see.

Continua a leggere “Demolition Girl PS2 [REVIEW] | Attack Of The 50 Foot Dutch Wife”

[EXPRESSO] Sonic The Hedgehog 3 (2024) | Chaos Control(led)

Time for Shadow to enter the fray, in the third live action Sonic The Hedgehog film.

The plot sees Sonic and his friends Tails and Knuckles summoned to fight a new menace, Shadow, a nother powerful alien hedgehog that was sealed away for the last 50 years in a remote prison, until someone freed him, framing the defeated and basically retired Ivo “Eggman” Robotnik as the culprit, so the trio has to team up with the “Eggster” to find what is going on..

The first one was ok, the second i liked more and felt was a step up from the previous one, and once again this is an improvement, upping the stakes, introducing new characters , managing to pick up the right/good elements from the videogame series (Sonic Adventure 2 in this case) and use them well in this new narrative, committing to its 90s ‘tude even more by having Jim Carrey go full Dumb And Dumber as he plays two characters, both “Eggman” and his grandfather, Gerald Robotnik, doubling the slapstick ham and sillyness, for better or worse.

Honestly, i do enjoy Carrey doing some of his old schtick, even if it’s a bit too much at times.

Also, the effects and CG for Sonic and friends are top notch, arguably the best they’vee ever been, seamlessly blended, he action delivers some fun corny “DBZ but even more for kids” fights, and it does manage to be silly and referential but without being grating, even for adults.

While i find it to be a quite decent kids film, honestly it’s about as good as a Sonic live action filn could have been, in both spirit and form, and while the post ending credits scenes tease of more, it is the cap of a trilogy, providing some closure indeed.

12 Days Of Dino Dicember #40: Planet Of Dinosaurs (1977)

Yep, without the “The”, because dinosaurs in space don’t need proper grammar or explanation.

More sci-fi dinos, but this time with more of a budget, kinda, thought it’s one of those cases where the movie just will never be able to live up properly to it’s theathrical poster, which i love, it’s such a perfect sum of late 70s/80s cheese that’s kinda glorious.

I’m not even kidding, that theatherical poster kicks ass, ironically or not, it does.

The movie is actually a fairly typical mash of sci-fi and dinosaur flicks, set in a generic “future” where space travel is a thing, with the crew of the starship Odyssey forced to crashland on a planet that looks a lot like Earth, despite being many light-years away, and a prehistoric sort of Earth, ruled and inhabited as it is by many kinds of dinosaur.

The surviving members, lead by Captain Lee, try to survive in the hope of being rescued, until they encounter a mighty Tyrannosaurus Rex, that proves to be a toughie, forcing them to find a way to kill it in order to survive on the planet.

Continua a leggere “12 Days Of Dino Dicember #40: Planet Of Dinosaurs (1977)”

12 Days Of Dino Dicember #39: Dinosaur From The Deep (1993)

Don’t worry, this one has dinosaurs in it.

Most likely, anyway.

Didn’t think about that being a required feature, but that’s why you should do some research first, just in case, otherwise you get duped into watching a cannibal movie, somehow.

No my friends, this time we’re in for some semi-notorious lower case Z-grade filet from France, with Norbert Moutier’s Dinosaur From The Deep.

After all, the success of Jurassic Park wasn’t an USA thing only, at all, so here comes a low budget film done to capitalize on Spielberg’s dino opus and hopefully trick enough people (especially younger dinosaur enthusiasts) into renting or buying it on VHS, only to realize it’s basically a “shot in shitteo”/”home video film” of French people with no budget.

What were they gonna in 1993/4, look up the metascore on sites that didn’t exist yet, or required anyone in the household NOT to use the phone?

Continua a leggere “12 Days Of Dino Dicember #39: Dinosaur From The Deep (1993)”

Ye Old Remaster Wsihslsti (for Saint Nick)

A bonus round, meant for the previous “draught”, but it still isn’t Christmas, as Mr. Wright would point out, so enjoy!

Since the industry is experiencing the inevitable resource creep and is eventually forced right now to reap what they sow, as the new consoles “have no games” because mainstream big budget videogames have pigeonholed themselves into a situation where is too expensive and takes too long to even make one of these (emulating the big budget cinema industry they wanted so much to be to a tee), remasters have been the way too go.

Old crap with new paint or fixes to the rope itself takes still less than making a new game from scratch, is easy as you can cater to the evergrowing nostalgia market (due to the gaming populace aging because natural entropy is a thing and your flesh will fail you, eventually) longing for ages long gone, be it the Atari early days or the mascote platformer craze of the 90s, you can safely bet on an already established name, and the market is big enough that even obscure shit like Felix The Cat videogames of yore and Bubsy can get a collection with improvements, quality of feature, and shady publishers like Piko Interactive can publish in 2022 (on Steam at the moment, with console releases coming) a somehow buggier, worse looking version of Glover than when it launched on Nintendo 64. In 1998.

Be it collections of enhanced ports or remasters that just update the graphical side of things, the public craves and buys these for a variety of reasons, publishers are more than happy as it cheaper all together, so in the spirit of the time i will be dotting down my own wishlist of remasters/ports/re-releases that i would like to see.

Order is casual, btw.

Continua a leggere “Ye Old Remaster Wsihslsti (for Saint Nick)”

[EXPRESSO] Metal Slug Awakening iOS/PC | Heavy Gaching Gun

Finally someone decided to show its face globally, with a Metal Slug game that’s actually a run-n-gun shooter and not some tower defense or strategy-lite card thingie, Metal Slug Awakening (previously announced as Metal Slug Code J and available for years in SEA markets), aka the closest thing to a new, proper mainline Metal Slug title we’re gonna get with the new SNK.

In an unsurprising yet fitting fashion, it’s very similar to Contra Returns – also on mobile smartphones – not too surprising since it’s from the same developer, Timi (which also worked on Mega Man Dive X), it has an original storyline about a pharaoh and 4 gems, nothing worth committing to memory, as is the kinda rubbish and arguably random english voice acting.

I think they did a decent job at translating the art style to 3D models, though the new character designs really reek of “chinese gacha shit”, they do.

That aside, gameplay is traditional Metal Slug, with actually quite decent touch controls and some controller support (more for the Steam version), some concessions to modernity and a LOT of concessions to mobile gacha freemium design, from exps books and materials for upgrades, multiple tiers of rarity for everything, mini and normal bosses being more spongy so to incentivate using a weapon/character that inflicts more damage or status effects to certain types of enemies.

It’s not bad and the levels are new, but both level designs and foes dip heavily in nostalgia, so expected to see A LOT of old faces from the series’ long history.

Shame the F2P bullshit add various layers of faux complexity to deal with, and can make the difficulty fluctuate heavily.

It’s worth a try, but you actually wanted a proper Metal Slug 8, this ain’t, nor was ever gonna be.

[EXPRESSO] Metal Slug Attack Reloaded STEAM | Freemium Free

So, yeah, this was unexpected, not unprecedented, but definitely unexpected, especially due to how quickly modern SNK put out and closed these free-to-play Metal Slug spin-offs.

But yeah, now the second tower defense Metal Slug title (Metal Slug Defense was a bit too old and kinda left unsopported for years, so it made sense to bring this one out of the freezer) is back as a 10 bucks single purchase, no microtransactions, timers or limited energy to play, none of that.

I’ve actually played quite a bit of the game when it was free-to-play on iOS, so it’s both kinda cool and weird to see it back as an actual game, you know, the ones you pay once and are actually meant to be played without the serpent of Eden asking for your credit card info.

I find it’s actually playable now, as the original release was notable worse in fighting anyone that didn’t wanna pay up, incredibly aggressive, a lot worse than Metal Slug Defense was, too.

Still, it’s a fairly mindless tower defense title, somewhat enjoyable despite very little strategy and little depth to it (which was also true of Metal Slug Defense, btw).

That said, it’s not a remake and it serves as a testament that nothing is actually free in free-to-play, because the design is untouched, meaning that the game is still unbalanced, heavy on difficulty spikes and grinding, holdovers that make littles sense without the F2P monetization, like the gacha to recruit units for which you’re given a fuckton of what was the “premium currency”.

Kinda odd as they also kept in the PvP online battles, but i guess why not, it’s not like they were gonna even try to balance this thing, it would have required pretty much making a new game from scratch.

P.S.: This review was made after playing the game a little after launch, pointing this out because this review has been (coincidentally) posted just before SNK announced in late November a vague free update coming in the future.

Teenage Mutant Ninja Turtles Arcade: Wrath Of The Mutants PS4 [REVIEW] | Arcades In Times

Since it’s un-officially “ninja month”, let’s talk ninja. Mutant teenage turtles ninjas.

And while their popularity and games based on the series still doesn’t waver, so much that we recently got a tie-in game to the 2023 animated film TMNT: Mutant Mayhem, TMNT: Splintered Fate, and one about the Last Ronin spin-off series by the TMNT original creators coming next year.

But we’re not talking about those, or the well received Shredder’s Revenge.

Nope, we’re going back to 2017, indirectly, thank to the recent release of the 2017 TMNT arcade game by Raw Thrills, in this expanded port (gaining the “Arcade” moniker and a new subtitle since there are literally dozens of TMNT game just called “Teenage Mutant Ninja Turtles”) handled by Cradle Games and distributed (even physically) by… shovelware maestro Gamemill Entertaiment.

Though this is not shovelware, i had the pleasure to play this machine/arcade cabinet more than once in my local arcades, and it’s quite fun 3D side scrolling beat em up, obviously trying to arken back to Turtles In Time, as these arcade TMNT titles often do, for nostalgia but also because it was indeed a quality title worth trying imitation and the flattery that – ideally – that would imply.

It’s a pleasant surprise regardless, since i doubt anyone was expecting this, expecially given how some digital only TMNT titles have gone delisted entirely, especially made for smarthphones offering and arcade releases. The TMNT Cowabunga Collection is great but some titles will always be bound to being emulated, at best, like the Tiger handheld games and such.

This not the case, as we get the game seen and played in the arcades as well as some new extra levels, which is a good things since Gamemill still asks more than it should for a physical copy, but we’ll discuss that later.

Continua a leggere “Teenage Mutant Ninja Turtles Arcade: Wrath Of The Mutants PS4 [REVIEW] | Arcades In Times”